diff options
| author | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
| commit | b16d2245bbd374805d15cdca585e8b42bf139605 (patch) | |
| tree | b7b63c567112e1999a2566611363cf5e83adb1be /src/server/game/DungeonFinding/LFGMgr.cpp | |
| parent | 8b820baa7324d41df264f48e344d62584bff70f8 (diff) | |
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
| -rwxr-xr-x | src/server/game/DungeonFinding/LFGMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 7d2c02d6b23..d3a0c68a9e7 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -271,7 +271,7 @@ void LFGMgr::Update(uint32 diff) role &= ~ROLE_LEADER; int32 waitTime = -1; - switch(role) + switch (role) { case ROLE_NONE: // Should not happen - just in case waitTime = -1; @@ -514,7 +514,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon bool isDungeon = false; for (LfgDungeonSet::const_iterator it = dungeons.begin(); it != dungeons.end() && joinData.result == LFG_JOIN_OK; ++it) { - switch(GetDungeonType(*it)) + switch (GetDungeonType(*it)) { case LFG_TYPE_RANDOM: if (dungeons.size() > 1) // Only allow 1 random dungeon @@ -657,7 +657,7 @@ void LFGMgr::Leave(Player* plr, Group* grp /* = NULL*/) LfgState state = GetState(guid); sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Leave: [" UI64FMTD "]", guid); - switch(state) + switch (state) { case LFG_STATE_QUEUED: { @@ -904,7 +904,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal) { LfgQueueInfoMap::const_iterator itOther = itFirst; ++itOther; - while(itOther != pqInfoMap.end() && itOther->second->dungeons.find(*itDungeon) != itOther->second->dungeons.end()) + while (itOther != pqInfoMap.end() && itOther->second->dungeons.find(*itDungeon) != itOther->second->dungeons.end()) ++itOther; if (itOther == pqInfoMap.end()) @@ -1358,7 +1358,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, uint64 guid, bool accept) // Update timers uint8 role = GetRoles(pguid); role &= ~ROLE_LEADER; - switch(role) + switch (role) { case ROLE_DAMAGE: { |
