aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Creature
diff options
context:
space:
mode:
authorkaelima <jeppo_meyer@msn.com>2011-06-12 02:30:32 +0200
committerkaelima <jeppo_meyer@msn.com>2011-06-12 02:30:32 +0200
commitb9e8694540f019792f15dfbee8041cec61e8b2bf (patch)
tree9e4207d391764e3d7ac3f71185aa9ccef46fb8e0 /src/server/game/Entities/Creature
parentda03bbbdab7515434191ab1f48e686fcac11cca2 (diff)
Core: Continued cleanup
If and for whitespaces.
Diffstat (limited to 'src/server/game/Entities/Creature')
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp6
-rwxr-xr-xsrc/server/game/Entities/Creature/GossipDef.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 6188c67f64f..f731ba69a54 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -78,7 +78,7 @@ bool VendorItemData::RemoveItem(uint32 item_id)
VendorItem const* VendorItemData::FindItemCostPair(uint32 item_id, uint32 extendedCost) const
{
for (VendorItemList::const_iterator i = m_items.begin(); i != m_items.end(); ++i)
- if((*i)->item == item_id && (*i)->ExtendedCost == extendedCost)
+ if ((*i)->item == item_id && (*i)->ExtendedCost == extendedCost)
return *i;
return NULL;
}
@@ -241,7 +241,7 @@ void Creature::RemoveCorpse(bool setSpawnTime)
AI()->CorpseRemoved(respawnDelay);
// Should get removed later, just keep "compatibility" with scripts
- if(setSpawnTime)
+ if (setSpawnTime)
m_respawnTime = time(NULL) + respawnDelay;
float x, y, z, o;
@@ -2252,7 +2252,7 @@ void Creature::AllLootRemovedFromCorpse()
if (!HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE))
{
time_t now = time(NULL);
- if(m_corpseRemoveTime <= now)
+ if (m_corpseRemoveTime <= now)
return;
float decayRate;
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index 99dbe49d0d6..54da5ed3bb9 100755
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -254,7 +254,7 @@ void PlayerMenu::SendQuestGiverQuestList(QEmote eEmote, const std::string& Title
data << uint32(eEmote._Emote); // NPC emote
size_t count_pos = data.wpos();
- data << uint8 ( _questMenu.GetMenuItemCount());
+ data << uint8 (_questMenu.GetMenuItemCount());
uint32 count = 0;
for (; count < _questMenu.GetMenuItemCount(); ++count)
{