diff options
| author | Daniel M. Weeks <dan@danweeks.net> | 2015-04-01 11:08:56 -0400 |
|---|---|---|
| committer | Daniel M. Weeks <dan@danweeks.net> | 2015-04-02 22:27:51 -0400 |
| commit | 3613f6971e51fe1b7289249d423fdb1e44f39f97 (patch) | |
| tree | bc7539acfd50b4049bf5fb14fcf57e73d7cf7844 /src/server/game/Entities/GameObject | |
| parent | 2951e0ccb143fd0aa37e4b4971489456bec81962 (diff) | |
Add missing override keyword in game
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 8ff2a941901..02349990d12 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -952,7 +952,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void SetGoAnimProgress(uint8 animprogress) { SetByteValue(GAMEOBJECT_BYTES_1, 3, animprogress); } static void SetGoArtKit(uint8 artkit, GameObject* go, ObjectGuid::LowType lowguid = UI64LIT(0)); - bool SetInPhase(uint32 id, bool update, bool apply); + bool SetInPhase(uint32 id, bool update, bool apply) override; void EnableCollision(bool enable); void Use(Unit* user); |
