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authorShauren <shauren.trinity@gmail.com>2020-03-10 18:43:34 +0100
committerShauren <shauren.trinity@gmail.com>2020-03-10 18:43:34 +0100
commitf30e06db8a66aef1f1589a9d2e681c1bc582bb74 (patch)
treea912b8fab7543e601c2a4deaf80b3033c02c3cb7 /src/server/game/Entities/GameObject
parent4a5b09f75c364721d9a3f2da28feb7cce9a6de1e (diff)
Core/Misc: Fixed animation issues after 8.3.0
Closes #24222
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index aff0353d479..80312590101 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -340,7 +340,7 @@ bool GameObject::Create(uint32 entry, Map* map, Position const& pos, QuaternionD
SetGoState(goState);
SetGoArtKit(artKit);
- SetUpdateFieldValue(m_values.ModifyValue(&GameObject::m_gameObjectData).ModifyValue(&UF::GameObjectData::SpawnTrackingStateAnimID), sAnimationDataStore.GetNumRows());
+ SetUpdateFieldValue(m_values.ModifyValue(&GameObject::m_gameObjectData).ModifyValue(&UF::GameObjectData::SpawnTrackingStateAnimID), sDB2Manager.GetEmptyAnimStateID());
switch (goInfo->type)
{