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authorShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
commitf922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch)
tree14a72dcc1176ed0f4758803df37811db18ffdc08 /src/server/game/Entities/GameObject
parentc75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff)
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src/server/game/Entities/GameObject')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index e7796aa6fc5..cc6e2bde27b 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -2051,10 +2051,10 @@ void GameObject::Use(Unit* user)
return;
}
- WorldPackets::Artifact::ArtifactForgeOpened artifactForgeOpened;
- artifactForgeOpened.ArtifactGUID = item->GetGUID();
- artifactForgeOpened.ForgeGUID = GetGUID();
- player->SendDirectMessage(artifactForgeOpened.Write());
+ WorldPackets::Artifact::OpenArtifactForge openArtifactForge;
+ openArtifactForge.ArtifactGUID = item->GetGUID();
+ openArtifactForge.ForgeGUID = GetGUID();
+ player->SendDirectMessage(openArtifactForge.Write());
break;
}
case 2: // Heart Forge
@@ -2063,9 +2063,9 @@ void GameObject::Use(Unit* user)
if (!item)
return;
- WorldPackets::Azerite::AzeriteEssenceForgeOpened azeriteEssenceForgeOpened;
- azeriteEssenceForgeOpened.ForgeGUID = GetGUID();
- player->SendDirectMessage(azeriteEssenceForgeOpened.Write());
+ WorldPackets::Azerite::OpenHeartForge openHeartForge;
+ openHeartForge.ForgeGUID = GetGUID();
+ player->SendDirectMessage(openHeartForge.Write());
break;
}
default:
@@ -2079,10 +2079,10 @@ void GameObject::Use(Unit* user)
if (!player)
return;
- WorldPackets::GameObject::GameObjectUIAction gameObjectUIAction;
- gameObjectUIAction.ObjectGUID = GetGUID();
- gameObjectUIAction.UILink = GetGOInfo()->UILink.UILinkType;
- player->SendDirectMessage(gameObjectUIAction.Write());
+ WorldPackets::GameObject::GameObjectUILink gameObjectUILink;
+ gameObjectUILink.ObjectGUID = GetGUID();
+ gameObjectUILink.UILink = GetGOInfo()->UILink.UILinkType;
+ player->SendDirectMessage(gameObjectUILink.Write());
return;
}
default:
@@ -2150,7 +2150,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge
// remove immunity flags, to allow spell to target anything
trigger->SetImmuneToAll(false);
PhasingHandler::InheritPhaseShift(trigger, this);
-
+
if (Unit* owner = GetOwner())
{
trigger->SetFaction(owner->GetFaction());