aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
commitf922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch)
tree14a72dcc1176ed0f4758803df37811db18ffdc08 /src
parentc75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff)
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp16
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.h8
-rw-r--r--src/server/game/Battlegrounds/Arena.cpp2
-rw-r--r--src/server/game/Battlegrounds/Arena.h2
-rw-r--r--src/server/game/Battlegrounds/ArenaScore.cpp2
-rw-r--r--src/server/game/Battlegrounds/ArenaScore.h2
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp48
-rw-r--r--src/server/game/Battlegrounds/Battleground.h4
-rw-r--r--src/server/game/Battlegrounds/BattlegroundScore.cpp2
-rw-r--r--src/server/game/Battlegrounds/BattlegroundScore.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundBFG.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundTP.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundWS.h2
-rw-r--r--src/server/game/Calendar/CalendarMgr.cpp12
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.cpp54
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.h14
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h4
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp24
-rw-r--r--src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp2
-rw-r--r--src/server/game/Entities/Item/Item.cpp2
-rw-r--r--src/server/game/Entities/Object/Object.cpp6
-rw-r--r--src/server/game/Entities/Player/CollectionMgr.cpp20
-rw-r--r--src/server/game/Entities/Player/Player.cpp10
-rw-r--r--src/server/game/Globals/AreaTriggerDataStore.cpp16
-rw-r--r--src/server/game/Groups/Group.cpp2
-rw-r--r--src/server/game/Guilds/Guild.cpp2
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp92
-rw-r--r--src/server/game/Handlers/AzeriteHandler.cpp2
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp10
-rw-r--r--src/server/game/Handlers/BattlenetHandler.cpp18
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp14
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp2
-rw-r--r--src/server/game/Handlers/HotfixHandler.cpp4
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp6
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp4
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp2
-rw-r--r--src/server/game/Handlers/SkillHandler.cpp28
-rw-r--r--src/server/game/Handlers/TokenHandler.cpp12
-rw-r--r--src/server/game/Handlers/TransmogrificationHandler.cpp2
-rw-r--r--src/server/game/Instances/InstanceScript.cpp2
-rw-r--r--src/server/game/Scenarios/Scenario.cpp2
-rw-r--r--src/server/game/Server/Packets/AreaTriggerPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/AreaTriggerPackets.h4
-rw-r--r--src/server/game/Server/Packets/ArtifactPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/ArtifactPackets.h8
-rw-r--r--src/server/game/Server/Packets/AuctionHousePackets.cpp14
-rw-r--r--src/server/game/Server/Packets/AuctionHousePackets.h28
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.h4
-rw-r--r--src/server/game/Server/Packets/AzeritePackets.cpp10
-rw-r--r--src/server/game/Server/Packets/AzeritePackets.h24
-rw-r--r--src/server/game/Server/Packets/BattlegroundPackets.cpp28
-rw-r--r--src/server/game/Server/Packets/BattlegroundPackets.h26
-rw-r--r--src/server/game/Server/Packets/BattlenetPackets.cpp6
-rw-r--r--src/server/game/Server/Packets/BattlenetPackets.h12
-rw-r--r--src/server/game/Server/Packets/CalendarPackets.cpp20
-rw-r--r--src/server/game/Server/Packets/CalendarPackets.h42
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.h10
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.h4
-rw-r--r--src/server/game/Server/Packets/HotfixPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/HotfixPackets.h4
-rw-r--r--src/server/game/Server/Packets/InstancePackets.cpp2
-rw-r--r--src/server/game/Server/Packets/InstancePackets.h4
-rw-r--r--src/server/game/Server/Packets/ItemPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/ItemPackets.h12
-rw-r--r--src/server/game/Server/Packets/MiscPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h8
-rw-r--r--src/server/game/Server/Packets/PartyPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/PartyPackets.h4
-rw-r--r--src/server/game/Server/Packets/QuestPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/QuestPackets.h4
-rw-r--r--src/server/game/Server/Packets/ReferAFriendPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/ReferAFriendPackets.h4
-rw-r--r--src/server/game/Server/Packets/ScenarioPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/ScenarioPackets.h4
-rw-r--r--src/server/game/Server/Packets/TalentPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/TalentPackets.h8
-rw-r--r--src/server/game/Server/Packets/TokenPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/TokenPackets.h16
-rw-r--r--src/server/game/Server/Packets/ToyPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/ToyPackets.h4
-rw-r--r--src/server/game/Server/Packets/TransmogrificationPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/TransmogrificationPackets.h8
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp383
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h387
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Server/WorldSession.h32
-rw-r--r--src/server/game/Server/WorldSocket.cpp10
-rw-r--r--src/server/game/Server/WorldSocket.h2
-rw-r--r--src/server/game/Warden/Warden.cpp4
-rw-r--r--src/server/game/Warden/WardenMac.cpp4
-rw-r--r--src/server/game/Warden/WardenWin.cpp6
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
100 files changed, 868 insertions, 818 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index a42b0ea43c1..e3d01e5d594 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -1339,7 +1339,7 @@ void AuctionHouseObject::BuildListBuckets(WorldPackets::AuctionHouse::AuctionLis
}
-void AuctionHouseObject::BuildListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItemsResult& listBidderItemsResult, Player* player,
+void AuctionHouseObject::BuildListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItemsResult& listBiddedItemsResult, Player* player,
uint32 /*offset*/, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const
{
// always full list
@@ -1353,12 +1353,12 @@ void AuctionHouseObject::BuildListBidderItems(WorldPackets::AuctionHouse::Auctio
for (AuctionPosting const* resultAuction : auctions)
{
- listBidderItemsResult.Items.emplace_back();
- WorldPackets::AuctionHouse::AuctionItem& auctionItem = listBidderItemsResult.Items.back();
+ listBiddedItemsResult.Items.emplace_back();
+ WorldPackets::AuctionHouse::AuctionItem& auctionItem = listBiddedItemsResult.Items.back();
resultAuction->BuildAuctionItem(&auctionItem, true, true, true, false);
}
- listBidderItemsResult.HasMoreResults = false;
+ listBiddedItemsResult.HasMoreResults = false;
}
void AuctionHouseObject::BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult& listItemsResult, Player* player, AuctionsBucketKey const& bucketKey,
@@ -1418,7 +1418,7 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPackets::AuctionHouse::Aucti
listItemsResult.HasMoreResults = builder.HasMoreResults();
}
-void AuctionHouseObject::BuildListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItemsResult& listOwnerItemsResult, Player* player,
+void AuctionHouseObject::BuildListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItemsResult& listOwnedItemsResult, Player* player,
uint32 /*offset*/, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount)
{
// always full list
@@ -1432,12 +1432,12 @@ void AuctionHouseObject::BuildListOwnerItems(WorldPackets::AuctionHouse::Auction
for (AuctionPosting const* resultAuction : auctions)
{
- listOwnerItemsResult.Items.emplace_back();
- WorldPackets::AuctionHouse::AuctionItem& auctionItem = listOwnerItemsResult.Items.back();
+ listOwnedItemsResult.Items.emplace_back();
+ WorldPackets::AuctionHouse::AuctionItem& auctionItem = listOwnedItemsResult.Items.back();
resultAuction->BuildAuctionItem(&auctionItem, true, true, false, false);
}
- listOwnerItemsResult.HasMoreResults = false;
+ listOwnedItemsResult.HasMoreResults = false;
}
/*
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h
index a55772e1611..2a0816fd21a 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.h
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h
@@ -42,8 +42,8 @@ namespace WorldPackets
struct AuctionSortDef;
struct BucketInfo;
class AuctionListBucketsResult;
- class AuctionListBidderItemsResult;
- class AuctionListOwnerItemsResult;
+ class AuctionListBiddedItemsResult;
+ class AuctionListOwnedItemsResult;
class AuctionListItemsResult;
class AuctionReplicateResponse;
}
@@ -302,13 +302,13 @@ public:
void BuildListBuckets(WorldPackets::AuctionHouse::AuctionListBucketsResult& listBucketsResult, Player* player,
WorldPackets::AuctionHouse::AuctionBucketKey const* keys, std::size_t keysCount,
WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount);
- void BuildListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItemsResult& listBidderItemsResult, Player* player,
+ void BuildListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItemsResult& listBiddedItemsResult, Player* player,
uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const;
void BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult& listItemsResult, Player* player, AuctionsBucketKey const& bucketKey,
uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const;
void BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult& listItemsResult, Player* player, uint32 itemId,
uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount) const;
- void BuildListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItemsResult& listOwnerItemsResult, Player* player,
+ void BuildListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItemsResult& listOwnedItemsResult, Player* player,
uint32 offset, WorldPackets::AuctionHouse::AuctionSortDef const* sorts, std::size_t sortCount);
void BuildReplicate(WorldPackets::AuctionHouse::AuctionReplicateResponse& replicateResponse, Player* player,
uint32 global, uint32 cursor, uint32 tombstone, uint32 count);
diff --git a/src/server/game/Battlegrounds/Arena.cpp b/src/server/game/Battlegrounds/Arena.cpp
index 847c5959f5f..840a2b5624d 100644
--- a/src/server/game/Battlegrounds/Arena.cpp
+++ b/src/server/game/Battlegrounds/Arena.cpp
@@ -95,7 +95,7 @@ void Arena::HandleKillPlayer(Player* player, Player* killer)
CheckWinConditions();
}
-void Arena::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const
+void Arena::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const
{
Battleground::BuildPvPLogDataPacket(pvpLogData);
diff --git a/src/server/game/Battlegrounds/Arena.h b/src/server/game/Battlegrounds/Arena.h
index 52a03980b01..ad26dd85c08 100644
--- a/src/server/game/Battlegrounds/Arena.h
+++ b/src/server/game/Battlegrounds/Arena.h
@@ -58,7 +58,7 @@ class TC_GAME_API Arena : public Battleground
void HandleKillPlayer(Player* player, Player* killer) override;
- void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const override;
+ void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const override;
private:
void RemovePlayerAtLeave(ObjectGuid guid, bool transport, bool sendPacket) override;
diff --git a/src/server/game/Battlegrounds/ArenaScore.cpp b/src/server/game/Battlegrounds/ArenaScore.cpp
index c6e14eb58d6..bff65e182c8 100644
--- a/src/server/game/Battlegrounds/ArenaScore.cpp
+++ b/src/server/game/Battlegrounds/ArenaScore.cpp
@@ -22,7 +22,7 @@ ArenaScore::ArenaScore(ObjectGuid playerGuid, uint32 team) : BattlegroundScore(p
{
}
-void ArenaScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const
+void ArenaScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/ArenaScore.h b/src/server/game/Battlegrounds/ArenaScore.h
index a21140f6960..4d2aa92c0ee 100644
--- a/src/server/game/Battlegrounds/ArenaScore.h
+++ b/src/server/game/Battlegrounds/ArenaScore.h
@@ -27,7 +27,7 @@ struct TC_GAME_API ArenaScore : public BattlegroundScore
protected:
ArenaScore(ObjectGuid playerGuid, uint32 team);
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override;
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override;
// For Logging purpose
std::string ToString() const override;
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 1efed636f87..409c9b4a852 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -730,12 +730,12 @@ void Battleground::EndBattleground(uint32 winner)
//we must set it this way, because end time is sent in packet!
SetRemainingTime(TIME_AUTOCLOSE_BATTLEGROUND);
- WorldPackets::Battleground::PVPMatchEnd pvpMatchEnd;
- pvpMatchEnd.Winner = GetWinner();
- pvpMatchEnd.Duration = std::max<int32>(0, (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS);
- pvpMatchEnd.LogData.emplace();
- BuildPvPLogDataPacket(*pvpMatchEnd.LogData);
- pvpMatchEnd.Write();
+ WorldPackets::Battleground::PVPMatchComplete pvpMatchComplete;
+ pvpMatchComplete.Winner = GetWinner();
+ pvpMatchComplete.Duration = std::max<int32>(0, (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS);
+ pvpMatchComplete.LogData.emplace();
+ BuildPvPLogDataPacket(*pvpMatchComplete.LogData);
+ pvpMatchComplete.Write();
for (BattlegroundPlayerMap::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
@@ -830,7 +830,7 @@ void Battleground::EndBattleground(uint32 winner)
BlockMovement(player);
- player->SendDirectMessage(pvpMatchEnd.GetRawPacket());
+ player->SendDirectMessage(pvpMatchComplete.GetRawPacket());
player->UpdateCriteria(CRITERIA_TYPE_COMPLETE_BATTLEGROUND, player->GetMapId());
}
@@ -1040,20 +1040,20 @@ void Battleground::AddPlayer(Player* player)
playerJoined.Guid = player->GetGUID();
SendPacketToTeam(team, playerJoined.Write(), player);
- WorldPackets::Battleground::PVPMatchInit pvpMatchState;
- pvpMatchState.MapID = GetMapId();
+ WorldPackets::Battleground::PVPMatchInitialize pvpMatchInitialize;
+ pvpMatchInitialize.MapID = GetMapId();
switch (GetStatus())
{
case STATUS_NONE:
case STATUS_WAIT_QUEUE:
- pvpMatchState.State = WorldPackets::Battleground::PVPMatchInit::Inactive;
+ pvpMatchInitialize.State = WorldPackets::Battleground::PVPMatchInitialize::Inactive;
break;
case STATUS_WAIT_JOIN:
case STATUS_IN_PROGRESS:
- pvpMatchState.State = WorldPackets::Battleground::PVPMatchInit::InProgress;
+ pvpMatchInitialize.State = WorldPackets::Battleground::PVPMatchInitialize::InProgress;
break;
case STATUS_WAIT_LEAVE:
- pvpMatchState.State = WorldPackets::Battleground::PVPMatchInit::Complete;
+ pvpMatchInitialize.State = WorldPackets::Battleground::PVPMatchInitialize::Complete;
break;
default:
break;
@@ -1061,15 +1061,15 @@ void Battleground::AddPlayer(Player* player)
if (GetElapsedTime() >= BG_START_DELAY_2M)
{
- pvpMatchState.Duration = (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS;
- pvpMatchState.StartTime = GameTime::GetGameTime() - pvpMatchState.Duration;
+ pvpMatchInitialize.Duration = (GetElapsedTime() - BG_START_DELAY_2M) / IN_MILLISECONDS;
+ pvpMatchInitialize.StartTime = GameTime::GetGameTime() - pvpMatchInitialize.Duration;
}
- pvpMatchState.ArenaFaction = player->GetBGTeam() == HORDE ? BG_TEAM_HORDE : BG_TEAM_ALLIANCE;
- pvpMatchState.BattlemasterListID = GetTypeID();
- pvpMatchState.Registered = false;
- pvpMatchState.AffectsRating = isRated();
+ pvpMatchInitialize.ArenaFaction = player->GetBGTeam() == HORDE ? BG_TEAM_HORDE : BG_TEAM_ALLIANCE;
+ pvpMatchInitialize.BattlemasterListID = GetTypeID();
+ pvpMatchInitialize.Registered = false;
+ pvpMatchInitialize.AffectsRating = isRated();
- player->SendDirectMessage(pvpMatchState.Write());
+ player->SendDirectMessage(pvpMatchInitialize.Write());
player->RemoveAurasByType(SPELL_AURA_MOUNTED);
@@ -1284,12 +1284,12 @@ bool Battleground::HasFreeSlots() const
return GetPlayersSize() < GetMaxPlayers();
}
-void Battleground::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const
+void Battleground::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const
{
pvpLogData.Statistics.reserve(GetPlayerScoresSize());
for (auto const& score : PlayerScores)
{
- WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics playerData;
+ WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics playerData;
score.second->BuildPvPLogPlayerDataPacket(playerData);
if (Player* player = ObjectAccessor::GetPlayer(GetBgMap(), playerData.PlayerGUID))
@@ -1780,9 +1780,9 @@ void Battleground::PlayerAddedToBGCheckIfBGIsRunning(Player* player)
BlockMovement(player);
- WorldPackets::Battleground::PVPLogDataMessage pvpLogData;
- BuildPvPLogDataPacket(pvpLogData.Data);
- player->SendDirectMessage(pvpLogData.Write());
+ WorldPackets::Battleground::PVPMatchStatisticsMessage pvpMatchStatistics;
+ BuildPvPLogDataPacket(pvpMatchStatistics.Data);
+ player->SendDirectMessage(pvpMatchStatistics.Write());
}
uint32 Battleground::GetAlivePlayersCountByTeam(uint32 Team) const
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 43b798a734d..dcd89fff157 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -42,7 +42,7 @@ namespace WorldPackets
{
namespace Battleground
{
- struct PVPLogData;
+ struct PVPMatchStatistics;
struct BattlegroundPlayerPosition;
}
@@ -401,7 +401,7 @@ class TC_GAME_API Battleground
Group* GetBgRaid(uint32 TeamID) const { return TeamID == ALLIANCE ? m_BgRaids[TEAM_ALLIANCE] : m_BgRaids[TEAM_HORDE]; }
void SetBgRaid(uint32 TeamID, Group* bg_raid);
- virtual void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData& pvpLogData) const;
+ virtual void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics& pvpLogData) const;
virtual bool UpdatePlayerScore(Player* player, uint32 type, uint32 value, bool doAddHonor = true);
static TeamId GetTeamIndexByTeamId(uint32 Team) { return Team == ALLIANCE ? TEAM_ALLIANCE : TEAM_HORDE; }
diff --git a/src/server/game/Battlegrounds/BattlegroundScore.cpp b/src/server/game/Battlegrounds/BattlegroundScore.cpp
index 4a54a6b82d2..b6508be6bc5 100644
--- a/src/server/game/Battlegrounds/BattlegroundScore.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundScore.cpp
@@ -56,7 +56,7 @@ void BattlegroundScore::UpdateScore(uint32 type, uint32 value)
}
}
-void BattlegroundScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const
+void BattlegroundScore::BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const
{
playerData.PlayerGUID = PlayerGuid;
playerData.Kills = KillingBlows;
diff --git a/src/server/game/Battlegrounds/BattlegroundScore.h b/src/server/game/Battlegrounds/BattlegroundScore.h
index 85ed92f0fe4..a319a744468 100644
--- a/src/server/game/Battlegrounds/BattlegroundScore.h
+++ b/src/server/game/Battlegrounds/BattlegroundScore.h
@@ -63,7 +63,7 @@ struct BattlegroundScore
virtual void UpdateScore(uint32 type, uint32 value);
- virtual void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const;
+ virtual void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const;
// For Logging purpose
virtual std::string ToString() const { return ""; }
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
index 830d817b28b..e1d32322c4b 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
@@ -293,7 +293,7 @@ struct BattlegroundABScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
index 6a145dc0f38..e8c522885d4 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
@@ -1597,7 +1597,7 @@ struct BattlegroundAVScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h b/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
index 03864646df2..db709997b20 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
@@ -48,7 +48,7 @@ class BattlegroundBFGScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
index 71a3df30dc0..c6e06735579 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
@@ -390,7 +390,7 @@ struct BattlegroundEYScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
index 704f19f8781..fb60b87c851 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
@@ -936,7 +936,7 @@ struct BattlegroundICScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 475239dc459..404b5f0e26b 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -545,7 +545,7 @@ struct BattlegroundSAScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundTP.h b/src/server/game/Battlegrounds/Zones/BattlegroundTP.h
index fbd4ed8d910..9dfc9d51ef7 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundTP.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundTP.h
@@ -48,7 +48,7 @@ class BattlegroundTPScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
index 35e9a18f0e0..3aa02818143 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
@@ -192,7 +192,7 @@ struct BattlegroundWGScore final : public BattlegroundScore
}
}
- void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics& playerData) const override
+ void BuildPvPLogPlayerDataPacket(WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics& playerData) const override
{
BattlegroundScore::BuildPvPLogPlayerDataPacket(playerData);
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp
index 6820d7ba59e..9565c51399c 100644
--- a/src/server/game/Calendar/CalendarMgr.cpp
+++ b/src/server/game/Calendar/CalendarMgr.cpp
@@ -436,7 +436,7 @@ void CalendarMgr::SendCalendarEventInvite(CalendarInvite const& invite)
uint8 level = player ? player->getLevel() : sCharacterCache->GetCharacterLevelByGuid(invitee);
- WorldPackets::Calendar::SCalendarEventInvite packet;
+ WorldPackets::Calendar::CalendarInviteAdded packet;
packet.EventID = calendarEvent ? calendarEvent->GetEventId() : 0;
packet.InviteGuid = invitee;
packet.InviteID = calendarEvent ? invite.GetInviteId() : 0;
@@ -478,7 +478,7 @@ void CalendarMgr::SendCalendarEventUpdateAlert(CalendarEvent const& calendarEven
void CalendarMgr::SendCalendarEventStatus(CalendarEvent const& calendarEvent, CalendarInvite const& invite)
{
- WorldPackets::Calendar::CalendarEventInviteStatus packet;
+ WorldPackets::Calendar::CalendarInviteStatus packet;
packet.ClearPending = true; // FIXME
packet.Date = calendarEvent.GetDate();
packet.EventID = calendarEvent.GetEventId();
@@ -502,7 +502,7 @@ void CalendarMgr::SendCalendarEventRemovedAlert(CalendarEvent const& calendarEve
void CalendarMgr::SendCalendarEventInviteRemove(CalendarEvent const& calendarEvent, CalendarInvite const& invite, uint32 flags)
{
- WorldPackets::Calendar::CalendarEventInviteRemoved packet;
+ WorldPackets::Calendar::CalendarInviteRemoved packet;
packet.ClearPending = true; // FIXME
packet.EventID = calendarEvent.GetEventId();
packet.Flags = flags;
@@ -513,7 +513,7 @@ void CalendarMgr::SendCalendarEventInviteRemove(CalendarEvent const& calendarEve
void CalendarMgr::SendCalendarEventModeratorStatusAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite)
{
- WorldPackets::Calendar::CalendarEventInviteModeratorStatus packet;
+ WorldPackets::Calendar::CalendarInviteModeratorStatus packet;
packet.ClearPending = true; // FIXME
packet.EventID = calendarEvent.GetEventId();
packet.InviteGuid = invite.GetInviteeGUID();
@@ -524,7 +524,7 @@ void CalendarMgr::SendCalendarEventModeratorStatusAlert(CalendarEvent const& cal
void CalendarMgr::SendCalendarEventInviteAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite)
{
- WorldPackets::Calendar::CalendarEventInviteAlert packet;
+ WorldPackets::Calendar::CalendarInviteAlert packet;
packet.Date = calendarEvent.GetDate();
packet.EventID = calendarEvent.GetEventId();
packet.EventName = calendarEvent.GetTitle();
@@ -596,7 +596,7 @@ void CalendarMgr::SendCalendarEventInviteRemoveAlert(ObjectGuid guid, CalendarEv
{
if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
{
- WorldPackets::Calendar::CalendarEventInviteRemovedAlert packet;
+ WorldPackets::Calendar::CalendarInviteRemovedAlert packet;
packet.Date = calendarEvent.GetDate();
packet.EventID = calendarEvent.GetEventId();
packet.Flags = calendarEvent.GetFlags();
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
index a0c122f88b8..ef83cd15e35 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
@@ -152,13 +152,13 @@ bool AreaTrigger::Create(uint32 spellMiscId, Unit* caster, Unit* target, SpellIn
if (GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT))
{
- AreaTriggerCircularMovementInfo cmi = GetMiscTemplate()->CircularMovementInfo;
+ AreaTriggerOrbitInfo cmi = GetMiscTemplate()->OrbitInfo;
if (target && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED))
cmi.PathTarget = target->GetGUID();
else
cmi.Center = pos;
- InitCircularMovement(cmi, timeToTarget);
+ InitOrbit(cmi, timeToTarget);
}
else if (GetMiscTemplate()->HasSplines())
{
@@ -181,8 +181,8 @@ bool AreaTrigger::Create(uint32 spellMiscId, Unit* caster, Unit* target, SpellIn
AI_Initialize();
// Relocate areatriggers with circular movement again
- if (HasCircularMovement())
- Relocate(CalculateCircularMovementPosition());
+ if (HasOrbit())
+ Relocate(CalculateOrbitPosition());
if (!GetMap()->AddToMap(this))
{
@@ -216,10 +216,10 @@ void AreaTrigger::Update(uint32 diff)
WorldObject::Update(diff);
_timeSinceCreated += diff;
- // "If" order matter here, Circular Movement > Attached > Splines
- if (HasCircularMovement())
+ // "If" order matter here, Orbit > Attached > Splines
+ if (HasOrbit())
{
- UpdateCircularMovementPosition(diff);
+ UpdateOrbitPosition(diff);
}
else if (GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED))
{
@@ -675,7 +675,7 @@ bool AreaTrigger::HasSplines() const
return bool(_spline);
}
-void AreaTrigger::InitCircularMovement(AreaTriggerCircularMovementInfo const& cmi, uint32 timeToTarget)
+void AreaTrigger::InitOrbit(AreaTriggerOrbitInfo const& cmi, uint32 timeToTarget)
{
// Circular movement requires either a center position or an attached unit
ASSERT(cmi.Center.is_initialized() || cmi.PathTarget.is_initialized());
@@ -684,48 +684,48 @@ void AreaTrigger::InitCircularMovement(AreaTriggerCircularMovementInfo const& cm
SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::TimeToTarget), timeToTarget);
const_cast<UF::AreaTriggerData&>(*m_areaTriggerData).ClearChanged(&UF::AreaTriggerData::TimeToTarget);
- _circularMovementInfo = cmi;
+ _orbitInfo = cmi;
- _circularMovementInfo->TimeToTarget = timeToTarget;
- _circularMovementInfo->ElapsedTimeForMovement = 0;
+ _orbitInfo->TimeToTarget = timeToTarget;
+ _orbitInfo->ElapsedTimeForMovement = 0;
if (IsInWorld())
{
WorldPackets::AreaTrigger::AreaTriggerRePath reshape;
reshape.TriggerGUID = GetGUID();
- reshape.AreaTriggerCircularMovement = _circularMovementInfo;
+ reshape.AreaTriggerOrbit = _orbitInfo;
SendMessageToSet(reshape.Write(), true);
}
}
-bool AreaTrigger::HasCircularMovement() const
+bool AreaTrigger::HasOrbit() const
{
- return _circularMovementInfo.is_initialized();
+ return _orbitInfo.is_initialized();
}
-Position const* AreaTrigger::GetCircularMovementCenterPosition() const
+Position const* AreaTrigger::GetOrbitCenterPosition() const
{
- if (!_circularMovementInfo.is_initialized())
+ if (!_orbitInfo.is_initialized())
return nullptr;
- if (_circularMovementInfo->PathTarget.is_initialized())
- if (WorldObject* center = ObjectAccessor::GetWorldObject(*this, *_circularMovementInfo->PathTarget))
+ if (_orbitInfo->PathTarget.is_initialized())
+ if (WorldObject* center = ObjectAccessor::GetWorldObject(*this, *_orbitInfo->PathTarget))
return center;
- if (_circularMovementInfo->Center.is_initialized())
- return &_circularMovementInfo->Center->Pos;
+ if (_orbitInfo->Center.is_initialized())
+ return &_orbitInfo->Center->Pos;
return nullptr;
}
-Position AreaTrigger::CalculateCircularMovementPosition() const
+Position AreaTrigger::CalculateOrbitPosition() const
{
- Position const* centerPos = GetCircularMovementCenterPosition();
+ Position const* centerPos = GetOrbitCenterPosition();
if (!centerPos)
return GetPosition();
- AreaTriggerCircularMovementInfo const& cmi = *_circularMovementInfo;
+ AreaTriggerOrbitInfo const& cmi = *_orbitInfo;
// AreaTrigger make exactly "Duration / TimeToTarget" loops during his life time
float pathProgress = float(cmi.ElapsedTimeForMovement) / float(cmi.TimeToTarget);
@@ -756,14 +756,14 @@ Position AreaTrigger::CalculateCircularMovementPosition() const
return { x, y, z, angle };
}
-void AreaTrigger::UpdateCircularMovementPosition(uint32 /*diff*/)
+void AreaTrigger::UpdateOrbitPosition(uint32 /*diff*/)
{
- if (_circularMovementInfo->StartDelay > GetElapsedTimeForMovement())
+ if (_orbitInfo->StartDelay > GetElapsedTimeForMovement())
return;
- _circularMovementInfo->ElapsedTimeForMovement = GetElapsedTimeForMovement() - _circularMovementInfo->StartDelay;
+ _orbitInfo->ElapsedTimeForMovement = GetElapsedTimeForMovement() - _orbitInfo->StartDelay;
- Position pos = CalculateCircularMovementPosition();
+ Position pos = CalculateOrbitPosition();
GetMap()->AreaTriggerRelocation(this, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
#ifdef TRINITY_DEBUG
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.h b/src/server/game/Entities/AreaTrigger/AreaTrigger.h
index e2862369a17..b734b51977b 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.h
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.h
@@ -97,9 +97,9 @@ class TC_GAME_API AreaTrigger : public WorldObject, public GridObject<AreaTrigge
::Movement::Spline<int32> const& GetSpline() const { return *_spline; }
uint32 GetElapsedTimeForMovement() const { return GetTimeSinceCreated(); } /// @todo: research the right value, in sniffs both timers are nearly identical
- void InitCircularMovement(AreaTriggerCircularMovementInfo const& cmi, uint32 timeToTarget);
- bool HasCircularMovement() const;
- Optional<AreaTriggerCircularMovementInfo> const& GetCircularMovementInfo() const { return _circularMovementInfo; }
+ void InitOrbit(AreaTriggerOrbitInfo const& cmi, uint32 timeToTarget);
+ bool HasOrbit() const;
+ Optional<AreaTriggerOrbitInfo> const& GetCircularMovementInfo() const { return _orbitInfo; }
void UpdateShape();
@@ -121,11 +121,11 @@ class TC_GAME_API AreaTrigger : public WorldObject, public GridObject<AreaTrigge
void UndoActions(Unit* unit);
void UpdatePolygonOrientation();
- void UpdateCircularMovementPosition(uint32 diff);
+ void UpdateOrbitPosition(uint32 diff);
void UpdateSplinePosition(uint32 diff);
- Position const* GetCircularMovementCenterPosition() const;
- Position CalculateCircularMovementPosition() const;
+ Position const* GetOrbitCenterPosition() const;
+ Position CalculateOrbitPosition() const;
void DebugVisualizePosition(); // Debug purpose only
@@ -148,7 +148,7 @@ class TC_GAME_API AreaTrigger : public WorldObject, public GridObject<AreaTrigge
int32 _lastSplineIndex;
uint32 _movementTime;
- Optional<AreaTriggerCircularMovementInfo> _circularMovementInfo;
+ Optional<AreaTriggerOrbitInfo> _orbitInfo;
AreaTriggerMiscTemplate const* _areaTriggerMiscTemplate;
GuidUnorderedSet _insideUnits;
diff --git a/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h b/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h
index 40725225bf2..7b8ec39b3f0 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h
+++ b/src/server/game/Entities/AreaTrigger/AreaTriggerTemplate.h
@@ -108,7 +108,7 @@ struct AreaTriggerScaleInfo
} Data;
};
-struct AreaTriggerCircularMovementInfo
+struct AreaTriggerOrbitInfo
{
Optional<ObjectGuid> PathTarget;
Optional<TaggedPosition<Position::XYZ>> Center;
@@ -214,7 +214,7 @@ public:
AreaTriggerScaleInfo OverrideScale;
AreaTriggerScaleInfo ExtraScale;
- AreaTriggerCircularMovementInfo CircularMovementInfo;
+ AreaTriggerOrbitInfo OrbitInfo;
AreaTriggerTemplate const* Template;
std::vector<Position> SplinePoints;
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index e7796aa6fc5..cc6e2bde27b 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -2051,10 +2051,10 @@ void GameObject::Use(Unit* user)
return;
}
- WorldPackets::Artifact::ArtifactForgeOpened artifactForgeOpened;
- artifactForgeOpened.ArtifactGUID = item->GetGUID();
- artifactForgeOpened.ForgeGUID = GetGUID();
- player->SendDirectMessage(artifactForgeOpened.Write());
+ WorldPackets::Artifact::OpenArtifactForge openArtifactForge;
+ openArtifactForge.ArtifactGUID = item->GetGUID();
+ openArtifactForge.ForgeGUID = GetGUID();
+ player->SendDirectMessage(openArtifactForge.Write());
break;
}
case 2: // Heart Forge
@@ -2063,9 +2063,9 @@ void GameObject::Use(Unit* user)
if (!item)
return;
- WorldPackets::Azerite::AzeriteEssenceForgeOpened azeriteEssenceForgeOpened;
- azeriteEssenceForgeOpened.ForgeGUID = GetGUID();
- player->SendDirectMessage(azeriteEssenceForgeOpened.Write());
+ WorldPackets::Azerite::OpenHeartForge openHeartForge;
+ openHeartForge.ForgeGUID = GetGUID();
+ player->SendDirectMessage(openHeartForge.Write());
break;
}
default:
@@ -2079,10 +2079,10 @@ void GameObject::Use(Unit* user)
if (!player)
return;
- WorldPackets::GameObject::GameObjectUIAction gameObjectUIAction;
- gameObjectUIAction.ObjectGUID = GetGUID();
- gameObjectUIAction.UILink = GetGOInfo()->UILink.UILinkType;
- player->SendDirectMessage(gameObjectUIAction.Write());
+ WorldPackets::GameObject::GameObjectUILink gameObjectUILink;
+ gameObjectUILink.ObjectGUID = GetGUID();
+ gameObjectUILink.UILink = GetGOInfo()->UILink.UILinkType;
+ player->SendDirectMessage(gameObjectUILink.Write());
return;
}
default:
@@ -2150,7 +2150,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, TriggerCastFlags trigge
// remove immunity flags, to allow spell to target anything
trigger->SetImmuneToAll(false);
PhasingHandler::InheritPhaseShift(trigger, this);
-
+
if (Unit* owner = GetOwner())
{
trigger->SetFaction(owner->GetFaction());
diff --git a/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp b/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp
index 1e655a1c501..7f56bc235bc 100644
--- a/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp
+++ b/src/server/game/Entities/Item/AzeriteItem/AzeriteItem.cpp
@@ -277,7 +277,7 @@ void AzeriteItem::GiveXP(uint64 xp)
SetState(ITEM_CHANGED, owner);
}
- WorldPackets::Azerite::AzeriteXpGain xpGain;
+ WorldPackets::Azerite::PlayerAzeriteItemGains xpGain;
xpGain.ItemGUID = GetGUID();
xpGain.XP = xp;
owner->SendDirectMessage(xpGain.Write());
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 038534dba16..337a0e85923 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -1493,7 +1493,7 @@ bool Item::IsLimitedToAnotherMapOrZone(uint32 cur_mapId, uint32 cur_zoneId) cons
void Item::SendUpdateSockets()
{
- WorldPackets::Item::SocketGemsResult socketGems;
+ WorldPackets::Item::SocketGemsSuccess socketGems;
socketGems.Item = GetGUID();
GetOwner()->GetSession()->SendPacket(socketGems.Write());
}
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 53139520892..d52e93b7e18 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -480,7 +480,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags) const
bool hasAreaTriggerPolygon = areaTriggerTemplate->IsPolygon();
bool hasAreaTriggerCylinder = areaTriggerTemplate->IsCylinder();
bool hasAreaTriggerSpline = areaTrigger->HasSplines();
- bool hasCircularMovement = areaTrigger->HasCircularMovement();
+ bool hasOrbit = areaTrigger->HasOrbit();
data->WriteBit(hasAbsoluteOrientation);
data->WriteBit(hasDynamicShape);
@@ -502,7 +502,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags) const
data->WriteBit(hasAreaTriggerPolygon);
data->WriteBit(hasAreaTriggerCylinder);
data->WriteBit(hasAreaTriggerSpline);
- data->WriteBit(hasCircularMovement);
+ data->WriteBit(hasOrbit);
if (hasUnk3)
data->WriteBit(false);
@@ -581,7 +581,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags) const
*data << float(areaTriggerTemplate->CylinderDatas.LocationZOffsetTarget);
}
- if (hasCircularMovement)
+ if (hasOrbit)
*data << *areaTrigger->GetCircularMovementInfo();
}
diff --git a/src/server/game/Entities/Player/CollectionMgr.cpp b/src/server/game/Entities/Player/CollectionMgr.cpp
index e1fc18eee9c..a12b017456c 100644
--- a/src/server/game/Entities/Player/CollectionMgr.cpp
+++ b/src/server/game/Entities/Player/CollectionMgr.cpp
@@ -886,22 +886,22 @@ void CollectionMgr::SetAppearanceIsFavorite(uint32 itemModifiedAppearanceId, boo
else
return;
- WorldPackets::Transmogrification::TransmogCollectionUpdate transmogCollectionUpdate;
- transmogCollectionUpdate.IsFullUpdate = false;
- transmogCollectionUpdate.IsSetFavorite = apply;
- transmogCollectionUpdate.FavoriteAppearances.push_back(itemModifiedAppearanceId);
+ WorldPackets::Transmogrification::AccountTransmogUpdate accountTransmogUpdate;
+ accountTransmogUpdate.IsFullUpdate = false;
+ accountTransmogUpdate.IsSetFavorite = apply;
+ accountTransmogUpdate.FavoriteAppearances.push_back(itemModifiedAppearanceId);
- _owner->SendPacket(transmogCollectionUpdate.Write());
+ _owner->SendPacket(accountTransmogUpdate.Write());
}
void CollectionMgr::SendFavoriteAppearances() const
{
- WorldPackets::Transmogrification::TransmogCollectionUpdate transmogCollectionUpdate;
- transmogCollectionUpdate.IsFullUpdate = true;
- transmogCollectionUpdate.FavoriteAppearances.reserve(_favoriteAppearances.size());
+ WorldPackets::Transmogrification::AccountTransmogUpdate accountTransmogUpdate;
+ accountTransmogUpdate.IsFullUpdate = true;
+ accountTransmogUpdate.FavoriteAppearances.reserve(_favoriteAppearances.size());
for (auto itr = _favoriteAppearances.begin(); itr != _favoriteAppearances.end(); ++itr)
if (itr->second != FavoriteAppearanceState::Removed)
- transmogCollectionUpdate.FavoriteAppearances.push_back(itr->first);
+ accountTransmogUpdate.FavoriteAppearances.push_back(itr->first);
- _owner->SendPacket(transmogCollectionUpdate.Write());
+ _owner->SendPacket(accountTransmogUpdate.Write());
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 179304144a2..c26cfc99d4a 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -10304,7 +10304,7 @@ void Player::SetInventorySlotCount(uint8 slots)
CharacterDatabase.CommitTransaction(trans);
- SendDirectMessage(WorldPackets::Item::CharacterInventoryOverflowWarning().Write());
+ SendDirectMessage(WorldPackets::Item::InventoryFullOverflow().Write());
}
}
@@ -24078,10 +24078,10 @@ void Player::SendInitialPacketsBeforeAddToMap()
SendDirectMessage(mountUpdate.Write());
// SMSG_ACCOUNT_TOYS_UPDATE
- WorldPackets::Toy::AccountToysUpdate toysUpdate;
- toysUpdate.IsFullUpdate = true;
- toysUpdate.Toys = &GetSession()->GetCollectionMgr()->GetAccountToys();
- SendDirectMessage(toysUpdate.Write());
+ WorldPackets::Toy::AccountToyUpdate toyUpdate;
+ toyUpdate.IsFullUpdate = true;
+ toyUpdate.Toys = &GetSession()->GetCollectionMgr()->GetAccountToys();
+ SendDirectMessage(toyUpdate.Write());
// SMSG_ACCOUNT_HEIRLOOM_UPDATE
WorldPackets::Misc::AccountHeirloomUpdate heirloomUpdate;
diff --git a/src/server/game/Globals/AreaTriggerDataStore.cpp b/src/server/game/Globals/AreaTriggerDataStore.cpp
index 612e411f60f..57caf8b4b51 100644
--- a/src/server/game/Globals/AreaTriggerDataStore.cpp
+++ b/src/server/game/Globals/AreaTriggerDataStore.cpp
@@ -216,17 +216,17 @@ void AreaTriggerDataStore::LoadAreaTriggerTemplates()
continue;
}
- AreaTriggerCircularMovementInfo& circularMovementInfo = atSpellMiscItr->second.CircularMovementInfo;
+ AreaTriggerOrbitInfo& orbitInfo = atSpellMiscItr->second.OrbitInfo;
- circularMovementInfo.StartDelay = circularMovementInfoFields[1].GetUInt32();
+ orbitInfo.StartDelay = circularMovementInfoFields[1].GetUInt32();
#define VALIDATE_AND_SET_FLOAT(Float, Value) \
- circularMovementInfo.Float = Value; \
- if (!std::isfinite(circularMovementInfo.Float)) \
+ orbitInfo.Float = Value; \
+ if (!std::isfinite(orbitInfo.Float)) \
{ \
TC_LOG_ERROR("sql.sql", "Table `spell_areatrigger_circular` has listed areatrigger (MiscId: %u) with invalid " #Float " (%f), set to 0!", \
- spellMiscId, circularMovementInfo.Float); \
- circularMovementInfo.Float = 0.0f; \
+ spellMiscId, orbitInfo.Float); \
+ orbitInfo.Float = 0.0f; \
}
VALIDATE_AND_SET_FLOAT(Radius, circularMovementInfoFields[2].GetFloat());
@@ -236,8 +236,8 @@ void AreaTriggerDataStore::LoadAreaTriggerTemplates()
#undef VALIDATE_AND_SET_FLOAT
- circularMovementInfo.CounterClockwise = circularMovementInfoFields[6].GetBool();
- circularMovementInfo.CanLoop = circularMovementInfoFields[7].GetBool();
+ orbitInfo.CounterClockwise = circularMovementInfoFields[6].GetBool();
+ orbitInfo.CanLoop = circularMovementInfoFields[7].GetBool();
}
while (circularMovementInfos->NextRow());
}
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 22e9b84252e..10c8bb81608 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1545,7 +1545,7 @@ void Group::UpdatePlayerOutOfRange(Player* player)
if (!player || !player->IsInWorld())
return;
- WorldPackets::Party::PartyMemberState packet;
+ WorldPackets::Party::PartyMemberFullState packet;
packet.Initialize(player);
Player* member;
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index e4c8c640833..9554f7dc869 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2637,7 +2637,7 @@ void Guild::BroadcastPacketIfTrackingAchievement(WorldPacket const* packet, uint
void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 maxLevel, uint32 minRank)
{
- WorldPackets::Calendar::CalendarEventInitialInvites packet;
+ WorldPackets::Calendar::CalendarCommunityInvite packet;
for (auto itr = m_members.begin(); itr != m_members.end(); ++itr)
{
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 49d35cd452f..5da7b1cd186 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -156,6 +156,40 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction
}
}
+void WorldSession::HandleAuctionGetCommodityQuote(WorldPackets::AuctionHouse::AuctionGetCommodityQuote& getCommodityQuote)
+{
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, getCommodityQuote.TaintedBy.is_initialized(), AuctionCommand::PlaceBid);
+ if (throttle.Throttled)
+ return;
+
+ Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(getCommodityQuote.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
+ if (!creature)
+ {
+ TC_LOG_DEBUG("network", "WORLD: HandleAuctionStartCommoditiesPurchase - %s not found or you can't interact with him.",
+ getCommodityQuote.Auctioneer.ToString().c_str());
+ return;
+ }
+
+ // remove fake death
+ if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
+ GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
+
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
+
+ WorldPackets::AuctionHouse::AuctionGetCommodityQuoteResult commodityQuoteResult;
+
+ if (CommodityQuote const* quote = auctionHouse->CreateCommodityQuote(_player, getCommodityQuote.ItemID, getCommodityQuote.Quantity))
+ {
+ commodityQuoteResult.TotalPrice = quote->TotalPrice;
+ commodityQuoteResult.Quantity = quote->Quantity;
+ commodityQuoteResult.QuoteDuration = std::chrono::duration_cast<Milliseconds>(quote->ValidTo - GameTime::GetGameTimeSteadyPoint()).count();
+ }
+
+ commodityQuoteResult.DesiredDelay = uint32(throttle.DelayUntilNext.count());
+
+ SendPacket(commodityQuoteResult.Write());
+}
+
void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionHelloRequest& hello)
{
Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(hello.Guid, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
@@ -172,16 +206,16 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionH
SendAuctionHello(hello.Guid, unit);
}
-void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItems& listBidderItems)
+void WorldSession::HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItems& listBiddedItems)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBidderItems.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBiddedItems.TaintedBy.is_initialized());
if (throttle.Throttled)
return;
- Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listBidderItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
+ Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listBiddedItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
if (!creature)
{
- TC_LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - %s not found or you can't interact with him.", listBidderItems.Auctioneer.ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - %s not found or you can't interact with him.", listBiddedItems.Auctioneer.ToString().c_str());
return;
}
@@ -191,10 +225,10 @@ void WorldSession::HandleAuctionListBidderItems(WorldPackets::AuctionHouse::Auct
AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
- WorldPackets::AuctionHouse::AuctionListBidderItemsResult result;
+ WorldPackets::AuctionHouse::AuctionListBiddedItemsResult result;
Player* player = GetPlayer();
- auctionHouse->BuildListBidderItems(result, player, listBidderItems.Offset, listBidderItems.Sorts.data(), listBidderItems.Sorts.size());
+ auctionHouse->BuildListBiddedItems(result, player, listBiddedItems.Offset, listBiddedItems.Sorts.data(), listBiddedItems.Sorts.size());
result.DesiredDelay = uint32(throttle.DelayUntilNext.count());
SendPacket(result.Write());
}
@@ -293,16 +327,16 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au
}
//this void sends player info about his auctions
-void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItems& listOwnerItems)
+void WorldSession::HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItems& listOwnedItems)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnerItems.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnedItems.TaintedBy.is_initialized());
if (throttle.Throttled)
return;
- Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listOwnerItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
+ Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(listOwnedItems.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
if (!creature)
{
- TC_LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - %s not found or you can't interact with him.", listOwnerItems.Auctioneer.ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - %s not found or you can't interact with him.", listOwnedItems.Auctioneer.ToString().c_str());
return;
}
@@ -312,9 +346,9 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::Aucti
AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
- WorldPackets::AuctionHouse::AuctionListOwnerItemsResult result;
+ WorldPackets::AuctionHouse::AuctionListOwnedItemsResult result;
- auctionHouse->BuildListOwnerItems(result, _player, listOwnerItems.Offset, listOwnerItems.Sorts.data(), listOwnerItems.Sorts.size());
+ auctionHouse->BuildListOwnedItems(result, _player, listOwnedItems.Offset, listOwnedItems.Sorts.data(), listOwnedItems.Sorts.size());
result.DesiredDelay = uint32(throttle.DelayUntilNext.count());
SendPacket(result.Write());
}
@@ -928,40 +962,6 @@ void WorldSession::HandleAuctionSetFavoriteItem(WorldPackets::AuctionHouse::Auct
CharacterDatabase.CommitTransaction(trans);
}
-void WorldSession::HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionStartCommoditiesPurchase& startCommoditiesPurchase)
-{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, startCommoditiesPurchase.TaintedBy.is_initialized(), AuctionCommand::PlaceBid);
- if (throttle.Throttled)
- return;
-
- Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(startCommoditiesPurchase.Auctioneer, UNIT_NPC_FLAG_AUCTIONEER, UNIT_NPC_FLAG_2_NONE);
- if (!creature)
- {
- TC_LOG_DEBUG("network", "WORLD: HandleAuctionStartCommoditiesPurchase - %s not found or you can't interact with him.",
- startCommoditiesPurchase.Auctioneer.ToString().c_str());
- return;
- }
-
- // remove fake death
- if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
- GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
-
- AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction());
-
- WorldPackets::AuctionHouse::AuctionCommodityQuote auctionCommodityQuote;
-
- if (CommodityQuote const* quote = auctionHouse->CreateCommodityQuote(_player, startCommoditiesPurchase.ItemID, startCommoditiesPurchase.Quantity))
- {
- auctionCommodityQuote.TotalPrice = quote->TotalPrice;
- auctionCommodityQuote.Quantity = quote->Quantity;
- auctionCommodityQuote.QuoteDuration = std::chrono::duration_cast<Milliseconds>(quote->ValidTo - GameTime::GetGameTimeSteadyPoint()).count();
- }
-
- auctionCommodityQuote.DesiredDelay = uint32(throttle.DelayUntilNext.count());
-
- SendPacket(auctionCommodityQuote.Write());
-}
-
//this void causes that auction window is opened
void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit)
{
diff --git a/src/server/game/Handlers/AzeriteHandler.cpp b/src/server/game/Handlers/AzeriteHandler.cpp
index ab6675a50f5..f93dbca04b4 100644
--- a/src/server/game/Handlers/AzeriteHandler.cpp
+++ b/src/server/game/Handlers/AzeriteHandler.cpp
@@ -57,7 +57,7 @@ void WorldSession::HandleAzeriteEssenceUnlockMilestone(WorldPackets::Azerite::Az
void WorldSession::HandleAzeriteEssenceActivateEssence(WorldPackets::Azerite::AzeriteEssenceActivateEssence& azeriteEssenceActivateEssence)
{
- WorldPackets::Azerite::AzeriteEssenceSelectionResult activateEssenceResult;
+ WorldPackets::Azerite::ActivateEssenceFailed activateEssenceResult;
activateEssenceResult.AzeriteEssenceID = azeriteEssenceActivateEssence.AzeriteEssenceID;
Item* item = _player->GetItemByEntry(ITEM_ID_HEART_OF_AZEROTH, ITEM_SEARCH_IN_EQUIPMENT);
if (!item)
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 0ac44ad961e..56eca9b75b1 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -239,9 +239,9 @@ void WorldSession::HandlePVPLogDataOpcode(WorldPackets::Battleground::PVPLogData
if (bg->isArena())
return;
- WorldPackets::Battleground::PVPLogDataMessage pvpLogData;
- bg->BuildPvPLogDataPacket(pvpLogData.Data);
- SendPacket(pvpLogData.Write());
+ WorldPackets::Battleground::PVPMatchStatisticsMessage pvpMatchStatistics;
+ bg->BuildPvPLogDataPacket(pvpMatchStatistics.Data);
+ SendPacket(pvpMatchStatistics.Write());
}
void WorldSession::HandleBattlefieldListOpcode(WorldPackets::Battleground::BattlefieldListRequest& battlefieldList)
@@ -602,8 +602,8 @@ void WorldSession::HandleReportPvPAFK(WorldPackets::Battleground::ReportPvPPlaye
void WorldSession::HandleRequestRatedBattlefieldInfo(WorldPackets::Battleground::RequestRatedBattlefieldInfo& /*packet*/)
{
- WorldPackets::Battleground::RatedBattlefieldInfo ratedBattlefieldInfo;
- SendPacket(ratedBattlefieldInfo.Write());
+ WorldPackets::Battleground::RatedPvpInfo ratedPvpInfo;
+ SendPacket(ratedPvpInfo.Write());
}
void WorldSession::HandleGetPVPOptionsEnabled(WorldPackets::Battleground::GetPVPOptionsEnabled& /*getPvPOptionsEnabled*/)
diff --git a/src/server/game/Handlers/BattlenetHandler.cpp b/src/server/game/Handlers/BattlenetHandler.cpp
index abad8cb5c1f..c8c30db4a0d 100644
--- a/src/server/game/Handlers/BattlenetHandler.cpp
+++ b/src/server/game/Handlers/BattlenetHandler.cpp
@@ -20,23 +20,23 @@
#include "WorldserverServiceDispatcher.h"
#include "ObjectDefines.h"
-void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request)
-{
- sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data));
-}
-
-void WorldSession::HandleBattlenetRequestRealmListTicket(WorldPackets::Battlenet::RequestRealmListTicket& requestRealmListTicket)
+void WorldSession::HandleBattlenetChangeRealmTicket(WorldPackets::Battlenet::ChangeRealmTicket& changeRealmTicket)
{
- SetRealmListSecret(requestRealmListTicket.Secret);
+ SetRealmListSecret(changeRealmTicket.Secret);
- WorldPackets::Battlenet::RealmListTicket realmListTicket;
- realmListTicket.Token = requestRealmListTicket.Token;
+ WorldPackets::Battlenet::ChangeRealmTicketResponse realmListTicket;
+ realmListTicket.Token = changeRealmTicket.Token;
realmListTicket.Allow = true;
realmListTicket.Ticket << "WorldserverRealmListTicket";
SendPacket(realmListTicket.Write());
}
+void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request)
+{
+ sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data));
+}
+
void WorldSession::SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const* response)
{
WorldPackets::Battlenet::Response bnetResponse;
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 0a54c0c7d53..9461ebdb276 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -978,13 +978,13 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
// Send PVPSeason
{
- WorldPackets::Battleground::PVPSeason season;
- season.PreviousSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS);
+ WorldPackets::Battleground::SeasonInfo seasonInfo;
+ seasonInfo.PreviousSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS);
if (sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS))
- season.CurrentSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID);
+ seasonInfo.CurrentSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID);
- SendPacket(season.Write());
+ SendPacket(seasonInfo.Write());
}
// send server info
@@ -1089,7 +1089,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
stmt->setUInt64(0, pCurrChar->GetGUID().GetCounter());
GetQueryProcessor().AddCallback(CharacterDatabase.AsyncQuery(stmt)).WithPreparedCallback([this](PreparedQueryResult favoriteAuctionResult)
{
- WorldPackets::AuctionHouse::AuctionFavoriteItems favoriteItems;
+ WorldPackets::AuctionHouse::AuctionFavoriteList favoriteItems;
if (favoriteAuctionResult)
{
favoriteItems.Items.reserve(favoriteAuctionResult->GetRowCount());
@@ -2647,12 +2647,12 @@ void WorldSession::SendCharCustomize(ResponseCodes result, WorldPackets::Charact
{
if (result == RESPONSE_SUCCESS)
{
- WorldPackets::Character::CharCustomizeResponse response(customizeInfo);
+ WorldPackets::Character::CharCustomizeSuccess response(customizeInfo);
SendPacket(response.Write());
}
else
{
- WorldPackets::Character::CharCustomizeFailed failed;
+ WorldPackets::Character::CharCustomizeFailure failed;
failed.Result = uint8(result);
failed.CharGUID = customizeInfo->CharGUID;
SendPacket(failed.Write());
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index d5ca7ec9b04..96affd34804 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -593,7 +593,7 @@ void WorldSession::HandleReadyCheckResponseOpcode(WorldPackets::Party::ReadyChec
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPackets::Party::RequestPartyMemberStats& packet)
{
- WorldPackets::Party::PartyMemberState partyMemberStats;
+ WorldPackets::Party::PartyMemberFullState partyMemberStats;
Player* player = ObjectAccessor::FindConnectedPlayer(packet.TargetGUID);
if (!player)
diff --git a/src/server/game/Handlers/HotfixHandler.cpp b/src/server/game/Handlers/HotfixHandler.cpp
index 5c78ab66b8d..798b7060f2d 100644
--- a/src/server/game/Handlers/HotfixHandler.cpp
+++ b/src/server/game/Handlers/HotfixHandler.cpp
@@ -64,7 +64,7 @@ void WorldSession::SendAvailableHotfixes()
void WorldSession::HandleHotfixRequest(WorldPackets::Hotfix::HotfixRequest& hotfixQuery)
{
DB2Manager::HotfixContainer const& hotfixes = sDB2Manager.GetHotfixData();
- WorldPackets::Hotfix::HotfixResponse hotfixQueryResponse;
+ WorldPackets::Hotfix::HotfixConnect hotfixQueryResponse;
hotfixQueryResponse.Hotfixes.reserve(hotfixQuery.Hotfixes.size());
for (DB2Manager::HotfixRecord const& hotfixRecord : hotfixQuery.Hotfixes)
{
@@ -72,7 +72,7 @@ void WorldSession::HandleHotfixRequest(WorldPackets::Hotfix::HotfixRequest& hotf
{
DB2StorageBase const* storage = sDB2Manager.GetStorage(hotfixRecord.TableHash);
- WorldPackets::Hotfix::HotfixResponse::HotfixData hotfixData;
+ WorldPackets::Hotfix::HotfixConnect::HotfixData hotfixData;
hotfixData.Record = hotfixRecord;
if (storage && storage->HasRecord(uint32(hotfixRecord.RecordID)))
{
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index b6d32905be5..d2822839f8a 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -1210,21 +1210,21 @@ void WorldSession::HandleSortBags(WorldPackets::Item::SortBags& /*sortBags*/)
{
// TODO: Implement sorting
// Placeholder to prevent completely locking out bags clientside
- SendPacket(WorldPackets::Item::SortBagsResult().Write());
+ SendPacket(WorldPackets::Item::BagCleanupFinished().Write());
}
void WorldSession::HandleSortBankBags(WorldPackets::Item::SortBankBags& /*sortBankBags*/)
{
// TODO: Implement sorting
// Placeholder to prevent completely locking out bags clientside
- SendPacket(WorldPackets::Item::SortBagsResult().Write());
+ SendPacket(WorldPackets::Item::BagCleanupFinished().Write());
}
void WorldSession::HandleSortReagentBankBags(WorldPackets::Item::SortReagentBankBags& /*sortReagentBankBags*/)
{
// TODO: Implement sorting
// Placeholder to prevent completely locking out bags clientside
- SendPacket(WorldPackets::Item::SortBagsResult().Write());
+ SendPacket(WorldPackets::Item::BagCleanupFinished().Write());
}
void WorldSession::HandleRemoveNewItem(WorldPackets::Item::RemoveNewItem& removeNewItem)
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 01ff03ce2c1..8efa6f04708 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1041,9 +1041,9 @@ void WorldSession::HandleGuildSetFocusedAchievement(WorldPackets::Achievement::G
guild->GetAchievementMgr().SendAchievementInfo(_player, setFocusedAchievement.AchievementID);
}
-void WorldSession::HandleUITimeRequest(WorldPackets::Misc::UITimeRequest& /*request*/)
+void WorldSession::HandleServerTimeOffsetRequest(WorldPackets::Misc::ServerTimeOffsetRequest& /*request*/)
{
- WorldPackets::Misc::UITime response;
+ WorldPackets::Misc::ServerTimeOffset response;
response.Time = time(nullptr);
SendPacket(response.Write());
}
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 1963e618157..6bcb4f29a0b 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -667,7 +667,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::Ques
void WorldSession::HandleRequestWorldQuestUpdate(WorldPackets::Quest::RequestWorldQuestUpdate& /*packet*/)
{
- WorldPackets::Quest::WorldQuestUpdate response;
+ WorldPackets::Quest::WorldQuestUpdateResponse response;
/// @todo: 7.x Has to be implemented
//response.WorldQuestUpdates.push_back(WorldPackets::Quest::WorldQuestUpdateInfo(lastUpdate, questID, timer, variableID, value));
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp
index 38506654b5e..bf921e4e7e0 100644
--- a/src/server/game/Handlers/SkillHandler.cpp
+++ b/src/server/game/Handlers/SkillHandler.cpp
@@ -28,23 +28,23 @@
void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet)
{
- WorldPackets::Talent::LearnTalentsFailed learnTalentsFailed;
+ WorldPackets::Talent::LearnTalentFailed learnTalentFailed;
bool anythingLearned = false;
for (uint32 talentId : packet.Talents)
{
- if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentsFailed.SpellID))
+ if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentFailed.SpellID))
{
- if (!learnTalentsFailed.Reason)
- learnTalentsFailed.Reason = result;
+ if (!learnTalentFailed.Reason)
+ learnTalentFailed.Reason = result;
- learnTalentsFailed.Talents.push_back(talentId);
+ learnTalentFailed.Talents.push_back(talentId);
}
else
anythingLearned = true;
}
- if (learnTalentsFailed.Reason)
- SendPacket(learnTalentsFailed.Write());
+ if (learnTalentFailed.Reason)
+ SendPacket(learnTalentFailed.Write());
if (anythingLearned)
_player->SendTalentsInfoData();
@@ -52,23 +52,23 @@ void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents&
void WorldSession::HandleLearnPvpTalentsOpcode(WorldPackets::Talent::LearnPvpTalents& packet)
{
- WorldPackets::Talent::LearnPvpTalentsFailed learnPvpTalentsFailed;
+ WorldPackets::Talent::LearnPvpTalentFailed learnPvpTalentFailed;
bool anythingLearned = false;
for (WorldPackets::Talent::PvPTalent pvpTalent : packet.Talents)
{
- if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentsFailed.SpellID))
+ if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentFailed.SpellID))
{
- if (!learnPvpTalentsFailed.Reason)
- learnPvpTalentsFailed.Reason = result;
+ if (!learnPvpTalentFailed.Reason)
+ learnPvpTalentFailed.Reason = result;
- learnPvpTalentsFailed.Talents.push_back(pvpTalent);
+ learnPvpTalentFailed.Talents.push_back(pvpTalent);
}
else
anythingLearned = true;
}
- if (learnPvpTalentsFailed.Reason)
- SendPacket(learnPvpTalentsFailed.Write());
+ if (learnPvpTalentFailed.Reason)
+ SendPacket(learnPvpTalentFailed.Write());
if (anythingLearned)
_player->SendTalentsInfoData();
diff --git a/src/server/game/Handlers/TokenHandler.cpp b/src/server/game/Handlers/TokenHandler.cpp
index db83ab2dc8e..acd68dad9a3 100644
--- a/src/server/game/Handlers/TokenHandler.cpp
+++ b/src/server/game/Handlers/TokenHandler.cpp
@@ -18,24 +18,24 @@
#include "TokenPackets.h"
#include "WorldSession.h"
-void WorldSession::HandleUpdateListedAuctionableTokens(WorldPackets::Token::UpdateListedAuctionableTokens& updateListedAuctionableTokens)
+void WorldSession::HandleCommerceTokenGetLog(WorldPackets::Token::CommerceTokenGetLog& commerceTokenGetLog)
{
- WorldPackets::Token::UpdateListedAuctionableTokensResponse response;
+ WorldPackets::Token::CommerceTokenGetLogResponse response;
/// @todo: 6.x fix implementation
- response.UnkInt = updateListedAuctionableTokens.UnkInt;
+ response.UnkInt = commerceTokenGetLog.UnkInt;
response.Result = TOKEN_RESULT_SUCCESS;
SendPacket(response.Write());
}
-void WorldSession::HandleRequestWowTokenMarketPrice(WorldPackets::Token::RequestWowTokenMarketPrice& requestWowTokenMarketPrice)
+void WorldSession::HandleCommerceTokenGetMarketPrice(WorldPackets::Token::CommerceTokenGetMarketPrice& commerceTokenGetMarketPrice)
{
- WorldPackets::Token::WowTokenMarketPriceResponse response;
+ WorldPackets::Token::CommerceTokenGetMarketPriceResponse response;
/// @todo: 6.x fix implementation
response.CurrentMarketPrice = 300000000;
- response.UnkInt = requestWowTokenMarketPrice.UnkInt;
+ response.UnkInt = commerceTokenGetMarketPrice.UnkInt;
response.Result = TOKEN_RESULT_SUCCESS;
//packet.ReadUInt32("UnkInt32");
diff --git a/src/server/game/Handlers/TransmogrificationHandler.cpp b/src/server/game/Handlers/TransmogrificationHandler.cpp
index 0d263d012a5..81a35329e20 100644
--- a/src/server/game/Handlers/TransmogrificationHandler.cpp
+++ b/src/server/game/Handlers/TransmogrificationHandler.cpp
@@ -287,5 +287,5 @@ void WorldSession::HandleTransmogrifyItems(WorldPackets::Transmogrification::Tra
void WorldSession::SendOpenTransmogrifier(ObjectGuid const& guid)
{
- SendPacket(WorldPackets::Transmogrification::OpenTransmogrifier(guid).Write());
+ SendPacket(WorldPackets::Transmogrification::TransmogrifyNPC(guid).Write());
}
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index ae969379cf5..dd82512525e 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -756,7 +756,7 @@ void InstanceScript::SendEncounterEnd()
void InstanceScript::SendBossKillCredit(uint32 encounterId)
{
- WorldPackets::Instance::BossKillCredit bossKillCreditMessage;
+ WorldPackets::Instance::BossKill bossKillCreditMessage;
bossKillCreditMessage.DungeonEncounterID = encounterId;
instance->SendToPlayers(bossKillCreditMessage.Write());
diff --git a/src/server/game/Scenarios/Scenario.cpp b/src/server/game/Scenarios/Scenario.cpp
index 48890b40cbe..65720d324e9 100644
--- a/src/server/game/Scenarios/Scenario.cpp
+++ b/src/server/game/Scenarios/Scenario.cpp
@@ -312,7 +312,7 @@ CriteriaList const& Scenario::GetCriteriaByType(CriteriaTypes type, uint32 /*ass
void Scenario::SendBootPlayer(Player* player)
{
- WorldPackets::Scenario::ScenarioBoot scenarioBoot;
+ WorldPackets::Scenario::ScenarioVacate scenarioBoot;
scenarioBoot.ScenarioID = _data->Entry->ID;
player->SendDirectMessage(scenarioBoot.Write());
}
diff --git a/src/server/game/Server/Packets/AreaTriggerPackets.cpp b/src/server/game/Server/Packets/AreaTriggerPackets.cpp
index de7d0e7cd92..eb4b454b028 100644
--- a/src/server/game/Server/Packets/AreaTriggerPackets.cpp
+++ b/src/server/game/Server/Packets/AreaTriggerPackets.cpp
@@ -31,7 +31,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::AreaTrigger::AreaTriggerS
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerCircularMovementInfo const& areaTriggerCircularMovement)
+ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerOrbitInfo const& areaTriggerCircularMovement)
{
data.WriteBit(areaTriggerCircularMovement.PathTarget.is_initialized());
data.WriteBit(areaTriggerCircularMovement.Center.is_initialized());
@@ -76,14 +76,14 @@ WorldPacket const* WorldPackets::AreaTrigger::AreaTriggerRePath::Write()
_worldPacket << TriggerGUID;
_worldPacket.WriteBit(AreaTriggerSpline.is_initialized());
- _worldPacket.WriteBit(AreaTriggerCircularMovement.is_initialized());
+ _worldPacket.WriteBit(AreaTriggerOrbit.is_initialized());
_worldPacket.FlushBits();
if (AreaTriggerSpline)
_worldPacket << *AreaTriggerSpline;
- if (AreaTriggerCircularMovement)
- _worldPacket << *AreaTriggerCircularMovement;
+ if (AreaTriggerOrbit)
+ _worldPacket << *AreaTriggerOrbit;
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/AreaTriggerPackets.h b/src/server/game/Server/Packets/AreaTriggerPackets.h
index 7c30e95f613..7bb4ec70594 100644
--- a/src/server/game/Server/Packets/AreaTriggerPackets.h
+++ b/src/server/game/Server/Packets/AreaTriggerPackets.h
@@ -73,12 +73,12 @@ namespace WorldPackets
WorldPacket const* Write() override;
Optional<AreaTriggerSplineInfo> AreaTriggerSpline;
- Optional<AreaTriggerCircularMovementInfo> AreaTriggerCircularMovement;
+ Optional<AreaTriggerOrbitInfo> AreaTriggerOrbit;
ObjectGuid TriggerGUID;
};
}
}
-ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerCircularMovementInfo const& areaTriggerCircularMovement);
+ByteBuffer& operator<<(ByteBuffer& data, AreaTriggerOrbitInfo const& areaTriggerCircularMovement);
#endif // AreaTriggerPackets_h__
diff --git a/src/server/game/Server/Packets/ArtifactPackets.cpp b/src/server/game/Server/Packets/ArtifactPackets.cpp
index 3f74032c0dd..fad4218fc27 100644
--- a/src/server/game/Server/Packets/ArtifactPackets.cpp
+++ b/src/server/game/Server/Packets/ArtifactPackets.cpp
@@ -46,7 +46,7 @@ void WorldPackets::Artifact::ConfirmArtifactRespec::Read()
_worldPacket >> NpcGUID;
}
-WorldPacket const* WorldPackets::Artifact::ArtifactForgeOpened::Write()
+WorldPacket const* WorldPackets::Artifact::OpenArtifactForge::Write()
{
_worldPacket << ArtifactGUID;
_worldPacket << ForgeGUID;
@@ -54,7 +54,7 @@ WorldPacket const* WorldPackets::Artifact::ArtifactForgeOpened::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Artifact::ArtifactRespecConfirm::Write()
+WorldPacket const* WorldPackets::Artifact::ArtifactRespecPrompt::Write()
{
_worldPacket << ArtifactGUID;
_worldPacket << NpcGUID;
diff --git a/src/server/game/Server/Packets/ArtifactPackets.h b/src/server/game/Server/Packets/ArtifactPackets.h
index e9544816849..d72b54c8ba8 100644
--- a/src/server/game/Server/Packets/ArtifactPackets.h
+++ b/src/server/game/Server/Packets/ArtifactPackets.h
@@ -67,10 +67,10 @@ namespace WorldPackets
ObjectGuid NpcGUID;
};
- class ArtifactForgeOpened final : public ServerPacket
+ class OpenArtifactForge final : public ServerPacket
{
public:
- ArtifactForgeOpened() : ServerPacket(SMSG_ARTIFACT_FORGE_OPENED, 16 + 16) { }
+ OpenArtifactForge() : ServerPacket(SMSG_OPEN_ARTIFACT_FORGE, 16 + 16) { }
WorldPacket const* Write() override;
@@ -78,10 +78,10 @@ namespace WorldPackets
ObjectGuid ForgeGUID;
};
- class ArtifactRespecConfirm final : public ServerPacket
+ class ArtifactRespecPrompt final : public ServerPacket
{
public:
- ArtifactRespecConfirm() : ServerPacket(SMSG_ARTIFACT_RESPEC_CONFIRM, 16 + 16) { }
+ ArtifactRespecPrompt() : ServerPacket(SMSG_ARTIFACT_RESPEC_PROMPT, 16 + 16) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/AuctionHousePackets.cpp b/src/server/game/Server/Packets/AuctionHousePackets.cpp
index 41cd3912eb6..51b36df9bf4 100644
--- a/src/server/game/Server/Packets/AuctionHousePackets.cpp
+++ b/src/server/game/Server/Packets/AuctionHousePackets.cpp
@@ -321,7 +321,7 @@ void AuctionHelloRequest::Read()
_worldPacket >> Guid;
}
-void AuctionListBidderItems::Read()
+void AuctionListBiddedItems::Read()
{
_worldPacket >> Auctioneer;
_worldPacket >> Offset;
@@ -401,7 +401,7 @@ void AuctionListItemsByItemID::Read()
_worldPacket >> *TaintedBy;
}
-void AuctionListOwnerItems::Read()
+void AuctionListOwnedItems::Read()
{
_worldPacket >> Auctioneer;
_worldPacket >> Offset;
@@ -498,7 +498,7 @@ void AuctionSetFavoriteItem::Read()
_worldPacket >> Item;
}
-void AuctionStartCommoditiesPurchase::Read()
+void AuctionGetCommodityQuote::Read()
{
_worldPacket >> Auctioneer;
_worldPacket >> ItemID;
@@ -534,7 +534,7 @@ WorldPacket const* AuctionCommandResult::Write()
return &_worldPacket;
}
-WorldPacket const* AuctionCommodityQuote::Write()
+WorldPacket const* AuctionGetCommodityQuoteResult::Write()
{
_worldPacket.WriteBit(TotalPrice.is_initialized());
_worldPacket.WriteBit(Quantity.is_initialized());
@@ -554,7 +554,7 @@ WorldPacket const* AuctionCommodityQuote::Write()
return &_worldPacket;
}
-WorldPacket const* AuctionFavoriteItems::Write()
+WorldPacket const* AuctionFavoriteList::Write()
{
_worldPacket << uint32(DesiredDelay);
_worldPacket.WriteBits(Items.size(), 7);
@@ -575,7 +575,7 @@ WorldPacket const* AuctionHelloResponse::Write()
return &_worldPacket;
}
-WorldPacket const* AuctionListBidderItemsResult::Write()
+WorldPacket const* AuctionListBiddedItemsResult::Write()
{
_worldPacket << int32(Items.size());
_worldPacket << uint32(DesiredDelay);
@@ -622,7 +622,7 @@ WorldPacket const* AuctionListItemsResult::Write()
return &_worldPacket;
}
-WorldPacket const* AuctionListOwnerItemsResult::Write()
+WorldPacket const* AuctionListOwnedItemsResult::Write()
{
_worldPacket << int32(Items.size());
_worldPacket << int32(SoldItems.size());
diff --git a/src/server/game/Server/Packets/AuctionHousePackets.h b/src/server/game/Server/Packets/AuctionHousePackets.h
index c117319f79e..15016ecd2e8 100644
--- a/src/server/game/Server/Packets/AuctionHousePackets.h
+++ b/src/server/game/Server/Packets/AuctionHousePackets.h
@@ -193,10 +193,10 @@ namespace WorldPackets
ObjectGuid Guid;
};
- class AuctionListBidderItems final : public ClientPacket
+ class AuctionListBiddedItems final : public ClientPacket
{
public:
- AuctionListBidderItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_BIDDER_ITEMS, std::move(packet)) { }
+ AuctionListBiddedItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_BIDDED_ITEMS, std::move(packet)) { }
void Read() override;
@@ -250,10 +250,10 @@ namespace WorldPackets
Array<AuctionSortDef, 2> Sorts;
};
- class AuctionListOwnerItems final : public ClientPacket
+ class AuctionListOwnedItems final : public ClientPacket
{
public:
- AuctionListOwnerItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_OWNER_ITEMS, std::move(packet)) { }
+ AuctionListOwnedItems(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_LIST_OWNED_ITEMS, std::move(packet)) { }
void Read() override;
@@ -343,10 +343,10 @@ namespace WorldPackets
bool IsNotFavorite = true;
};
- class AuctionStartCommoditiesPurchase final : public ClientPacket
+ class AuctionGetCommodityQuote final : public ClientPacket
{
public:
- AuctionStartCommoditiesPurchase(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_START_COMMODITIES_PURCHASE, std::move(packet)) { }
+ AuctionGetCommodityQuote(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_GET_COMMODITY_QUOTE, std::move(packet)) { }
void Read() override;
@@ -385,10 +385,10 @@ namespace WorldPackets
uint32 DesiredDelay = 0;
};
- class AuctionCommodityQuote final : public ServerPacket
+ class AuctionGetCommodityQuoteResult final : public ServerPacket
{
public:
- AuctionCommodityQuote() : ServerPacket(SMSG_AUCTION_COMMODITY_QUOTE, 1 + 8 + 4 + 4 + 4 + 4) { }
+ AuctionGetCommodityQuoteResult() : ServerPacket(SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT, 1 + 8 + 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -410,10 +410,10 @@ namespace WorldPackets
bool OpenForBusiness = true;
};
- class AuctionListBidderItemsResult final : public ServerPacket
+ class AuctionListBiddedItemsResult final : public ServerPacket
{
public:
- AuctionListBidderItemsResult() : ServerPacket(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, 149) { }
+ AuctionListBiddedItemsResult() : ServerPacket(SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT, 149) { }
WorldPacket const* Write() override;
@@ -437,10 +437,10 @@ namespace WorldPackets
bool HasMoreResults = false;
};
- class AuctionFavoriteItems final : public ServerPacket
+ class AuctionFavoriteList final : public ServerPacket
{
public:
- AuctionFavoriteItems() : ServerPacket(SMSG_AUCTION_FAVORITE_ITEMS, 4 + 4 + 20 * 100) { }
+ AuctionFavoriteList() : ServerPacket(SMSG_AUCTION_FAVORITE_LIST, 4 + 4 + 20 * 100) { }
WorldPacket const* Write() override;
@@ -464,10 +464,10 @@ namespace WorldPackets
AuctionBucketKey BucketKey;
};
- class AuctionListOwnerItemsResult final : public ServerPacket
+ class AuctionListOwnedItemsResult final : public ServerPacket
{
public:
- AuctionListOwnerItemsResult() : ServerPacket(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, 149) { }
+ AuctionListOwnedItemsResult() : ServerPacket(SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT, 149) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp
index 5b2e9aa28f0..1215296a877 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.cpp
+++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp
@@ -306,7 +306,7 @@ void WorldPackets::Auth::ConnectToFailed::Read()
uint8 constexpr EnableEncryptionSeed[16] = { 0x90, 0x9C, 0xD0, 0x50, 0x5A, 0x2C, 0x14, 0xDD, 0x5C, 0x2C, 0xC0, 0x64, 0x14, 0xF3, 0xFE, 0xC9 };
-WorldPacket const* WorldPackets::Auth::EnableEncryption::Write()
+WorldPacket const* WorldPackets::Auth::EnterEncryptedMode::Write()
{
Trinity::Crypto::HMAC_SHA256 hash(EncryptionKey, 16);
hash.UpdateData(reinterpret_cast<uint8 const*>(&Enabled), 1);
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.h b/src/server/game/Server/Packets/AuthenticationPackets.h
index 9e8305627b7..75b61acda5a 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.h
+++ b/src/server/game/Server/Packets/AuthenticationPackets.h
@@ -279,10 +279,10 @@ namespace WorldPackets
void Read() override;
};
- class EnableEncryption final : public ServerPacket
+ class EnterEncryptedMode final : public ServerPacket
{
public:
- EnableEncryption(uint8 const* encryptionKey, bool enabled) : ServerPacket(SMSG_ENABLE_ENCRYPTION, 256 + 1),
+ EnterEncryptedMode(uint8 const* encryptionKey, bool enabled) : ServerPacket(SMSG_ENTER_ENCRYPTED_MODE, 256 + 1),
EncryptionKey(encryptionKey), Enabled(enabled)
{
}
diff --git a/src/server/game/Server/Packets/AzeritePackets.cpp b/src/server/game/Server/Packets/AzeritePackets.cpp
index d98d65666e1..3abb123463a 100644
--- a/src/server/game/Server/Packets/AzeritePackets.cpp
+++ b/src/server/game/Server/Packets/AzeritePackets.cpp
@@ -18,7 +18,7 @@
#include "AzeritePackets.h"
#include "Util.h"
-WorldPacket const* WorldPackets::Azerite::AzeriteXpGain::Write()
+WorldPacket const* WorldPackets::Azerite::PlayerAzeriteItemGains::Write()
{
_worldPacket << ItemGUID;
_worldPacket << uint64(XP);
@@ -26,7 +26,7 @@ WorldPacket const* WorldPackets::Azerite::AzeriteXpGain::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Azerite::AzeriteEssenceForgeOpened::Write()
+WorldPacket const* WorldPackets::Azerite::OpenHeartForge::Write()
{
_worldPacket << ForgeGUID;
@@ -44,7 +44,7 @@ void WorldPackets::Azerite::AzeriteEssenceActivateEssence::Read()
_worldPacket >> Slot;
}
-WorldPacket const* WorldPackets::Azerite::AzeriteEssenceSelectionResult::Write()
+WorldPacket const* WorldPackets::Azerite::ActivateEssenceFailed::Write()
{
_worldPacket.WriteBits(AsUnderlyingType(Reason), 4);
_worldPacket.WriteBit(Slot.is_initialized());
@@ -69,7 +69,7 @@ void WorldPackets::Azerite::AzeriteEmpoweredItemSelectPower::Read()
_worldPacket >> Slot;
}
-WorldPacket const* WorldPackets::Azerite::AzeriteEmpoweredItemEquippedStatusChanged::Write()
+WorldPacket const* WorldPackets::Azerite::PlayerAzeriteItemEquippedStatusChanged::Write()
{
_worldPacket.WriteBit(IsHeartEquipped);
_worldPacket.FlushBits();
@@ -77,7 +77,7 @@ WorldPacket const* WorldPackets::Azerite::AzeriteEmpoweredItemEquippedStatusChan
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Azerite::AzeriteEmpoweredItemRespecOpen::Write()
+WorldPacket const* WorldPackets::Azerite::AzeriteRespecNPC::Write()
{
_worldPacket << NpcGUID;
diff --git a/src/server/game/Server/Packets/AzeritePackets.h b/src/server/game/Server/Packets/AzeritePackets.h
index 2ac054c9bd9..ea7eeff48fe 100644
--- a/src/server/game/Server/Packets/AzeritePackets.h
+++ b/src/server/game/Server/Packets/AzeritePackets.h
@@ -27,10 +27,10 @@ namespace WorldPackets
{
namespace Azerite
{
- class AzeriteXpGain final : public ServerPacket
+ class PlayerAzeriteItemGains final : public ServerPacket
{
public:
- AzeriteXpGain() : ServerPacket(SMSG_AZERITE_XP_GAIN, 16 + 8) { }
+ PlayerAzeriteItemGains() : ServerPacket(SMSG_PLAYER_AZERITE_ITEM_GAINS, 16 + 8) { }
WorldPacket const* Write() override;
@@ -38,20 +38,20 @@ namespace WorldPackets
uint64 XP = 0;
};
- class AzeriteEssenceForgeOpened final : public ServerPacket
+ class OpenHeartForge final : public ServerPacket
{
public:
- AzeriteEssenceForgeOpened() : ServerPacket(SMSG_AZERITE_ESSENCE_FORGE_OPENED, 16) { }
+ OpenHeartForge() : ServerPacket(SMSG_OPEN_HEART_FORGE, 16) { }
WorldPacket const* Write() override;
ObjectGuid ForgeGUID;
};
- class AzeriteEssenceForgeClose final : public ServerPacket
+ class CloseHeartForge final : public ServerPacket
{
public:
- AzeriteEssenceForgeClose() : ServerPacket(SMSG_AZERITE_ESSENCE_FORGE_CLOSE, 0) { }
+ CloseHeartForge() : ServerPacket(SMSG_CLOSE_HEART_FORGE, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -77,10 +77,10 @@ namespace WorldPackets
uint8 Slot = 0;
};
- class AzeriteEssenceSelectionResult final : public ServerPacket
+ class ActivateEssenceFailed final : public ServerPacket
{
public:
- AzeriteEssenceSelectionResult() : ServerPacket(SMSG_AZERITE_ESSENCE_SELECTION_RESULT, 0) { }
+ ActivateEssenceFailed() : ServerPacket(SMSG_ACTIVATE_ESSENCE_FAILED, 1 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -113,20 +113,20 @@ namespace WorldPackets
uint8 Slot = 0;
};
- class TC_GAME_API AzeriteEmpoweredItemEquippedStatusChanged final : public ServerPacket
+ class TC_GAME_API PlayerAzeriteItemEquippedStatusChanged final : public ServerPacket
{
public:
- AzeriteEmpoweredItemEquippedStatusChanged() : ServerPacket(SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED, 1) { }
+ PlayerAzeriteItemEquippedStatusChanged() : ServerPacket(SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED, 1) { }
WorldPacket const* Write() override;
bool IsHeartEquipped = false;
};
- class AzeriteEmpoweredItemRespecOpen final : public ServerPacket
+ class AzeriteRespecNPC final : public ServerPacket
{
public:
- AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : ServerPacket(SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN, 1), NpcGUID(npcGuid) { }
+ AzeriteRespecNPC(ObjectGuid npcGuid) : ServerPacket(SMSG_AZERITE_RESPEC_NPC, 1), NpcGUID(npcGuid) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp
index c4d1c5de07e..bc925b0ae93 100644
--- a/src/server/game/Server/Packets/BattlegroundPackets.cpp
+++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp
@@ -17,7 +17,7 @@
#include "BattlegroundPackets.h"
-WorldPacket const* WorldPackets::Battleground::PVPSeason::Write()
+WorldPacket const* WorldPackets::Battleground::SeasonInfo::Write()
{
_worldPacket << int32(MythicPlusSeasonID);
_worldPacket << int32(CurrentSeason);
@@ -45,7 +45,7 @@ WorldPacket const* WorldPackets::Battleground::AreaSpiritHealerTime::Write()
return &_worldPacket;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::RatingData const& ratingData)
+ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::RatingData const& ratingData)
{
for (std::size_t i = 0; i < 2; ++i)
{
@@ -56,7 +56,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData:
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::HonorData const& honorData)
+ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::HonorData const& honorData)
{
data << uint32(honorData.HonorKills);
data << uint32(honorData.Deaths);
@@ -64,14 +64,14 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData:
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::PVPMatchPlayerPVPStat const& pvpStat)
+ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat const& pvpStat)
{
data << int32(pvpStat.PvpStatID);
data << int32(pvpStat.PvpStatValue);
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics const& playerData)
+ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics const& playerData)
{
data << playerData.PlayerGUID;
data << uint32(playerData.Kills);
@@ -84,7 +84,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData:
data << int32(playerData.Class);
data << int32(playerData.CreatureID);
data << int32(playerData.HonorLevel);
- for (WorldPackets::Battleground::PVPLogData::PVPMatchPlayerPVPStat const& pvpStat : playerData.Stats)
+ for (WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat const& pvpStat : playerData.Stats)
data << pvpStat;
data.WriteBit(playerData.Faction != 0);
@@ -114,7 +114,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData:
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData const& pvpLogData)
+ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPMatchStatistics const& pvpLogData)
{
data.WriteBit(pvpLogData.Ratings.is_initialized());
data << uint32(pvpLogData.Statistics.size());
@@ -123,15 +123,15 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData
if (pvpLogData.Ratings.is_initialized())
data << *pvpLogData.Ratings;
- for (WorldPackets::Battleground::PVPLogData::PVPMatchPlayerStatistics const& player : pvpLogData.Statistics)
+ for (WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerStatistics const& player : pvpLogData.Statistics)
data << player;
return data;
}
-WorldPacket const* WorldPackets::Battleground::PVPLogDataMessage::Write()
+WorldPacket const* WorldPackets::Battleground::PVPMatchStatisticsMessage::Write()
{
- _worldPacket.reserve(Data.Statistics.size() * sizeof(PVPLogData::PVPMatchPlayerStatistics) + sizeof(PVPLogData));
+ _worldPacket.reserve(Data.Statistics.size() * sizeof(PVPMatchStatistics::PVPMatchPlayerStatistics) + sizeof(PVPMatchStatistics));
_worldPacket << Data;
@@ -307,7 +307,7 @@ WorldPacket const* WorldPackets::Battleground::DestroyArenaUnit::Write()
return &_worldPacket;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedBattlefieldInfo::BracketInfo const& bracketInfo)
+ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedPvpInfo::BracketInfo const& bracketInfo)
{
data << int32(bracketInfo.PersonalRating);
data << int32(bracketInfo.Ranking);
@@ -328,7 +328,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedBattle
return data;
}
-WorldPacket const* WorldPackets::Battleground::RatedBattlefieldInfo::Write()
+WorldPacket const* WorldPackets::Battleground::RatedPvpInfo::Write()
{
for (BracketInfo const& bracket : Bracket)
_worldPacket << bracket;
@@ -336,7 +336,7 @@ WorldPacket const* WorldPackets::Battleground::RatedBattlefieldInfo::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Battleground::PVPMatchInit::Write()
+WorldPacket const* WorldPackets::Battleground::PVPMatchInitialize::Write()
{
_worldPacket << uint32(MapID);
_worldPacket << uint8(State);
@@ -351,7 +351,7 @@ WorldPacket const* WorldPackets::Battleground::PVPMatchInit::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Battleground::PVPMatchEnd::Write()
+WorldPacket const* WorldPackets::Battleground::PVPMatchComplete::Write()
{
_worldPacket << uint8(Winner);
_worldPacket << int32(Duration);
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.h b/src/server/game/Server/Packets/BattlegroundPackets.h
index 470c22b87af..dfb19be4108 100644
--- a/src/server/game/Server/Packets/BattlegroundPackets.h
+++ b/src/server/game/Server/Packets/BattlegroundPackets.h
@@ -30,10 +30,10 @@ namespace WorldPackets
{
namespace Battleground
{
- class PVPSeason final : public ServerPacket
+ class SeasonInfo final : public ServerPacket
{
public:
- PVPSeason() : ServerPacket(SMSG_PVP_SEASON, 4 + 4 + 4 + 4) { }
+ SeasonInfo() : ServerPacket(SMSG_SEASON_INFO, 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -90,7 +90,7 @@ namespace WorldPackets
void Read() override { }
};
- struct PVPLogData
+ struct PVPMatchStatistics
{
struct RatingData
{
@@ -142,14 +142,14 @@ namespace WorldPackets
std::array<int8, 2> PlayerCount = { };
};
- class PVPLogDataMessage final : public ServerPacket
+ class PVPMatchStatisticsMessage final : public ServerPacket
{
public:
- PVPLogDataMessage() : ServerPacket(SMSG_PVP_LOG_DATA, 0) { }
+ PVPMatchStatisticsMessage() : ServerPacket(SMSG_PVP_MATCH_STATISTICS, 0) { }
WorldPacket const* Write() override;
- PVPLogData Data;
+ PVPMatchStatistics Data;
};
struct BattlefieldStatusHeader
@@ -424,10 +424,10 @@ namespace WorldPackets
void Read() override { }
};
- class RatedBattlefieldInfo final : public ServerPacket
+ class RatedPvpInfo final : public ServerPacket
{
public:
- RatedBattlefieldInfo() : ServerPacket(SMSG_RATED_BATTLEFIELD_INFO, 6 * sizeof(BracketInfo)) { }
+ RatedPvpInfo() : ServerPacket(SMSG_RATED_PVP_INFO, 6 * sizeof(BracketInfo)) { }
WorldPacket const* Write() override;
@@ -450,10 +450,10 @@ namespace WorldPackets
} Bracket[6];
};
- class PVPMatchInit final : public ServerPacket
+ class PVPMatchInitialize final : public ServerPacket
{
public:
- PVPMatchInit() : ServerPacket(SMSG_PVP_MATCH_INIT, 4 + 1 + 4 + 4 + 1 + 4 + 1) { }
+ PVPMatchInitialize() : ServerPacket(SMSG_PVP_MATCH_INITIALIZE, 4 + 1 + 4 + 4 + 1 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -474,16 +474,16 @@ namespace WorldPackets
bool AffectsRating = false;
};
- class PVPMatchEnd final : public ServerPacket
+ class PVPMatchComplete final : public ServerPacket
{
public:
- PVPMatchEnd() : ServerPacket(SMSG_PVP_MATCH_END) { }
+ PVPMatchComplete() : ServerPacket(SMSG_PVP_MATCH_COMPLETE) { }
WorldPacket const* Write() override;
uint8 Winner = 0;
int32 Duration = 0;
- Optional<PVPLogData> LogData;
+ Optional<PVPMatchStatistics> LogData;
};
}
}
diff --git a/src/server/game/Server/Packets/BattlenetPackets.cpp b/src/server/game/Server/Packets/BattlenetPackets.cpp
index 1fa3044b199..f72ab913fd2 100644
--- a/src/server/game/Server/Packets/BattlenetPackets.cpp
+++ b/src/server/game/Server/Packets/BattlenetPackets.cpp
@@ -52,7 +52,7 @@ WorldPacket const* WorldPackets::Battlenet::Response::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Battlenet::SetSessionState::Write()
+WorldPacket const* WorldPackets::Battlenet::ConnectionStatus::Write()
{
_worldPacket.WriteBits(State, 2);
_worldPacket.WriteBit(SuppressNotification);
@@ -61,7 +61,7 @@ WorldPacket const* WorldPackets::Battlenet::SetSessionState::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Battlenet::RealmListTicket::Write()
+WorldPacket const* WorldPackets::Battlenet::ChangeRealmTicketResponse::Write()
{
_worldPacket << uint32(Token);
_worldPacket.WriteBit(Allow);
@@ -83,7 +83,7 @@ void WorldPackets::Battlenet::Request::Read()
Data.WriteCompleted(protoSize);
}
-void WorldPackets::Battlenet::RequestRealmListTicket::Read()
+void WorldPackets::Battlenet::ChangeRealmTicket::Read()
{
_worldPacket >> Token;
_worldPacket.read(Secret.data(), Secret.size());
diff --git a/src/server/game/Server/Packets/BattlenetPackets.h b/src/server/game/Server/Packets/BattlenetPackets.h
index 332bf1f8522..d12490f73ed 100644
--- a/src/server/game/Server/Packets/BattlenetPackets.h
+++ b/src/server/game/Server/Packets/BattlenetPackets.h
@@ -60,10 +60,10 @@ namespace WorldPackets
ByteBuffer Data;
};
- class SetSessionState final : public ServerPacket
+ class ConnectionStatus final : public ServerPacket
{
public:
- SetSessionState() : ServerPacket(SMSG_BATTLENET_SET_SESSION_STATE, 1) { }
+ ConnectionStatus() : ServerPacket(SMSG_BATTLE_NET_CONNECTION_STATUS, 1) { }
WorldPacket const* Write() override;
@@ -71,10 +71,10 @@ namespace WorldPackets
bool SuppressNotification = true;
};
- class RealmListTicket final : public ServerPacket
+ class ChangeRealmTicketResponse final : public ServerPacket
{
public:
- RealmListTicket() : ServerPacket(SMSG_BATTLENET_REALM_LIST_TICKET) { }
+ ChangeRealmTicketResponse() : ServerPacket(SMSG_CHANGE_REALM_TICKET_RESPONSE) { }
WorldPacket const* Write() override;
@@ -94,10 +94,10 @@ namespace WorldPackets
MessageBuffer Data;
};
- class RequestRealmListTicket final : public ClientPacket
+ class ChangeRealmTicket final : public ClientPacket
{
public:
- RequestRealmListTicket(WorldPacket&& packet) : ClientPacket(CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET, std::move(packet)) { }
+ ChangeRealmTicket(WorldPacket&& packet) : ClientPacket(CMSG_CHANGE_REALM_TICKET, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/CalendarPackets.cpp b/src/server/game/Server/Packets/CalendarPackets.cpp
index 35434354f4c..edf98f89652 100644
--- a/src/server/game/Server/Packets/CalendarPackets.cpp
+++ b/src/server/game/Server/Packets/CalendarPackets.cpp
@@ -242,7 +242,7 @@ void WorldPackets::Calendar::CalendarEventModeratorStatus::Read()
_worldPacket >> Status;
}
-WorldPacket const* WorldPackets::Calendar::SCalendarEventInvite::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteAdded::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
@@ -302,7 +302,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarSendEvent::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteAlert::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket.AppendPackedTime(Date);
@@ -325,7 +325,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteAlert::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatus::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteStatus::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
@@ -340,7 +340,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatus::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteRemoved::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteRemoved::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
@@ -352,7 +352,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteRemoved::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteModeratorStatus::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteModeratorStatus::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
@@ -364,7 +364,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteModeratorStatus::W
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteRemovedAlert::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteRemovedAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket.AppendPackedTime(Date);
@@ -457,7 +457,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutUpdated::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInitialInvites::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarCommunityInvite::Write()
{
_worldPacket << uint32(Invites.size());
for (auto const& invite : Invites)
@@ -469,7 +469,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInitialInvites::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatusAlert::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteStatusAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket.AppendPackedTime(Date);
@@ -479,7 +479,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteStatusAlert::Write
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteNotesAlert::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteNotesAlert::Write()
{
_worldPacket << uint64(EventID);
@@ -490,7 +490,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventInviteNotesAlert::Write(
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventInviteNotes::Write()
+WorldPacket const* WorldPackets::Calendar::CalendarInviteNotes::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
diff --git a/src/server/game/Server/Packets/CalendarPackets.h b/src/server/game/Server/Packets/CalendarPackets.h
index 6b1686e9cd7..25a21dce6d0 100644
--- a/src/server/game/Server/Packets/CalendarPackets.h
+++ b/src/server/game/Server/Packets/CalendarPackets.h
@@ -142,10 +142,10 @@ namespace WorldPackets
time_t Date = time_t(0);
};
- class SCalendarEventInvite final : public ServerPacket
+ class CalendarInviteAdded final : public ServerPacket
{
public:
- SCalendarEventInvite() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE, 43) { }
+ CalendarInviteAdded() : ServerPacket(SMSG_CALENDAR_INVITE_ADDED, 43) { }
WorldPacket const* Write() override;
@@ -235,10 +235,10 @@ namespace WorldPackets
std::vector<CalendarEventInviteInfo> Invites;
};
- class CalendarEventInviteAlert final : public ServerPacket
+ class CalendarInviteAlert final : public ServerPacket
{
public:
- CalendarEventInviteAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_ALERT, 80) { }
+ CalendarInviteAlert() : ServerPacket(SMSG_CALENDAR_INVITE_ALERT, 80) { }
WorldPacket const* Write() override;
@@ -283,10 +283,10 @@ namespace WorldPackets
uint8 Status = 0;
};
- class CalendarEventInviteStatus final : public ServerPacket
+ class CalendarInviteStatus final : public ServerPacket
{
public:
- CalendarEventInviteStatus() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_STATUS, 41) { }
+ CalendarInviteStatus() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS, 41) { }
WorldPacket const* Write() override;
@@ -299,10 +299,10 @@ namespace WorldPackets
ObjectGuid InviteGuid;
};
- class CalendarEventInviteRemoved final : public ServerPacket
+ class CalendarInviteRemoved final : public ServerPacket
{
public:
- CalendarEventInviteRemoved() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_REMOVED, 29) { }
+ CalendarInviteRemoved() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED, 29) { }
WorldPacket const* Write() override;
@@ -312,10 +312,10 @@ namespace WorldPackets
bool ClearPending = false;
};
- class CalendarEventInviteModeratorStatus final : public ServerPacket
+ class CalendarInviteModeratorStatus final : public ServerPacket
{
public:
- CalendarEventInviteModeratorStatus() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, 26) { }
+ CalendarInviteModeratorStatus() : ServerPacket(SMSG_CALENDAR_INVITE_MODERATOR_STATUS, 26) { }
WorldPacket const* Write() override;
@@ -325,10 +325,10 @@ namespace WorldPackets
bool ClearPending = false;
};
- class CalendarEventInviteRemovedAlert final : public ServerPacket
+ class CalendarInviteRemovedAlert final : public ServerPacket
{
public:
- CalendarEventInviteRemovedAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, 17) { }
+ CalendarInviteRemovedAlert() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED_ALERT, 17) { }
WorldPacket const* Write() override;
@@ -523,20 +523,20 @@ namespace WorldPackets
uint8 Level = 100;
};
- class CalendarEventInitialInvites final : public ServerPacket
+ class CalendarCommunityInvite final : public ServerPacket
{
public:
- CalendarEventInitialInvites() : ServerPacket(SMSG_CALENDAR_EVENT_INITIAL_INVITES, 17) { }
+ CalendarCommunityInvite() : ServerPacket(SMSG_CALENDAR_COMMUNITY_INVITE, 17) { }
WorldPacket const* Write() override;
std::vector<CalendarEventInitialInviteInfo> Invites;
};
- class CalendarEventInviteStatusAlert final : public ServerPacket
+ class CalendarInviteStatusAlert final : public ServerPacket
{
public:
- CalendarEventInviteStatusAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, 5) { }
+ CalendarInviteStatusAlert() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS_ALERT, 5) { }
WorldPacket const* Write() override;
@@ -546,11 +546,11 @@ namespace WorldPackets
uint8 Status = 0;
};
- class CalendarEventInviteNotesAlert final : public ServerPacket
+ class CalendarInviteNotesAlert final : public ServerPacket
{
public:
- CalendarEventInviteNotesAlert() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, 9) { }
- CalendarEventInviteNotesAlert(uint64 eventID, std::string const& notes) : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, 8 + notes.size()), EventID(eventID), Notes(notes) { }
+ CalendarInviteNotesAlert() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 9) { }
+ CalendarInviteNotesAlert(uint64 eventID, std::string const& notes) : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 8 + notes.size()), EventID(eventID), Notes(notes) { }
WorldPacket const* Write() override;
@@ -558,10 +558,10 @@ namespace WorldPackets
std::string Notes;
};
- class CalendarEventInviteNotes final : public ServerPacket
+ class CalendarInviteNotes final : public ServerPacket
{
public:
- CalendarEventInviteNotes() : ServerPacket(SMSG_CALENDAR_EVENT_INVITE_NOTES, 26) { }
+ CalendarInviteNotes() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES, 26) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp
index a9aaf3d5e06..42d3893ff12 100644
--- a/src/server/game/Server/Packets/CharacterPackets.cpp
+++ b/src/server/game/Server/Packets/CharacterPackets.cpp
@@ -550,8 +550,8 @@ WorldPacket const* WorldPackets::Character::SetFactionVisible::Write()
return &_worldPacket;
}
-WorldPackets::Character::CharCustomizeResponse::CharCustomizeResponse(WorldPackets::Character::CharCustomizeInfo const* info)
- : ServerPacket(SMSG_CHAR_CUSTOMIZE, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1)
+WorldPackets::Character::CharCustomizeSuccess::CharCustomizeSuccess(WorldPackets::Character::CharCustomizeInfo const* info)
+ : ServerPacket(SMSG_CHAR_CUSTOMIZE_SUCCESS, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1)
{
CharGUID = info->CharGUID;
SexID = info->SexID;
@@ -564,7 +564,7 @@ WorldPackets::Character::CharCustomizeResponse::CharCustomizeResponse(WorldPacke
CustomDisplay = info->CustomDisplay;
}
-WorldPacket const* WorldPackets::Character::CharCustomizeResponse::Write()
+WorldPacket const* WorldPackets::Character::CharCustomizeSuccess::Write()
{
_worldPacket << CharGUID;
_worldPacket << uint8(SexID);
@@ -581,7 +581,7 @@ WorldPacket const* WorldPackets::Character::CharCustomizeResponse::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Character::CharCustomizeFailed::Write()
+WorldPacket const* WorldPackets::Character::CharCustomizeFailure::Write()
{
_worldPacket << uint8(Result);
_worldPacket << CharGUID;
diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h
index c28e6e728e0..5880cb43119 100644
--- a/src/server/game/Server/Packets/CharacterPackets.h
+++ b/src/server/game/Server/Packets/CharacterPackets.h
@@ -707,11 +707,11 @@ namespace WorldPackets
uint32 FactionIndex = 0;
};
- class CharCustomizeResponse final : public ServerPacket
+ class CharCustomizeSuccess final : public ServerPacket
{
public:
- CharCustomizeResponse() : ServerPacket(SMSG_CHAR_CUSTOMIZE, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1) { }
- CharCustomizeResponse(CharCustomizeInfo const* customizeInfo);
+ CharCustomizeSuccess() : ServerPacket(SMSG_CHAR_CUSTOMIZE_SUCCESS, 16 + 1 + 1 + 1 + 1 + 1 + 1 + 1) { }
+ CharCustomizeSuccess(CharCustomizeInfo const* customizeInfo);
WorldPacket const* Write() override;
@@ -726,10 +726,10 @@ namespace WorldPackets
std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { };
};
- class CharCustomizeFailed final : public ServerPacket
+ class CharCustomizeFailure final : public ServerPacket
{
public:
- CharCustomizeFailed() : ServerPacket(SMSG_CHAR_CUSTOMIZE_FAILED, 1 + 16) { }
+ CharCustomizeFailure() : ServerPacket(SMSG_CHAR_CUSTOMIZE_FAILURE, 1 + 16) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/GameObjectPackets.cpp b/src/server/game/Server/Packets/GameObjectPackets.cpp
index a0cc95dcf68..1eb8ae52ccb 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.cpp
+++ b/src/server/game/Server/Packets/GameObjectPackets.cpp
@@ -70,7 +70,7 @@ WorldPacket const* WorldPackets::GameObject::GameObjectCustomAnim::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::GameObject::GameObjectUIAction::Write()
+WorldPacket const* WorldPackets::GameObject::GameObjectUILink::Write()
{
_worldPacket << ObjectGUID;
_worldPacket << int32(UILink);
diff --git a/src/server/game/Server/Packets/GameObjectPackets.h b/src/server/game/Server/Packets/GameObjectPackets.h
index f0c06328c21..3a96b3bcb70 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.h
+++ b/src/server/game/Server/Packets/GameObjectPackets.h
@@ -121,10 +121,10 @@ namespace WorldPackets
bool PlayAsDespawn = false;
};
- class GameObjectUIAction final : public ServerPacket
+ class GameObjectUILink final : public ServerPacket
{
public:
- GameObjectUIAction() : ServerPacket(SMSG_GAME_OBJECT_UI_ACTION, 16 + 4) { }
+ GameObjectUILink() : ServerPacket(SMSG_GAME_OBJECT_UI_LINK, 16 + 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/HotfixPackets.cpp b/src/server/game/Server/Packets/HotfixPackets.cpp
index eac6bb07bc0..175dee3d600 100644
--- a/src/server/game/Server/Packets/HotfixPackets.cpp
+++ b/src/server/game/Server/Packets/HotfixPackets.cpp
@@ -85,7 +85,7 @@ void HotfixRequest::Read()
_worldPacket >> hotfixRecord;
}
-ByteBuffer& operator<<(ByteBuffer& data, HotfixResponse::HotfixData const& hotfixData)
+ByteBuffer& operator<<(ByteBuffer& data, HotfixConnect::HotfixData const& hotfixData)
{
data << hotfixData.Record;
if (hotfixData.Size)
@@ -103,7 +103,7 @@ ByteBuffer& operator<<(ByteBuffer& data, HotfixResponse::HotfixData const& hotfi
return data;
}
-WorldPacket const* HotfixResponse::Write()
+WorldPacket const* HotfixConnect::Write()
{
_worldPacket << uint32(Hotfixes.size());
for (HotfixData const& hotfix : Hotfixes)
diff --git a/src/server/game/Server/Packets/HotfixPackets.h b/src/server/game/Server/Packets/HotfixPackets.h
index 27275cc5db6..e4e0e2b193f 100644
--- a/src/server/game/Server/Packets/HotfixPackets.h
+++ b/src/server/game/Server/Packets/HotfixPackets.h
@@ -83,7 +83,7 @@ namespace WorldPackets
std::vector<DB2Manager::HotfixRecord> Hotfixes;
};
- class HotfixResponse final : public ServerPacket
+ class HotfixConnect final : public ServerPacket
{
public:
struct HotfixData
@@ -92,7 +92,7 @@ namespace WorldPackets
Optional<uint32> Size;
};
- HotfixResponse() : ServerPacket(SMSG_HOTFIX_RESPONSE) { }
+ HotfixConnect() : ServerPacket(SMSG_HOTFIX_CONNECT) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/InstancePackets.cpp b/src/server/game/Server/Packets/InstancePackets.cpp
index 29428e61496..fbbaa61919e 100644
--- a/src/server/game/Server/Packets/InstancePackets.cpp
+++ b/src/server/game/Server/Packets/InstancePackets.cpp
@@ -160,7 +160,7 @@ WorldPacket const* WorldPackets::Instance::InstanceEncounterGainCombatResurrecti
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::BossKillCredit::Write()
+WorldPacket const* WorldPackets::Instance::BossKill::Write()
{
_worldPacket << uint32(DungeonEncounterID);
diff --git a/src/server/game/Server/Packets/InstancePackets.h b/src/server/game/Server/Packets/InstancePackets.h
index 0381396a51c..96f4780950a 100644
--- a/src/server/game/Server/Packets/InstancePackets.h
+++ b/src/server/game/Server/Packets/InstancePackets.h
@@ -237,10 +237,10 @@ namespace WorldPackets
uint32 CombatResChargeRecovery = 0;
};
- class BossKillCredit final : public ServerPacket
+ class BossKill final : public ServerPacket
{
public:
- BossKillCredit() : ServerPacket(SMSG_BOSS_KILL_CREDIT, 4) { }
+ BossKill() : ServerPacket(SMSG_BOSS_KILL, 4) { }
WorldPacket const* Write() override;
uint32 DungeonEncounterID = 0;
diff --git a/src/server/game/Server/Packets/ItemPackets.cpp b/src/server/game/Server/Packets/ItemPackets.cpp
index db8b6838fde..1952ed9242e 100644
--- a/src/server/game/Server/Packets/ItemPackets.cpp
+++ b/src/server/game/Server/Packets/ItemPackets.cpp
@@ -347,7 +347,7 @@ void WorldPackets::Item::SocketGems::Read()
_worldPacket >> gemGuid;
}
-WorldPacket const* WorldPackets::Item::SocketGemsResult::Write()
+WorldPacket const* WorldPackets::Item::SocketGemsSuccess::Write()
{
_worldPacket << Item;
diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h
index 24dff10878c..60c291c77a0 100644
--- a/src/server/game/Server/Packets/ItemPackets.h
+++ b/src/server/game/Server/Packets/ItemPackets.h
@@ -473,10 +473,10 @@ namespace WorldPackets
std::array<ObjectGuid, MAX_ITEM_PROTO_SOCKETS> GemItem = { };
};
- class SocketGemsResult final : public ServerPacket
+ class SocketGemsSuccess final : public ServerPacket
{
public:
- SocketGemsResult() : ServerPacket(SMSG_SOCKET_GEMS, 16 + 4 * 3 + 4) { }
+ SocketGemsSuccess() : ServerPacket(SMSG_SOCKET_GEMS_SUCCESS, 16 + 4 * 3 + 4) { }
WorldPacket const* Write() override;
@@ -507,10 +507,10 @@ namespace WorldPackets
void Read() override { }
};
- class SortBagsResult final : public ServerPacket
+ class BagCleanupFinished final : public ServerPacket
{
public:
- SortBagsResult() : ServerPacket(SMSG_SORT_BAGS_RESULT, 0) { }
+ BagCleanupFinished() : ServerPacket(SMSG_BAG_CLEANUP_FINISHED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -525,10 +525,10 @@ namespace WorldPackets
ObjectGuid ItemGuid;
};
- class CharacterInventoryOverflowWarning final : public ServerPacket
+ class InventoryFullOverflow final : public ServerPacket
{
public:
- CharacterInventoryOverflowWarning() : ServerPacket(SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING, 0) { }
+ InventoryFullOverflow() : ServerPacket(SMSG_INVENTORY_FULL_OVERFLOW, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp
index 159539efbfb..ba96fcd366f 100644
--- a/src/server/game/Server/Packets/MiscPackets.cpp
+++ b/src/server/game/Server/Packets/MiscPackets.cpp
@@ -132,7 +132,7 @@ void WorldPackets::Misc::TimeSyncResponse::Read()
_worldPacket >> ClientTime;
}
-WorldPacket const* WorldPackets::Misc::UITime::Write()
+WorldPacket const* WorldPackets::Misc::ServerTimeOffset::Write()
{
_worldPacket << Time;
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index 08ae3be482c..cc91c0bf49e 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -205,18 +205,18 @@ namespace WorldPackets
uint32 MovieID = 0;
};
- class UITimeRequest final : public ClientPacket
+ class ServerTimeOffsetRequest final : public ClientPacket
{
public:
- UITimeRequest(WorldPacket&& packet) : ClientPacket(CMSG_UI_TIME_REQUEST, std::move(packet)) { }
+ ServerTimeOffsetRequest(WorldPacket&& packet) : ClientPacket(CMSG_SERVER_TIME_OFFSET_REQUEST, std::move(packet)) { }
void Read() override { }
};
- class UITime final : public ServerPacket
+ class ServerTimeOffset final : public ServerPacket
{
public:
- UITime() : ServerPacket(SMSG_UI_TIME, 4) { }
+ ServerTimeOffset() : ServerPacket(SMSG_SERVER_TIME_OFFSET, 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp
index cee4cf17417..1c58bf9edc3 100644
--- a/src/server/game/Server/Packets/PartyPackets.cpp
+++ b/src/server/game/Server/Packets/PartyPackets.cpp
@@ -227,7 +227,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Party::PartyMemberStats c
return data;
}
-WorldPacket const* WorldPackets::Party::PartyMemberState::Write()
+WorldPacket const* WorldPackets::Party::PartyMemberFullState::Write()
{
_worldPacket.WriteBit(ForEnemy);
@@ -542,7 +542,7 @@ WorldPacket const* WorldPackets::Party::RaidMarkersChanged::Write()
return &_worldPacket;
}
-void WorldPackets::Party::PartyMemberState::Initialize(Player const* player)
+void WorldPackets::Party::PartyMemberFullState::Initialize(Player const* player)
{
ForEnemy = false;
diff --git a/src/server/game/Server/Packets/PartyPackets.h b/src/server/game/Server/Packets/PartyPackets.h
index 6189dde26de..3dde1e61399 100644
--- a/src/server/game/Server/Packets/PartyPackets.h
+++ b/src/server/game/Server/Packets/PartyPackets.h
@@ -206,10 +206,10 @@ namespace WorldPackets
int8 PartyType[2];
};
- class PartyMemberState final : public ServerPacket
+ class PartyMemberFullState final : public ServerPacket
{
public:
- PartyMemberState() : ServerPacket(SMSG_PARTY_MEMBER_STATE, 80) { }
+ PartyMemberFullState() : ServerPacket(SMSG_PARTY_MEMBER_FULL_STATE, 80) { }
WorldPacket const* Write() override;
void Initialize(Player const* player);
diff --git a/src/server/game/Server/Packets/QuestPackets.cpp b/src/server/game/Server/Packets/QuestPackets.cpp
index e6881ac5cbe..36bb9c3aa17 100644
--- a/src/server/game/Server/Packets/QuestPackets.cpp
+++ b/src/server/game/Server/Packets/QuestPackets.cpp
@@ -594,7 +594,7 @@ WorldPacket const* WorldPackets::Quest::DailyQuestsReset::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Quest::WorldQuestUpdate::Write()
+WorldPacket const* WorldPackets::Quest::WorldQuestUpdateResponse::Write()
{
_worldPacket << uint32(WorldQuestUpdates.size());
diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h
index 01c0cbc227c..096c77c28cc 100644
--- a/src/server/game/Server/Packets/QuestPackets.h
+++ b/src/server/game/Server/Packets/QuestPackets.h
@@ -635,10 +635,10 @@ namespace WorldPackets
int32 Value;
};
- class WorldQuestUpdate final : public ServerPacket
+ class WorldQuestUpdateResponse final : public ServerPacket
{
public:
- WorldQuestUpdate() : ServerPacket(SMSG_WORLD_QUEST_UPDATE, 100) { }
+ WorldQuestUpdateResponse() : ServerPacket(SMSG_WORLD_QUEST_UPDATE_RESPONSE, 100) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/ReferAFriendPackets.cpp b/src/server/game/Server/Packets/ReferAFriendPackets.cpp
index d3007e754fa..b9c0deea93d 100644
--- a/src/server/game/Server/Packets/ReferAFriendPackets.cpp
+++ b/src/server/game/Server/Packets/ReferAFriendPackets.cpp
@@ -17,7 +17,7 @@
#include "ReferAFriendPackets.h"
-WorldPacket const* WorldPackets::RaF::ReferAFriendFailure::Write()
+WorldPacket const* WorldPackets::RaF::RecruitAFriendFailure::Write()
{
_worldPacket << int32(Reason);
// Client uses this string only if Reason == ERR_REFER_A_FRIEND_NOT_IN_GROUP || Reason == ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S
diff --git a/src/server/game/Server/Packets/ReferAFriendPackets.h b/src/server/game/Server/Packets/ReferAFriendPackets.h
index 8957babc114..ba72cb433be 100644
--- a/src/server/game/Server/Packets/ReferAFriendPackets.h
+++ b/src/server/game/Server/Packets/ReferAFriendPackets.h
@@ -24,10 +24,10 @@ namespace WorldPackets
{
namespace RaF
{
- class ReferAFriendFailure final : public ServerPacket
+ class RecruitAFriendFailure final : public ServerPacket
{
public:
- ReferAFriendFailure() : ServerPacket(SMSG_REFER_A_FRIEND_FAILURE, 1 + 4) { }
+ RecruitAFriendFailure() : ServerPacket(SMSG_RECRUIT_A_FRIEND_FAILURE, 1 + 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/ScenarioPackets.cpp b/src/server/game/Server/Packets/ScenarioPackets.cpp
index c8b6002e604..cc40dca1135 100644
--- a/src/server/game/Server/Packets/ScenarioPackets.cpp
+++ b/src/server/game/Server/Packets/ScenarioPackets.cpp
@@ -79,7 +79,7 @@ WorldPacket const* WorldPackets::Scenario::ScenarioCompleted::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Scenario::ScenarioBoot::Write()
+WorldPacket const* WorldPackets::Scenario::ScenarioVacate::Write()
{
_worldPacket << int32(ScenarioID);
_worldPacket << int32(Unk1);
diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h
index 15522726252..1322b2922e3 100644
--- a/src/server/game/Server/Packets/ScenarioPackets.h
+++ b/src/server/game/Server/Packets/ScenarioPackets.h
@@ -82,10 +82,10 @@ namespace WorldPackets
uint32 ScenarioID = 0;
};
- class ScenarioBoot final : public ServerPacket
+ class ScenarioVacate final : public ServerPacket
{
public:
- ScenarioBoot() : ServerPacket(SMSG_SCENARIO_BOOT, 4 + 4 + 1) { }
+ ScenarioVacate() : ServerPacket(SMSG_SCENARIO_VACATE, 4 + 4 + 1) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/TalentPackets.cpp b/src/server/game/Server/Packets/TalentPackets.cpp
index 06809b51ea8..57aa6c6d430 100644
--- a/src/server/game/Server/Packets/TalentPackets.cpp
+++ b/src/server/game/Server/Packets/TalentPackets.cpp
@@ -74,7 +74,7 @@ void WorldPackets::Talent::ConfirmRespecWipe::Read()
_worldPacket >> RespecType;
}
-WorldPacket const* WorldPackets::Talent::LearnTalentsFailed::Write()
+WorldPacket const* WorldPackets::Talent::LearnTalentFailed::Write()
{
_worldPacket.WriteBits(Reason, 4);
_worldPacket << int32(SpellID);
@@ -111,7 +111,7 @@ void WorldPackets::Talent::LearnPvpTalents::Read()
_worldPacket >> Talents[i];
}
-WorldPacket const* WorldPackets::Talent::LearnPvpTalentsFailed::Write()
+WorldPacket const* WorldPackets::Talent::LearnPvpTalentFailed::Write()
{
_worldPacket.WriteBits(Reason, 4);
_worldPacket << int32(SpellID);
diff --git a/src/server/game/Server/Packets/TalentPackets.h b/src/server/game/Server/Packets/TalentPackets.h
index 950f2b2f478..702b26be149 100644
--- a/src/server/game/Server/Packets/TalentPackets.h
+++ b/src/server/game/Server/Packets/TalentPackets.h
@@ -89,10 +89,10 @@ namespace WorldPackets
uint8 RespecType = 0;
};
- class LearnTalentsFailed final : public ServerPacket
+ class LearnTalentFailed final : public ServerPacket
{
public:
- LearnTalentsFailed() : ServerPacket(SMSG_LEARN_TALENTS_FAILED, 1 + 4 + 4 + 2 * MAX_TALENT_TIERS) { }
+ LearnTalentFailed() : ServerPacket(SMSG_LEARN_TALENT_FAILED, 1 + 4 + 4 + 2 * MAX_TALENT_TIERS) { }
WorldPacket const* Write() override;
@@ -130,10 +130,10 @@ namespace WorldPackets
Array<PvPTalent, 4> Talents;
};
- class LearnPvpTalentsFailed final : public ServerPacket
+ class LearnPvpTalentFailed final : public ServerPacket
{
public:
- LearnPvpTalentsFailed() : ServerPacket(SMSG_LEARN_PVP_TALENTS_FAILED, 1 + 4 + 4 + (2 + 1) * MAX_PVP_TALENT_SLOTS) { }
+ LearnPvpTalentFailed() : ServerPacket(SMSG_LEARN_PVP_TALENT_FAILED, 1 + 4 + 4 + (2 + 1) * MAX_PVP_TALENT_SLOTS) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/TokenPackets.cpp b/src/server/game/Server/Packets/TokenPackets.cpp
index 7a6fd823f81..7aec37cc1b4 100644
--- a/src/server/game/Server/Packets/TokenPackets.cpp
+++ b/src/server/game/Server/Packets/TokenPackets.cpp
@@ -17,12 +17,12 @@
#include "TokenPackets.h"
-void WorldPackets::Token::UpdateListedAuctionableTokens::Read()
+void WorldPackets::Token::CommerceTokenGetLog::Read()
{
_worldPacket >> UnkInt;
}
-WorldPacket const* WorldPackets::Token::UpdateListedAuctionableTokensResponse::Write()
+WorldPacket const* WorldPackets::Token::CommerceTokenGetLogResponse::Write()
{
_worldPacket << UnkInt;
_worldPacket << Result;
@@ -39,12 +39,12 @@ WorldPacket const* WorldPackets::Token::UpdateListedAuctionableTokensResponse::W
return &_worldPacket;
}
-void WorldPackets::Token::RequestWowTokenMarketPrice::Read()
+void WorldPackets::Token::CommerceTokenGetMarketPrice::Read()
{
_worldPacket >> UnkInt;
}
-WorldPacket const* WorldPackets::Token::WowTokenMarketPriceResponse::Write()
+WorldPacket const* WorldPackets::Token::CommerceTokenGetMarketPriceResponse::Write()
{
_worldPacket << CurrentMarketPrice;
_worldPacket << UnkInt;
diff --git a/src/server/game/Server/Packets/TokenPackets.h b/src/server/game/Server/Packets/TokenPackets.h
index f435a97310f..262fbf435c5 100644
--- a/src/server/game/Server/Packets/TokenPackets.h
+++ b/src/server/game/Server/Packets/TokenPackets.h
@@ -24,20 +24,20 @@ namespace WorldPackets
{
namespace Token
{
- class UpdateListedAuctionableTokens final : public ClientPacket
+ class CommerceTokenGetLog final : public ClientPacket
{
public:
- UpdateListedAuctionableTokens(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, std::move(packet)) { }
+ CommerceTokenGetLog(WorldPacket&& packet) : ClientPacket(CMSG_COMMERCE_TOKEN_GET_LOG, std::move(packet)) { }
void Read() override;
uint32 UnkInt = 0;
};
- class UpdateListedAuctionableTokensResponse final : public ServerPacket
+ class CommerceTokenGetLogResponse final : public ServerPacket
{
public:
- UpdateListedAuctionableTokensResponse() : ServerPacket(SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE, 12) { }
+ CommerceTokenGetLogResponse() : ServerPacket(SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE, 12) { }
WorldPacket const* Write() override;
@@ -55,20 +55,20 @@ namespace WorldPackets
std::vector<AuctionableTokenAuctionable> AuctionableTokenAuctionableList;
};
- class RequestWowTokenMarketPrice final : public ClientPacket
+ class CommerceTokenGetMarketPrice final : public ClientPacket
{
public:
- RequestWowTokenMarketPrice(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, std::move(packet)) { }
+ CommerceTokenGetMarketPrice(WorldPacket&& packet) : ClientPacket(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, std::move(packet)) { }
void Read() override;
uint32 UnkInt = 0;
};
- class WowTokenMarketPriceResponse final : public ServerPacket
+ class CommerceTokenGetMarketPriceResponse final : public ServerPacket
{
public:
- WowTokenMarketPriceResponse() : ServerPacket(SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE, 20) { }
+ CommerceTokenGetMarketPriceResponse() : ServerPacket(SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE, 20) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/ToyPackets.cpp b/src/server/game/Server/Packets/ToyPackets.cpp
index a8b2c34dbb3..0b02338312a 100644
--- a/src/server/game/Server/Packets/ToyPackets.cpp
+++ b/src/server/game/Server/Packets/ToyPackets.cpp
@@ -27,7 +27,7 @@ void WorldPackets::Toy::UseToy::Read()
_worldPacket >> Cast;
}
-WorldPacket const* WorldPackets::Toy::AccountToysUpdate::Write()
+WorldPacket const* WorldPackets::Toy::AccountToyUpdate::Write()
{
_worldPacket.WriteBit(IsFullUpdate);
_worldPacket.FlushBits();
diff --git a/src/server/game/Server/Packets/ToyPackets.h b/src/server/game/Server/Packets/ToyPackets.h
index ae7a183c41e..8d37934ab3a 100644
--- a/src/server/game/Server/Packets/ToyPackets.h
+++ b/src/server/game/Server/Packets/ToyPackets.h
@@ -45,10 +45,10 @@ namespace WorldPackets
WorldPackets::Spells::SpellCastRequest Cast;
};
- class AccountToysUpdate final : public ServerPacket
+ class AccountToyUpdate final : public ServerPacket
{
public:
- AccountToysUpdate() : ServerPacket(SMSG_ACCOUNT_TOYS_UPDATE, 1 + 4 + 1) { }
+ AccountToyUpdate() : ServerPacket(SMSG_ACCOUNT_TOY_UPDATE, 1 + 4 + 1) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/TransmogrificationPackets.cpp b/src/server/game/Server/Packets/TransmogrificationPackets.cpp
index 89c298420e2..a36dac184a6 100644
--- a/src/server/game/Server/Packets/TransmogrificationPackets.cpp
+++ b/src/server/game/Server/Packets/TransmogrificationPackets.cpp
@@ -36,7 +36,7 @@ void WorldPackets::Transmogrification::TransmogrifyItems::Read()
CurrentSpecOnly = _worldPacket.ReadBit();
}
-WorldPacket const* WorldPackets::Transmogrification::TransmogCollectionUpdate::Write()
+WorldPacket const* WorldPackets::Transmogrification::AccountTransmogUpdate::Write()
{
_worldPacket.WriteBit(IsFullUpdate);
_worldPacket.WriteBit(IsSetFavorite);
@@ -51,7 +51,7 @@ WorldPacket const* WorldPackets::Transmogrification::TransmogCollectionUpdate::W
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Transmogrification::OpenTransmogrifier::Write()
+WorldPacket const* WorldPackets::Transmogrification::TransmogrifyNPC::Write()
{
_worldPacket << Guid;
diff --git a/src/server/game/Server/Packets/TransmogrificationPackets.h b/src/server/game/Server/Packets/TransmogrificationPackets.h
index ddcfd86b8cf..09926a52e4f 100644
--- a/src/server/game/Server/Packets/TransmogrificationPackets.h
+++ b/src/server/game/Server/Packets/TransmogrificationPackets.h
@@ -50,10 +50,10 @@ namespace WorldPackets
bool CurrentSpecOnly = false;
};
- class TransmogCollectionUpdate final : public ServerPacket
+ class AccountTransmogUpdate final : public ServerPacket
{
public:
- TransmogCollectionUpdate() : ServerPacket(SMSG_TRANSMOG_COLLECTION_UPDATE) { }
+ AccountTransmogUpdate() : ServerPacket(SMSG_ACCOUNT_TRANSMOG_UPDATE) { }
WorldPacket const* Write() override;
@@ -63,10 +63,10 @@ namespace WorldPackets
std::vector<uint32> NewAppearances;
};
- class OpenTransmogrifier final : public ServerPacket
+ class TransmogrifyNPC final : public ServerPacket
{
public:
- OpenTransmogrifier(ObjectGuid const& guid) : ServerPacket(SMSG_OPEN_TRANSMOGRIFIER, 16), Guid(guid) { }
+ TransmogrifyNPC(ObjectGuid const& guid) : ServerPacket(SMSG_TRANSMOGRIFY_NPC, 16), Guid(guid) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 403b1ec19dc..1cfff7e0cbd 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -150,22 +150,24 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_ARTIFACT_SET_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArtifactSetAppearance);
DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode);
DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode);
+ DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_AUCTION_BROWSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionBrowseQuery);
DEFINE_HANDLER(CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionCancelCommoditiesPurchase);
DEFINE_HANDLER(CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionConfirmCommoditiesPurchase);
+ DEFINE_HANDLER(CMSG_AUCTION_GET_COMMODITY_QUOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionGetCommodityQuote);
DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode);
- DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems);
+ DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBiddedItems);
DEFINE_HANDLER(CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBucketsByBucketKeys);
DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByBucketKey);
DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByItemID);
- DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems);
+ DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnedItems);
DEFINE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid);
DEFINE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem);
DEFINE_HANDLER(CMSG_AUCTION_REPLICATE_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionReplicateItems);
DEFINE_HANDLER(CMSG_AUCTION_SELL_COMMODITY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellCommodity);
DEFINE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem);
DEFINE_HANDLER(CMSG_AUCTION_SET_FAVORITE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSetFavoriteItem);
- DEFINE_HANDLER(CMSG_AUCTION_START_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionStartCommoditiesPurchase);
DEFINE_HANDLER(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode);
@@ -190,7 +192,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequest);
- DEFINE_HANDLER(CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequestRealmListTicket);
DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -200,14 +201,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BATTLE_PAY_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_PRICE_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_START_VAS_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PET_CLEAR_FANFARE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlePetDeletePet);
DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
@@ -234,8 +231,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode);
DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode);
DEFINE_HANDLER(CMSG_BUY_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CAGE_BATTLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCageBattlePet);
DEFINE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent);
DEFINE_HANDLER(CMSG_CALENDAR_COMMUNITY_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCommunityFilter);
@@ -264,13 +259,14 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode);
DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode);
DEFINE_HANDLER(CMSG_CAN_DUEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCanDuel);
- DEFINE_HANDLER(CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode);
DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CHANGE_REALM_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetChangeRealmTicket);
DEFINE_HANDLER(CMSG_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSubGroupOpcode);
DEFINE_HANDLER(CMSG_CHARACTER_RENAME_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode);
DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode);
@@ -312,7 +308,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_CHAT_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHAT_REPORT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode);
DEFINE_HANDLER(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAllAddonPrefixesOpcode);
- DEFINE_HANDLER(CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHOICE_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandlePlayerChoiceResponse);
DEFINE_HANDLER(CMSG_CLEAR_NEW_APPEARANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CLEAR_RAID_MARKER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearRaidMarker);
@@ -338,14 +333,22 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_LOG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetLog);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetMarketPrice);
DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplaint);
DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic);
DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteMovie);
DEFINE_HANDLER(CMSG_CONFIRM_ARTIFACT_RESPEC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmArtifactRespec);
DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode);
DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONTRIBUTION_CONTRIBUTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_CONTRIBUTION_GET_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONVERSATION_LINE_STARTED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConvertRaidOpcode);
DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode);
@@ -374,10 +377,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelResponseOpcode);
DEFINE_HANDLER(CMSG_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger);
DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode);
- DEFINE_HANDLER(CMSG_ENABLE_ENCRYPTION_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_ENABLE_TAXI_NODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleEnableTaxiNodeOpcode);
DEFINE_HANDLER(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_ENTER_ENCRYPTED_MODE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode);
DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteEnumOpcode);
DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode);
@@ -420,6 +423,8 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGetUndeleteCooldownStatus);
+ DEFINE_HANDLER(CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode);
@@ -692,8 +697,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_READY_CHECK_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleReadyCheckResponseOpcode);
DEFINE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem);
DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpse);
- DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_REMOVE_NEW_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveNewItem);
DEFINE_HANDLER(CMSG_REMOVE_RAF_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharacters);
@@ -735,7 +738,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehiclePrevSeat);
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleSwitchSeat);
DEFINE_HANDLER(CMSG_REQUEST_WORLD_QUEST_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWorldQuestUpdate);
- DEFINE_HANDLER(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWowTokenMarketPrice);
DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE_CHEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode);
@@ -750,11 +752,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SCENE_TRIGGER_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSceneTriggerEvent);
DEFINE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode);
DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode);
- DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode);
DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail);
DEFINE_HANDLER(CMSG_SEND_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode);
+ DEFINE_HANDLER(CMSG_SERVER_TIME_OFFSET_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleServerTimeOffsetRequest);
DEFINE_HANDLER(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles);
DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode);
@@ -844,7 +845,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_TWITTER_CONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_TWITTER_DISCONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_TWITTER_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleUITimeRequest);
DEFINE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode);
DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteOpcode);
DEFINE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode);
@@ -857,14 +857,15 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateRaidTargetOpcode);
DEFINE_HANDLER(CMSG_UPDATE_SPELL_VISUAL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateListedAuctionableTokens);
- DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_USE_CRITTER_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseCritterItem);
DEFINE_HANDLER(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseEquipmentSet);
DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode);
DEFINE_HANDLER(CMSG_USE_TOY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseToy);
+ DEFINE_HANDLER(CMSG_VAS_CHECK_TRANSFER_OK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_GET_QUEUE_MINUTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_GET_SERVICE_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel);
DEFINE_HANDLER(CMSG_VOICE_CHAT_JOIN_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VOICE_CHAT_LOGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -886,51 +887,63 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_HEIRLOOM_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_ESSENCE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVE_GLYPHS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_LIST_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADJUST_SPLINE_DURATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALLIED_RACE_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_APPLY_MOUNT_EQUIPMENT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_SET_VISUAL_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_UNATTACH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_TRAITS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_PROMPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKER_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMODITY_QUOTE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BUCKETS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -938,17 +951,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_HOTFIXES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_CLOSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_SELECTION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAN_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_RESPEC_NPC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAG_CLEANUP_FINISHED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATCH_PRESENCE_SUBSCRIPTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_ACTIVE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -966,38 +975,27 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_REALM_LIST_TICKET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_SET_SESSION_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_UPDATE_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_NET_CONNECTION_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_ACK_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_MOUNT_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_CHECKOUT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_TOY_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_REALM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PETS_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1006,9 +1004,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_LICENSE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_MAX_COUNT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_SET_MAX_PETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1019,28 +1017,29 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_ACHIEVEMENT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMUNITY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1055,36 +1054,31 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAPTURE_POINT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_REALM_TICKET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CLASS_TRIAL_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_ITEM_FIXUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CHECK_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_RENAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT,STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1099,30 +1093,44 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLAIM_RAF_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICANTS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_ARTIFACT_FORGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_ERROR_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_UPDATE_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE,STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONFIRM_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_COLLECTOR_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED,STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1140,11 +1148,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DELETE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISCONNECT_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISENCHANT_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1154,31 +1164,33 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_PROMOTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_QUEST_POPUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_TOAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DROP_NEW_CONNECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_ARRANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_IN_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OPPONENT_SELECTED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUT_OF_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_ENCRYPTION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_END_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTER_ENCRYPTED_MODE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_PLAYER_CONDITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_QUEST_TURN_IN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1189,16 +1201,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_OBJECT_RELINK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_INITIALIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_BASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_CUSTOM_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_DESPAWN, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_MULTI_TRANSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_ACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE_LOCAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_LINK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1220,7 +1231,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_IS_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1251,12 +1261,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_SSO_TOKEN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_REMAINING_GAME_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SELECTED_TROPHY_ID_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1267,9 +1283,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_TEXT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_AUTO_KICK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_INVITE_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1327,10 +1343,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_CONNECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1345,10 +1359,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_TIMER_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1358,25 +1372,26 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_OPEN_QUEUE_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FIXUP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FULL_OVERFLOW, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLANDS_MISSION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_OPEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEGACY_LOOT_RULES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_LINKING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1385,7 +1400,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICANT_LIST_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_INIT_AUTO_DELIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1412,14 +1426,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_SELECTED_TROPHY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SET_TIME_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1427,7 +1438,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LEGACY_RULES_IN_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1442,8 +1452,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_ADD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1451,13 +1459,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_CHARGE_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_PARTY_RANGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_EQUIPMENT_APPLY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVEMENT_ENFORCEMENT_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_DOUBLE_JUMP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1542,6 +1547,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_CURRENT_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1552,19 +1562,20 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ARTIFACT_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_TRANSMOGRIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_FULL_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_PARTIAL_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1599,6 +1610,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NEWLY_TAMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1607,10 +1619,17 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PHASE_SHIFT_CHANGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_GAINS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_CONDITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SAVE_GUILD_EMBLEM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1623,17 +1642,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRELOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PREPOPULATE_NAME_CACHE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUSH_SPELL_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_END, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INITIALIZE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_STATISTICS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_COMMUNITY_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_CREATURE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1648,7 +1668,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PLAYER_NAME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUEST_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1661,15 +1680,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LINES_FOR_MAP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_START_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SPAWN_TRACKING_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1678,34 +1697,33 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEUE_SUMMARY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACCOUNT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_INFO_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_DIFFICULTY_SET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BATTLEFIELD_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_PVP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFORMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REATTACH_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_SPELL_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_PLAYER_AFK_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_ADDON_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1713,24 +1731,26 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_CLEAR_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_APPLICANT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_RECRUITING_CLUBS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SPELL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_UI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_VACATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1739,6 +1759,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEASON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_KNOWN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1749,11 +1770,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME_OFFSET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CHR_UPGRADE_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DF_FAST_LAUNCH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1773,20 +1796,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_ADVENTURE_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIALIZATION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPEC_INVOLUNTARILY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1813,10 +1834,12 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PERIODIC_AURA_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PREPARE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_VISUAL_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1830,6 +1853,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SYNC_WOW_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXI_NODE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1849,28 +1873,33 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_COLLECTION_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_SET_COLLECTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOGRIFY_NPC, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TWITTER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_HEALING_RANGE_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_ITEM_INTERACTION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_BNET_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CAPTURE_POINT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CELESTIAL_BODY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_GAME_TIME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_PRIMARY_SPEC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1879,8 +1908,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_SERVICE_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VENDOR_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VIGNETTE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHANNEL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_LOGIN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1888,31 +1924,20 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO_IS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_INTERACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index d690d45febb..8f161e2989b 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -65,22 +65,24 @@ enum OpcodeClient : uint16
CMSG_ASSIGN_EQUIPMENT_SET_SPEC = 0x320B,
CMSG_ATTACK_STOP = 0x3259,
CMSG_ATTACK_SWING = 0x3258,
+ CMSG_AUCTIONABLE_TOKEN_SELL = 0x36E6,
+ CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE = 0x36E7,
CMSG_AUCTION_BROWSE_QUERY = 0x34D0,
CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE = 0x34D8,
CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE = 0x34D7,
+ CMSG_AUCTION_GET_COMMODITY_QUOTE = 0x34D6,
CMSG_AUCTION_HELLO_REQUEST = 0x34CB,
- CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x34D4,
+ CMSG_AUCTION_LIST_BIDDED_ITEMS = 0x34D4,
CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS = 0x34D5,
CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY = 0x34D1,
CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID = 0x34D2,
- CMSG_AUCTION_LIST_OWNER_ITEMS = 0x34D3,
+ CMSG_AUCTION_LIST_OWNED_ITEMS = 0x34D3,
CMSG_AUCTION_PLACE_BID = 0x34CF,
CMSG_AUCTION_REMOVE_ITEM = 0x34CD,
CMSG_AUCTION_REPLICATE_ITEMS = 0x34CE,
CMSG_AUCTION_SELL_COMMODITY = 0x34D9,
CMSG_AUCTION_SELL_ITEM = 0x34CC,
CMSG_AUCTION_SET_FAVORITE_ITEM = 0x3732,
- CMSG_AUCTION_START_COMMODITIES_PURCHASE = 0x34D6,
CMSG_AUTH_CONTINUED_SESSION = 0x3766,
CMSG_AUTH_SESSION = 0x3765,
CMSG_AUTOBANK_ITEM = 0x3996,
@@ -105,7 +107,6 @@ enum OpcodeClient : uint16
CMSG_BATTLEMASTER_JOIN_SKIRMISH = 0x352A,
CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x36D1,
CMSG_BATTLENET_REQUEST = 0x36F5,
- CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET = 0x36FA,
CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x36CB,
CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT = 0x3712,
CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x36CA,
@@ -115,14 +116,10 @@ enum OpcodeClient : uint16
CMSG_BATTLE_PAY_OPEN_CHECKOUT = 0x370C,
CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT = 0x36C4,
CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE = 0x36C2,
- CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES = 0x3709,
CMSG_BATTLE_PAY_REQUEST_PRICE_INFO = 0x3708,
- CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME = 0x370A,
- CMSG_BATTLE_PAY_START_PURCHASE = 0x36F1,
+ CMSG_BATTLE_PAY_START_PURCHASE = 0x36C9,
CMSG_BATTLE_PAY_START_VAS_PURCHASE = 0x36F2,
CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER = 0x36C3,
- CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER = 0x370B,
- CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x36F0,
CMSG_BATTLE_PET_CLEAR_FANFARE = 0x312C,
CMSG_BATTLE_PET_DELETE_PET = 0x3623,
CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0x3624,
@@ -146,8 +143,6 @@ enum OpcodeClient : uint16
CMSG_BUY_BANK_SLOT = 0x34B4,
CMSG_BUY_ITEM = 0x34A3,
CMSG_BUY_REAGENT_BANK = 0x34B5,
- CMSG_BUY_WOW_TOKEN_CONFIRM = 0x36EA,
- CMSG_BUY_WOW_TOKEN_START = 0x36E9,
CMSG_CAGE_BATTLE_PET = 0x31F2,
CMSG_CALENDAR_ADD_EVENT = 0x367D,
CMSG_CALENDAR_COMMUNITY_FILTER = 0x3671,
@@ -176,13 +171,14 @@ enum OpcodeClient : uint16
CMSG_CANCEL_TEMP_ENCHANTMENT = 0x34FA,
CMSG_CANCEL_TRADE = 0x315C,
CMSG_CAN_DUEL = 0x3662,
- CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE = 0x3707,
+ CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE = 0x3707,
CMSG_CAST_SPELL = 0x329F,
CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x3090,
CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x308F,
CMSG_CHANGE_BAG_SLOT_FLAG = 0x3328,
CMSG_CHANGE_BANK_BAG_SLOT_FLAG = 0x3329,
CMSG_CHANGE_MONUMENT_APPEARANCE = 0x330A,
+ CMSG_CHANGE_REALM_TICKET = 0x36FA,
CMSG_CHANGE_SUB_GROUP = 0x364C,
CMSG_CHARACTER_RENAME_REQUEST = 0x36BF,
CMSG_CHAR_CUSTOMIZE = 0x3690,
@@ -224,7 +220,6 @@ enum OpcodeClient : uint16
CMSG_CHAT_REPORT_FILTERED = 0x37CC,
CMSG_CHAT_REPORT_IGNORED = 0x37CB,
CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES = 0x37CE,
- CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY = 0x36E8,
CMSG_CHOICE_RESPONSE = 0x32A4,
CMSG_CLEAR_NEW_APPEARANCE = 0x312F,
CMSG_CLEAR_RAID_MARKER = 0x31A5,
@@ -250,14 +245,22 @@ enum OpcodeClient : uint16
CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS = 0x35F3,
CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x35F2,
CMSG_COMMENTATOR_START_WARGAME = 0x35EF,
+ CMSG_COMMERCE_TOKEN_GET_COUNT = 0x36E4,
+ CMSG_COMMERCE_TOKEN_GET_LOG = 0x36EE,
+ CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE = 0x36E5,
CMSG_COMPLAINT = 0x366C,
CMSG_COMPLETE_CINEMATIC = 0x354F,
CMSG_COMPLETE_MOVIE = 0x34E5,
CMSG_CONFIRM_ARTIFACT_RESPEC = 0x31AA,
CMSG_CONFIRM_RESPEC_WIPE = 0x320D,
CMSG_CONNECT_TO_FAILED = 0x35D4,
+ CMSG_CONSUMABLE_TOKEN_BUY = 0x36E9,
+ CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE = 0x36EA,
+ CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY = 0x36E8,
+ CMSG_CONSUMABLE_TOKEN_REDEEM = 0x36EC,
+ CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION = 0x36ED,
CMSG_CONTRIBUTION_CONTRIBUTE = 0x355F,
- CMSG_CONTRIBUTION_GET_STATE = 0x3560,
+ CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST = 0x3560,
CMSG_CONVERSATION_LINE_STARTED = 0x3550,
CMSG_CONVERT_RAID = 0x364E,
CMSG_CREATE_CHARACTER = 0x3643,
@@ -286,10 +289,10 @@ enum OpcodeClient : uint16
CMSG_DUEL_RESPONSE = 0x34EA,
CMSG_EJECT_PASSENGER = 0x323F,
CMSG_EMOTE = 0x354B,
- CMSG_ENABLE_ENCRYPTION_ACK = 0x3767,
CMSG_ENABLE_NAGLE = 0x376B,
CMSG_ENABLE_TAXI_NODE = 0x34A9,
CMSG_ENGINE_SURVEY = 0x36E2,
+ CMSG_ENTER_ENCRYPTED_MODE_ACK = 0x3767,
CMSG_ENUM_CHARACTERS = 0x35E8,
CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT = 0x36DC,
CMSG_FAR_SIGHT = 0x34F0,
@@ -332,6 +335,8 @@ enum OpcodeClient : uint16
CMSG_GET_REMAINING_GAME_TIME = 0x36EB,
CMSG_GET_TROPHY_LIST = 0x3307,
CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS = 0x36DE,
+ CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST = 0x36F0,
+ CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST = 0x36F1,
CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x3694,
CMSG_GM_TICKET_GET_CASE_STATUS = 0x3693,
CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x3692,
@@ -605,8 +610,6 @@ enum OpcodeClient : uint16
CMSG_READY_CHECK_RESPONSE = 0x3634,
CMSG_READ_ITEM = 0x3327,
CMSG_RECLAIM_CORPSE = 0x34E3,
- CMSG_REDEEM_WOW_TOKEN_CONFIRM = 0x36ED,
- CMSG_REDEEM_WOW_TOKEN_START = 0x36EC,
CMSG_REMOVE_NEW_ITEM = 0x334F,
CMSG_REMOVE_RAF_RECRUIT = 0x3724,
CMSG_REORDER_CHARACTERS = 0x35E9,
@@ -648,7 +651,6 @@ enum OpcodeClient : uint16
CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x323B,
CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x323D,
CMSG_REQUEST_WORLD_QUEST_UPDATE = 0x334D,
- CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE = 0x36E5,
CMSG_RESET_CHALLENGE_MODE = 0x3205,
CMSG_RESET_CHALLENGE_MODE_CHEAT = 0x3206,
CMSG_RESET_INSTANCES = 0x3668,
@@ -663,11 +665,10 @@ enum OpcodeClient : uint16
CMSG_SCENE_TRIGGER_EVENT = 0x3223,
CMSG_SELF_RES = 0x353B,
CMSG_SELL_ITEM = 0x34A2,
- CMSG_SELL_WOW_TOKEN_CONFIRM = 0x36E7,
- CMSG_SELL_WOW_TOKEN_START = 0x36E6,
CMSG_SEND_CONTACT_LIST = 0x36CD,
CMSG_SEND_MAIL = 0x35FA,
CMSG_SEND_TEXT_EMOTE = 0x3488,
+ CMSG_SERVER_TIME_OFFSET_REQUEST = 0x369C,
CMSG_SET_ACHIEVEMENTS_HIDDEN = 0x3228,
CMSG_SET_ACTION_BAR_TOGGLES = 0x353C,
CMSG_SET_ACTION_BUTTON = 0x3635,
@@ -757,7 +758,6 @@ enum OpcodeClient : uint16
CMSG_TWITTER_CONNECT = 0x3127,
CMSG_TWITTER_DISCONNECT = 0x312B,
CMSG_TWITTER_POST = 0x3332,
- CMSG_UI_TIME_REQUEST = 0x369C,
CMSG_UNACCEPT_TRADE = 0x315B,
CMSG_UNDELETE_CHARACTER = 0x36DD,
CMSG_UNLEARN_SKILL = 0x34ED,
@@ -770,14 +770,15 @@ enum OpcodeClient : uint16
CMSG_UPDATE_RAID_TARGET = 0x3650,
CMSG_UPDATE_SPELL_VISUAL = 0x32A0,
CMSG_UPDATE_VAS_PURCHASE_STATES = 0x36F3,
- CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST = 0x36EE,
- CMSG_UPDATE_WOW_TOKEN_COUNT = 0x36E4,
CMSG_UPGRADE_GARRISON = 0x32C0,
CMSG_USED_FOLLOW = 0x3186,
CMSG_USE_CRITTER_ITEM = 0x3244,
CMSG_USE_EQUIPMENT_SET = 0x3995,
CMSG_USE_ITEM = 0x329B,
CMSG_USE_TOY = 0x329D,
+ CMSG_VAS_CHECK_TRANSFER_OK = 0x370B,
+ CMSG_VAS_GET_QUEUE_MINUTES = 0x370A,
+ CMSG_VAS_GET_SERVICE_STATUS = 0x3709,
CMSG_VIOLENCE_LEVEL = 0x3184,
CMSG_VOICE_CHAT_JOIN_CHANNEL = 0x370F,
CMSG_VOICE_CHAT_LOGIN = 0x370E,
@@ -799,51 +800,63 @@ enum OpcodeServer : uint16
SMSG_ACCOUNT_CRITERIA_UPDATE = 0x28C5,
SMSG_ACCOUNT_DATA_TIMES = 0x274F,
SMSG_ACCOUNT_MOUNT_UPDATE = 0x25C4,
- SMSG_ACCOUNT_TOYS_UPDATE = 0x25C5,
+ SMSG_ACCOUNT_TOY_UPDATE = 0x25C5,
+ SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE = 0x25C8,
+ SMSG_ACCOUNT_TRANSMOG_UPDATE = 0x25C7,
SMSG_ACHIEVEMENT_DELETED = 0x2727,
SMSG_ACHIEVEMENT_EARNED = 0x2663,
+ SMSG_ACTIVATE_ESSENCE_FAILED = 0x2872,
SMSG_ACTIVATE_TAXI_REPLY = 0x26AC,
SMSG_ACTIVE_GLYPHS = 0x2C53,
+ SMSG_ADDON_LIST_REQUEST = 0x2662,
SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0x265D,
SMSG_ADD_ITEM_PASSIVE = 0x25C0,
SMSG_ADD_LOSS_OF_CONTROL = 0x269C,
SMSG_ADD_RUNE_POWER = 0x26EB,
SMSG_ADJUST_SPLINE_DURATION = 0x25E9,
- SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE = 0x2842,
+ SMSG_ADVENTURE_MAP_OPEN_NPC = 0x2838,
SMSG_AE_LOOT_TARGETS = 0x262F,
SMSG_AE_LOOT_TARGET_ACK = 0x2630,
SMSG_AI_REACTION = 0x26E8,
+ SMSG_ALLIED_RACE_DETAILS = 0x283E,
SMSG_ALL_ACCOUNT_CRITERIA = 0x2571,
SMSG_ALL_ACHIEVEMENT_DATA = 0x2570,
SMSG_ALL_GUILD_ACHIEVEMENTS = 0x29B8,
+ SMSG_APPLY_MOUNT_EQUIPMENT_RESULT = 0x28B5,
SMSG_ARCHAEOLOGY_SURVERY_CAST = 0x2588,
- SMSG_AREA_POI_UPDATE = 0x284F,
+ SMSG_AREA_POI_UPDATE_RESPONSE = 0x284F,
SMSG_AREA_SPIRIT_HEALER_TIME = 0x2786,
SMSG_AREA_TRIGGER_DENIED = 0x26A3,
+ SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING = 0x2642,
SMSG_AREA_TRIGGER_NO_CORPSE = 0x275B,
- SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT = 0x2641,
+ SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL = 0x2641,
SMSG_AREA_TRIGGER_RE_PATH = 0x263F,
SMSG_AREA_TRIGGER_RE_SHAPE = 0x2644,
- SMSG_ARENA_CROWD_CONTROL_SPELLS = 0x2652,
+ SMSG_AREA_TRIGGER_SET_VISUAL_ANIM = 0x2640,
+ SMSG_AREA_TRIGGER_UNATTACH = 0x2643,
+ SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT = 0x2652,
SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0x2668,
- SMSG_ARTIFACT_FORGE_OPENED = 0x27E8,
- SMSG_ARTIFACT_RESPEC_CONFIRM = 0x27EB,
- SMSG_ARTIFACT_TRAITS_REFUNDED = 0x27EC,
+ SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED = 0x27EC,
+ SMSG_ARTIFACT_FORGE_ERROR = 0x27EA,
+ SMSG_ARTIFACT_RESPEC_PROMPT = 0x27EB,
SMSG_ARTIFACT_XP_GAIN = 0x2830,
SMSG_ATTACKER_STATE_UPDATE = 0x27D5,
SMSG_ATTACK_START = 0x2670,
SMSG_ATTACK_STOP = 0x2671,
SMSG_ATTACK_SWING_ERROR = 0x2739,
SMSG_ATTACK_SWING_LANDED_LOG = 0x273A,
+ SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD = 0x281E,
+ SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE = 0x281D,
+ SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED = 0x281C,
SMSG_AUCTION_CLOSED_NOTIFICATION = 0x2731,
SMSG_AUCTION_COMMAND_RESULT = 0x272E,
- SMSG_AUCTION_COMMODITY_QUOTE = 0x28C3,
- SMSG_AUCTION_FAVORITE_ITEMS = 0x28CC,
+ SMSG_AUCTION_FAVORITE_LIST = 0x28CC,
+ SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT = 0x28C3,
SMSG_AUCTION_HELLO_RESPONSE = 0x272C,
- SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x28C2,
+ SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT = 0x28C2,
SMSG_AUCTION_LIST_BUCKETS_RESULT = 0x28BF,
SMSG_AUCTION_LIST_ITEMS_RESULT = 0x28C0,
- SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x28C1,
+ SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT = 0x28C1,
SMSG_AUCTION_OUTBID_NOTIFICATION = 0x2730,
SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x2732,
SMSG_AUCTION_REPLICATE_RESPONSE = 0x272D,
@@ -851,17 +864,13 @@ enum OpcodeServer : uint16
SMSG_AURA_POINTS_DEPLETED = 0x2C23,
SMSG_AURA_UPDATE = 0x2C22,
SMSG_AUTH_CHALLENGE = 0x3048,
- SMSG_AUTH_ERROR = 0x256C,
+ SMSG_AUTH_FAILED = 0x256C,
SMSG_AUTH_RESPONSE = 0x256D,
SMSG_AVAILABLE_HOTFIXES = 0x25A3,
- SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871,
- SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN = 0x283B,
- SMSG_AZERITE_ESSENCE_FORGE_CLOSE = 0x2874,
- SMSG_AZERITE_ESSENCE_FORGE_OPENED = 0x2873,
- SMSG_AZERITE_ESSENCE_SELECTION_RESULT = 0x2872,
- SMSG_AZERITE_XP_GAIN = 0x2870,
- SMSG_BAN_REASON = 0x26B8,
+ SMSG_AZERITE_RESPEC_NPC = 0x283B,
+ SMSG_BAG_CLEANUP_FINISHED = 0x2826,
SMSG_BARBER_SHOP_RESULT = 0x26F1,
+ SMSG_BATCH_PRESENCE_SUBSCRIPTION = 0x28A4,
SMSG_BATTLEFIELD_LIST = 0x2596,
SMSG_BATTLEFIELD_PORT_DENIED = 0x259C,
SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x2592,
@@ -879,38 +888,27 @@ enum OpcodeServer : uint16
SMSG_BATTLENET_CHALLENGE_ABORT = 0x27D4,
SMSG_BATTLENET_CHALLENGE_START = 0x27D3,
SMSG_BATTLENET_NOTIFICATION = 0x284A,
- SMSG_BATTLENET_REALM_LIST_TICKET = 0x284C,
SMSG_BATTLENET_RESPONSE = 0x2849,
- SMSG_BATTLENET_SET_SESSION_STATE = 0x284B,
- SMSG_BATTLENET_UPDATE_SESSION_KEY = 0x286A,
+ SMSG_BATTLE_NET_CONNECTION_STATUS = 0x284B,
SMSG_BATTLE_PAY_ACK_FAILED = 0x27CE,
SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED = 0x27C2,
- SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE = 0x285D,
+ SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED = 0x27C3,
SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x27CD,
SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x27C0,
SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x27BF,
+ SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED = 0x27BD,
SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0x27BE,
SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x27BC,
SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x27BA,
SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x27BB,
SMSG_BATTLE_PAY_MOUNT_DELIVERED = 0x27C1,
- SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT = 0x2863,
SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x27CC,
+ SMSG_BATTLE_PAY_START_CHECKOUT = 0x2869,
SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x27CA,
SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x27C9,
- SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED = 0x286C,
- SMSG_BATTLE_PAY_TOY_DELIVERED = 0x27C3,
- SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT = 0x2861,
- SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED = 0x27BD,
- SMSG_BATTLE_PAY_VAS_CHARACTER_LIST = 0x2833,
- SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS = 0x285F,
+ SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE = 0x285D,
SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO = 0x29E7,
SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST = 0x29E6,
- SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x2836,
- SMSG_BATTLE_PAY_VAS_PURCHASE_LIST = 0x2837,
- SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED = 0x2835,
- SMSG_BATTLE_PAY_VAS_REALM_LIST = 0x2834,
- SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS = 0x285E,
SMSG_BATTLE_PETS_HEALED = 0x260B,
SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x26A6,
SMSG_BATTLE_PET_DELETED = 0x2608,
@@ -919,9 +917,9 @@ enum OpcodeServer : uint16
SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x2605,
SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x2606,
SMSG_BATTLE_PET_LICENSE_CHANGED = 0x260C,
- SMSG_BATTLE_PET_MAX_COUNT_CHANGED = 0x2603,
SMSG_BATTLE_PET_RESTORED = 0x260A,
SMSG_BATTLE_PET_REVOKED = 0x2609,
+ SMSG_BATTLE_PET_SET_MAX_PETS = 0x2603,
SMSG_BATTLE_PET_TRAP_LEVEL = 0x2602,
SMSG_BATTLE_PET_UPDATES = 0x2601,
SMSG_BINDER_CONFIRM = 0x273F,
@@ -932,28 +930,29 @@ enum OpcodeServer : uint16
SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x2647,
SMSG_BLACK_MARKET_WON = 0x264A,
SMSG_BONUS_ROLL_EMPTY = 0x2665,
- SMSG_BONUS_ROLL_FAILED = 0x2877,
- SMSG_BOSS_KILL_CREDIT = 0x27C8,
+ SMSG_BOSS_KILL = 0x27C8,
SMSG_BREAK_TARGET = 0x266F,
SMSG_BROADCAST_ACHIEVEMENT = 0x2BBC,
+ SMSG_BROADCAST_SUMMON_CAST = 0x28A8,
+ SMSG_BROADCAST_SUMMON_RESPONSE = 0x28A9,
SMSG_BUY_FAILED = 0x26FA,
SMSG_BUY_SUCCEEDED = 0x26F9,
SMSG_CACHE_INFO = 0x2749,
SMSG_CACHE_VERSION = 0x2748,
SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x26CC,
SMSG_CALENDAR_COMMAND_RESULT = 0x26CD,
- SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x26BC,
- SMSG_CALENDAR_EVENT_INVITE = 0x26BD,
- SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x26C1,
- SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x26C0,
- SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x26C6,
- SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x26C7,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x26BE,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x26C3,
- SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x26BF,
- SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x26C2,
+ SMSG_CALENDAR_COMMUNITY_INVITE = 0x26BC,
SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x26C4,
SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x26C5,
+ SMSG_CALENDAR_INVITE_ADDED = 0x26BD,
+ SMSG_CALENDAR_INVITE_ALERT = 0x26C1,
+ SMSG_CALENDAR_INVITE_MODERATOR_STATUS = 0x26C0,
+ SMSG_CALENDAR_INVITE_NOTES = 0x26C6,
+ SMSG_CALENDAR_INVITE_NOTES_ALERT = 0x26C7,
+ SMSG_CALENDAR_INVITE_REMOVED = 0x26BE,
+ SMSG_CALENDAR_INVITE_REMOVED_ALERT = 0x26C3,
+ SMSG_CALENDAR_INVITE_STATUS = 0x26BF,
+ SMSG_CALENDAR_INVITE_STATUS_ALERT = 0x26C2,
SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x26C8,
SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x26C9,
SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x26CA,
@@ -968,36 +967,31 @@ enum OpcodeServer : uint16
SMSG_CANCEL_SPELL_VISUAL = 0x2C44,
SMSG_CANCEL_SPELL_VISUAL_KIT = 0x2C48,
SMSG_CAN_DUEL_RESULT = 0x267A,
+ SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE = 0x285C,
+ SMSG_CAPTURE_POINT_REMOVED = 0x2599,
SMSG_CAST_FAILED = 0x2C56,
SMSG_CATEGORY_COOLDOWN = 0x2C16,
- SMSG_CHALLENGE_MODE_AFFIXES = 0x2625,
- SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x2624,
SMSG_CHALLENGE_MODE_COMPLETE = 0x2622,
- SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x2628,
- SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD = 0x2629,
SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x2626,
SMSG_CHALLENGE_MODE_RESET = 0x2621,
- SMSG_CHALLENGE_MODE_REWARDS = 0x2623,
SMSG_CHALLENGE_MODE_START = 0x261F,
SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT = 0x2620,
SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x273B,
+ SMSG_CHANGE_REALM_TICKET_RESPONSE = 0x284C,
SMSG_CHANNEL_LIST = 0x2BC3,
SMSG_CHANNEL_NOTIFY = 0x2BC0,
SMSG_CHANNEL_NOTIFY_JOINED = 0x2BC1,
SMSG_CHANNEL_NOTIFY_LEFT = 0x2BC2,
- SMSG_CHARACTER_CLASS_TRIAL_CREATE = 0x2806,
- SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING = 0x286B,
- SMSG_CHARACTER_ITEM_FIXUP = 0x285A,
+ SMSG_CHARACTER_CHECK_UPGRADE_RESULT = 0x2806,
SMSG_CHARACTER_LOGIN_FAILED = 0x274A,
SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0x27D2,
SMSG_CHARACTER_RENAME_RESULT = 0x27AC,
- SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2805,
- SMSG_CHARACTER_UPGRADE_QUEUED = 0x2804,
- SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0x25F6,
+ SMSG_CHARACTER_UPGRADE_ABORTED = 0x2805,
+ SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2804,
+ SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT = 0x2807,
SMSG_CHARACTER_UPGRADE_STARTED = 0x2803,
- SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT = 0x2807,
- SMSG_CHAR_CUSTOMIZE = 0x2722,
- SMSG_CHAR_CUSTOMIZE_FAILED = 0x2721,
+ SMSG_CHAR_CUSTOMIZE_FAILURE = 0x2721,
+ SMSG_CHAR_CUSTOMIZE_SUCCESS = 0x2722,
SMSG_CHAR_FACTION_CHANGE_RESULT = 0x27F0,
SMSG_CHAT = 0x2BAD,
SMSG_CHAT_AUTO_RESPONDED = 0x2BB8,
@@ -1012,31 +1006,45 @@ enum OpcodeServer : uint16
SMSG_CHAT_SERVER_MESSAGE = 0x2BC4,
SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0x2C12,
SMSG_CHECK_WARGAME_ENTRY = 0x25A0,
+ SMSG_CLAIM_RAF_REWARD_RESPONSE = 0x28B9,
SMSG_CLEAR_ALL_SPELL_CHARGES = 0x2C27,
SMSG_CLEAR_BOSS_EMOTES = 0x25CE,
SMSG_CLEAR_COOLDOWN = 0x26ED,
SMSG_CLEAR_COOLDOWNS = 0x2C26,
SMSG_CLEAR_LOSS_OF_CONTROL = 0x269E,
+ SMSG_CLEAR_RESURRECT = 0x2580,
SMSG_CLEAR_SPELL_CHARGES = 0x2C28,
SMSG_CLEAR_TARGET = 0x26E4,
- SMSG_CLUB_FINDER_APPLICANTS_LIST = 0x28AE,
- SMSG_CLUB_FINDER_APPLICATIONS = 0x28AF,
- SMSG_CLUB_FINDER_APPLICATIONS_CHANGED = 0x28B0,
- SMSG_CLUB_FINDER_CLUBS_DATA = 0x28B2,
- SMSG_CLUB_FINDER_CLUBS_LIST = 0x28AD,
- SMSG_CLUB_FINDER_COMMAND_RESULT = 0x28B1,
+ SMSG_CLOSE_ARTIFACT_FORGE = 0x27E9,
+ SMSG_CLOSE_HEART_FORGE = 0x2874,
+ SMSG_CLUB_FINDER_ERROR_MESSAGE = 0x28B1,
+ SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE = 0x28B4,
+ SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST = 0x28B2,
+ SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST = 0x28AF,
+ SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE = 0x28B3,
+ SMSG_CLUB_FINDER_UPDATE_APPLICATIONS = 0x28B0,
SMSG_COIN_REMOVED = 0x262E,
SMSG_COMBAT_EVENT_FAILED = 0x2672,
SMSG_COMMENTATOR_MAP_INFO = 0x274C,
SMSG_COMMENTATOR_PLAYER_INFO = 0x274D,
SMSG_COMMENTATOR_STATE_CHANGED = 0x274B,
+ SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE = 0x2819,
+ SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE = 0x2825,
+ SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE = 0x281B,
+ SMSG_COMMERCE_TOKEN_UPDATE = 0x281A,
SMSG_COMPLAINT_RESULT = 0x26DB,
SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x27E4,
+ SMSG_CONFIRM_PARTY_INVITE = 0x285B,
SMSG_CONNECT_TO = 0x304D,
SMSG_CONQUEST_FORMULA_CONSTANTS = 0x27CF,
SMSG_CONSOLE_WRITE = 0x2655,
+ SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE = 0x2821,
+ SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED = 0x2820,
+ SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE = 0x281F,
+ SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED = 0x2823,
+ SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE = 0x2824,
SMSG_CONTACT_LIST = 0x27D0,
- SMSG_CONTRIBUTION_COLLECTOR_STATE = 0x2862,
+ SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE = 0x2862,
SMSG_CONTROL_UPDATE = 0x2667,
SMSG_COOLDOWN_CHEAT = 0x277F,
SMSG_COOLDOWN_EVENT = 0x26EC,
@@ -1053,11 +1061,13 @@ enum OpcodeServer : uint16
SMSG_DAMAGE_CALC_LOG = 0x280E,
SMSG_DB_REPLY = 0x25A2,
SMSG_DEATH_RELEASE_LOC = 0x2710,
+ SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE = 0x2680,
SMSG_DEFENSE_MESSAGE = 0x2BB6,
SMSG_DELETE_CHAR = 0x2745,
SMSG_DESTROY_ARENA_UNIT = 0x2788,
SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x2738,
SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x258C,
+ SMSG_DISCONNECT_REASON = 0x2832,
SMSG_DISENCHANT_CREDIT = 0x25BD,
SMSG_DISMOUNT = 0x26E3,
SMSG_DISMOUNT_RESULT = 0x257C,
@@ -1067,31 +1077,33 @@ enum OpcodeServer : uint16
SMSG_DISPLAY_PROMOTION = 0x266B,
SMSG_DISPLAY_QUEST_POPUP = 0x2A9D,
SMSG_DISPLAY_TOAST = 0x263B,
+ SMSG_DISPLAY_WORLD_TEXT = 0x2831,
SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0x25F8,
SMSG_DROP_NEW_CONNECTION = 0x304C,
+ SMSG_DUEL_ARRANGED = 0x2674,
SMSG_DUEL_COMPLETE = 0x2678,
SMSG_DUEL_COUNTDOWN = 0x2677,
SMSG_DUEL_IN_BOUNDS = 0x2676,
- SMSG_DUEL_OPPONENT_SELECTED = 0x2674,
SMSG_DUEL_OUT_OF_BOUNDS = 0x2675,
SMSG_DUEL_REQUESTED = 0x2673,
SMSG_DUEL_WINNER = 0x2679,
SMSG_DURABILITY_DAMAGE_DEATH = 0x278D,
SMSG_EMOTE = 0x280F,
SMSG_ENABLE_BARBER_SHOP = 0x26F0,
- SMSG_ENABLE_ENCRYPTION = 0x3049,
SMSG_ENCHANTMENT_LOG = 0x2758,
SMSG_ENCOUNTER_END = 0x27C7,
SMSG_ENCOUNTER_START = 0x27C6,
- SMSG_ENTITLEMENTS = 0x28C8,
- SMSG_ENTITLEMENT_NOTIFICATION = 0x28C9,
+ SMSG_END_LIGHTNING_STORM = 0x26D7,
+ SMSG_ENTER_ENCRYPTED_MODE = 0x3049,
SMSG_ENUM_CHARACTERS_RESULT = 0x2584,
+ SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE = 0x2837,
SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x2C21,
SMSG_EQUIPMENT_SET_ID = 0x26E5,
SMSG_EXPECTED_SPAM_RECORDS = 0x2BB1,
SMSG_EXPLORATION_EXPERIENCE = 0x27A9,
SMSG_FACTION_BONUS_INFO = 0x276A,
SMSG_FAILED_PLAYER_CONDITION = 0x25E3,
+ SMSG_FAILED_QUEST_TURN_IN = 0x2858,
SMSG_FEATURE_SYSTEM_STATUS = 0x25D2,
SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x25D3,
SMSG_FEIGN_DEATH_RESISTED = 0x278B,
@@ -1102,16 +1114,15 @@ enum OpcodeServer : uint16
SMSG_FORCE_ANIM = 0x2798,
SMSG_FORCE_OBJECT_RELINK = 0x266A,
SMSG_FRIEND_STATUS = 0x27D1,
- SMSG_GAME_EVENT_DEBUG_INITIALIZE = 0x2680,
SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x25D7,
+ SMSG_GAME_OBJECT_BASE = 0x2875,
SMSG_GAME_OBJECT_CUSTOM_ANIM = 0x25D8,
SMSG_GAME_OBJECT_DESPAWN = 0x25D9,
- SMSG_GAME_OBJECT_MULTI_TRANSITION = 0x2875,
SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL = 0x2C4B,
SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT = 0x2C4A,
SMSG_GAME_OBJECT_RESET_STATE = 0x2762,
- SMSG_GAME_OBJECT_SET_STATE = 0x2848,
- SMSG_GAME_OBJECT_UI_ACTION = 0x275F,
+ SMSG_GAME_OBJECT_SET_STATE_LOCAL = 0x2848,
+ SMSG_GAME_OBJECT_UI_LINK = 0x275F,
SMSG_GAME_SPEED_SET = 0x26B0,
SMSG_GAME_TIME_SET = 0x2751,
SMSG_GAME_TIME_UPDATE = 0x2750,
@@ -1133,7 +1144,6 @@ enum OpcodeServer : uint16
SMSG_GARRISON_FOLLOWER_CHANGED_STATUS = 0x2915,
SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x2912,
SMSG_GARRISON_IS_UPGRADEABLE_RESULT = 0x2929,
- SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO = 0x27E6,
SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x28F7,
SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0x28F5,
SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x2905,
@@ -1164,12 +1174,18 @@ enum OpcodeServer : uint16
SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT = 0x28F8,
SMSG_GARRISON_UPGRADE_RESULT = 0x28FD,
SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT = 0x2585,
+ SMSG_GENERATE_SSO_TOKEN_RESPONSE = 0x2863,
SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AA,
SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE = 0x2928,
SMSG_GET_GARRISON_INFO_RESULT = 0x28F0,
+ SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE = 0x27E6,
+ SMSG_GET_REMAINING_GAME_TIME_RESPONSE = 0x2822,
+ SMSG_GET_SELECTED_TROPHY_ID_RESPONSE = 0x280B,
SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x27E5,
SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x27E1,
SMSG_GET_TROPHY_LIST_RESPONSE = 0x280A,
+ SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT = 0x2833,
+ SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT = 0x2834,
SMSG_GM_PLAYER_INFO = 0x277E,
SMSG_GM_REQUEST_PLAYER_INFO = 0x25EF,
SMSG_GM_TICKET_CASE_STATUS = 0x26D2,
@@ -1180,9 +1196,9 @@ enum OpcodeServer : uint16
SMSG_GOSSIP_POI = 0x27DE,
SMSG_GOSSIP_TEXT_UPDATE = 0x2A98,
SMSG_GROUP_ACTION_THROTTLED = 0x259E,
+ SMSG_GROUP_AUTO_KICK = 0x27DC,
SMSG_GROUP_DECLINE = 0x27D9,
SMSG_GROUP_DESTROYED = 0x27DB,
- SMSG_GROUP_INVITE_CONFIRMATION = 0x285B,
SMSG_GROUP_NEW_LEADER = 0x264D,
SMSG_GROUP_UNINVITE = 0x27DA,
SMSG_GUILD_ACHIEVEMENT_DELETED = 0x29C5,
@@ -1240,10 +1256,8 @@ enum OpcodeServer : uint16
SMSG_GUILD_SEND_RANK_CHANGE = 0x29B9,
SMSG_HEALTH_UPDATE = 0x2706,
SMSG_HIGHEST_THREAT_UPDATE = 0x2717,
+ SMSG_HOTFIX_CONNECT = 0x25A5,
SMSG_HOTFIX_MESSAGE = 0x25A4,
- SMSG_HOTFIX_RESPONSE = 0x25A5,
- SMSG_INCOMING_SUMMON_COMPLETED = 0x28A9,
- SMSG_INCOMING_SUMMON_PENDING = 0x28A8,
SMSG_INITIALIZE_FACTIONS = 0x2769,
SMSG_INITIAL_SETUP = 0x2581,
SMSG_INIT_WORLD_STATES = 0x278E,
@@ -1258,10 +1272,10 @@ enum OpcodeServer : uint16
SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x27F8,
SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x27FD,
SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x2801,
- SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE = 0x27FC,
- SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE = 0x27FB,
SMSG_INSTANCE_ENCOUNTER_START = 0x27FA,
SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x27F7,
+ SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS = 0x27FC,
+ SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE = 0x27FB,
SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x273C,
SMSG_INSTANCE_INFO = 0x2654,
SMSG_INSTANCE_RESET = 0x26B5,
@@ -1271,25 +1285,26 @@ enum OpcodeServer : uint16
SMSG_INVALIDATE_PLAYER = 0x26DA,
SMSG_INVALID_PROMOTION_CODE = 0x2799,
SMSG_INVENTORY_CHANGE_FAILURE = 0x2767,
- SMSG_ISLAND_AZERITE_XP_GAIN = 0x27A6,
- SMSG_ISLAND_COMPLETED = 0x27A7,
- SMSG_ISLAND_OPEN_QUEUE_NPC = 0x283D,
+ SMSG_INVENTORY_FIXUP_COMPLETE = 0x285A,
+ SMSG_INVENTORY_FULL_OVERFLOW = 0x286B,
+ SMSG_ISLANDS_MISSION_NPC = 0x283D,
+ SMSG_ISLAND_AZERITE_GAIN = 0x27A6,
+ SMSG_ISLAND_COMPLETE = 0x27A7,
SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x2A83,
SMSG_ITEM_CHANGED = 0x2729,
SMSG_ITEM_COOLDOWN = 0x280D,
SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x279B,
SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x25B3,
- SMSG_ITEM_INTERACTION_OPEN = 0x283C,
- SMSG_ITEM_INTERACTION_RESULT = 0x28CE,
+ SMSG_ITEM_INTERACTION_COMPLETE = 0x28CE,
SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x25B1,
SMSG_ITEM_PUSH_RESULT = 0x263A,
SMSG_ITEM_TIME_UPDATE = 0x279A,
- SMSG_KICK_REASON = 0x2832,
+ SMSG_KICK_REASON = 0x26B8,
SMSG_LEARNED_SPELLS = 0x2C4D,
- SMSG_LEARN_PVP_TALENTS_FAILED = 0x25EB,
- SMSG_LEARN_TALENTS_FAILED = 0x25EA,
+ SMSG_LEARN_PVP_TALENT_FAILED = 0x25EB,
+ SMSG_LEARN_TALENT_FAILED = 0x25EA,
+ SMSG_LEGACY_LOOT_RULES = 0x2876,
SMSG_LEVEL_LINKING_RESULT = 0x28B7,
- SMSG_LEVEL_UPDATE = 0x2589,
SMSG_LEVEL_UP_INFO = 0x2728,
SMSG_LFG_BOOT_PLAYER = 0x2A35,
SMSG_LFG_DISABLED = 0x2A33,
@@ -1298,7 +1313,6 @@ enum OpcodeServer : uint16
SMSG_LFG_LIST_APPLICANT_LIST_UPDATE = 0x2A2B,
SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE = 0x2A28,
SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT = 0x2A29,
- SMSG_LFG_LIST_INIT_AUTO_DELIST = 0x28CF,
SMSG_LFG_LIST_JOIN_RESULT = 0x2A1D,
SMSG_LFG_LIST_SEARCH_RESULTS = 0x2A1E,
SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE = 0x2A2C,
@@ -1325,14 +1339,11 @@ enum OpcodeServer : uint16
SMSG_LF_GUILD_COMMAND_RESULT = 0x29D0,
SMSG_LF_GUILD_POST = 0x29CD,
SMSG_LF_GUILD_RECRUITS = 0x29CF,
- SMSG_LIGHTNING_STORM_END = 0x26D7,
- SMSG_LIGHTNING_STORM_START = 0x26D6,
SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0x27B8,
SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0x27B6,
SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AB,
SMSG_LOAD_CUF_PROFILES = 0x25CF,
SMSG_LOAD_EQUIPMENT_SET = 0x2753,
- SMSG_LOAD_SELECTED_TROPHY_RESULT = 0x280B,
SMSG_LOGIN_SET_TIME_SPEED = 0x2752,
SMSG_LOGIN_VERIFY_WORLD = 0x25AE,
SMSG_LOGOUT_CANCEL_ACK = 0x26B4,
@@ -1340,7 +1351,6 @@ enum OpcodeServer : uint16
SMSG_LOGOUT_RESPONSE = 0x26B2,
SMSG_LOG_XP_GAIN = 0x2724,
SMSG_LOOT_ALL_PASSED = 0x2638,
- SMSG_LOOT_LEGACY_RULES_IN_EFFECT = 0x2876,
SMSG_LOOT_LIST = 0x2787,
SMSG_LOOT_MONEY_NOTIFY = 0x2633,
SMSG_LOOT_RELEASE = 0x2632,
@@ -1355,8 +1365,6 @@ enum OpcodeServer : uint16
SMSG_MAIL_LIST_RESULT = 0x279C,
SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x279D,
SMSG_MAP_OBJECTIVES_INIT = 0x27A5,
- SMSG_MAP_OBJECTIVE_ADD = 0x2598,
- SMSG_MAP_OBJECTIVE_REMOVE = 0x2599,
SMSG_MAP_OBJ_EVENTS = 0x25DA,
SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x2636,
SMSG_MESSAGE_BOX = 0x2576,
@@ -1364,13 +1372,10 @@ enum OpcodeServer : uint16
SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x2C14,
SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x2C13,
SMSG_MISSILE_CANCEL = 0x25DB,
- SMSG_MODIFY_CHARGE_RECOVERY_SPEED = 0x27AF,
SMSG_MODIFY_COOLDOWN = 0x27AD,
- SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED = 0x27AE,
- SMSG_MODIFY_PARTY_RANGE = 0x278A,
SMSG_MOTD = 0x2BAF,
- SMSG_MOUNT_EQUIPMENT_APPLY_RESULT = 0x28B5,
SMSG_MOUNT_RESULT = 0x257B,
+ SMSG_MOVEMENT_ENFORCEMENT_ALERT = 0x28A5,
SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x2DE1,
SMSG_MOVE_DISABLE_COLLISION = 0x2DDD,
SMSG_MOVE_DISABLE_DOUBLE_JUMP = 0x2DCB,
@@ -1455,6 +1460,11 @@ enum OpcodeServer : uint16
SMSG_MOVE_UPDATE_TELEPORT = 0x2DAF,
SMSG_MOVE_UPDATE_TURN_RATE = 0x2DAB,
SMSG_MOVE_UPDATE_WALK_SPEED = 0x2DA6,
+ SMSG_MYTHIC_PLUS_ALL_MAP_STATS = 0x2624,
+ SMSG_MYTHIC_PLUS_CURRENT_AFFIXES = 0x2625,
+ SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD = 0x2629,
+ SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD = 0x2628,
+ SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE = 0x2623,
SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x25F3,
SMSG_NEW_TAXI_PATH = 0x26AD,
SMSG_NEW_WORLD = 0x25AD,
@@ -1465,19 +1475,20 @@ enum OpcodeServer : uint16
SMSG_OFFER_PETITION_ERROR = 0x26E9,
SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x2725,
SMSG_ON_MONSTER_MOVE = 0x2DA2,
- SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER = 0x283E,
+ SMSG_OPEN_ARTIFACT_FORGE = 0x27E8,
SMSG_OPEN_CONTAINER = 0x2768,
+ SMSG_OPEN_HEART_FORGE = 0x2873,
SMSG_OPEN_LFG_DUNGEON_FINDER = 0x2A31,
SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x27E0,
SMSG_OPEN_SHIPMENT_NPC_RESULT = 0x27E2,
- SMSG_OPEN_TRANSMOGRIFIER = 0x283A,
SMSG_OVERRIDE_LIGHT = 0x26EF,
SMSG_PAGE_TEXT = 0x275E,
SMSG_PARTY_COMMAND_RESULT = 0x27DD,
SMSG_PARTY_INVITE = 0x25D0,
SMSG_PARTY_KILL_LOG = 0x27A1,
- SMSG_PARTY_MEMBER_STATE = 0x279F,
- SMSG_PARTY_MEMBER_STATE_UPDATE = 0x279E,
+ SMSG_PARTY_MEMBER_FULL_STATE = 0x279F,
+ SMSG_PARTY_MEMBER_PARTIAL_STATE = 0x279E,
+ SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE = 0x28CF,
SMSG_PARTY_UPDATE = 0x260D,
SMSG_PAUSE_MIRROR_TIMER = 0x2755,
SMSG_PENDING_RAID_LOCK = 0x2736,
@@ -1512,6 +1523,7 @@ enum OpcodeServer : uint16
SMSG_PET_LEARNED_SPELLS = 0x2C4F,
SMSG_PET_MODE = 0x258B,
SMSG_PET_NAME_INVALID = 0x26F7,
+ SMSG_PET_NEWLY_TAMED = 0x2589,
SMSG_PET_SLOT_UPDATED = 0x258A,
SMSG_PET_SPELLS_MESSAGE = 0x2C25,
SMSG_PET_STABLE_LIST = 0x25AB,
@@ -1520,10 +1532,17 @@ enum OpcodeServer : uint16
SMSG_PET_UNLEARNED_SPELLS = 0x2C50,
SMSG_PHASE_SHIFT_CHANGE = 0x2578,
SMSG_PLAYED_TIME = 0x2713,
+ SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871,
+ SMSG_PLAYER_AZERITE_ITEM_GAINS = 0x2870,
+ SMSG_PLAYER_BONUS_ROLL_FAILED = 0x2877,
SMSG_PLAYER_BOUND = 0x257E,
+ SMSG_PLAYER_CONDITION_RESULT = 0x2843,
+ SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID = 0x2842,
SMSG_PLAYER_SAVE_GUILD_EMBLEM = 0x29F9,
SMSG_PLAYER_SKINNED = 0x278C,
SMSG_PLAYER_TABARD_VENDOR_ACTIVATE = 0x27A0,
+ SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL = 0x2847,
+ SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846,
SMSG_PLAY_MUSIC = 0x27B2,
SMSG_PLAY_OBJECT_SOUND = 0x27B3,
SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x2776,
@@ -1536,17 +1555,18 @@ enum OpcodeServer : uint16
SMSG_PLAY_TIME_WARNING = 0x2740,
SMSG_PONG = 0x304E,
SMSG_POWER_UPDATE = 0x2707,
+ SMSG_PRELOAD_CHILD_MAP = 0x2579,
+ SMSG_PREPOPULATE_NAME_CACHE = 0x28AA,
SMSG_PRE_RESSURECT = 0x27B0,
SMSG_PRINT_NOTIFICATION = 0x25E2,
SMSG_PROC_RESIST = 0x27A2,
SMSG_PUSH_SPELL_TO_ACTION_BAR = 0x2C51,
SMSG_PVP_CREDIT = 0x271F,
- SMSG_PVP_LOG_DATA = 0x25B4,
- SMSG_PVP_MATCH_END = 0x28A7,
- SMSG_PVP_MATCH_INIT = 0x28AC,
+ SMSG_PVP_MATCH_COMPLETE = 0x28A7,
+ SMSG_PVP_MATCH_INITIALIZE = 0x28AC,
SMSG_PVP_MATCH_START = 0x28A6,
+ SMSG_PVP_MATCH_STATISTICS = 0x25B4,
SMSG_PVP_OPTIONS_ENABLED = 0x25B7,
- SMSG_PVP_SEASON = 0x25D4,
SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x270E,
SMSG_QUERY_COMMUNITY_NAME_RESPONSE = 0x270A,
SMSG_QUERY_CREATURE_RESPONSE = 0x2704,
@@ -1561,7 +1581,6 @@ enum OpcodeServer : uint16
SMSG_QUERY_PLAYER_NAME_RESPONSE = 0x2709,
SMSG_QUERY_QUEST_INFO_RESPONSE = 0x2A95,
SMSG_QUERY_TIME_RESPONSE = 0x2723,
- SMSG_QUERY_TREASURE_PICKER_RESPONSE = 0x284D,
SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x2A81,
SMSG_QUEST_CONFIRM_ACCEPT = 0x2A8E,
SMSG_QUEST_FORCE_REMOVED = 0x2A9B,
@@ -1571,7 +1590,6 @@ enum OpcodeServer : uint16
SMSG_QUEST_GIVER_QUEST_DETAILS = 0x2A91,
SMSG_QUEST_GIVER_QUEST_FAILED = 0x2A85,
SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE = 0x2A99,
- SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE = 0x2858,
SMSG_QUEST_GIVER_REQUEST_ITEMS = 0x2A92,
SMSG_QUEST_GIVER_STATUS = 0x2A9A,
SMSG_QUEST_GIVER_STATUS_MULTIPLE = 0x2A90,
@@ -1580,9 +1598,10 @@ enum OpcodeServer : uint16
SMSG_QUEST_POI_CHANGED = 0x2A9F,
SMSG_QUEST_POI_QUERY_RESPONSE = 0x2A9C,
SMSG_QUEST_PUSH_RESULT = 0x2A8F,
- SMSG_QUEST_SESSION_MEMBER_CONFIRM = 0x28BB,
- SMSG_QUEST_SESSION_MEMBER_START_RESPONSE = 0x28BC,
- SMSG_QUEST_SESSION_NOTIFICATION = 0x28BA,
+ SMSG_QUEST_SESSION_INFO_RESPONSE = 0x28CA,
+ SMSG_QUEST_SESSION_READY_CHECK = 0x28BB,
+ SMSG_QUEST_SESSION_READY_CHECK_RESPONSE = 0x28BC,
+ SMSG_QUEST_SESSION_RESULT = 0x28BA,
SMSG_QUEST_SPAWN_TRACKING_UPDATE = 0x2A9E,
SMSG_QUEST_UPDATE_ADD_CREDIT = 0x2A8B,
SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x2A8C,
@@ -1591,34 +1610,33 @@ enum OpcodeServer : uint16
SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL = 0x2A87,
SMSG_QUEST_UPDATE_FAILED = 0x2A89,
SMSG_QUEST_UPDATE_FAILED_TIMER = 0x2A8A,
- SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE = 0x28CA,
+ SMSG_QUEUE_SUMMARY_UPDATE = 0x2859,
SMSG_RAF_ACCOUNT_INFO = 0x28B8,
- SMSG_RAF_ACTIVITY = 0x28C6,
- SMSG_RAF_INFO_UPDATE = 0x28B9,
+ SMSG_RAF_ACTIVITY_STATE_CHANGED = 0x28C6,
SMSG_RAID_DIFFICULTY_SET = 0x27F1,
SMSG_RAID_GROUP_ONLY = 0x27F3,
SMSG_RAID_INSTANCE_MESSAGE = 0x2BB4,
SMSG_RAID_MARKERS_CHANGED = 0x25BA,
SMSG_RANDOM_ROLL = 0x2650,
- SMSG_RATED_BATTLEFIELD_INFO = 0x25A8,
+ SMSG_RATED_PVP_INFO = 0x25A8,
SMSG_READY_CHECK_COMPLETED = 0x2610,
SMSG_READY_CHECK_RESPONSE = 0x260F,
SMSG_READY_CHECK_STARTED = 0x260E,
SMSG_READ_ITEM_RESULT_FAILED = 0x27ED,
SMSG_READ_ITEM_RESULT_OK = 0x27E7,
- SMSG_REALM_LOOKUP_INFORMATION = 0x2812,
+ SMSG_REALM_LOOKUP_INFO = 0x2812,
SMSG_REALM_QUERY_RESPONSE = 0x26EE,
- SMSG_REFER_A_FRIEND_FAILURE = 0x26F4,
+ SMSG_REATTACH_RESURRECT = 0x2792,
+ SMSG_RECRUIT_A_FRIEND_FAILURE = 0x26F4,
SMSG_REFRESH_COMPONENT = 0x267C,
SMSG_REFRESH_SPELL_HISTORY = 0x2C2C,
SMSG_REMOVE_ITEM_PASSIVE = 0x25C1,
SMSG_REMOVE_LOSS_OF_CONTROL = 0x269D,
SMSG_REPLACE_TROPHY_RESPONSE = 0x2809,
SMSG_REPORT_PVP_PLAYER_AFK_RESULT = 0x26E2,
- SMSG_REQUEST_ADDON_LIST = 0x2662,
SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x259F,
- SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE = 0x25D6,
SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x25D5,
+ SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE = 0x25D6,
SMSG_RESEARCH_COMPLETE = 0x2587,
SMSG_RESET_COMPRESSION_CONTEXT = 0x304F,
SMSG_RESET_FAILED_NOTIFY = 0x26EA,
@@ -1626,24 +1644,26 @@ enum OpcodeServer : uint16
SMSG_RESET_WEEKLY_CURRENCY = 0x2575,
SMSG_RESPEC_WIPE_CONFIRM = 0x262A,
SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x2572,
+ SMSG_RESTRICTED_ACCOUNT_WARNING = 0x25CC,
SMSG_RESUME_CAST = 0x2C3B,
SMSG_RESUME_CAST_BAR = 0x2C3E,
SMSG_RESUME_COMMS = 0x304B,
SMSG_RESUME_TOKEN = 0x25BF,
- SMSG_RESURRECT_CLEAR_DATA = 0x2580,
SMSG_RESURRECT_REQUEST = 0x257F,
SMSG_RESYNC_RUNES = 0x2743,
+ SMSG_RETURN_APPLICANT_LIST = 0x28AE,
+ SMSG_RETURN_RECRUITING_CLUBS = 0x28AD,
SMSG_ROLE_CHANGED_INFORM = 0x258E,
SMSG_ROLE_CHOSEN = 0x2A39,
SMSG_ROLE_POLL_INFORM = 0x258F,
SMSG_RUNE_REGEN_DEBUG = 0x25C9,
- SMSG_SCENARIO_BOOT = 0x27EE,
SMSG_SCENARIO_COMPLETED = 0x282F,
SMSG_SCENARIO_POIS = 0x2653,
SMSG_SCENARIO_PROGRESS_UPDATE = 0x264C,
- SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA = 0x2841,
- SMSG_SCENARIO_SPELL_UPDATE = 0x2840,
+ SMSG_SCENARIO_SHOW_CRITERIA = 0x2841,
SMSG_SCENARIO_STATE = 0x264B,
+ SMSG_SCENARIO_UI_UPDATE = 0x2840,
+ SMSG_SCENARIO_VACATE = 0x27EE,
SMSG_SCENE_OBJECT_EVENT = 0x25F9,
SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x25FE,
SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x25FF,
@@ -1652,6 +1672,7 @@ enum OpcodeServer : uint16
SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x25FD,
SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x25FC,
SMSG_SCRIPT_CAST = 0x2C55,
+ SMSG_SEASON_INFO = 0x25D4,
SMSG_SELL_RESPONSE = 0x26F8,
SMSG_SEND_ITEM_PASSIVES = 0x25C2,
SMSG_SEND_KNOWN_SPELLS = 0x2C2A,
@@ -1662,11 +1683,13 @@ enum OpcodeServer : uint16
SMSG_SEND_UNLEARN_SPELLS = 0x2C2E,
SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x266D,
SMSG_SERVER_TIME = 0x26B1,
+ SMSG_SERVER_TIME_OFFSET = 0x2759,
SMSG_SETUP_CURRENCY = 0x2573,
SMSG_SETUP_RESEARCH_HISTORY = 0x2586,
SMSG_SET_AI_ANIM_KIT = 0x2775,
SMSG_SET_ALL_TASK_PROGRESS = 0x27D7,
SMSG_SET_ANIM_TIER = 0x2779,
+ SMSG_SET_CHR_UPGRADE_TIER = 0x25F6,
SMSG_SET_CURRENCY = 0x2574,
SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x2A2E,
SMSG_SET_DUNGEON_DIFFICULTY = 0x26D3,
@@ -1686,20 +1709,18 @@ enum OpcodeServer : uint16
SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x2712,
SMSG_SET_PLAY_HOVER_ANIM = 0x25CD,
SMSG_SET_PROFICIENCY = 0x277A,
+ SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE = 0x28BE,
SMSG_SET_SPELL_CHARGES = 0x2C29,
SMSG_SET_TASK_COMPLETE = 0x27D8,
SMSG_SET_TIME_ZONE_INFORMATION = 0x26A5,
SMSG_SET_VEHICLE_REC_ID = 0x2735,
- SMSG_SHOW_ADVENTURE_MAP = 0x2838,
SMSG_SHOW_BANK = 0x26AE,
SMSG_SHOW_MAILBOX = 0x27EF,
SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x25F2,
SMSG_SHOW_TAXI_NODES = 0x2700,
SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x27B9,
- SMSG_SOCKET_GEMS = 0x276C,
SMSG_SOCKET_GEMS_FAILURE = 0x276D,
- SMSG_SORT_BAGS_RESULT = 0x2826,
- SMSG_SPECIALIZATION_CHANGED = 0x25EE,
+ SMSG_SOCKET_GEMS_SUCCESS = 0x276C,
SMSG_SPECIAL_MOUNT_ANIM = 0x26CE,
SMSG_SPEC_INVOLUNTARILY_CHANGED = 0x275D,
SMSG_SPELL_ABSORB_LOG = 0x2C1F,
@@ -1726,10 +1747,12 @@ enum OpcodeServer : uint16
SMSG_SPELL_PERIODIC_AURA_LOG = 0x2C1B,
SMSG_SPELL_PREPARE = 0x2C38,
SMSG_SPELL_START = 0x2C3A,
+ SMSG_SPELL_VISUAL_LOAD_SCREEN = 0x25E5,
SMSG_SPIRIT_HEALER_CONFIRM = 0x275A,
SMSG_STAND_STATE_UPDATE = 0x2760,
SMSG_START_ELAPSED_TIMER = 0x261C,
SMSG_START_ELAPSED_TIMERS = 0x261E,
+ SMSG_START_LIGHTNING_STORM = 0x26D6,
SMSG_START_LOOT_ROLL = 0x2634,
SMSG_START_MIRROR_TIMER = 0x2754,
SMSG_START_TIMER = 0x25BC,
@@ -1743,6 +1766,7 @@ enum OpcodeServer : uint16
SMSG_SUPERCEDED_SPELLS = 0x2C4C,
SMSG_SUSPEND_COMMS = 0x304A,
SMSG_SUSPEND_TOKEN = 0x25BE,
+ SMSG_SYNC_WOW_ENTITLEMENTS = 0x28C8,
SMSG_TALENTS_INVOLUNTARILY_RESET = 0x275C,
SMSG_TAXI_NODE_STATUS = 0x26AB,
SMSG_TEXT_EMOTE = 0x26A9,
@@ -1762,28 +1786,33 @@ enum OpcodeServer : uint16
SMSG_TRAINER_LIST = 0x271D,
SMSG_TRANSFER_ABORTED = 0x2746,
SMSG_TRANSFER_PENDING = 0x25E6,
- SMSG_TRANSMOG_COLLECTION_UPDATE = 0x25C7,
- SMSG_TRANSMOG_SET_COLLECTION_UPDATE = 0x25C8,
+ SMSG_TRANSMOGRIFY_NPC = 0x283A,
+ SMSG_TREASURE_PICKER_RESPONSE = 0x284D,
SMSG_TRIGGER_CINEMATIC = 0x2810,
SMSG_TRIGGER_MOVIE = 0x26FE,
SMSG_TURN_IN_PETITION_RESULT = 0x2795,
SMSG_TUTORIAL_FLAGS = 0x2802,
- SMSG_TUTORIAL_HIGHLIGHT_SPELL = 0x2847,
- SMSG_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846,
SMSG_TWITTER_STATUS = 0x2FFD,
- SMSG_UI_TIME = 0x2759,
+ SMSG_UI_HEALING_RANGE_MODIFIED = 0x278A,
+ SMSG_UI_ITEM_INTERACTION_NPC = 0x283C,
SMSG_UNDELETE_CHARACTER_RESPONSE = 0x2813,
SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x2814,
SMSG_UNLEARNED_SPELLS = 0x2C4E,
+ SMSG_UNLOAD_CHILD_MAP = 0x257A,
SMSG_UPDATE_ACCOUNT_DATA = 0x274E,
SMSG_UPDATE_ACTION_BUTTONS = 0x25F7,
+ SMSG_UPDATE_BNET_SESSION_KEY = 0x286A,
+ SMSG_UPDATE_CAPTURE_POINT = 0x2598,
SMSG_UPDATE_CELESTIAL_BODY = 0x2866,
SMSG_UPDATE_CHARACTER_FLAGS = 0x2808,
+ SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN = 0x27AF,
+ SMSG_UPDATE_COOLDOWN = 0x27AE,
SMSG_UPDATE_EXPANSION_LEVEL = 0x2666,
SMSG_UPDATE_GAME_TIME_STATE = 0x286D,
SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x26D8,
SMSG_UPDATE_LAST_INSTANCE = 0x26B7,
SMSG_UPDATE_OBJECT = 0x2811,
+ SMSG_UPDATE_PRIMARY_SPEC = 0x25EE,
SMSG_UPDATE_TALENT_DATA = 0x25ED,
SMSG_UPDATE_TASK_PROGRESS = 0x27D6,
SMSG_UPDATE_WEEKLY_SPELL_USAGE = 0x2C19,
@@ -1792,8 +1821,15 @@ enum OpcodeServer : uint16
SMSG_USERLIST_REMOVE = 0x2BBA,
SMSG_USERLIST_UPDATE = 0x2BBB,
SMSG_USE_EQUIPMENT_SET_RESULT = 0x2796,
+ SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE = 0x2861,
+ SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE = 0x285F,
+ SMSG_VAS_GET_SERVICE_STATUS_RESPONSE = 0x285E,
+ SMSG_VAS_PURCHASE_COMPLETE = 0x2836,
+ SMSG_VAS_PURCHASE_STATE_UPDATE = 0x2835,
SMSG_VENDOR_INVENTORY = 0x25CB,
SMSG_VIGNETTE_UPDATE = 0x27B7,
+ SMSG_VOICE_CHANNEL_INFO_RESPONSE = 0x2865,
+ SMSG_VOICE_LOGIN_RESPONSE = 0x2864,
SMSG_VOID_ITEM_SWAP_RESPONSE = 0x25E0,
SMSG_VOID_STORAGE_CONTENTS = 0x25DD,
SMSG_VOID_STORAGE_FAILED = 0x25DC,
@@ -1801,31 +1837,20 @@ enum OpcodeServer : uint16
SMSG_VOID_TRANSFER_RESULT = 0x25DF,
SMSG_WAIT_QUEUE_FINISH = 0x256F,
SMSG_WAIT_QUEUE_UPDATE = 0x256E,
- SMSG_WARDEN_DATA = 0x2577,
- SMSG_WARFRONT_COMPLETED = 0x27A8,
+ SMSG_WARDEN3_DATA = 0x2577,
+ SMSG_WARDEN3_DISABLED = 0x2868,
+ SMSG_WARDEN3_ENABLED = 0x2867,
+ SMSG_WARFRONT_COMPLETE = 0x27A8,
SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0x25B5,
SMSG_WEATHER = 0x26D5,
SMSG_WEEKLY_SPELL_USAGE = 0x2C18,
SMSG_WHO = 0x2BAE,
SMSG_WHO_IS = 0x26D4,
- SMSG_WORLD_MAP_INTERACTION = 0x2839,
- SMSG_WORLD_QUEST_UPDATE = 0x284E,
+ SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME = 0x286C,
+ SMSG_WORLD_MAP_OPEN_NPC = 0x2839,
+ SMSG_WORLD_QUEST_UPDATE_RESPONSE = 0x284E,
SMSG_WORLD_SERVER_INFO = 0x25C3,
- SMSG_WORLD_TEXT = 0x2831,
- SMSG_WOW_TOKEN_AUCTION_SOLD = 0x281E,
- SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION = 0x2820,
- SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION = 0x2821,
- SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT = 0x285C,
- SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT = 0x281F,
- SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE = 0x2819,
- SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE = 0x281A,
- SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE = 0x281B,
- SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED = 0x2822,
- SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION = 0x2823,
- SMSG_WOW_TOKEN_REDEEM_RESULT = 0x2824,
- SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION = 0x281C,
- SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION = 0x281D,
- SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE = 0x2825,
+ SMSG_WOW_ENTITLEMENT_NOTIFICATION = 0x28C9,
SMSG_XP_GAIN_ABORTED = 0x25E1,
SMSG_XP_GAIN_ENABLED = 0x27F2,
SMSG_ZONE_UNDER_ATTACK = 0x2BB5,
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 15a3b354d42..d909511a100 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -1091,7 +1091,7 @@ void WorldSession::InitializeSessionCallback(LoginDatabaseQueryHolder* realmHold
} while (characterCountsResult->NextRow());
}
- WorldPackets::Battlenet::SetSessionState bnetConnected;
+ WorldPackets::Battlenet::ConnectionStatus bnetConnected;
bnetConnected.State = 1;
SendPacket(bnetConnected.Write());
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 34c698f2a7f..2e08b3b77fd 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -101,19 +101,19 @@ namespace WorldPackets
class AuctionBrowseQuery;
class AuctionCancelCommoditiesPurchase;
class AuctionConfirmCommoditiesPurchase;
+ class AuctionGetCommodityQuote;
class AuctionHelloRequest;
- class AuctionListBidderItems;
+ class AuctionListBiddedItems;
class AuctionListBucketsByBucketKeys;
class AuctionListItemsByBucketKey;
class AuctionListItemsByItemID;
- class AuctionListOwnerItems;
+ class AuctionListOwnedItems;
class AuctionPlaceBid;
class AuctionRemoveItem;
class AuctionReplicateItems;
class AuctionSellCommodity;
class AuctionSellItem;
class AuctionSetFavoriteItem;
- class AuctionStartCommoditiesPurchase;
}
namespace Auth
@@ -163,8 +163,8 @@ namespace WorldPackets
namespace Battlenet
{
+ class ChangeRealmTicket;
class Request;
- class RequestRealmListTicket;
}
namespace BattlePet
@@ -467,7 +467,7 @@ namespace WorldPackets
class RequestCemeteryList;
class ResurrectResponse;
class StandStateChange;
- class UITimeRequest;
+ class ServerTimeOffsetRequest;
class RandomRollClient;
class ObjectUpdateFailed;
class ObjectUpdateRescued;
@@ -522,7 +522,7 @@ namespace WorldPackets
class PartyUninvite;
class GroupDecline;
class RequestPartyMemberStats;
- class PartyMemberState;
+ class PartyMemberFullState;
class SetPartyLeader;
class SetPartyAssignment;
class SetRole;
@@ -630,7 +630,7 @@ namespace WorldPackets
namespace Toy
{
- class AccountToysUpdate;
+ class AccountToyUpdate;
class AddToy;
class UseToy;
class ToyClearFanfare;
@@ -711,8 +711,8 @@ namespace WorldPackets
namespace Token
{
- class UpdateListedAuctionableTokens;
- class RequestWowTokenMarketPrice;
+ class CommerceTokenGetLog;
+ class CommerceTokenGetMarketPrice;
}
namespace Totem
@@ -1386,19 +1386,19 @@ class TC_GAME_API WorldSession
void HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionBrowseQuery& browseQuery);
void HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionCancelCommoditiesPurchase& cancelCommoditiesPurchase);
void HandleAuctionConfirmCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionConfirmCommoditiesPurchase& confirmCommoditiesPurchase);
+ void HandleAuctionGetCommodityQuote(WorldPackets::AuctionHouse::AuctionGetCommodityQuote& startCommoditiesPurchase);
void HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionHelloRequest& hello);
- void HandleAuctionListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItems& listBidderItems);
+ void HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItems& listBiddedItems);
void HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHouse::AuctionListBucketsByBucketKeys& listBucketsByBucketKeys);
void HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse::AuctionListItemsByBucketKey& listItemsByBucketKey);
void HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::AuctionListItemsByItemID& listItemsByItemID);
- void HandleAuctionListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItems& listOwnerItems);
+ void HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItems& listOwnedItems);
void HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlaceBid& placeBid);
void HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRemoveItem& removeItem);
void HandleAuctionReplicateItems(WorldPackets::AuctionHouse::AuctionReplicateItems& replicateItems);
void HandleAuctionSellCommodity(WorldPackets::AuctionHouse::AuctionSellCommodity& sellCommodity);
void HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSellItem& sellItem);
void HandleAuctionSetFavoriteItem(WorldPackets::AuctionHouse::AuctionSetFavoriteItem& setFavoriteItem);
- void HandleAuctionStartCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionStartCommoditiesPurchase& startCommoditiesPurchase);
// Bank
void HandleAutoBankItemOpcode(WorldPackets::Bank::AutoBankItem& packet);
@@ -1666,7 +1666,7 @@ class TC_GAME_API WorldSession
void HandleEquipmentSetSave(WorldPackets::EquipmentSet::SaveEquipmentSet& saveEquipmentSet);
void HandleDeleteEquipmentSet(WorldPackets::EquipmentSet::DeleteEquipmentSet& deleteEquipmentSet);
void HandleUseEquipmentSet(WorldPackets::EquipmentSet::UseEquipmentSet& useEquipmentSet);
- void HandleUITimeRequest(WorldPackets::Misc::UITimeRequest& /*request*/);
+ void HandleServerTimeOffsetRequest(WorldPackets::Misc::ServerTimeOffsetRequest& /*request*/);
void HandleQueryQuestCompletionNPCs(WorldPackets::Query::QueryQuestCompletionNPCs& queryQuestCompletionNPCs);
void HandleQuestPOIQuery(WorldPackets::Query::QuestPOIQuery& questPoiQuery);
void HandleViolenceLevel(WorldPackets::Misc::ViolenceLevel& violenceLevel);
@@ -1688,8 +1688,8 @@ class TC_GAME_API WorldSession
void HandleScenePlaybackCanceled(WorldPackets::Scenes::ScenePlaybackCanceled& scenePlaybackCanceled);
// Token
- void HandleUpdateListedAuctionableTokens(WorldPackets::Token::UpdateListedAuctionableTokens& updateListedAuctionableTokens);
- void HandleRequestWowTokenMarketPrice(WorldPackets::Token::RequestWowTokenMarketPrice& requestWowTokenMarketPrice);
+ void HandleCommerceTokenGetLog(WorldPackets::Token::CommerceTokenGetLog& updateListedAuctionableTokens);
+ void HandleCommerceTokenGetMarketPrice(WorldPackets::Token::CommerceTokenGetMarketPrice& requestWowTokenMarketPrice);
// Compact Unit Frames (4.x)
void HandleSaveCUFProfiles(WorldPackets::Misc::SaveCUFProfiles& packet);
@@ -1715,8 +1715,8 @@ class TC_GAME_API WorldSession
void HandleWardenData(WorldPackets::Warden::WardenData& packet);
// Battlenet
+ void HandleBattlenetChangeRealmTicket(WorldPackets::Battlenet::ChangeRealmTicket& changeRealmTicket);
void HandleBattlenetRequest(WorldPackets::Battlenet::Request& request);
- void HandleBattlenetRequestRealmListTicket(WorldPackets::Battlenet::RequestRealmListTicket& requestRealmListTicket);
void SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const* response);
void SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, uint32 status);
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 82675ded4d5..0b0eeda6b86 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -449,9 +449,9 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler()
HandleConnectToFailed(connectToFailed);
break;
}
- case CMSG_ENABLE_ENCRYPTION_ACK:
+ case CMSG_ENTER_ENCRYPTED_MODE_ACK:
LogOpcodeText(opcode, sessionGuard);
- HandleEnableEncryptionAck();
+ HandleEnterEncryptedModeAck();
break;
default:
{
@@ -858,7 +858,7 @@ void WorldSocket::LoadSessionPermissionsCallback(PreparedQueryResult result)
// RBAC must be loaded before adding session to check for skip queue permission
_worldSession->GetRBACData()->LoadFromDBCallback(result);
- SendPacketAndLogOpcode(*WorldPackets::Auth::EnableEncryption(_encryptKey.data(), true).Write());
+ SendPacketAndLogOpcode(*WorldPackets::Auth::EnterEncryptedMode(_encryptKey.data(), true).Write());
}
void WorldSocket::HandleAuthContinuedSession(std::shared_ptr<WorldPackets::Auth::AuthContinuedSession> authSession)
@@ -921,7 +921,7 @@ void WorldSocket::HandleAuthContinuedSessionCallback(std::shared_ptr<WorldPacket
// only first 16 bytes of the hmac are used
memcpy(_encryptKey.data(), encryptKeyGen.GetDigest().data(), 16);
- SendPacketAndLogOpcode(*WorldPackets::Auth::EnableEncryption(_encryptKey.data(), true).Write());
+ SendPacketAndLogOpcode(*WorldPackets::Auth::EnterEncryptedMode(_encryptKey.data(), true).Write());
AsyncRead();
}
@@ -963,7 +963,7 @@ void WorldSocket::HandleConnectToFailed(WorldPackets::Auth::ConnectToFailed& con
}
}
-void WorldSocket::HandleEnableEncryptionAck()
+void WorldSocket::HandleEnterEncryptedModeAck()
{
_authCrypt.Init(_encryptKey);
if (_type == CONNECTION_TYPE_REALM)
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 1c9ec52d62b..da7890d4b07 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -126,7 +126,7 @@ private:
void LoadSessionPermissionsCallback(PreparedQueryResult result);
void HandleConnectToFailed(WorldPackets::Auth::ConnectToFailed& connectToFailed);
bool HandlePing(WorldPackets::Auth::Ping& ping);
- void HandleEnableEncryptionAck();
+ void HandleEnterEncryptedModeAck();
ConnectionType _type;
uint64 _key;
diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp
index 7e44537215a..1de40a1fd83 100644
--- a/src/server/game/Warden/Warden.cpp
+++ b/src/server/game/Warden/Warden.cpp
@@ -66,7 +66,7 @@ void Warden::SendModuleToClient()
pos += burstSize;
EncryptData((uint8*)&packet, burstSize + 3);
- WorldPacket pkt1(SMSG_WARDEN_DATA, burstSize + 3);
+ WorldPacket pkt1(SMSG_WARDEN3_DATA, burstSize + 3);
pkt1.append((uint8*)&packet, burstSize + 3);
_session->SendPacket(&pkt1);
}
@@ -87,7 +87,7 @@ void Warden::RequestModule()
// Encrypt with warden RC4 key.
EncryptData((uint8*)&request, sizeof(WardenModuleUse));
- WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenModuleUse));
+ WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenModuleUse));
pkt.append((uint8*)&request, sizeof(WardenModuleUse));
_session->SendPacket(&pkt);
}
diff --git a/src/server/game/Warden/WardenMac.cpp b/src/server/game/Warden/WardenMac.cpp
index 7e4e9ab2a0e..f73b451597b 100644
--- a/src/server/game/Warden/WardenMac.cpp
+++ b/src/server/game/Warden/WardenMac.cpp
@@ -105,7 +105,7 @@ void WardenMac::RequestHash()
// Encrypt with warden RC4 key.
EncryptData((uint8*)&Request, sizeof(WardenHashRequest));
- WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenHashRequest));
+ WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenHashRequest));
pkt.append((uint8*)&Request, sizeof(WardenHashRequest));
_session->SendPacket(&pkt);
}
@@ -204,7 +204,7 @@ void WardenMac::RequestData()
// Encrypt with warden RC4 key.
EncryptData(buff.contents(), buff.size());
- WorldPacket pkt(SMSG_WARDEN_DATA, buff.size());
+ WorldPacket pkt(SMSG_WARDEN3_DATA, buff.size());
pkt.append(buff);
_session->SendPacket(&pkt);
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp
index 41921aeb4e5..ede77f47eaf 100644
--- a/src/server/game/Warden/WardenWin.cpp
+++ b/src/server/game/Warden/WardenWin.cpp
@@ -126,7 +126,7 @@ void WardenWin::InitializeModule()
// Encrypt with warden RC4 key.
EncryptData((uint8*)&Request, sizeof(WardenInitModuleRequest));
- WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenInitModuleRequest));
+ WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenInitModuleRequest));
pkt.append((uint8*)&Request, sizeof(WardenInitModuleRequest));
_session->SendPacket(&pkt);
}
@@ -143,7 +143,7 @@ void WardenWin::RequestHash()
// Encrypt with warden RC4 key.
EncryptData((uint8*)&Request, sizeof(WardenHashRequest));
- WorldPacket pkt(SMSG_WARDEN_DATA, sizeof(WardenHashRequest));
+ WorldPacket pkt(SMSG_WARDEN3_DATA, sizeof(WardenHashRequest));
pkt.append((uint8*)&Request, sizeof(WardenHashRequest));
_session->SendPacket(&pkt);
}
@@ -310,7 +310,7 @@ void WardenWin::RequestData()
// Encrypt with warden RC4 key
EncryptData(buff.contents(), buff.size());
- WorldPacket pkt(SMSG_WARDEN_DATA, buff.size());
+ WorldPacket pkt(SMSG_WARDEN3_DATA, buff.size());
pkt.append(buff);
_session->SendPacket(&pkt);
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 61e551a055b..1ad97453c49 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -3961,7 +3961,7 @@ class spell_item_heart_of_azeroth : public AuraScript
{
target->ApplyAllAzeriteEmpoweredItemMods(equipped);
- WorldPackets::Azerite::AzeriteEmpoweredItemEquippedStatusChanged statusChanged;
+ WorldPackets::Azerite::PlayerAzeriteItemEquippedStatusChanged statusChanged;
statusChanged.IsHeartEquipped = equipped;
target->SendDirectMessage(statusChanged.Write());
}