diff options
| author | Shauren <none@none> | 2010-12-17 13:43:24 +0100 |
|---|---|---|
| committer | Shauren <none@none> | 2010-12-17 13:43:24 +0100 |
| commit | 82f45966fc00106b52294e4c01a2848ba24e2eb8 (patch) | |
| tree | dd3ee1457f54da1cdeebe3ded7e6e29f282d2bc9 /src/server/game/Entities/Object | |
| parent | ee3fd3ebebcbf85d3ff942eb462b15368b76e8c1 (diff) | |
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities/Object')
| -rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 7f223dcd5bc..76c48050e13 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2379,7 +2379,7 @@ namespace Trinity float x,y,z; - if (!c->isAlive() || c->hasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED) || + if (!c->isAlive() || c->HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED) || !c->GetMotionMaster()->GetDestination(x,y,z)) { x = c->GetPositionX(); |
