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authorDaniel M. Weeks <dan@danweeks.net>2015-04-01 11:08:56 -0400
committerDaniel M. Weeks <dan@danweeks.net>2015-04-02 22:27:51 -0400
commit3613f6971e51fe1b7289249d423fdb1e44f39f97 (patch)
treebc7539acfd50b4049bf5fb14fcf57e73d7cf7844 /src/server/game/Entities/Player
parent2951e0ccb143fd0aa37e4b4971489456bec81962 (diff)
Add missing override keyword in game
Diffstat (limited to 'src/server/game/Entities/Player')
-rw-r--r--src/server/game/Entities/Player/Player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 3f94fc23fa9..974e8581a85 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2238,7 +2238,7 @@ class Player : public Unit, public GridObject<Player>
int32 CalculateCorpseReclaimDelay(bool load = false);
void SendCorpseReclaimDelay(uint32 delay);
- uint32 GetBlockPercent() const { return GetUInt32Value(PLAYER_SHIELD_BLOCK); }
+ uint32 GetBlockPercent() const override { return GetUInt32Value(PLAYER_SHIELD_BLOCK); }
bool CanParry() const { return m_canParry; }
void SetCanParry(bool value);
bool CanBlock() const { return m_canBlock; }
@@ -2603,7 +2603,7 @@ class Player : public Unit, public GridObject<Player>
void SendMovementSetCanTransitionBetweenSwimAndFly(bool apply);
void SendMovementSetCollisionHeight(float height);
- bool CanFly() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); }
+ bool CanFly() const override { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); }
//! Return collision height sent to client
float GetCollisionHeight(bool mounted) const;