aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Unit
diff options
context:
space:
mode:
authorjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
commitfd6668d17a12704187f4fa3ab30efbee3ebbfe5a (patch)
treea51d0cd333456db9b746af42afe3a73b7c299d24 /src/server/game/Entities/Unit
parent1a4b1beb141182bd050ed8fa1220597e8ed837a8 (diff)
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
Diffstat (limited to 'src/server/game/Entities/Unit')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 639530e98f1..0232c6de900 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4803,7 +4803,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
void Unit::SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo)
{
- WorldPacket data(SMSG_SPELLLOGMISS, (4+8+1+4+8+1));
+ WorldPacket data(SMSG_SPELL_MISS_LOG, (4+8+1+4+8+1));
data << uint32(spellID);
data << GetGUID();
data << uint8(0); // can be 0 or 1
@@ -4827,7 +4827,7 @@ void Unit::SendSpellDamageResist(Unit* target, uint32 spellId)
void Unit::SendSpellDamageImmune(Unit* target, uint32 spellId)
{
- WorldPacket data(SMSG_SPELLORDAMAGE_IMMUNE, 8+8+4+1);
+ WorldPacket data(SMSG_SPELL_OR_DAMAGE_IMMUNE, 8+8+4+1);
data << GetGUID();
data << target->GetGUID();
data << uint32(spellId);
@@ -16007,8 +16007,8 @@ bool Unit::SetWaterWalking(bool enable, bool packetOnly /*= false */)
static OpcodeServer const waterWalkingOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_SET_LAND_WALK, SMSG_MOVE_LAND_WALK },
- { SMSG_MOVE_SPLINE_SET_WATER_WALK, SMSG_MOVE_WATER_WALK }
+ { SMSG_MOVE_SPLINE_SET_LAND_WALK, SMSG_MOVE_SET_LAND_WALK },
+ { SMSG_MOVE_SPLINE_SET_WATER_WALK, SMSG_MOVE_SET_WATER_WALK }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16045,8 +16045,8 @@ bool Unit::SetFeatherFall(bool enable, bool packetOnly /*= false */)
static OpcodeServer const featherFallOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_SET_NORMAL_FALL, SMSG_MOVE_NORMAL_FALL },
- { SMSG_MOVE_SPLINE_SET_FEATHER_FALL, SMSG_MOVE_FEATHER_FALL }
+ { SMSG_MOVE_SPLINE_SET_NORMAL_FALL, SMSG_MOVE_SET_NORMAL_FALL },
+ { SMSG_MOVE_SPLINE_SET_FEATHER_FALL, SMSG_MOVE_SET_FEATHER_FALL }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16344,7 +16344,7 @@ void Unit::DestroyForPlayer(Player* target) const
{
if (bg->isArena())
{
- WorldPacket data(SMSG_ARENA_UNIT_DESTROYED, 8);
+ WorldPacket data(SMSG_DESTROY_ARENA_UNIT, 18);
data << GetGUID();
target->GetSession()->SendPacket(&data);
}