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authorShauren <shauren.trinity@gmail.com>2022-03-27 18:14:47 +0200
committerShauren <shauren.trinity@gmail.com>2022-03-27 18:14:47 +0200
commitb47185cabfbdeeaf492bf2303635db07ce703785 (patch)
treea162947c7357e964ef991471fe5a40b44f6bbbcf /src/server/game/Entities/Vehicle
parent4eba9786708dd3b22d9053c1a14eac7e6d03242e (diff)
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Diffstat (limited to 'src/server/game/Entities/Vehicle')
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index c50dcc3fde9..26c5fc949c0 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -50,7 +50,7 @@ UsableSeatNum(0), _me(unit), _vehicleInfo(vehInfo), _creatureEntry(creatureEntry
// Set or remove correct flags based on available seats. Will overwrite db data (if wrong).
if (UsableSeatNum)
- _me->AddNpcFlag((_me->GetTypeId() == TYPEID_PLAYER ? UNIT_NPC_FLAG_PLAYER_VEHICLE : UNIT_NPC_FLAG_SPELLCLICK));
+ _me->SetNpcFlag((_me->GetTypeId() == TYPEID_PLAYER ? UNIT_NPC_FLAG_PLAYER_VEHICLE : UNIT_NPC_FLAG_SPELLCLICK));
else
_me->RemoveNpcFlag((_me->GetTypeId() == TYPEID_PLAYER ? UNIT_NPC_FLAG_PLAYER_VEHICLE : UNIT_NPC_FLAG_SPELLCLICK));
@@ -500,7 +500,7 @@ Vehicle* Vehicle::RemovePassenger(Unit* unit)
unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->ID, _me->GetGUID().ToString().c_str(), (int32)seat->first);
if (seat->second.SeatInfo->CanEnterOrExit() && ++UsableSeatNum)
- _me->AddNpcFlag((_me->GetTypeId() == TYPEID_PLAYER ? UNIT_NPC_FLAG_PLAYER_VEHICLE : UNIT_NPC_FLAG_SPELLCLICK));
+ _me->SetNpcFlag((_me->GetTypeId() == TYPEID_PLAYER ? UNIT_NPC_FLAG_PLAYER_VEHICLE : UNIT_NPC_FLAG_SPELLCLICK));
// Enable gravity for passenger when he did not have it active before entering the vehicle
if (seat->second.SeatInfo->Flags & VEHICLE_SEAT_FLAG_DISABLE_GRAVITY && !seat->second.Passenger.IsGravityDisabled)