aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Events/GameEventMgr.cpp
diff options
context:
space:
mode:
authorVincent-Michael <Vincent_Michael@gmx.de>2013-06-11 22:07:11 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-06-11 22:07:11 +0200
commit0bebf40fe7fc6ffdf3e86452f14e3bf647380b15 (patch)
tree42afd9e6643b3bd3400c9f4f80fd3991748fbcd7 /src/server/game/Events/GameEventMgr.cpp
parent93c86b0c52a99d69fd14f4904a000b6c86759c69 (diff)
parent9ec22fffa00135cd776afebe2899bf54fb52f15f (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AuctionHouse/AuctionHouseMgr.h src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/StatSystem.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Handlers/NPCHandler.cpp
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r--src/server/game/Events/GameEventMgr.cpp10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 6f6080c8d91..54e1ca6a5d6 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1332,13 +1332,10 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
creature->LoadEquipment(itr->second.equipment_id, true);
if (itr->second.modelid > 0 && itr->second.modelid_prev != itr->second.modelid)
{
- CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelInfo(itr->second.modelid);
- if (minfo)
+ if (CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelInfo(itr->second.modelid))
{
creature->SetDisplayId(itr->second.modelid);
creature->SetNativeDisplayId(itr->second.modelid);
- creature->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, minfo->bounding_radius);
- creature->SetFloatValue(UNIT_FIELD_COMBATREACH, minfo->combat_reach);
}
}
}
@@ -1347,13 +1344,10 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
creature->LoadEquipment(itr->second.equipement_id_prev, true);
if (itr->second.modelid_prev > 0 && itr->second.modelid_prev != itr->second.modelid)
{
- CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelInfo(itr->second.modelid_prev);
- if (minfo)
+ if (CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelInfo(itr->second.modelid_prev))
{
creature->SetDisplayId(itr->second.modelid_prev);
creature->SetNativeDisplayId(itr->second.modelid_prev);
- creature->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, minfo->bounding_radius);
- creature->SetFloatValue(UNIT_FIELD_COMBATREACH, minfo->combat_reach);
}
}
}