aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Events/GameEventMgr.cpp
diff options
context:
space:
mode:
authorRat <gmstreetrat@gmail.com>2014-11-10 16:22:10 +0100
committerRat <gmstreetrat@gmail.com>2014-11-10 16:22:10 +0100
commit38de79a07bb86757d4532a258f53b7fdc012af1b (patch)
tree93c4202148c2e0b10dcb4e16618d9ba3eafa0fed /src/server/game/Events/GameEventMgr.cpp
parentef9bc5b17b3ad4f3bdfbd67c937b90d8d1dcd3eb (diff)
fixed build
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r--src/server/game/Events/GameEventMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index cf46272080e..4e4afa0c7bf 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1484,10 +1484,10 @@ void GameEventMgr::UpdateWorldStates(uint16 event_id, bool Activate)
if (bgTypeId != BATTLEGROUND_TYPE_NONE)
{
BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId);
- if (bl && bl->HolidayWorldStateId)
+ if (bl && bl->HolidayWorldState)
{
WorldPackets::WorldState::UpdateWorldState worldstate;
- worldstate.VariableID = bl->HolidayWorldStateId;
+ worldstate.VariableID = bl->HolidayWorldState;
worldstate.Value = Activate;
//worldstate.Hidden = false;
sWorld->SendGlobalMessage(worldstate.Write());