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author | Rat <gmstreetrat@gmail.com> | 2014-11-10 16:22:10 +0100 |
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committer | Rat <gmstreetrat@gmail.com> | 2014-11-10 16:22:10 +0100 |
commit | 38de79a07bb86757d4532a258f53b7fdc012af1b (patch) | |
tree | 93c4202148c2e0b10dcb4e16618d9ba3eafa0fed /src/server/game/Events/GameEventMgr.cpp | |
parent | ef9bc5b17b3ad4f3bdfbd67c937b90d8d1dcd3eb (diff) |
fixed build
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index cf46272080e..4e4afa0c7bf 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1484,10 +1484,10 @@ void GameEventMgr::UpdateWorldStates(uint16 event_id, bool Activate) if (bgTypeId != BATTLEGROUND_TYPE_NONE) { BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId); - if (bl && bl->HolidayWorldStateId) + if (bl && bl->HolidayWorldState) { WorldPackets::WorldState::UpdateWorldState worldstate; - worldstate.VariableID = bl->HolidayWorldStateId; + worldstate.VariableID = bl->HolidayWorldState; worldstate.Value = Activate; //worldstate.Hidden = false; sWorld->SendGlobalMessage(worldstate.Write()); |