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authorShocker <shocker@freakz.ro>2011-11-09 02:31:18 -0800
committerShocker <shocker@freakz.ro>2011-11-09 02:31:18 -0800
commitc2a2a4f7134c82c562abf115c4e38bdde5162267 (patch)
tree5adf2e1e072aada62da31706dc5999036726d2f7 /src/server/game/Events/GameEventMgr.cpp
parentdc4690f970aca82072fd6e76981b5dde2622fd27 (diff)
parentd1334624da890b377310a1252f96c6b990cc3e43 (diff)
Merge pull request #3872 from Bootz/master
Codestyle clean-up
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 2570e50c55a..4cc735a98d7 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1590,15 +1590,15 @@ void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id)
CharacterDatabase.CommitTransaction(trans);
}
-void GameEventMgr::SendWorldStateUpdate(Player* plr, uint16 event_id)
+void GameEventMgr::SendWorldStateUpdate(Player* player, uint16 event_id)
{
GameEventConditionMap::const_iterator itr;
for (itr = mGameEvent[event_id].conditions.begin(); itr !=mGameEvent[event_id].conditions.end(); ++itr)
{
if (itr->second.done_world_state)
- plr->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done));
+ player->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done));
if (itr->second.max_world_state)
- plr->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum));
+ player->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum));
}
}