diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
| -rwxr-xr-x | src/server/game/Events/GameEventMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 2570e50c55a..4cc735a98d7 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1590,15 +1590,15 @@ void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id) CharacterDatabase.CommitTransaction(trans); } -void GameEventMgr::SendWorldStateUpdate(Player* plr, uint16 event_id) +void GameEventMgr::SendWorldStateUpdate(Player* player, uint16 event_id) { GameEventConditionMap::const_iterator itr; for (itr = mGameEvent[event_id].conditions.begin(); itr !=mGameEvent[event_id].conditions.end(); ++itr) { if (itr->second.done_world_state) - plr->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done)); + player->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done)); if (itr->second.max_world_state) - plr->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum)); + player->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum)); } } |
