diff options
author | Brian <runningnak3d@gmail.com> | 2010-06-07 09:04:14 -0600 |
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committer | Brian <runningnak3d@gmail.com> | 2010-06-07 09:04:14 -0600 |
commit | 2435b4152d056225329772158cc8a9fc7e4b7f11 (patch) | |
tree | 41806a868b7dd1ec3d53ffae9363a1a72136de95 /src/server/game/Grids/NGrid.h | |
parent | 12dc250bf06d2eccc0678a5eb2f5a881fec08744 (diff) |
* Nope still won't build yet
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Grids/NGrid.h')
-rw-r--r-- | src/server/game/Grids/NGrid.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h index 3810286e123..1d8967e4d9a 100644 --- a/src/server/game/Grids/NGrid.h +++ b/src/server/game/Grids/NGrid.h @@ -24,10 +24,10 @@ /** NGrid is nothing more than a wrapper of the Grid with an NxN cells */ -#include "GameSystem/Grid.h" -#include "GameSystem/GridReference.h" -#include "Timer.h" -#include "Util.h" +#include "Grids/Grid.h" +#include "Grids/GridReference.h" +#include "Utilities/Timer.h" +#include "Utilities/Util.h" #define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000 |