diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-09-19 12:44:42 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-09-19 12:44:42 +0200 |
commit | f922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch) | |
tree | 14a72dcc1176ed0f4758803df37811db18ffdc08 /src/server/game/Handlers/BattlenetHandler.cpp | |
parent | c75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff) |
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src/server/game/Handlers/BattlenetHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattlenetHandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/BattlenetHandler.cpp b/src/server/game/Handlers/BattlenetHandler.cpp index abad8cb5c1f..c8c30db4a0d 100644 --- a/src/server/game/Handlers/BattlenetHandler.cpp +++ b/src/server/game/Handlers/BattlenetHandler.cpp @@ -20,23 +20,23 @@ #include "WorldserverServiceDispatcher.h" #include "ObjectDefines.h" -void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request) -{ - sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data)); -} - -void WorldSession::HandleBattlenetRequestRealmListTicket(WorldPackets::Battlenet::RequestRealmListTicket& requestRealmListTicket) +void WorldSession::HandleBattlenetChangeRealmTicket(WorldPackets::Battlenet::ChangeRealmTicket& changeRealmTicket) { - SetRealmListSecret(requestRealmListTicket.Secret); + SetRealmListSecret(changeRealmTicket.Secret); - WorldPackets::Battlenet::RealmListTicket realmListTicket; - realmListTicket.Token = requestRealmListTicket.Token; + WorldPackets::Battlenet::ChangeRealmTicketResponse realmListTicket; + realmListTicket.Token = changeRealmTicket.Token; realmListTicket.Allow = true; realmListTicket.Ticket << "WorldserverRealmListTicket"; SendPacket(realmListTicket.Write()); } +void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request) +{ + sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data)); +} + void WorldSession::SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const* response) { WorldPackets::Battlenet::Response bnetResponse; |