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authorShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
commitf922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch)
tree14a72dcc1176ed0f4758803df37811db18ffdc08 /src/server/game/Handlers/BattlenetHandler.cpp
parentc75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff)
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src/server/game/Handlers/BattlenetHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattlenetHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/BattlenetHandler.cpp b/src/server/game/Handlers/BattlenetHandler.cpp
index abad8cb5c1f..c8c30db4a0d 100644
--- a/src/server/game/Handlers/BattlenetHandler.cpp
+++ b/src/server/game/Handlers/BattlenetHandler.cpp
@@ -20,23 +20,23 @@
#include "WorldserverServiceDispatcher.h"
#include "ObjectDefines.h"
-void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request)
-{
- sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data));
-}
-
-void WorldSession::HandleBattlenetRequestRealmListTicket(WorldPackets::Battlenet::RequestRealmListTicket& requestRealmListTicket)
+void WorldSession::HandleBattlenetChangeRealmTicket(WorldPackets::Battlenet::ChangeRealmTicket& changeRealmTicket)
{
- SetRealmListSecret(requestRealmListTicket.Secret);
+ SetRealmListSecret(changeRealmTicket.Secret);
- WorldPackets::Battlenet::RealmListTicket realmListTicket;
- realmListTicket.Token = requestRealmListTicket.Token;
+ WorldPackets::Battlenet::ChangeRealmTicketResponse realmListTicket;
+ realmListTicket.Token = changeRealmTicket.Token;
realmListTicket.Allow = true;
realmListTicket.Ticket << "WorldserverRealmListTicket";
SendPacket(realmListTicket.Write());
}
+void WorldSession::HandleBattlenetRequest(WorldPackets::Battlenet::Request& request)
+{
+ sServiceDispatcher.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), std::move(request.Data));
+}
+
void WorldSession::SendBattlenetResponse(uint32 serviceHash, uint32 methodId, uint32 token, pb::Message const* response)
{
WorldPackets::Battlenet::Response bnetResponse;