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authorOvahlord <dreadkiller@gmx.de>2023-11-23 02:31:31 +0100
committerOvahlord <dreadkiller@gmx.de>2023-11-23 02:31:31 +0100
commitbba8e6fe41b4f41f647c08c17e8fcc09283fdfa8 (patch)
tree953d4ec2c24f0a2ba6b66a832bd2a4c63edc9b15 /src/server/game/Handlers/CharacterHandler.cpp
parent40ddd29d03b862765bceac0caa435bd9352c77b8 (diff)
Core/Items: downgrade items part 1: removed item bonus generation, artifact weapon handling and azerite item mechanics
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index f83b7a41df7..c66e3389a05 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -157,26 +157,6 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_INVENTORY, stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_ARTIFACT);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ARTIFACTS, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE_MILESTONE_POWERS, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE_UNLOCKED_ESSENCES, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE_EMPOWERED, stmt);
-
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_VOID_STORAGE);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_VOID_STORAGE, stmt);
@@ -189,26 +169,6 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS, stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_ARTIFACT);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_ARTIFACT, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE_MILESTONE_POWER);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE_MILESTONE_POWER, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE_UNLOCKED_ESSENCE);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE_UNLOCKED_ESSENCE, stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE_EMPOWERED);
- stmt->setUInt64(0, lowGuid);
- res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE_EMPOWERED, stmt);
-
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_SOCIAL_LIST, stmt);