diff options
author | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
commit | 86afccc8ff7f54d8ebf28473bc2799dc7e039083 (patch) | |
tree | b5519c8b3400cb5ca7a1b5496494361285812cd4 /src/server/game/Handlers/MovementHandler.cpp | |
parent | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (diff) | |
parent | d1677b2db08f71a5bddedd9659cc5a66f325f47f (diff) |
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 1a2e825441f..fa9b99d22a4 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -34,7 +34,7 @@ void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK."); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK."); HandleMoveWorldportAckOpcode(); } @@ -69,7 +69,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() if (GetPlayer()->IsInWorld()) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) is still in world when teleported from map %s (%u) to new map %s (%u)", GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()), oldMap->GetMapName(), oldMap->GetId(), newMap ? newMap->GetMapName() : "Unknown", loc.GetMapId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) is still in world when teleported from map %s (%u) to new map %s (%u)", GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()), oldMap->GetMapName(), oldMap->GetId(), newMap ? newMap->GetMapName() : "Unknown", loc.GetMapId()); oldMap->RemovePlayerFromMap(GetPlayer(), false); } @@ -78,7 +78,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() // while the player is in transit, for example the map may get full if (!newMap || !newMap->CanEnter(GetPlayer())) { - sLog->outError(LOG_FILTER_NETWORKIO, "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); return; } @@ -91,7 +91,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() GetPlayer()->SendInitialPacketsBeforeAddToMap(); if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer())) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: failed to teleport player %s (%d) to map %d (%s) because of unknown reason!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: failed to teleport player %s (%d) to map %d (%s) because of unknown reason!", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown"); GetPlayer()->ResetMap(); GetPlayer()->SetMap(oldMap); @@ -192,7 +192,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() void WorldSession::HandleMoveTeleportAck(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK"); ObjectGuid guid; uint32 flags, time; @@ -216,8 +216,8 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guid[3]); recvPacket.ReadByteSeq(guid[0]); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Guid " UI64FMTD, uint64(guid)); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Flags %u, time %u", flags, time/IN_MILLISECONDS); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Guid " UI64FMTD, uint64(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Flags %u, time %u", flags, time/IN_MILLISECONDS); Player* plMover = _player->m_mover->ToPlayer(); @@ -282,12 +282,12 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvPacket) // prevent tampered movement data if (movementInfo.guid != mover->GetGUID()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: guid error"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: guid error"); return; } if (!movementInfo.pos.IsPositionValid()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: Invalid Position"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: Invalid Position"); return; } @@ -471,7 +471,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; default: - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; } @@ -488,13 +488,13 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) { if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct { - sLog->outError(LOG_FILTER_NETWORKIO, "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed); _player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true); } else // must be lesser - cheating { - sLog->outDebug(LOG_FILTER_GENERAL, "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", + TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), newspeed); _player->GetSession()->KickPlayer(); } @@ -503,7 +503,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); ObjectGuid guid; @@ -528,13 +528,13 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvPacket) if (GetPlayer()->IsInWorld()) { if (_player->m_mover->GetGUID() != guid) - sLog->outError(LOG_FILTER_NETWORKIO, "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, uint64(guid), GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, uint64(guid), GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); } } void WorldSession::HandleMoveNotActiveMover(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER"); MovementInfo mi; GetPlayer()->ReadMovementInfo(recvData, &mi); @@ -551,7 +551,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK"); MovementInfo movementInfo; GetPlayer()->ReadMovementInfo(recvData, &movementInfo); @@ -568,7 +568,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData) void WorldSession::HandleMoveHoverAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_HOVER_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_HOVER_ACK"); uint64 guid; // guid - unused recvData.readPackGUID(guid); @@ -583,7 +583,7 @@ void WorldSession::HandleMoveHoverAck(WorldPacket& recvData) void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_WATER_WALK_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_WATER_WALK_ACK"); uint64 guid; // guid - unused recvData.readPackGUID(guid); @@ -611,7 +611,7 @@ void WorldSession::HandleSummonResponseOpcode(WorldPacket& recvData) void WorldSession::HandleSetCollisionHeightAck(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_SET_COLLISION_HEIGHT_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_SET_COLLISION_HEIGHT_ACK"); static MovementStatusElements const heightElement = MSEExtraFloat; Movement::ExtraMovementStatusElement extra(&heightElement); |