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authorShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
commitf922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch)
tree14a72dcc1176ed0f4758803df37811db18ffdc08 /src/server/game/Handlers/SkillHandler.cpp
parentc75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff)
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src/server/game/Handlers/SkillHandler.cpp')
-rw-r--r--src/server/game/Handlers/SkillHandler.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp
index 38506654b5e..bf921e4e7e0 100644
--- a/src/server/game/Handlers/SkillHandler.cpp
+++ b/src/server/game/Handlers/SkillHandler.cpp
@@ -28,23 +28,23 @@
void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet)
{
- WorldPackets::Talent::LearnTalentsFailed learnTalentsFailed;
+ WorldPackets::Talent::LearnTalentFailed learnTalentFailed;
bool anythingLearned = false;
for (uint32 talentId : packet.Talents)
{
- if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentsFailed.SpellID))
+ if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentFailed.SpellID))
{
- if (!learnTalentsFailed.Reason)
- learnTalentsFailed.Reason = result;
+ if (!learnTalentFailed.Reason)
+ learnTalentFailed.Reason = result;
- learnTalentsFailed.Talents.push_back(talentId);
+ learnTalentFailed.Talents.push_back(talentId);
}
else
anythingLearned = true;
}
- if (learnTalentsFailed.Reason)
- SendPacket(learnTalentsFailed.Write());
+ if (learnTalentFailed.Reason)
+ SendPacket(learnTalentFailed.Write());
if (anythingLearned)
_player->SendTalentsInfoData();
@@ -52,23 +52,23 @@ void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents&
void WorldSession::HandleLearnPvpTalentsOpcode(WorldPackets::Talent::LearnPvpTalents& packet)
{
- WorldPackets::Talent::LearnPvpTalentsFailed learnPvpTalentsFailed;
+ WorldPackets::Talent::LearnPvpTalentFailed learnPvpTalentFailed;
bool anythingLearned = false;
for (WorldPackets::Talent::PvPTalent pvpTalent : packet.Talents)
{
- if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentsFailed.SpellID))
+ if (TalentLearnResult result = _player->LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, &learnPvpTalentFailed.SpellID))
{
- if (!learnPvpTalentsFailed.Reason)
- learnPvpTalentsFailed.Reason = result;
+ if (!learnPvpTalentFailed.Reason)
+ learnPvpTalentFailed.Reason = result;
- learnPvpTalentsFailed.Talents.push_back(pvpTalent);
+ learnPvpTalentFailed.Talents.push_back(pvpTalent);
}
else
anythingLearned = true;
}
- if (learnPvpTalentsFailed.Reason)
- SendPacket(learnPvpTalentsFailed.Write());
+ if (learnPvpTalentFailed.Reason)
+ SendPacket(learnPvpTalentFailed.Write());
if (anythingLearned)
_player->SendTalentsInfoData();