diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-09-05 02:55:42 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-09-05 02:55:42 +0100 |
| commit | 41cf99f1d940caee09e37d312d54b19eacd3f161 (patch) | |
| tree | f63577b3e50f74fde37b5d7025b6e07ab74f9a3b /src/server/game/Handlers | |
| parent | 459454cbe498ab5b42f28b67c4f96fd0283baa9b (diff) | |
Core/Misc: Rename void storage related prep. statements to comply with standards
Diffstat (limited to 'src/server/game/Handlers')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b28ce3ab180..7e1195463a2 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -110,7 +110,7 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADINVENTORY, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_VOID_STORAGE); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_VOID_STORAGE); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADVOIDSTORAGE, stmt); |
