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authorTreeston <treeston.mmoc@gmail.com>2021-01-01 04:03:19 +0100
committerShauren <shauren.trinity@gmail.com>2022-03-05 17:12:51 +0100
commit5b9fec5f0befaa96221ccf57285cdb4f1a1faf2e (patch)
tree181be18fad6a8c1c7c6992adb9ded8691de13ceb /src/server/game/Maps/Map.cpp
parentb5f3a6fd80c105f94a4fc551be8349ea56e7b251 (diff)
Core/Maps: Move some more Map internals to actually be... internals.
(cherry picked from commit 94c03b2107ad6603aaf185d58d63480e79c97e76)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index b20c50fd19e..06586100fa0 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3218,11 +3218,11 @@ bool Map::CheckRespawn(RespawnInfo* info)
return true;
}
-void Map::Respawn(RespawnInfo const* info, CharacterDatabaseTransaction dbTrans)
+void Map::Respawn(RespawnInfo* info, CharacterDatabaseTransaction dbTrans)
{
if (info->respawnTime <= GameTime::GetGameTime())
return;
- const_cast<RespawnInfo*>(info)->respawnTime = GameTime::GetGameTime();
+ info->respawnTime = GameTime::GetGameTime();
_respawnTimes.increase(info->handle);
SaveRespawnInfoDB(*info, dbTrans);
}
@@ -3300,7 +3300,7 @@ void Map::GetRespawnInfo(std::vector<RespawnInfo const*>& respawnData, SpawnObje
PushRespawnInfoFrom(respawnData, _gameObjectRespawnTimesBySpawnId);
}
-RespawnInfo const* Map::GetRespawnInfo(SpawnObjectType type, ObjectGuid::LowType spawnId) const
+RespawnInfo* Map::GetRespawnInfo(SpawnObjectType type, ObjectGuid::LowType spawnId) const
{
RespawnInfoMap const* map = GetRespawnMapForType(type);
if (!map)