diff options
| author | linencloth <none@none> | 2010-09-17 07:04:29 +0200 |
|---|---|---|
| committer | linencloth <none@none> | 2010-09-17 07:04:29 +0200 |
| commit | d8a854d6e04cecee59fab0ad40c22733d7f67020 (patch) | |
| tree | 8e2e977c32e85acea3dad72d65e47ed760f87fee /src/server/game/Maps/Map.cpp | |
| parent | 5de48a67c6b650e98271acc704de8c4ed432bf4f (diff) | |
Core: Cleanup locale handling.
It also fixes the recent problem of strange strings.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 71b97f59bf8..1bb697bc5a8 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3040,7 +3040,7 @@ void Map::ScriptsProcess() if (Player *pSource = _GetScriptPlayerSourceOrTarget(source, target, step.script)) { uint64 targetGUID = target ? target->GetGUID() : 0; - int loc_idx = pSource->GetSession()->GetSessionDbLocaleIndex(); + LocaleConstant loc_idx = pSource->GetSession()->GetSessionDbLocaleIndex(); const std::string text(sObjectMgr.GetTrinityString(step.script->dataint, loc_idx)); switch (step.script->datalong) |
