diff options
| author | megamage <none@none.none> | 2011-11-11 17:50:26 -0500 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-11-11 17:50:26 -0500 |
| commit | 07cf71fdd4ffa051770ddedd48e94fe6937450f3 (patch) | |
| tree | 3a282c0e7402871014d1d173ffa1c31223a3977d /src/server/game/Maps/Map.h | |
| parent | 3569f01adcbb9badc2a4211fd472bf5110239267 (diff) | |
Some cleanup of add/remove to/from map.
Diffstat (limited to 'src/server/game/Maps/Map.h')
| -rwxr-xr-x | src/server/game/Maps/Map.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 9dfa75636cd..58db314deaf 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -244,8 +244,8 @@ class Map : public GridRefManager<NGridType> return false; } - virtual bool AddToMap(Player*); - virtual void RemoveFromMap(Player*, bool); + virtual bool AddPlayerToMap(Player*); + virtual void RemovePlayerFromMap(Player*, bool); template<class T> void AddToMap(T *); template<class T> void RemoveFromMap(T *, bool); @@ -567,8 +567,8 @@ class InstanceMap : public Map public: InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent); ~InstanceMap(); - bool AddToMap(Player*); - void RemoveFromMap(Player*, bool); + bool AddPlayerToMap(Player*); + void RemovePlayerFromMap(Player*, bool); void Update(const uint32); void CreateInstanceData(bool load); bool Reset(uint8 method); @@ -597,8 +597,8 @@ class BattlegroundMap : public Map BattlegroundMap(uint32 id, time_t, uint32 InstanceId, Map* _parent, uint8 spawnMode); ~BattlegroundMap(); - bool AddToMap(Player*); - void RemoveFromMap(Player*, bool); + bool AddPlayerToMap(Player*); + void RemovePlayerFromMap(Player*, bool); bool CanEnter(Player* player); void SetUnload(); //void UnloadAll(bool pForce); |
