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authorBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
committerBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
commit5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (patch)
tree887be454d8d9d1a916d8085a243a2afaff2c0dbe /src/server/game/Maps/Map.h
parentc89b1f6989ce1f5a48c48766993c3dd8101cc21b (diff)
REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rwxr-xr-xsrc/server/game/Maps/Map.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 640b70413f8..c47ae6ac614 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -48,7 +48,7 @@ struct ScriptInfo;
struct ScriptAction;
struct Position;
class Battleground;
-class MapInstanced;
+class Mainstanced;
class InstanceMap;
namespace Trinity { struct ObjectUpdater; }
@@ -429,8 +429,8 @@ class Map : public GridRefManager<NGridType>
GameObject* GetGameObject(uint64 guid);
DynamicObject* GetDynamicObject(uint64 guid);
- MapInstanced* ToMapInstanced(){ if (Instanceable()) return reinterpret_cast<MapInstanced*>(this); else return NULL; }
- const MapInstanced* ToMapInstanced() const { if (Instanceable()) return (const MapInstanced*)((MapInstanced*)this); else return NULL; }
+ Mainstanced* ToMainstanced(){ if (Instanceable()) return reinterpret_cast<Mainstanced*>(this); else return NULL; }
+ const Mainstanced* ToMainstanced() const { if (Instanceable()) return (const Mainstanced*)((Mainstanced*)this); else return NULL; }
InstanceMap* ToInstanceMap(){ if (IsDungeon()) return reinterpret_cast<InstanceMap*>(this); else return NULL; }
const InstanceMap* ToInstanceMap() const { if (IsDungeon()) return (const InstanceMap*)((InstanceMap*)this); else return NULL; }
@@ -508,7 +508,7 @@ class Map : public GridRefManager<NGridType>
time_t i_gridExpiry;
- //used for fast base_map (e.g. MapInstanced class object) search for
+ //used for fast base_map (e.g. Mainstanced class object) search for
//InstanceMaps and BattlegroundMaps...
Map* m_parentMap;