diff options
| author | azazel <none@none> | 2010-08-06 00:15:29 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-08-06 00:15:29 +0600 |
| commit | f9a51dc2147e8d31dc9aaf4de0d461a4103fa9a3 (patch) | |
| tree | d9e1d8c1fc1264fc8c1a6c5de84625b79e3a6ca3 /src/server/game/Maps/Map.h | |
| parent | 4773aad26b0d032d2a6cb0abe94cdd87a77f3064 (diff) | |
* Corpse related cleanup (author: Hunuza)
* Avoid saving of the corpse in arenas (author: VladimirMangos)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/Map.h')
| -rw-r--r-- | src/server/game/Maps/Map.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 1fdcaa3ba34..bb118196b69 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -390,8 +390,6 @@ class Map : public GridRefManager<NGridType> void AddObjectToSwitchList(WorldObject *obj, bool on); virtual void DelayedUpdate(const uint32 diff); - virtual bool RemoveBones(uint64 guid, float x, float y); - void UpdateObjectVisibility(WorldObject* obj, Cell cell, CellPair cellpair); void UpdateObjectsVisibilityFor(Player* player, Cell cell, CellPair cellpair); |
