aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/MapManager.cpp
diff options
context:
space:
mode:
authorr4dish <ovitnez@gmail.com>2024-06-19 18:38:19 +0300
committerShauren <shauren.trinity@gmail.com>2024-06-27 14:49:40 +0200
commit0327f16d110baa4479c73b4fcece6c99b2f89a8b (patch)
treef0e2d6bdaf24522153db0430c3e4480dfe81bcc5 /src/server/game/Maps/MapManager.cpp
parentc6906948f7352eee52174434c4626ecf98eb8eab (diff)
Core/Misc: Move instance enter times handling from Player to WorldSession.
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r--src/server/game/Maps/MapManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index acf3d604f2b..7f83cb1c054 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -205,7 +205,7 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool
instanceIdToCheck = save->GetInstanceId();
// instanceId can never be 0 - will not be found
- if (!player->UpdateAndCheckInstanceCount(instanceIdToCheck) && !player->isDead())
+ if (!player->GetSession()->UpdateAndCheckInstanceCount(instanceIdToCheck) && !player->isDead())
return Map::CANNOT_ENTER_TOO_MANY_INSTANCES;
}