diff options
author | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-10-07 19:45:43 -0500 |
---|---|---|
committer | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-10-07 19:45:43 -0500 |
commit | 5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (patch) | |
tree | 887be454d8d9d1a916d8085a243a2afaff2c0dbe /src/server/game/Maps/MapManager.cpp | |
parent | c89b1f6989ce1f5a48c48766993c3dd8101cc21b (diff) |
REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rwxr-xr-x | src/server/game/Maps/MapManager.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 4684e96c79c..53159acc55d 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -106,7 +106,7 @@ Map* MapManager::_createBaseMap(uint32 id) const MapEntry* entry = sMapStore.LookupEntry(id); if (entry && entry->Instanceable()) { - m = new MapInstanced(id, i_gridCleanUpDelay); + m = new Mainstanced(id, i_gridCleanUpDelay); } else { @@ -125,7 +125,7 @@ Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 /*instanceI //if (!obj->IsInWorld()) sLog->outError("GetMap: called for map %d with object (typeid %d, guid %d, mapid %d, instanceid %d) who is not in world!", id, obj->GetTypeId(), obj->GetGUIDLow(), obj->GetMapId(), obj->GetInstanceId()); Map* m = _createBaseMap(id); - if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((MapInstanced*)m)->CreateInstance(id, (Player*)obj); + if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((Mainstanced*)m)->CreateInstance(id, (Player*)obj); return m; } @@ -139,7 +139,7 @@ Map* MapManager::FindMap(uint32 mapid, uint32 instanceId) const if (!map->Instanceable()) return instanceId == 0 ? map : NULL; - return ((MapInstanced*)map)->FindMap(instanceId); + return ((Mainstanced*)map)->FindMap(instanceId); } bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) @@ -343,8 +343,8 @@ uint32 MapManager::GetNumInstances() Map* map = itr->second; if (!map->Instanceable()) continue; - MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps(); - for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) + Mainstanced::InstancedMaps &maps = ((Mainstanced*)map)->GetInstancedMaps(); + for (Mainstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) if (mitr->second->IsDungeon()) ret++; } return ret; @@ -360,8 +360,8 @@ uint32 MapManager::GetNumPlayersInInstances() Map* map = itr->second; if (!map->Instanceable()) continue; - MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps(); - for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) + Mainstanced::InstancedMaps &maps = ((Mainstanced*)map)->GetInstancedMaps(); + for (Mainstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) if (mitr->second->IsDungeon()) ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize(); } @@ -432,4 +432,4 @@ void MapManager::FreeInstanceId(uint32 instanceId) SetNextInstanceId(instanceId); _instanceIds[instanceId] = false; -} +}
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