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authorBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
committerBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
commit5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (patch)
tree887be454d8d9d1a916d8085a243a2afaff2c0dbe /src/server/game/Maps/MapManager.cpp
parentc89b1f6989ce1f5a48c48766993c3dd8101cc21b (diff)
REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rwxr-xr-xsrc/server/game/Maps/MapManager.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 4684e96c79c..53159acc55d 100755
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -106,7 +106,7 @@ Map* MapManager::_createBaseMap(uint32 id)
const MapEntry* entry = sMapStore.LookupEntry(id);
if (entry && entry->Instanceable())
{
- m = new MapInstanced(id, i_gridCleanUpDelay);
+ m = new Mainstanced(id, i_gridCleanUpDelay);
}
else
{
@@ -125,7 +125,7 @@ Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 /*instanceI
//if (!obj->IsInWorld()) sLog->outError("GetMap: called for map %d with object (typeid %d, guid %d, mapid %d, instanceid %d) who is not in world!", id, obj->GetTypeId(), obj->GetGUIDLow(), obj->GetMapId(), obj->GetInstanceId());
Map* m = _createBaseMap(id);
- if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((MapInstanced*)m)->CreateInstance(id, (Player*)obj);
+ if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((Mainstanced*)m)->CreateInstance(id, (Player*)obj);
return m;
}
@@ -139,7 +139,7 @@ Map* MapManager::FindMap(uint32 mapid, uint32 instanceId) const
if (!map->Instanceable())
return instanceId == 0 ? map : NULL;
- return ((MapInstanced*)map)->FindMap(instanceId);
+ return ((Mainstanced*)map)->FindMap(instanceId);
}
bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
@@ -343,8 +343,8 @@ uint32 MapManager::GetNumInstances()
Map* map = itr->second;
if (!map->Instanceable())
continue;
- MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
- for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
+ Mainstanced::InstancedMaps &maps = ((Mainstanced*)map)->GetInstancedMaps();
+ for (Mainstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if (mitr->second->IsDungeon()) ret++;
}
return ret;
@@ -360,8 +360,8 @@ uint32 MapManager::GetNumPlayersInInstances()
Map* map = itr->second;
if (!map->Instanceable())
continue;
- MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
- for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
+ Mainstanced::InstancedMaps &maps = ((Mainstanced*)map)->GetInstancedMaps();
+ for (Mainstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if (mitr->second->IsDungeon())
ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
}
@@ -432,4 +432,4 @@ void MapManager::FreeInstanceId(uint32 instanceId)
SetNextInstanceId(instanceId);
_instanceIds[instanceId] = false;
-}
+} \ No newline at end of file