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authorShauren <shauren.trinity@gmail.com>2015-03-27 22:21:24 +0100
committerShauren <shauren.trinity@gmail.com>2015-03-27 22:21:24 +0100
commit8cfb542ee4f03410daff7d45b2771e9341bdd2ac (patch)
tree8e2360584da95e57758e6e90799e8e5eaefc9f99 /src/server/game/Maps/MapManager.cpp
parentb05d74ba469df10981cdeab7ed2dff960b7a3236 (diff)
Core/PacketIO: Updated values of all known server opcodes
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r--src/server/game/Maps/MapManager.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 89ca656675b..d49bde4415d 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -155,9 +155,10 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
// can only enter in a raid group
if ((!group || !group->isRaidGroup()) && !sWorld->getBoolConfig(CONFIG_INSTANCE_IGNORE_RAID))
{
- // probably there must be special opcode, because client has this string constant in GlobalStrings.lua
/// @todo this is not a good place to send the message
- player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName);
+ WorldPacket data(SMSG_RAID_GROUP_ONLY);
+ data << uint32(0) << uint32(2);
+ player->GetSession()->SendPacket(&data);
TC_LOG_DEBUG("maps", "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName);
return false;
}