diff options
| author | Tartalo <none@none> | 2010-06-29 15:41:39 +0200 |
|---|---|---|
| committer | Tartalo <none@none> | 2010-06-29 15:41:39 +0200 |
| commit | aa9b52c67a56ad4f0313d253974a4bce4837431e (patch) | |
| tree | 041b5b48dfecb25f5c1b04be528d0984da99b861 /src/server/game/Maps/MapManager.cpp | |
| parent | 745c2fb599080ab94bad795a8c21ae587172bc9f (diff) | |
bypass Map::CanEnter() checks on login (fixes a crash)
Need info about this bypass is exploitable or not
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
| -rw-r--r-- | src/server/game/Maps/MapManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 05ea37d2d80..36999aab14f 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -234,7 +234,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) InstanceGroupBind* boundedInstance = pGroup->GetBoundInstance(entry); if (boundedInstance && boundedInstance->save) if (Map *boundedMap = sMapMgr.FindMap(mapid,boundedInstance->save->GetInstanceId())) - if (!boundedMap->CanEnter(player)) + if (!loginCheck && !boundedMap->CanEnter(player)) return false; /* This check has to be moved to InstanceMap::CanEnter() |
