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authorQAston <none@none>2010-07-29 19:48:40 +0200
committerQAston <none@none>2010-07-29 19:48:40 +0200
commitc44b601ac78c429c7e4800c50b19c257dae0aefb (patch)
treee3b1543c226ca4b4cea24ca6293a79efc66ec8af /src/server/game/Maps/MapManager.cpp
parentade1bbdd62f980e7c1284f4f39dbd7f1fbf98860 (diff)
*Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r--src/server/game/Maps/MapManager.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 5e8a2803419..2278e73e626 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -272,15 +272,13 @@ void MapManager::Update(uint32 diff)
MapMapType::iterator iter = i_maps.begin();
for (; iter != i_maps.end(); ++iter)
{
- if (m_updater.activated())
+ if (m_updater.activated())
m_updater.schedule_update(*iter->second, i_timer.GetCurrent());
- else
- {
- iter->second->Update(i_timer.GetCurrent());
- }
+ else
+ iter->second->Update(i_timer.GetCurrent());
}
if (m_updater.activated())
- m_updater.wait();
+ m_updater.wait();
for (iter = i_maps.begin(); iter != i_maps.end(); ++iter)
iter->second->DelayedUpdate(i_timer.GetCurrent());