diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-01-11 12:49:50 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-10-04 00:19:38 +0200 |
commit | ddd0c7b152d65b980db0cc2d00f15ae62a602936 (patch) | |
tree | 475eeed3e0e514cd480e87133a590dd0de4c2064 /src/server/game/Maps/MapManager.cpp | |
parent | 76be303351ae398b7f9e69e4c472cb5b05fce45e (diff) |
Core/Instances: Reimplement resetting instances from UI
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 788d27301a4..5254559785e 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -335,8 +335,8 @@ bool MapManager::DestroyMap(Map* map) map->UnloadAll(); - // Free up the instance id and allow it to be reused for bgs and arenas (other instances are handled in the InstanceSaveMgr) - if (map->IsBattlegroundOrArena()) + // Free up the instance id and allow it to be reused for normal dungeons, bgs and arenas + if (map->IsBattlegroundOrArena() || (map->IsDungeon() && !map->GetMapDifficulty()->HasResetSchedule())) sMapMgr->FreeInstanceId(map->GetInstanceId()); // erase map |