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authorazazel <none@none>2010-08-06 00:15:29 +0600
committerazazel <none@none>2010-08-06 00:15:29 +0600
commitf9a51dc2147e8d31dc9aaf4de0d461a4103fa9a3 (patch)
treed9e1d8c1fc1264fc8c1a6c5de84625b79e3a6ca3 /src/server/game/Maps/MapManager.cpp
parent4773aad26b0d032d2a6cb0abe94cdd87a77f3064 (diff)
* Corpse related cleanup (author: Hunuza)
* Avoid saving of the corpse in arenas (author: VladimirMangos) --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r--src/server/game/Maps/MapManager.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index f93d538f6a1..e4d8a601656 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -256,16 +256,6 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
return player->Satisfy(objmgr.GetAccessRequirement(mapid, targetDifficulty), mapid, true);
}
-void MapManager::RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y)
-{
- bool remove_result = _createBaseMap(mapid)->RemoveBones(guid, x, y);
-
- if (!remove_result)
- {
- sLog.outDebug("Bones %u not found in world. Delete from DB also.", GUID_LOPART(guid));
- }
-}
-
void MapManager::Update(uint32 diff)
{
i_timer.Update(diff);