diff options
author | leak <none@none> | 2010-12-05 18:04:10 +0100 |
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committer | leak <none@none> | 2010-12-05 18:04:10 +0100 |
commit | 6fe19b5a863dd1109700c8a28dad22a8c3b7526c (patch) | |
tree | 65b29925addfe35b78125e0527b1092798411597 /src/server/game/Maps/ZoneScript.h | |
parent | dfa1e9532bef9e06fd20afcca800e37cb9783497 (diff) |
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virtual functions each.
Note to scripters: be aware that you will need to hook into the Remove functions if you want to do stuff at GO/creature removal.
Closes issue 5011.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/ZoneScript.h')
-rwxr-xr-x | src/server/game/Maps/ZoneScript.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index ae38ea4dd24..b7bec3b353f 100755 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -33,8 +33,10 @@ class ZoneScript virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, const CreatureData *data) { return data->id; } virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; } - virtual void OnCreatureCreate(Creature *, bool /*add*/) {} - virtual void OnGameObjectCreate(GameObject * /*go*/, bool /*add*/) {} + virtual void OnCreatureCreate(Creature *) {} + virtual void OnCreatureRemove(Creature *) {} + virtual void OnGameObjectCreate(GameObject *) {} + virtual void OnGameObjectRemove(GameObject *) {} //All-purpose data storage 64 bit virtual uint64 GetData64(uint32 /*DataId*/) { return 0; } |