diff options
| author | Shauren <shauren.trinity@gmail.com> | 2011-05-19 22:27:18 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-05-19 22:27:18 +0200 |
| commit | ac4ed1efdf2d800ab2ea605fac982c9436cfba1b (patch) | |
| tree | 93a7af028452062695f6ad09c29f1c1fb4cb299f /src/server/game/Maps | |
| parent | f03bdceaff76d8488cb683a80ac3fd6149c6299b (diff) | |
Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class
Diffstat (limited to 'src/server/game/Maps')
| -rwxr-xr-x | src/server/game/Maps/Map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 27ef86ac2a3..57372c0c259 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -428,7 +428,7 @@ class Map : public GridRefManager<NGridType> void UpdateIteratorBack(Player *player); - TempSummon *SummonCreature(uint32 entry, const Position &pos, SummonPropertiesEntry const *properties = NULL, uint32 duration = 0, Unit *summoner = NULL, uint32 vehId = 0, bool addToWorld = true); + TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = NULL, uint32 duration = 0, Unit* summoner = NULL, uint32 spellId = 0, uint32 vehId = 0); Creature* GetCreature(uint64 guid); GameObject* GetGameObject(uint64 guid); DynamicObject* GetDynamicObject(uint64 guid); |
