diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-09-27 23:25:37 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2025-09-27 23:25:37 +0200 |
commit | 175424d3cb645f20cadd77c006081afaab066ad9 (patch) | |
tree | febc1f01b6fe1cf674e107d57d70965d3288316b /src/server/game/Movement/MotionMaster.cpp | |
parent | 5b2106d6de99e18b42081b2ae2828a1f558065ea (diff) |
Core/Misc: Reduce differences between branches3.3.5
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 96f810f3792..4fdae221e41 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -952,8 +952,7 @@ void MotionMaster::MoveFall(uint32 id/* = 0*/) if (_owner->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) return; - _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - _owner->m_movementInfo.SetFallTime(0); + _owner->SetFall(true); // Don't run spline movement for players if (_owner->GetTypeId() == TYPEID_PLAYER) |