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author | Aokromes <Aokromes@users.noreply.github.com> | 2017-11-21 09:33:39 +0100 |
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committer | funjoker <funjoker109@gmail.com> | 2021-02-15 19:13:25 +0100 |
commit | 8be737efa0431f0ff1ae2f56e13decd29738464c (patch) | |
tree | 7f983bc80b2b5e63a10fe2e86939f97066d401a8 /src/server/game/Pools/PoolMgr.cpp | |
parent | 88c3a184cc9cfd7457f5c4e5f743161c763cddf7 (diff) |
Core/BG: Fix enum order which counts as array index to spawn creatures on Alterac Valley
fixes wrong monsters being spawned on horde towers and nodes [spawns seasoned units by default, which should only happen after turning in enough armor scraps]
By Riztazz
(cherry picked from commit 090bdc8eb32be7854244119d4f61ce37c0a58be6)
Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
0 files changed, 0 insertions, 0 deletions