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author | ccrs <ccrs@users.noreply.github.com> | 2019-05-19 23:59:52 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-05 23:01:22 +0100 |
commit | 14712653dd813789bb47165621416e56eac47c8e (patch) | |
tree | e8239591ff6f93f3f177dff74c76c6b587779f92 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 476566871879abe51a48833a01cec427dd7c6b8e (diff) |
Core/PetAI: apply some movement related corrections
Unit::StopMoving() is evil, and so is MotionMaster::Clear()
the first can really mess up existing movement generators
the second can interrupt "controlled" movements... can do it literally mid-air
(cherry picked from commit e4a1556e09ea38ece9a76b0d190d2b2f29bf5bb9)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions