diff options
author | Aokromes <Aokromes@users.noreply.github.com> | 2019-05-15 23:12:38 +0200 |
---|---|---|
committer | Killyana <6587064+Killyana@users.noreply.github.com> | 2019-05-15 23:12:38 +0200 |
commit | 61ba477c7733e2d69f1bc287f2bff853cbc67d16 (patch) | |
tree | eba6c331805232b49d2e734c5742ba4a4ac3ae59 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 99fbaa2be2b06ff744699bb9e54b0e6189db819e (diff) |
Core/Creature: equipment_id field on creature table is not working correctly, if it's set to 0 the npc still spawn with the equipement. (#23273)
By Malcrom
Closes #16416
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
0 files changed, 0 insertions, 0 deletions