aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptReloadMgr.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2018-07-18 17:48:15 +0200
committerShauren <shauren.trinity@gmail.com>2021-10-14 19:39:42 +0200
commit3418a33a87cba1ed5cedc7de35e799cddb546d4f (patch)
tree5d110f1d8255a6ebc5a4e459e3ed8756d1835a67 /src/server/game/Scripting/ScriptReloadMgr.cpp
parentab5792a33a42dea6f0ddfbf358b6e29571f4fb2a (diff)
Misc: Pass std::chrono types by value everywhere.
(cherry picked from commit 2ef9d301f0869b443122e2ba543af054c5b0e53c)
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptReloadMgr.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp
index 1df8b5705db..bfc4b226679 100644
--- a/src/server/game/Scripting/ScriptReloadMgr.cpp
+++ b/src/server/game/Scripting/ScriptReloadMgr.cpp
@@ -41,6 +41,7 @@ ScriptReloadMgr* ScriptReloadMgr::instance()
#include "Config.h"
#include "GitRevision.h"
#include "CryptoHash.h"
+#include "Duration.h"
#include "Log.h"
#include "MPSCQueue.h"
#include "Regex.h"
@@ -1035,7 +1036,7 @@ private:
// Wait for the current build job to finish, if the job finishes in time
// evaluate it and continue with the next one.
if (_build_job->GetProcess()->GetFutureResult().
- wait_for(std::chrono::seconds(0)) == std::future_status::ready)
+ wait_for(0s) == std::future_status::ready)
ProcessReadyBuildJob();
else
return; // Return when the job didn't finish in time