diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-11 22:35:29 +0200 |
| commit | 158966dc793f47dd4ada264da775f647601298aa (patch) | |
| tree | 8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Server/Protocol | |
| parent | 9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff) | |
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Server/Protocol')
4 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index bbdc0cd8523..6aa84a77438 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -548,7 +548,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) sLog->outDebug(LOG_FILTER_NETWORKIO, "Character creation %s (account %u) has unhandled tail data: [%u]", name.c_str(), GetAccountId(), unk); } - Player * pNewChar = new Player(this); + Player* pNewChar = new Player(this); if (!pNewChar->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), name, race_, class_, gender, skin, face, hairStyle, hairColor, facialHair, outfitId)) { // Player not create (race/class/etc problem?) diff --git a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp index af76ef53f47..7f4f88de59b 100755 --- a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp @@ -776,7 +776,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke { if (auramask & (uint64(1) << i)) { - AuraApplication const * aurApp = player->GetVisibleAura(i); + AuraApplication const* aurApp = player->GetVisibleAura(i); *data << uint32(aurApp ? aurApp->GetBase()->GetId() : 0); *data << uint8(1); } @@ -866,7 +866,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke { if (auramask & (uint64(1) << i)) { - AuraApplication const * aurApp = player->GetVisibleAura(i); + AuraApplication const* aurApp = player->GetVisibleAura(i); *data << uint32(aurApp ? aurApp->GetBase()->GetId() : 0); *data << uint8(1); } diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index 53d1da261be..bb2944a9857 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -491,7 +491,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket & recv_data) AllowedLooterSet* looters = item.GetAllowedLooters(); // not move item from loot to target inventory - Item * newitem = target->StoreNewItem(dest, item.itemid, true, item.randomPropertyId, (looters->size() > 1) ? looters : NULL); + Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomPropertyId, (looters->size() > 1) ? looters : NULL); target->SendNewItem(newitem, uint32(item.count), false, false, true); target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, item.itemid, item.count); target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE, pLoot->loot_type, item.count); diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp index 6f282c9ad3d..34a36f84c2e 100755 --- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp @@ -583,7 +583,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket & recv_data) data << uint32(creator->GetDisplayId()); if (creator->GetTypeId() == TYPEID_PLAYER) { - Player * pCreator = creator->ToPlayer(); + Player* pCreator = creator->ToPlayer(); data << uint8(pCreator->getRace()); data << uint8(pCreator->getGender()); data << uint8(pCreator->getClass()); |
