diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-09-19 12:44:42 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-09-19 12:44:42 +0200 |
| commit | f922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch) | |
| tree | 14a72dcc1176ed0f4758803df37811db18ffdc08 /src/server/game/Server/Protocol | |
| parent | c75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff) | |
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 383 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 387 |
2 files changed, 410 insertions, 360 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 403b1ec19dc..1cfff7e0cbd 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -150,22 +150,24 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_ARTIFACT_SET_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArtifactSetAppearance); DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode); DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode); + DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_AUCTION_BROWSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionBrowseQuery); DEFINE_HANDLER(CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionCancelCommoditiesPurchase); DEFINE_HANDLER(CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionConfirmCommoditiesPurchase); + DEFINE_HANDLER(CMSG_AUCTION_GET_COMMODITY_QUOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionGetCommodityQuote); DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode); - DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems); + DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBiddedItems); DEFINE_HANDLER(CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBucketsByBucketKeys); DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByBucketKey); DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByItemID); - DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems); + DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnedItems); DEFINE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid); DEFINE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem); DEFINE_HANDLER(CMSG_AUCTION_REPLICATE_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionReplicateItems); DEFINE_HANDLER(CMSG_AUCTION_SELL_COMMODITY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellCommodity); DEFINE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem); DEFINE_HANDLER(CMSG_AUCTION_SET_FAVORITE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSetFavoriteItem); - DEFINE_HANDLER(CMSG_AUCTION_START_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionStartCommoditiesPurchase); DEFINE_HANDLER(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode); @@ -190,7 +192,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLENET_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequest); - DEFINE_HANDLER(CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequestRealmListTicket); DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); @@ -200,14 +201,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BATTLE_PAY_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_PRICE_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_START_VAS_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PET_CLEAR_FANFARE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlePetDeletePet); DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); @@ -234,8 +231,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode); DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode); DEFINE_HANDLER(CMSG_BUY_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CAGE_BATTLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCageBattlePet); DEFINE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent); DEFINE_HANDLER(CMSG_CALENDAR_COMMUNITY_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCommunityFilter); @@ -264,13 +259,14 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode); DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode); DEFINE_HANDLER(CMSG_CAN_DUEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCanDuel); - DEFINE_HANDLER(CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode); DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHANGE_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CHANGE_REALM_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetChangeRealmTicket); DEFINE_HANDLER(CMSG_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSubGroupOpcode); DEFINE_HANDLER(CMSG_CHARACTER_RENAME_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode); DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode); @@ -312,7 +308,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_CHAT_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHAT_REPORT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode); DEFINE_HANDLER(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAllAddonPrefixesOpcode); - DEFINE_HANDLER(CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CHOICE_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandlePlayerChoiceResponse); DEFINE_HANDLER(CMSG_CLEAR_NEW_APPEARANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CLEAR_RAID_MARKER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearRaidMarker); @@ -338,14 +333,22 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_LOG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetLog); + DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetMarketPrice); DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplaint); DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic); DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteMovie); DEFINE_HANDLER(CMSG_CONFIRM_ARTIFACT_RESPEC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmArtifactRespec); DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode); DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CONTRIBUTION_CONTRIBUTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_CONTRIBUTION_GET_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CONVERSATION_LINE_STARTED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConvertRaidOpcode); DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode); @@ -374,10 +377,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelResponseOpcode); DEFINE_HANDLER(CMSG_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger); DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode); - DEFINE_HANDLER(CMSG_ENABLE_ENCRYPTION_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_ENABLE_TAXI_NODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleEnableTaxiNodeOpcode); DEFINE_HANDLER(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_ENTER_ENCRYPTED_MODE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode); DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteEnumOpcode); DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode); @@ -420,6 +423,8 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGetUndeleteCooldownStatus); + DEFINE_HANDLER(CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode); DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode); @@ -692,8 +697,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_READY_CHECK_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleReadyCheckResponseOpcode); DEFINE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem); DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpse); - DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REMOVE_NEW_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveNewItem); DEFINE_HANDLER(CMSG_REMOVE_RAF_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharacters); @@ -735,7 +738,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehiclePrevSeat); DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleSwitchSeat); DEFINE_HANDLER(CMSG_REQUEST_WORLD_QUEST_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWorldQuestUpdate); - DEFINE_HANDLER(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWowTokenMarketPrice); DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE_CHEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode); @@ -750,11 +752,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SCENE_TRIGGER_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSceneTriggerEvent); DEFINE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode); DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode); - DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode); DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail); DEFINE_HANDLER(CMSG_SEND_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode); + DEFINE_HANDLER(CMSG_SERVER_TIME_OFFSET_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleServerTimeOffsetRequest); DEFINE_HANDLER(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles); DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode); @@ -844,7 +845,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_TWITTER_CONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_TWITTER_DISCONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_TWITTER_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleUITimeRequest); DEFINE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode); DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteOpcode); DEFINE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode); @@ -857,14 +857,15 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateRaidTargetOpcode); DEFINE_HANDLER(CMSG_UPDATE_SPELL_VISUAL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateListedAuctionableTokens); - DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_USE_CRITTER_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseCritterItem); DEFINE_HANDLER(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseEquipmentSet); DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode); DEFINE_HANDLER(CMSG_USE_TOY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseToy); + DEFINE_HANDLER(CMSG_VAS_CHECK_TRANSFER_OK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_VAS_GET_QUEUE_MINUTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_VAS_GET_SERVICE_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel); DEFINE_HANDLER(CMSG_VOICE_CHAT_JOIN_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_VOICE_CHAT_LOGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); @@ -886,51 +887,63 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_HEIRLOOM_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_ESSENCE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVE_GLYPHS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_LIST_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADJUST_SPLINE_DURATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALLIED_RACE_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_APPLY_MOUNT_EQUIPMENT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_SET_VISUAL_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_UNATTACH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_TRAITS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_PROMPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKER_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMODITY_QUOTE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BUCKETS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -938,17 +951,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_HOTFIXES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_CLOSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_SELECTION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAN_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_RESPEC_NPC, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAG_CLEANUP_FINISHED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATCH_PRESENCE_SUBSCRIPTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_ACTIVE, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -966,38 +975,27 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_REALM_LIST_TICKET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_SET_SESSION_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_UPDATE_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_NET_CONNECTION_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_ACK_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_MOUNT_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_CHECKOUT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_TOY_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_REALM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PETS_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1006,9 +1004,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_LICENSE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_MAX_COUNT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_SET_MAX_PETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1019,28 +1017,29 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_ACHIEVEMENT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMUNITY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1055,36 +1054,31 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAPTURE_POINT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_REALM_TICKET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CLASS_TRIAL_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_ITEM_FIXUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CHECK_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_RENAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT,STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1099,30 +1093,44 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLAIM_RAF_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICANTS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_ARTIFACT_FORGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_ERROR_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_UPDATE_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE,STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONFIRM_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_COLLECTOR_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED,STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1140,11 +1148,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DELETE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISCONNECT_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISENCHANT_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1154,31 +1164,33 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_PROMOTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_QUEST_POPUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_TOAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DROP_NEW_CONNECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_ARRANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_IN_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OPPONENT_SELECTED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUT_OF_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_ENCRYPTION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_END_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTER_ENCRYPTED_MODE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_PLAYER_CONDITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_QUEST_TURN_IN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1189,16 +1201,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_OBJECT_RELINK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_INITIALIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_BASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_CUSTOM_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_DESPAWN, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_MULTI_TRANSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_ACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE_LOCAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_LINK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1220,7 +1231,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_IS_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); @@ -1251,12 +1261,18 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_SSO_TOKEN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_REMAINING_GAME_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SELECTED_TROPHY_ID_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1267,9 +1283,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_TEXT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_AUTO_KICK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_INVITE_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1327,10 +1343,8 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_CONNECT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1345,10 +1359,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_TIMER_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1358,25 +1372,26 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_OPEN_QUEUE_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FIXUP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FULL_OVERFLOW, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLANDS_MISSION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_OPEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEGACY_LOOT_RULES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_LINKING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1385,7 +1400,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICANT_LIST_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_INIT_AUTO_DELIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1412,14 +1426,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_SELECTED_TROPHY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SET_TIME_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1427,7 +1438,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LEGACY_RULES_IN_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1442,8 +1452,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_ADD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1451,13 +1459,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_CHARGE_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_PARTY_RANGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_EQUIPMENT_APPLY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVEMENT_ENFORCEMENT_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_DOUBLE_JUMP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1542,6 +1547,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_CURRENT_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1552,19 +1562,20 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ARTIFACT_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_TRANSMOGRIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_FULL_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_PARTIAL_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1599,6 +1610,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NEWLY_TAMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1607,10 +1619,17 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PHASE_SHIFT_CHANGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_GAINS, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_CONDITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SAVE_GUILD_EMBLEM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1623,17 +1642,18 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRELOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PREPOPULATE_NAME_CACHE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUSH_SPELL_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_END, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INITIALIZE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_STATISTICS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_COMMUNITY_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_CREATURE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1648,7 +1668,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PLAYER_NAME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUEST_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1661,15 +1680,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LINES_FOR_MAP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_START_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SPAWN_TRACKING_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1678,34 +1697,33 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEUE_SUMMARY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACCOUNT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_INFO_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_DIFFICULTY_SET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BATTLEFIELD_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_PVP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFORMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REATTACH_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_SPELL_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_PLAYER_AFK_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_ADDON_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1713,24 +1731,26 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_CLEAR_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_APPLICANT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_RECRUITING_CLUBS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SPELL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_UI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_VACATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1739,6 +1759,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEASON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_KNOWN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1749,11 +1770,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME_OFFSET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CHR_UPGRADE_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DF_FAST_LAUNCH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1773,20 +1796,18 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_ADVENTURE_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIALIZATION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPEC_INVOLUNTARILY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); @@ -1813,10 +1834,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PERIODIC_AURA_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PREPARE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_VISUAL_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1830,6 +1853,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SYNC_WOW_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXI_NODE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1849,28 +1873,33 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_COLLECTION_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_SET_COLLECTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOGRIFY_NPC, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TWITTER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_HEALING_RANGE_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_ITEM_INTERACTION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_BNET_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CAPTURE_POINT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CELESTIAL_BODY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_GAME_TIME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_PRIMARY_SPEC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1879,8 +1908,15 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_SERVICE_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VENDOR_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VIGNETTE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHANNEL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_LOGIN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1888,31 +1924,20 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO_IS, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_INTERACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index d690d45febb..8f161e2989b 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -65,22 +65,24 @@ enum OpcodeClient : uint16 CMSG_ASSIGN_EQUIPMENT_SET_SPEC = 0x320B, CMSG_ATTACK_STOP = 0x3259, CMSG_ATTACK_SWING = 0x3258, + CMSG_AUCTIONABLE_TOKEN_SELL = 0x36E6, + CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE = 0x36E7, CMSG_AUCTION_BROWSE_QUERY = 0x34D0, CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE = 0x34D8, CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE = 0x34D7, + CMSG_AUCTION_GET_COMMODITY_QUOTE = 0x34D6, CMSG_AUCTION_HELLO_REQUEST = 0x34CB, - CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x34D4, + CMSG_AUCTION_LIST_BIDDED_ITEMS = 0x34D4, CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS = 0x34D5, CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY = 0x34D1, CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID = 0x34D2, - CMSG_AUCTION_LIST_OWNER_ITEMS = 0x34D3, + CMSG_AUCTION_LIST_OWNED_ITEMS = 0x34D3, CMSG_AUCTION_PLACE_BID = 0x34CF, CMSG_AUCTION_REMOVE_ITEM = 0x34CD, CMSG_AUCTION_REPLICATE_ITEMS = 0x34CE, CMSG_AUCTION_SELL_COMMODITY = 0x34D9, CMSG_AUCTION_SELL_ITEM = 0x34CC, CMSG_AUCTION_SET_FAVORITE_ITEM = 0x3732, - CMSG_AUCTION_START_COMMODITIES_PURCHASE = 0x34D6, CMSG_AUTH_CONTINUED_SESSION = 0x3766, CMSG_AUTH_SESSION = 0x3765, CMSG_AUTOBANK_ITEM = 0x3996, @@ -105,7 +107,6 @@ enum OpcodeClient : uint16 CMSG_BATTLEMASTER_JOIN_SKIRMISH = 0x352A, CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x36D1, CMSG_BATTLENET_REQUEST = 0x36F5, - CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET = 0x36FA, CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x36CB, CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT = 0x3712, CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x36CA, @@ -115,14 +116,10 @@ enum OpcodeClient : uint16 CMSG_BATTLE_PAY_OPEN_CHECKOUT = 0x370C, CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT = 0x36C4, CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE = 0x36C2, - CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES = 0x3709, CMSG_BATTLE_PAY_REQUEST_PRICE_INFO = 0x3708, - CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME = 0x370A, - CMSG_BATTLE_PAY_START_PURCHASE = 0x36F1, + CMSG_BATTLE_PAY_START_PURCHASE = 0x36C9, CMSG_BATTLE_PAY_START_VAS_PURCHASE = 0x36F2, CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER = 0x36C3, - CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER = 0x370B, - CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x36F0, CMSG_BATTLE_PET_CLEAR_FANFARE = 0x312C, CMSG_BATTLE_PET_DELETE_PET = 0x3623, CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0x3624, @@ -146,8 +143,6 @@ enum OpcodeClient : uint16 CMSG_BUY_BANK_SLOT = 0x34B4, CMSG_BUY_ITEM = 0x34A3, CMSG_BUY_REAGENT_BANK = 0x34B5, - CMSG_BUY_WOW_TOKEN_CONFIRM = 0x36EA, - CMSG_BUY_WOW_TOKEN_START = 0x36E9, CMSG_CAGE_BATTLE_PET = 0x31F2, CMSG_CALENDAR_ADD_EVENT = 0x367D, CMSG_CALENDAR_COMMUNITY_FILTER = 0x3671, @@ -176,13 +171,14 @@ enum OpcodeClient : uint16 CMSG_CANCEL_TEMP_ENCHANTMENT = 0x34FA, CMSG_CANCEL_TRADE = 0x315C, CMSG_CAN_DUEL = 0x3662, - CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE = 0x3707, + CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE = 0x3707, CMSG_CAST_SPELL = 0x329F, CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x3090, CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x308F, CMSG_CHANGE_BAG_SLOT_FLAG = 0x3328, CMSG_CHANGE_BANK_BAG_SLOT_FLAG = 0x3329, CMSG_CHANGE_MONUMENT_APPEARANCE = 0x330A, + CMSG_CHANGE_REALM_TICKET = 0x36FA, CMSG_CHANGE_SUB_GROUP = 0x364C, CMSG_CHARACTER_RENAME_REQUEST = 0x36BF, CMSG_CHAR_CUSTOMIZE = 0x3690, @@ -224,7 +220,6 @@ enum OpcodeClient : uint16 CMSG_CHAT_REPORT_FILTERED = 0x37CC, CMSG_CHAT_REPORT_IGNORED = 0x37CB, CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES = 0x37CE, - CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY = 0x36E8, CMSG_CHOICE_RESPONSE = 0x32A4, CMSG_CLEAR_NEW_APPEARANCE = 0x312F, CMSG_CLEAR_RAID_MARKER = 0x31A5, @@ -250,14 +245,22 @@ enum OpcodeClient : uint16 CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS = 0x35F3, CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x35F2, CMSG_COMMENTATOR_START_WARGAME = 0x35EF, + CMSG_COMMERCE_TOKEN_GET_COUNT = 0x36E4, + CMSG_COMMERCE_TOKEN_GET_LOG = 0x36EE, + CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE = 0x36E5, CMSG_COMPLAINT = 0x366C, CMSG_COMPLETE_CINEMATIC = 0x354F, CMSG_COMPLETE_MOVIE = 0x34E5, CMSG_CONFIRM_ARTIFACT_RESPEC = 0x31AA, CMSG_CONFIRM_RESPEC_WIPE = 0x320D, CMSG_CONNECT_TO_FAILED = 0x35D4, + CMSG_CONSUMABLE_TOKEN_BUY = 0x36E9, + CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE = 0x36EA, + CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY = 0x36E8, + CMSG_CONSUMABLE_TOKEN_REDEEM = 0x36EC, + CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION = 0x36ED, CMSG_CONTRIBUTION_CONTRIBUTE = 0x355F, - CMSG_CONTRIBUTION_GET_STATE = 0x3560, + CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST = 0x3560, CMSG_CONVERSATION_LINE_STARTED = 0x3550, CMSG_CONVERT_RAID = 0x364E, CMSG_CREATE_CHARACTER = 0x3643, @@ -286,10 +289,10 @@ enum OpcodeClient : uint16 CMSG_DUEL_RESPONSE = 0x34EA, CMSG_EJECT_PASSENGER = 0x323F, CMSG_EMOTE = 0x354B, - CMSG_ENABLE_ENCRYPTION_ACK = 0x3767, CMSG_ENABLE_NAGLE = 0x376B, CMSG_ENABLE_TAXI_NODE = 0x34A9, CMSG_ENGINE_SURVEY = 0x36E2, + CMSG_ENTER_ENCRYPTED_MODE_ACK = 0x3767, CMSG_ENUM_CHARACTERS = 0x35E8, CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT = 0x36DC, CMSG_FAR_SIGHT = 0x34F0, @@ -332,6 +335,8 @@ enum OpcodeClient : uint16 CMSG_GET_REMAINING_GAME_TIME = 0x36EB, CMSG_GET_TROPHY_LIST = 0x3307, CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS = 0x36DE, + CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST = 0x36F0, + CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST = 0x36F1, CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x3694, CMSG_GM_TICKET_GET_CASE_STATUS = 0x3693, CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x3692, @@ -605,8 +610,6 @@ enum OpcodeClient : uint16 CMSG_READY_CHECK_RESPONSE = 0x3634, CMSG_READ_ITEM = 0x3327, CMSG_RECLAIM_CORPSE = 0x34E3, - CMSG_REDEEM_WOW_TOKEN_CONFIRM = 0x36ED, - CMSG_REDEEM_WOW_TOKEN_START = 0x36EC, CMSG_REMOVE_NEW_ITEM = 0x334F, CMSG_REMOVE_RAF_RECRUIT = 0x3724, CMSG_REORDER_CHARACTERS = 0x35E9, @@ -648,7 +651,6 @@ enum OpcodeClient : uint16 CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x323B, CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x323D, CMSG_REQUEST_WORLD_QUEST_UPDATE = 0x334D, - CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE = 0x36E5, CMSG_RESET_CHALLENGE_MODE = 0x3205, CMSG_RESET_CHALLENGE_MODE_CHEAT = 0x3206, CMSG_RESET_INSTANCES = 0x3668, @@ -663,11 +665,10 @@ enum OpcodeClient : uint16 CMSG_SCENE_TRIGGER_EVENT = 0x3223, CMSG_SELF_RES = 0x353B, CMSG_SELL_ITEM = 0x34A2, - CMSG_SELL_WOW_TOKEN_CONFIRM = 0x36E7, - CMSG_SELL_WOW_TOKEN_START = 0x36E6, CMSG_SEND_CONTACT_LIST = 0x36CD, CMSG_SEND_MAIL = 0x35FA, CMSG_SEND_TEXT_EMOTE = 0x3488, + CMSG_SERVER_TIME_OFFSET_REQUEST = 0x369C, CMSG_SET_ACHIEVEMENTS_HIDDEN = 0x3228, CMSG_SET_ACTION_BAR_TOGGLES = 0x353C, CMSG_SET_ACTION_BUTTON = 0x3635, @@ -757,7 +758,6 @@ enum OpcodeClient : uint16 CMSG_TWITTER_CONNECT = 0x3127, CMSG_TWITTER_DISCONNECT = 0x312B, CMSG_TWITTER_POST = 0x3332, - CMSG_UI_TIME_REQUEST = 0x369C, CMSG_UNACCEPT_TRADE = 0x315B, CMSG_UNDELETE_CHARACTER = 0x36DD, CMSG_UNLEARN_SKILL = 0x34ED, @@ -770,14 +770,15 @@ enum OpcodeClient : uint16 CMSG_UPDATE_RAID_TARGET = 0x3650, CMSG_UPDATE_SPELL_VISUAL = 0x32A0, CMSG_UPDATE_VAS_PURCHASE_STATES = 0x36F3, - CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST = 0x36EE, - CMSG_UPDATE_WOW_TOKEN_COUNT = 0x36E4, CMSG_UPGRADE_GARRISON = 0x32C0, CMSG_USED_FOLLOW = 0x3186, CMSG_USE_CRITTER_ITEM = 0x3244, CMSG_USE_EQUIPMENT_SET = 0x3995, CMSG_USE_ITEM = 0x329B, CMSG_USE_TOY = 0x329D, + CMSG_VAS_CHECK_TRANSFER_OK = 0x370B, + CMSG_VAS_GET_QUEUE_MINUTES = 0x370A, + CMSG_VAS_GET_SERVICE_STATUS = 0x3709, CMSG_VIOLENCE_LEVEL = 0x3184, CMSG_VOICE_CHAT_JOIN_CHANNEL = 0x370F, CMSG_VOICE_CHAT_LOGIN = 0x370E, @@ -799,51 +800,63 @@ enum OpcodeServer : uint16 SMSG_ACCOUNT_CRITERIA_UPDATE = 0x28C5, SMSG_ACCOUNT_DATA_TIMES = 0x274F, SMSG_ACCOUNT_MOUNT_UPDATE = 0x25C4, - SMSG_ACCOUNT_TOYS_UPDATE = 0x25C5, + SMSG_ACCOUNT_TOY_UPDATE = 0x25C5, + SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE = 0x25C8, + SMSG_ACCOUNT_TRANSMOG_UPDATE = 0x25C7, SMSG_ACHIEVEMENT_DELETED = 0x2727, SMSG_ACHIEVEMENT_EARNED = 0x2663, + SMSG_ACTIVATE_ESSENCE_FAILED = 0x2872, SMSG_ACTIVATE_TAXI_REPLY = 0x26AC, SMSG_ACTIVE_GLYPHS = 0x2C53, + SMSG_ADDON_LIST_REQUEST = 0x2662, SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0x265D, SMSG_ADD_ITEM_PASSIVE = 0x25C0, SMSG_ADD_LOSS_OF_CONTROL = 0x269C, SMSG_ADD_RUNE_POWER = 0x26EB, SMSG_ADJUST_SPLINE_DURATION = 0x25E9, - SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE = 0x2842, + SMSG_ADVENTURE_MAP_OPEN_NPC = 0x2838, SMSG_AE_LOOT_TARGETS = 0x262F, SMSG_AE_LOOT_TARGET_ACK = 0x2630, SMSG_AI_REACTION = 0x26E8, + SMSG_ALLIED_RACE_DETAILS = 0x283E, SMSG_ALL_ACCOUNT_CRITERIA = 0x2571, SMSG_ALL_ACHIEVEMENT_DATA = 0x2570, SMSG_ALL_GUILD_ACHIEVEMENTS = 0x29B8, + SMSG_APPLY_MOUNT_EQUIPMENT_RESULT = 0x28B5, SMSG_ARCHAEOLOGY_SURVERY_CAST = 0x2588, - SMSG_AREA_POI_UPDATE = 0x284F, + SMSG_AREA_POI_UPDATE_RESPONSE = 0x284F, SMSG_AREA_SPIRIT_HEALER_TIME = 0x2786, SMSG_AREA_TRIGGER_DENIED = 0x26A3, + SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING = 0x2642, SMSG_AREA_TRIGGER_NO_CORPSE = 0x275B, - SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT = 0x2641, + SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL = 0x2641, SMSG_AREA_TRIGGER_RE_PATH = 0x263F, SMSG_AREA_TRIGGER_RE_SHAPE = 0x2644, - SMSG_ARENA_CROWD_CONTROL_SPELLS = 0x2652, + SMSG_AREA_TRIGGER_SET_VISUAL_ANIM = 0x2640, + SMSG_AREA_TRIGGER_UNATTACH = 0x2643, + SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT = 0x2652, SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0x2668, - SMSG_ARTIFACT_FORGE_OPENED = 0x27E8, - SMSG_ARTIFACT_RESPEC_CONFIRM = 0x27EB, - SMSG_ARTIFACT_TRAITS_REFUNDED = 0x27EC, + SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED = 0x27EC, + SMSG_ARTIFACT_FORGE_ERROR = 0x27EA, + SMSG_ARTIFACT_RESPEC_PROMPT = 0x27EB, SMSG_ARTIFACT_XP_GAIN = 0x2830, SMSG_ATTACKER_STATE_UPDATE = 0x27D5, SMSG_ATTACK_START = 0x2670, SMSG_ATTACK_STOP = 0x2671, SMSG_ATTACK_SWING_ERROR = 0x2739, SMSG_ATTACK_SWING_LANDED_LOG = 0x273A, + SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD = 0x281E, + SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE = 0x281D, + SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED = 0x281C, SMSG_AUCTION_CLOSED_NOTIFICATION = 0x2731, SMSG_AUCTION_COMMAND_RESULT = 0x272E, - SMSG_AUCTION_COMMODITY_QUOTE = 0x28C3, - SMSG_AUCTION_FAVORITE_ITEMS = 0x28CC, + SMSG_AUCTION_FAVORITE_LIST = 0x28CC, + SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT = 0x28C3, SMSG_AUCTION_HELLO_RESPONSE = 0x272C, - SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x28C2, + SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT = 0x28C2, SMSG_AUCTION_LIST_BUCKETS_RESULT = 0x28BF, SMSG_AUCTION_LIST_ITEMS_RESULT = 0x28C0, - SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x28C1, + SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT = 0x28C1, SMSG_AUCTION_OUTBID_NOTIFICATION = 0x2730, SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x2732, SMSG_AUCTION_REPLICATE_RESPONSE = 0x272D, @@ -851,17 +864,13 @@ enum OpcodeServer : uint16 SMSG_AURA_POINTS_DEPLETED = 0x2C23, SMSG_AURA_UPDATE = 0x2C22, SMSG_AUTH_CHALLENGE = 0x3048, - SMSG_AUTH_ERROR = 0x256C, + SMSG_AUTH_FAILED = 0x256C, SMSG_AUTH_RESPONSE = 0x256D, SMSG_AVAILABLE_HOTFIXES = 0x25A3, - SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871, - SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN = 0x283B, - SMSG_AZERITE_ESSENCE_FORGE_CLOSE = 0x2874, - SMSG_AZERITE_ESSENCE_FORGE_OPENED = 0x2873, - SMSG_AZERITE_ESSENCE_SELECTION_RESULT = 0x2872, - SMSG_AZERITE_XP_GAIN = 0x2870, - SMSG_BAN_REASON = 0x26B8, + SMSG_AZERITE_RESPEC_NPC = 0x283B, + SMSG_BAG_CLEANUP_FINISHED = 0x2826, SMSG_BARBER_SHOP_RESULT = 0x26F1, + SMSG_BATCH_PRESENCE_SUBSCRIPTION = 0x28A4, SMSG_BATTLEFIELD_LIST = 0x2596, SMSG_BATTLEFIELD_PORT_DENIED = 0x259C, SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x2592, @@ -879,38 +888,27 @@ enum OpcodeServer : uint16 SMSG_BATTLENET_CHALLENGE_ABORT = 0x27D4, SMSG_BATTLENET_CHALLENGE_START = 0x27D3, SMSG_BATTLENET_NOTIFICATION = 0x284A, - SMSG_BATTLENET_REALM_LIST_TICKET = 0x284C, SMSG_BATTLENET_RESPONSE = 0x2849, - SMSG_BATTLENET_SET_SESSION_STATE = 0x284B, - SMSG_BATTLENET_UPDATE_SESSION_KEY = 0x286A, + SMSG_BATTLE_NET_CONNECTION_STATUS = 0x284B, SMSG_BATTLE_PAY_ACK_FAILED = 0x27CE, SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED = 0x27C2, - SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE = 0x285D, + SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED = 0x27C3, SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x27CD, SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x27C0, SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x27BF, + SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED = 0x27BD, SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0x27BE, SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x27BC, SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x27BA, SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x27BB, SMSG_BATTLE_PAY_MOUNT_DELIVERED = 0x27C1, - SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT = 0x2863, SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x27CC, + SMSG_BATTLE_PAY_START_CHECKOUT = 0x2869, SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x27CA, SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x27C9, - SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED = 0x286C, - SMSG_BATTLE_PAY_TOY_DELIVERED = 0x27C3, - SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT = 0x2861, - SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED = 0x27BD, - SMSG_BATTLE_PAY_VAS_CHARACTER_LIST = 0x2833, - SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS = 0x285F, + SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE = 0x285D, SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO = 0x29E7, SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST = 0x29E6, - SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x2836, - SMSG_BATTLE_PAY_VAS_PURCHASE_LIST = 0x2837, - SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED = 0x2835, - SMSG_BATTLE_PAY_VAS_REALM_LIST = 0x2834, - SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS = 0x285E, SMSG_BATTLE_PETS_HEALED = 0x260B, SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x26A6, SMSG_BATTLE_PET_DELETED = 0x2608, @@ -919,9 +917,9 @@ enum OpcodeServer : uint16 SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x2605, SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x2606, SMSG_BATTLE_PET_LICENSE_CHANGED = 0x260C, - SMSG_BATTLE_PET_MAX_COUNT_CHANGED = 0x2603, SMSG_BATTLE_PET_RESTORED = 0x260A, SMSG_BATTLE_PET_REVOKED = 0x2609, + SMSG_BATTLE_PET_SET_MAX_PETS = 0x2603, SMSG_BATTLE_PET_TRAP_LEVEL = 0x2602, SMSG_BATTLE_PET_UPDATES = 0x2601, SMSG_BINDER_CONFIRM = 0x273F, @@ -932,28 +930,29 @@ enum OpcodeServer : uint16 SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x2647, SMSG_BLACK_MARKET_WON = 0x264A, SMSG_BONUS_ROLL_EMPTY = 0x2665, - SMSG_BONUS_ROLL_FAILED = 0x2877, - SMSG_BOSS_KILL_CREDIT = 0x27C8, + SMSG_BOSS_KILL = 0x27C8, SMSG_BREAK_TARGET = 0x266F, SMSG_BROADCAST_ACHIEVEMENT = 0x2BBC, + SMSG_BROADCAST_SUMMON_CAST = 0x28A8, + SMSG_BROADCAST_SUMMON_RESPONSE = 0x28A9, SMSG_BUY_FAILED = 0x26FA, SMSG_BUY_SUCCEEDED = 0x26F9, SMSG_CACHE_INFO = 0x2749, SMSG_CACHE_VERSION = 0x2748, SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x26CC, SMSG_CALENDAR_COMMAND_RESULT = 0x26CD, - SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x26BC, - SMSG_CALENDAR_EVENT_INVITE = 0x26BD, - SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x26C1, - SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x26C0, - SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x26C6, - SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x26C7, - SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x26BE, - SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x26C3, - SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x26BF, - SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x26C2, + SMSG_CALENDAR_COMMUNITY_INVITE = 0x26BC, SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x26C4, SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x26C5, + SMSG_CALENDAR_INVITE_ADDED = 0x26BD, + SMSG_CALENDAR_INVITE_ALERT = 0x26C1, + SMSG_CALENDAR_INVITE_MODERATOR_STATUS = 0x26C0, + SMSG_CALENDAR_INVITE_NOTES = 0x26C6, + SMSG_CALENDAR_INVITE_NOTES_ALERT = 0x26C7, + SMSG_CALENDAR_INVITE_REMOVED = 0x26BE, + SMSG_CALENDAR_INVITE_REMOVED_ALERT = 0x26C3, + SMSG_CALENDAR_INVITE_STATUS = 0x26BF, + SMSG_CALENDAR_INVITE_STATUS_ALERT = 0x26C2, SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x26C8, SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x26C9, SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x26CA, @@ -968,36 +967,31 @@ enum OpcodeServer : uint16 SMSG_CANCEL_SPELL_VISUAL = 0x2C44, SMSG_CANCEL_SPELL_VISUAL_KIT = 0x2C48, SMSG_CAN_DUEL_RESULT = 0x267A, + SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE = 0x285C, + SMSG_CAPTURE_POINT_REMOVED = 0x2599, SMSG_CAST_FAILED = 0x2C56, SMSG_CATEGORY_COOLDOWN = 0x2C16, - SMSG_CHALLENGE_MODE_AFFIXES = 0x2625, - SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x2624, SMSG_CHALLENGE_MODE_COMPLETE = 0x2622, - SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x2628, - SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD = 0x2629, SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x2626, SMSG_CHALLENGE_MODE_RESET = 0x2621, - SMSG_CHALLENGE_MODE_REWARDS = 0x2623, SMSG_CHALLENGE_MODE_START = 0x261F, SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT = 0x2620, SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x273B, + SMSG_CHANGE_REALM_TICKET_RESPONSE = 0x284C, SMSG_CHANNEL_LIST = 0x2BC3, SMSG_CHANNEL_NOTIFY = 0x2BC0, SMSG_CHANNEL_NOTIFY_JOINED = 0x2BC1, SMSG_CHANNEL_NOTIFY_LEFT = 0x2BC2, - SMSG_CHARACTER_CLASS_TRIAL_CREATE = 0x2806, - SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING = 0x286B, - SMSG_CHARACTER_ITEM_FIXUP = 0x285A, + SMSG_CHARACTER_CHECK_UPGRADE_RESULT = 0x2806, SMSG_CHARACTER_LOGIN_FAILED = 0x274A, SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0x27D2, SMSG_CHARACTER_RENAME_RESULT = 0x27AC, - SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2805, - SMSG_CHARACTER_UPGRADE_QUEUED = 0x2804, - SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0x25F6, + SMSG_CHARACTER_UPGRADE_ABORTED = 0x2805, + SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2804, + SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT = 0x2807, SMSG_CHARACTER_UPGRADE_STARTED = 0x2803, - SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT = 0x2807, - SMSG_CHAR_CUSTOMIZE = 0x2722, - SMSG_CHAR_CUSTOMIZE_FAILED = 0x2721, + SMSG_CHAR_CUSTOMIZE_FAILURE = 0x2721, + SMSG_CHAR_CUSTOMIZE_SUCCESS = 0x2722, SMSG_CHAR_FACTION_CHANGE_RESULT = 0x27F0, SMSG_CHAT = 0x2BAD, SMSG_CHAT_AUTO_RESPONDED = 0x2BB8, @@ -1012,31 +1006,45 @@ enum OpcodeServer : uint16 SMSG_CHAT_SERVER_MESSAGE = 0x2BC4, SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0x2C12, SMSG_CHECK_WARGAME_ENTRY = 0x25A0, + SMSG_CLAIM_RAF_REWARD_RESPONSE = 0x28B9, SMSG_CLEAR_ALL_SPELL_CHARGES = 0x2C27, SMSG_CLEAR_BOSS_EMOTES = 0x25CE, SMSG_CLEAR_COOLDOWN = 0x26ED, SMSG_CLEAR_COOLDOWNS = 0x2C26, SMSG_CLEAR_LOSS_OF_CONTROL = 0x269E, + SMSG_CLEAR_RESURRECT = 0x2580, SMSG_CLEAR_SPELL_CHARGES = 0x2C28, SMSG_CLEAR_TARGET = 0x26E4, - SMSG_CLUB_FINDER_APPLICANTS_LIST = 0x28AE, - SMSG_CLUB_FINDER_APPLICATIONS = 0x28AF, - SMSG_CLUB_FINDER_APPLICATIONS_CHANGED = 0x28B0, - SMSG_CLUB_FINDER_CLUBS_DATA = 0x28B2, - SMSG_CLUB_FINDER_CLUBS_LIST = 0x28AD, - SMSG_CLUB_FINDER_COMMAND_RESULT = 0x28B1, + SMSG_CLOSE_ARTIFACT_FORGE = 0x27E9, + SMSG_CLOSE_HEART_FORGE = 0x2874, + SMSG_CLUB_FINDER_ERROR_MESSAGE = 0x28B1, + SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE = 0x28B4, + SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST = 0x28B2, + SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST = 0x28AF, + SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE = 0x28B3, + SMSG_CLUB_FINDER_UPDATE_APPLICATIONS = 0x28B0, SMSG_COIN_REMOVED = 0x262E, SMSG_COMBAT_EVENT_FAILED = 0x2672, SMSG_COMMENTATOR_MAP_INFO = 0x274C, SMSG_COMMENTATOR_PLAYER_INFO = 0x274D, SMSG_COMMENTATOR_STATE_CHANGED = 0x274B, + SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE = 0x2819, + SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE = 0x2825, + SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE = 0x281B, + SMSG_COMMERCE_TOKEN_UPDATE = 0x281A, SMSG_COMPLAINT_RESULT = 0x26DB, SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x27E4, + SMSG_CONFIRM_PARTY_INVITE = 0x285B, SMSG_CONNECT_TO = 0x304D, SMSG_CONQUEST_FORMULA_CONSTANTS = 0x27CF, SMSG_CONSOLE_WRITE = 0x2655, + SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE = 0x2821, + SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED = 0x2820, + SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE = 0x281F, + SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED = 0x2823, + SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE = 0x2824, SMSG_CONTACT_LIST = 0x27D0, - SMSG_CONTRIBUTION_COLLECTOR_STATE = 0x2862, + SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE = 0x2862, SMSG_CONTROL_UPDATE = 0x2667, SMSG_COOLDOWN_CHEAT = 0x277F, SMSG_COOLDOWN_EVENT = 0x26EC, @@ -1053,11 +1061,13 @@ enum OpcodeServer : uint16 SMSG_DAMAGE_CALC_LOG = 0x280E, SMSG_DB_REPLY = 0x25A2, SMSG_DEATH_RELEASE_LOC = 0x2710, + SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE = 0x2680, SMSG_DEFENSE_MESSAGE = 0x2BB6, SMSG_DELETE_CHAR = 0x2745, SMSG_DESTROY_ARENA_UNIT = 0x2788, SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x2738, SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x258C, + SMSG_DISCONNECT_REASON = 0x2832, SMSG_DISENCHANT_CREDIT = 0x25BD, SMSG_DISMOUNT = 0x26E3, SMSG_DISMOUNT_RESULT = 0x257C, @@ -1067,31 +1077,33 @@ enum OpcodeServer : uint16 SMSG_DISPLAY_PROMOTION = 0x266B, SMSG_DISPLAY_QUEST_POPUP = 0x2A9D, SMSG_DISPLAY_TOAST = 0x263B, + SMSG_DISPLAY_WORLD_TEXT = 0x2831, SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0x25F8, SMSG_DROP_NEW_CONNECTION = 0x304C, + SMSG_DUEL_ARRANGED = 0x2674, SMSG_DUEL_COMPLETE = 0x2678, SMSG_DUEL_COUNTDOWN = 0x2677, SMSG_DUEL_IN_BOUNDS = 0x2676, - SMSG_DUEL_OPPONENT_SELECTED = 0x2674, SMSG_DUEL_OUT_OF_BOUNDS = 0x2675, SMSG_DUEL_REQUESTED = 0x2673, SMSG_DUEL_WINNER = 0x2679, SMSG_DURABILITY_DAMAGE_DEATH = 0x278D, SMSG_EMOTE = 0x280F, SMSG_ENABLE_BARBER_SHOP = 0x26F0, - SMSG_ENABLE_ENCRYPTION = 0x3049, SMSG_ENCHANTMENT_LOG = 0x2758, SMSG_ENCOUNTER_END = 0x27C7, SMSG_ENCOUNTER_START = 0x27C6, - SMSG_ENTITLEMENTS = 0x28C8, - SMSG_ENTITLEMENT_NOTIFICATION = 0x28C9, + SMSG_END_LIGHTNING_STORM = 0x26D7, + SMSG_ENTER_ENCRYPTED_MODE = 0x3049, SMSG_ENUM_CHARACTERS_RESULT = 0x2584, + SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE = 0x2837, SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x2C21, SMSG_EQUIPMENT_SET_ID = 0x26E5, SMSG_EXPECTED_SPAM_RECORDS = 0x2BB1, SMSG_EXPLORATION_EXPERIENCE = 0x27A9, SMSG_FACTION_BONUS_INFO = 0x276A, SMSG_FAILED_PLAYER_CONDITION = 0x25E3, + SMSG_FAILED_QUEST_TURN_IN = 0x2858, SMSG_FEATURE_SYSTEM_STATUS = 0x25D2, SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x25D3, SMSG_FEIGN_DEATH_RESISTED = 0x278B, @@ -1102,16 +1114,15 @@ enum OpcodeServer : uint16 SMSG_FORCE_ANIM = 0x2798, SMSG_FORCE_OBJECT_RELINK = 0x266A, SMSG_FRIEND_STATUS = 0x27D1, - SMSG_GAME_EVENT_DEBUG_INITIALIZE = 0x2680, SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x25D7, + SMSG_GAME_OBJECT_BASE = 0x2875, SMSG_GAME_OBJECT_CUSTOM_ANIM = 0x25D8, SMSG_GAME_OBJECT_DESPAWN = 0x25D9, - SMSG_GAME_OBJECT_MULTI_TRANSITION = 0x2875, SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL = 0x2C4B, SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT = 0x2C4A, SMSG_GAME_OBJECT_RESET_STATE = 0x2762, - SMSG_GAME_OBJECT_SET_STATE = 0x2848, - SMSG_GAME_OBJECT_UI_ACTION = 0x275F, + SMSG_GAME_OBJECT_SET_STATE_LOCAL = 0x2848, + SMSG_GAME_OBJECT_UI_LINK = 0x275F, SMSG_GAME_SPEED_SET = 0x26B0, SMSG_GAME_TIME_SET = 0x2751, SMSG_GAME_TIME_UPDATE = 0x2750, @@ -1133,7 +1144,6 @@ enum OpcodeServer : uint16 SMSG_GARRISON_FOLLOWER_CHANGED_STATUS = 0x2915, SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x2912, SMSG_GARRISON_IS_UPGRADEABLE_RESULT = 0x2929, - SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO = 0x27E6, SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x28F7, SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0x28F5, SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x2905, @@ -1164,12 +1174,18 @@ enum OpcodeServer : uint16 SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT = 0x28F8, SMSG_GARRISON_UPGRADE_RESULT = 0x28FD, SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT = 0x2585, + SMSG_GENERATE_SSO_TOKEN_RESPONSE = 0x2863, SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AA, SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE = 0x2928, SMSG_GET_GARRISON_INFO_RESULT = 0x28F0, + SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE = 0x27E6, + SMSG_GET_REMAINING_GAME_TIME_RESPONSE = 0x2822, + SMSG_GET_SELECTED_TROPHY_ID_RESPONSE = 0x280B, SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x27E5, SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x27E1, SMSG_GET_TROPHY_LIST_RESPONSE = 0x280A, + SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT = 0x2833, + SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT = 0x2834, SMSG_GM_PLAYER_INFO = 0x277E, SMSG_GM_REQUEST_PLAYER_INFO = 0x25EF, SMSG_GM_TICKET_CASE_STATUS = 0x26D2, @@ -1180,9 +1196,9 @@ enum OpcodeServer : uint16 SMSG_GOSSIP_POI = 0x27DE, SMSG_GOSSIP_TEXT_UPDATE = 0x2A98, SMSG_GROUP_ACTION_THROTTLED = 0x259E, + SMSG_GROUP_AUTO_KICK = 0x27DC, SMSG_GROUP_DECLINE = 0x27D9, SMSG_GROUP_DESTROYED = 0x27DB, - SMSG_GROUP_INVITE_CONFIRMATION = 0x285B, SMSG_GROUP_NEW_LEADER = 0x264D, SMSG_GROUP_UNINVITE = 0x27DA, SMSG_GUILD_ACHIEVEMENT_DELETED = 0x29C5, @@ -1240,10 +1256,8 @@ enum OpcodeServer : uint16 SMSG_GUILD_SEND_RANK_CHANGE = 0x29B9, SMSG_HEALTH_UPDATE = 0x2706, SMSG_HIGHEST_THREAT_UPDATE = 0x2717, + SMSG_HOTFIX_CONNECT = 0x25A5, SMSG_HOTFIX_MESSAGE = 0x25A4, - SMSG_HOTFIX_RESPONSE = 0x25A5, - SMSG_INCOMING_SUMMON_COMPLETED = 0x28A9, - SMSG_INCOMING_SUMMON_PENDING = 0x28A8, SMSG_INITIALIZE_FACTIONS = 0x2769, SMSG_INITIAL_SETUP = 0x2581, SMSG_INIT_WORLD_STATES = 0x278E, @@ -1258,10 +1272,10 @@ enum OpcodeServer : uint16 SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x27F8, SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x27FD, SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x2801, - SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE = 0x27FC, - SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE = 0x27FB, SMSG_INSTANCE_ENCOUNTER_START = 0x27FA, SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x27F7, + SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS = 0x27FC, + SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE = 0x27FB, SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x273C, SMSG_INSTANCE_INFO = 0x2654, SMSG_INSTANCE_RESET = 0x26B5, @@ -1271,25 +1285,26 @@ enum OpcodeServer : uint16 SMSG_INVALIDATE_PLAYER = 0x26DA, SMSG_INVALID_PROMOTION_CODE = 0x2799, SMSG_INVENTORY_CHANGE_FAILURE = 0x2767, - SMSG_ISLAND_AZERITE_XP_GAIN = 0x27A6, - SMSG_ISLAND_COMPLETED = 0x27A7, - SMSG_ISLAND_OPEN_QUEUE_NPC = 0x283D, + SMSG_INVENTORY_FIXUP_COMPLETE = 0x285A, + SMSG_INVENTORY_FULL_OVERFLOW = 0x286B, + SMSG_ISLANDS_MISSION_NPC = 0x283D, + SMSG_ISLAND_AZERITE_GAIN = 0x27A6, + SMSG_ISLAND_COMPLETE = 0x27A7, SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x2A83, SMSG_ITEM_CHANGED = 0x2729, SMSG_ITEM_COOLDOWN = 0x280D, SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x279B, SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x25B3, - SMSG_ITEM_INTERACTION_OPEN = 0x283C, - SMSG_ITEM_INTERACTION_RESULT = 0x28CE, + SMSG_ITEM_INTERACTION_COMPLETE = 0x28CE, SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x25B1, SMSG_ITEM_PUSH_RESULT = 0x263A, SMSG_ITEM_TIME_UPDATE = 0x279A, - SMSG_KICK_REASON = 0x2832, + SMSG_KICK_REASON = 0x26B8, SMSG_LEARNED_SPELLS = 0x2C4D, - SMSG_LEARN_PVP_TALENTS_FAILED = 0x25EB, - SMSG_LEARN_TALENTS_FAILED = 0x25EA, + SMSG_LEARN_PVP_TALENT_FAILED = 0x25EB, + SMSG_LEARN_TALENT_FAILED = 0x25EA, + SMSG_LEGACY_LOOT_RULES = 0x2876, SMSG_LEVEL_LINKING_RESULT = 0x28B7, - SMSG_LEVEL_UPDATE = 0x2589, SMSG_LEVEL_UP_INFO = 0x2728, SMSG_LFG_BOOT_PLAYER = 0x2A35, SMSG_LFG_DISABLED = 0x2A33, @@ -1298,7 +1313,6 @@ enum OpcodeServer : uint16 SMSG_LFG_LIST_APPLICANT_LIST_UPDATE = 0x2A2B, SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE = 0x2A28, SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT = 0x2A29, - SMSG_LFG_LIST_INIT_AUTO_DELIST = 0x28CF, SMSG_LFG_LIST_JOIN_RESULT = 0x2A1D, SMSG_LFG_LIST_SEARCH_RESULTS = 0x2A1E, SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE = 0x2A2C, @@ -1325,14 +1339,11 @@ enum OpcodeServer : uint16 SMSG_LF_GUILD_COMMAND_RESULT = 0x29D0, SMSG_LF_GUILD_POST = 0x29CD, SMSG_LF_GUILD_RECRUITS = 0x29CF, - SMSG_LIGHTNING_STORM_END = 0x26D7, - SMSG_LIGHTNING_STORM_START = 0x26D6, SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0x27B8, SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0x27B6, SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AB, SMSG_LOAD_CUF_PROFILES = 0x25CF, SMSG_LOAD_EQUIPMENT_SET = 0x2753, - SMSG_LOAD_SELECTED_TROPHY_RESULT = 0x280B, SMSG_LOGIN_SET_TIME_SPEED = 0x2752, SMSG_LOGIN_VERIFY_WORLD = 0x25AE, SMSG_LOGOUT_CANCEL_ACK = 0x26B4, @@ -1340,7 +1351,6 @@ enum OpcodeServer : uint16 SMSG_LOGOUT_RESPONSE = 0x26B2, SMSG_LOG_XP_GAIN = 0x2724, SMSG_LOOT_ALL_PASSED = 0x2638, - SMSG_LOOT_LEGACY_RULES_IN_EFFECT = 0x2876, SMSG_LOOT_LIST = 0x2787, SMSG_LOOT_MONEY_NOTIFY = 0x2633, SMSG_LOOT_RELEASE = 0x2632, @@ -1355,8 +1365,6 @@ enum OpcodeServer : uint16 SMSG_MAIL_LIST_RESULT = 0x279C, SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x279D, SMSG_MAP_OBJECTIVES_INIT = 0x27A5, - SMSG_MAP_OBJECTIVE_ADD = 0x2598, - SMSG_MAP_OBJECTIVE_REMOVE = 0x2599, SMSG_MAP_OBJ_EVENTS = 0x25DA, SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x2636, SMSG_MESSAGE_BOX = 0x2576, @@ -1364,13 +1372,10 @@ enum OpcodeServer : uint16 SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x2C14, SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x2C13, SMSG_MISSILE_CANCEL = 0x25DB, - SMSG_MODIFY_CHARGE_RECOVERY_SPEED = 0x27AF, SMSG_MODIFY_COOLDOWN = 0x27AD, - SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED = 0x27AE, - SMSG_MODIFY_PARTY_RANGE = 0x278A, SMSG_MOTD = 0x2BAF, - SMSG_MOUNT_EQUIPMENT_APPLY_RESULT = 0x28B5, SMSG_MOUNT_RESULT = 0x257B, + SMSG_MOVEMENT_ENFORCEMENT_ALERT = 0x28A5, SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x2DE1, SMSG_MOVE_DISABLE_COLLISION = 0x2DDD, SMSG_MOVE_DISABLE_DOUBLE_JUMP = 0x2DCB, @@ -1455,6 +1460,11 @@ enum OpcodeServer : uint16 SMSG_MOVE_UPDATE_TELEPORT = 0x2DAF, SMSG_MOVE_UPDATE_TURN_RATE = 0x2DAB, SMSG_MOVE_UPDATE_WALK_SPEED = 0x2DA6, + SMSG_MYTHIC_PLUS_ALL_MAP_STATS = 0x2624, + SMSG_MYTHIC_PLUS_CURRENT_AFFIXES = 0x2625, + SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD = 0x2629, + SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD = 0x2628, + SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE = 0x2623, SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x25F3, SMSG_NEW_TAXI_PATH = 0x26AD, SMSG_NEW_WORLD = 0x25AD, @@ -1465,19 +1475,20 @@ enum OpcodeServer : uint16 SMSG_OFFER_PETITION_ERROR = 0x26E9, SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x2725, SMSG_ON_MONSTER_MOVE = 0x2DA2, - SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER = 0x283E, + SMSG_OPEN_ARTIFACT_FORGE = 0x27E8, SMSG_OPEN_CONTAINER = 0x2768, + SMSG_OPEN_HEART_FORGE = 0x2873, SMSG_OPEN_LFG_DUNGEON_FINDER = 0x2A31, SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x27E0, SMSG_OPEN_SHIPMENT_NPC_RESULT = 0x27E2, - SMSG_OPEN_TRANSMOGRIFIER = 0x283A, SMSG_OVERRIDE_LIGHT = 0x26EF, SMSG_PAGE_TEXT = 0x275E, SMSG_PARTY_COMMAND_RESULT = 0x27DD, SMSG_PARTY_INVITE = 0x25D0, SMSG_PARTY_KILL_LOG = 0x27A1, - SMSG_PARTY_MEMBER_STATE = 0x279F, - SMSG_PARTY_MEMBER_STATE_UPDATE = 0x279E, + SMSG_PARTY_MEMBER_FULL_STATE = 0x279F, + SMSG_PARTY_MEMBER_PARTIAL_STATE = 0x279E, + SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE = 0x28CF, SMSG_PARTY_UPDATE = 0x260D, SMSG_PAUSE_MIRROR_TIMER = 0x2755, SMSG_PENDING_RAID_LOCK = 0x2736, @@ -1512,6 +1523,7 @@ enum OpcodeServer : uint16 SMSG_PET_LEARNED_SPELLS = 0x2C4F, SMSG_PET_MODE = 0x258B, SMSG_PET_NAME_INVALID = 0x26F7, + SMSG_PET_NEWLY_TAMED = 0x2589, SMSG_PET_SLOT_UPDATED = 0x258A, SMSG_PET_SPELLS_MESSAGE = 0x2C25, SMSG_PET_STABLE_LIST = 0x25AB, @@ -1520,10 +1532,17 @@ enum OpcodeServer : uint16 SMSG_PET_UNLEARNED_SPELLS = 0x2C50, SMSG_PHASE_SHIFT_CHANGE = 0x2578, SMSG_PLAYED_TIME = 0x2713, + SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871, + SMSG_PLAYER_AZERITE_ITEM_GAINS = 0x2870, + SMSG_PLAYER_BONUS_ROLL_FAILED = 0x2877, SMSG_PLAYER_BOUND = 0x257E, + SMSG_PLAYER_CONDITION_RESULT = 0x2843, + SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID = 0x2842, SMSG_PLAYER_SAVE_GUILD_EMBLEM = 0x29F9, SMSG_PLAYER_SKINNED = 0x278C, SMSG_PLAYER_TABARD_VENDOR_ACTIVATE = 0x27A0, + SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL = 0x2847, + SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846, SMSG_PLAY_MUSIC = 0x27B2, SMSG_PLAY_OBJECT_SOUND = 0x27B3, SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x2776, @@ -1536,17 +1555,18 @@ enum OpcodeServer : uint16 SMSG_PLAY_TIME_WARNING = 0x2740, SMSG_PONG = 0x304E, SMSG_POWER_UPDATE = 0x2707, + SMSG_PRELOAD_CHILD_MAP = 0x2579, + SMSG_PREPOPULATE_NAME_CACHE = 0x28AA, SMSG_PRE_RESSURECT = 0x27B0, SMSG_PRINT_NOTIFICATION = 0x25E2, SMSG_PROC_RESIST = 0x27A2, SMSG_PUSH_SPELL_TO_ACTION_BAR = 0x2C51, SMSG_PVP_CREDIT = 0x271F, - SMSG_PVP_LOG_DATA = 0x25B4, - SMSG_PVP_MATCH_END = 0x28A7, - SMSG_PVP_MATCH_INIT = 0x28AC, + SMSG_PVP_MATCH_COMPLETE = 0x28A7, + SMSG_PVP_MATCH_INITIALIZE = 0x28AC, SMSG_PVP_MATCH_START = 0x28A6, + SMSG_PVP_MATCH_STATISTICS = 0x25B4, SMSG_PVP_OPTIONS_ENABLED = 0x25B7, - SMSG_PVP_SEASON = 0x25D4, SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x270E, SMSG_QUERY_COMMUNITY_NAME_RESPONSE = 0x270A, SMSG_QUERY_CREATURE_RESPONSE = 0x2704, @@ -1561,7 +1581,6 @@ enum OpcodeServer : uint16 SMSG_QUERY_PLAYER_NAME_RESPONSE = 0x2709, SMSG_QUERY_QUEST_INFO_RESPONSE = 0x2A95, SMSG_QUERY_TIME_RESPONSE = 0x2723, - SMSG_QUERY_TREASURE_PICKER_RESPONSE = 0x284D, SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x2A81, SMSG_QUEST_CONFIRM_ACCEPT = 0x2A8E, SMSG_QUEST_FORCE_REMOVED = 0x2A9B, @@ -1571,7 +1590,6 @@ enum OpcodeServer : uint16 SMSG_QUEST_GIVER_QUEST_DETAILS = 0x2A91, SMSG_QUEST_GIVER_QUEST_FAILED = 0x2A85, SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE = 0x2A99, - SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE = 0x2858, SMSG_QUEST_GIVER_REQUEST_ITEMS = 0x2A92, SMSG_QUEST_GIVER_STATUS = 0x2A9A, SMSG_QUEST_GIVER_STATUS_MULTIPLE = 0x2A90, @@ -1580,9 +1598,10 @@ enum OpcodeServer : uint16 SMSG_QUEST_POI_CHANGED = 0x2A9F, SMSG_QUEST_POI_QUERY_RESPONSE = 0x2A9C, SMSG_QUEST_PUSH_RESULT = 0x2A8F, - SMSG_QUEST_SESSION_MEMBER_CONFIRM = 0x28BB, - SMSG_QUEST_SESSION_MEMBER_START_RESPONSE = 0x28BC, - SMSG_QUEST_SESSION_NOTIFICATION = 0x28BA, + SMSG_QUEST_SESSION_INFO_RESPONSE = 0x28CA, + SMSG_QUEST_SESSION_READY_CHECK = 0x28BB, + SMSG_QUEST_SESSION_READY_CHECK_RESPONSE = 0x28BC, + SMSG_QUEST_SESSION_RESULT = 0x28BA, SMSG_QUEST_SPAWN_TRACKING_UPDATE = 0x2A9E, SMSG_QUEST_UPDATE_ADD_CREDIT = 0x2A8B, SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x2A8C, @@ -1591,34 +1610,33 @@ enum OpcodeServer : uint16 SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL = 0x2A87, SMSG_QUEST_UPDATE_FAILED = 0x2A89, SMSG_QUEST_UPDATE_FAILED_TIMER = 0x2A8A, - SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE = 0x28CA, + SMSG_QUEUE_SUMMARY_UPDATE = 0x2859, SMSG_RAF_ACCOUNT_INFO = 0x28B8, - SMSG_RAF_ACTIVITY = 0x28C6, - SMSG_RAF_INFO_UPDATE = 0x28B9, + SMSG_RAF_ACTIVITY_STATE_CHANGED = 0x28C6, SMSG_RAID_DIFFICULTY_SET = 0x27F1, SMSG_RAID_GROUP_ONLY = 0x27F3, SMSG_RAID_INSTANCE_MESSAGE = 0x2BB4, SMSG_RAID_MARKERS_CHANGED = 0x25BA, SMSG_RANDOM_ROLL = 0x2650, - SMSG_RATED_BATTLEFIELD_INFO = 0x25A8, + SMSG_RATED_PVP_INFO = 0x25A8, SMSG_READY_CHECK_COMPLETED = 0x2610, SMSG_READY_CHECK_RESPONSE = 0x260F, SMSG_READY_CHECK_STARTED = 0x260E, SMSG_READ_ITEM_RESULT_FAILED = 0x27ED, SMSG_READ_ITEM_RESULT_OK = 0x27E7, - SMSG_REALM_LOOKUP_INFORMATION = 0x2812, + SMSG_REALM_LOOKUP_INFO = 0x2812, SMSG_REALM_QUERY_RESPONSE = 0x26EE, - SMSG_REFER_A_FRIEND_FAILURE = 0x26F4, + SMSG_REATTACH_RESURRECT = 0x2792, + SMSG_RECRUIT_A_FRIEND_FAILURE = 0x26F4, SMSG_REFRESH_COMPONENT = 0x267C, SMSG_REFRESH_SPELL_HISTORY = 0x2C2C, SMSG_REMOVE_ITEM_PASSIVE = 0x25C1, SMSG_REMOVE_LOSS_OF_CONTROL = 0x269D, SMSG_REPLACE_TROPHY_RESPONSE = 0x2809, SMSG_REPORT_PVP_PLAYER_AFK_RESULT = 0x26E2, - SMSG_REQUEST_ADDON_LIST = 0x2662, SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x259F, - SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE = 0x25D6, SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x25D5, + SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE = 0x25D6, SMSG_RESEARCH_COMPLETE = 0x2587, SMSG_RESET_COMPRESSION_CONTEXT = 0x304F, SMSG_RESET_FAILED_NOTIFY = 0x26EA, @@ -1626,24 +1644,26 @@ enum OpcodeServer : uint16 SMSG_RESET_WEEKLY_CURRENCY = 0x2575, SMSG_RESPEC_WIPE_CONFIRM = 0x262A, SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x2572, + SMSG_RESTRICTED_ACCOUNT_WARNING = 0x25CC, SMSG_RESUME_CAST = 0x2C3B, SMSG_RESUME_CAST_BAR = 0x2C3E, SMSG_RESUME_COMMS = 0x304B, SMSG_RESUME_TOKEN = 0x25BF, - SMSG_RESURRECT_CLEAR_DATA = 0x2580, SMSG_RESURRECT_REQUEST = 0x257F, SMSG_RESYNC_RUNES = 0x2743, + SMSG_RETURN_APPLICANT_LIST = 0x28AE, + SMSG_RETURN_RECRUITING_CLUBS = 0x28AD, SMSG_ROLE_CHANGED_INFORM = 0x258E, SMSG_ROLE_CHOSEN = 0x2A39, SMSG_ROLE_POLL_INFORM = 0x258F, SMSG_RUNE_REGEN_DEBUG = 0x25C9, - SMSG_SCENARIO_BOOT = 0x27EE, SMSG_SCENARIO_COMPLETED = 0x282F, SMSG_SCENARIO_POIS = 0x2653, SMSG_SCENARIO_PROGRESS_UPDATE = 0x264C, - SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA = 0x2841, - SMSG_SCENARIO_SPELL_UPDATE = 0x2840, + SMSG_SCENARIO_SHOW_CRITERIA = 0x2841, SMSG_SCENARIO_STATE = 0x264B, + SMSG_SCENARIO_UI_UPDATE = 0x2840, + SMSG_SCENARIO_VACATE = 0x27EE, SMSG_SCENE_OBJECT_EVENT = 0x25F9, SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x25FE, SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x25FF, @@ -1652,6 +1672,7 @@ enum OpcodeServer : uint16 SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x25FD, SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x25FC, SMSG_SCRIPT_CAST = 0x2C55, + SMSG_SEASON_INFO = 0x25D4, SMSG_SELL_RESPONSE = 0x26F8, SMSG_SEND_ITEM_PASSIVES = 0x25C2, SMSG_SEND_KNOWN_SPELLS = 0x2C2A, @@ -1662,11 +1683,13 @@ enum OpcodeServer : uint16 SMSG_SEND_UNLEARN_SPELLS = 0x2C2E, SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x266D, SMSG_SERVER_TIME = 0x26B1, + SMSG_SERVER_TIME_OFFSET = 0x2759, SMSG_SETUP_CURRENCY = 0x2573, SMSG_SETUP_RESEARCH_HISTORY = 0x2586, SMSG_SET_AI_ANIM_KIT = 0x2775, SMSG_SET_ALL_TASK_PROGRESS = 0x27D7, SMSG_SET_ANIM_TIER = 0x2779, + SMSG_SET_CHR_UPGRADE_TIER = 0x25F6, SMSG_SET_CURRENCY = 0x2574, SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x2A2E, SMSG_SET_DUNGEON_DIFFICULTY = 0x26D3, @@ -1686,20 +1709,18 @@ enum OpcodeServer : uint16 SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x2712, SMSG_SET_PLAY_HOVER_ANIM = 0x25CD, SMSG_SET_PROFICIENCY = 0x277A, + SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE = 0x28BE, SMSG_SET_SPELL_CHARGES = 0x2C29, SMSG_SET_TASK_COMPLETE = 0x27D8, SMSG_SET_TIME_ZONE_INFORMATION = 0x26A5, SMSG_SET_VEHICLE_REC_ID = 0x2735, - SMSG_SHOW_ADVENTURE_MAP = 0x2838, SMSG_SHOW_BANK = 0x26AE, SMSG_SHOW_MAILBOX = 0x27EF, SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x25F2, SMSG_SHOW_TAXI_NODES = 0x2700, SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x27B9, - SMSG_SOCKET_GEMS = 0x276C, SMSG_SOCKET_GEMS_FAILURE = 0x276D, - SMSG_SORT_BAGS_RESULT = 0x2826, - SMSG_SPECIALIZATION_CHANGED = 0x25EE, + SMSG_SOCKET_GEMS_SUCCESS = 0x276C, SMSG_SPECIAL_MOUNT_ANIM = 0x26CE, SMSG_SPEC_INVOLUNTARILY_CHANGED = 0x275D, SMSG_SPELL_ABSORB_LOG = 0x2C1F, @@ -1726,10 +1747,12 @@ enum OpcodeServer : uint16 SMSG_SPELL_PERIODIC_AURA_LOG = 0x2C1B, SMSG_SPELL_PREPARE = 0x2C38, SMSG_SPELL_START = 0x2C3A, + SMSG_SPELL_VISUAL_LOAD_SCREEN = 0x25E5, SMSG_SPIRIT_HEALER_CONFIRM = 0x275A, SMSG_STAND_STATE_UPDATE = 0x2760, SMSG_START_ELAPSED_TIMER = 0x261C, SMSG_START_ELAPSED_TIMERS = 0x261E, + SMSG_START_LIGHTNING_STORM = 0x26D6, SMSG_START_LOOT_ROLL = 0x2634, SMSG_START_MIRROR_TIMER = 0x2754, SMSG_START_TIMER = 0x25BC, @@ -1743,6 +1766,7 @@ enum OpcodeServer : uint16 SMSG_SUPERCEDED_SPELLS = 0x2C4C, SMSG_SUSPEND_COMMS = 0x304A, SMSG_SUSPEND_TOKEN = 0x25BE, + SMSG_SYNC_WOW_ENTITLEMENTS = 0x28C8, SMSG_TALENTS_INVOLUNTARILY_RESET = 0x275C, SMSG_TAXI_NODE_STATUS = 0x26AB, SMSG_TEXT_EMOTE = 0x26A9, @@ -1762,28 +1786,33 @@ enum OpcodeServer : uint16 SMSG_TRAINER_LIST = 0x271D, SMSG_TRANSFER_ABORTED = 0x2746, SMSG_TRANSFER_PENDING = 0x25E6, - SMSG_TRANSMOG_COLLECTION_UPDATE = 0x25C7, - SMSG_TRANSMOG_SET_COLLECTION_UPDATE = 0x25C8, + SMSG_TRANSMOGRIFY_NPC = 0x283A, + SMSG_TREASURE_PICKER_RESPONSE = 0x284D, SMSG_TRIGGER_CINEMATIC = 0x2810, SMSG_TRIGGER_MOVIE = 0x26FE, SMSG_TURN_IN_PETITION_RESULT = 0x2795, SMSG_TUTORIAL_FLAGS = 0x2802, - SMSG_TUTORIAL_HIGHLIGHT_SPELL = 0x2847, - SMSG_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846, SMSG_TWITTER_STATUS = 0x2FFD, - SMSG_UI_TIME = 0x2759, + SMSG_UI_HEALING_RANGE_MODIFIED = 0x278A, + SMSG_UI_ITEM_INTERACTION_NPC = 0x283C, SMSG_UNDELETE_CHARACTER_RESPONSE = 0x2813, SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x2814, SMSG_UNLEARNED_SPELLS = 0x2C4E, + SMSG_UNLOAD_CHILD_MAP = 0x257A, SMSG_UPDATE_ACCOUNT_DATA = 0x274E, SMSG_UPDATE_ACTION_BUTTONS = 0x25F7, + SMSG_UPDATE_BNET_SESSION_KEY = 0x286A, + SMSG_UPDATE_CAPTURE_POINT = 0x2598, SMSG_UPDATE_CELESTIAL_BODY = 0x2866, SMSG_UPDATE_CHARACTER_FLAGS = 0x2808, + SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN = 0x27AF, + SMSG_UPDATE_COOLDOWN = 0x27AE, SMSG_UPDATE_EXPANSION_LEVEL = 0x2666, SMSG_UPDATE_GAME_TIME_STATE = 0x286D, SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x26D8, SMSG_UPDATE_LAST_INSTANCE = 0x26B7, SMSG_UPDATE_OBJECT = 0x2811, + SMSG_UPDATE_PRIMARY_SPEC = 0x25EE, SMSG_UPDATE_TALENT_DATA = 0x25ED, SMSG_UPDATE_TASK_PROGRESS = 0x27D6, SMSG_UPDATE_WEEKLY_SPELL_USAGE = 0x2C19, @@ -1792,8 +1821,15 @@ enum OpcodeServer : uint16 SMSG_USERLIST_REMOVE = 0x2BBA, SMSG_USERLIST_UPDATE = 0x2BBB, SMSG_USE_EQUIPMENT_SET_RESULT = 0x2796, + SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE = 0x2861, + SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE = 0x285F, + SMSG_VAS_GET_SERVICE_STATUS_RESPONSE = 0x285E, + SMSG_VAS_PURCHASE_COMPLETE = 0x2836, + SMSG_VAS_PURCHASE_STATE_UPDATE = 0x2835, SMSG_VENDOR_INVENTORY = 0x25CB, SMSG_VIGNETTE_UPDATE = 0x27B7, + SMSG_VOICE_CHANNEL_INFO_RESPONSE = 0x2865, + SMSG_VOICE_LOGIN_RESPONSE = 0x2864, SMSG_VOID_ITEM_SWAP_RESPONSE = 0x25E0, SMSG_VOID_STORAGE_CONTENTS = 0x25DD, SMSG_VOID_STORAGE_FAILED = 0x25DC, @@ -1801,31 +1837,20 @@ enum OpcodeServer : uint16 SMSG_VOID_TRANSFER_RESULT = 0x25DF, SMSG_WAIT_QUEUE_FINISH = 0x256F, SMSG_WAIT_QUEUE_UPDATE = 0x256E, - SMSG_WARDEN_DATA = 0x2577, - SMSG_WARFRONT_COMPLETED = 0x27A8, + SMSG_WARDEN3_DATA = 0x2577, + SMSG_WARDEN3_DISABLED = 0x2868, + SMSG_WARDEN3_ENABLED = 0x2867, + SMSG_WARFRONT_COMPLETE = 0x27A8, SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0x25B5, SMSG_WEATHER = 0x26D5, SMSG_WEEKLY_SPELL_USAGE = 0x2C18, SMSG_WHO = 0x2BAE, SMSG_WHO_IS = 0x26D4, - SMSG_WORLD_MAP_INTERACTION = 0x2839, - SMSG_WORLD_QUEST_UPDATE = 0x284E, + SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME = 0x286C, + SMSG_WORLD_MAP_OPEN_NPC = 0x2839, + SMSG_WORLD_QUEST_UPDATE_RESPONSE = 0x284E, SMSG_WORLD_SERVER_INFO = 0x25C3, - SMSG_WORLD_TEXT = 0x2831, - SMSG_WOW_TOKEN_AUCTION_SOLD = 0x281E, - SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION = 0x2820, - SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION = 0x2821, - SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT = 0x285C, - SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT = 0x281F, - SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE = 0x2819, - SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE = 0x281A, - SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE = 0x281B, - SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED = 0x2822, - SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION = 0x2823, - SMSG_WOW_TOKEN_REDEEM_RESULT = 0x2824, - SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION = 0x281C, - SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION = 0x281D, - SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE = 0x2825, + SMSG_WOW_ENTITLEMENT_NOTIFICATION = 0x28C9, SMSG_XP_GAIN_ABORTED = 0x25E1, SMSG_XP_GAIN_ENABLED = 0x27F2, SMSG_ZONE_UNDER_ATTACK = 0x2BB5, |
