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authorShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-19 12:44:42 +0200
commitf922c6e7a46a7c712daaaef9b1a72ca865fbe94b (patch)
tree14a72dcc1176ed0f4758803df37811db18ffdc08 /src/server/game/Server/Protocol
parentc75d411a2f7d9992157e6a212c4d4ff15fff27b1 (diff)
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Diffstat (limited to 'src/server/game/Server/Protocol')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp383
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h387
2 files changed, 410 insertions, 360 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 403b1ec19dc..1cfff7e0cbd 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -150,22 +150,24 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_ARTIFACT_SET_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArtifactSetAppearance);
DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode);
DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode);
+ DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_AUCTION_BROWSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionBrowseQuery);
DEFINE_HANDLER(CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionCancelCommoditiesPurchase);
DEFINE_HANDLER(CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionConfirmCommoditiesPurchase);
+ DEFINE_HANDLER(CMSG_AUCTION_GET_COMMODITY_QUOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionGetCommodityQuote);
DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode);
- DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems);
+ DEFINE_HANDLER(CMSG_AUCTION_LIST_BIDDED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBiddedItems);
DEFINE_HANDLER(CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBucketsByBucketKeys);
DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByBucketKey);
DEFINE_HANDLER(CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItemsByItemID);
- DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems);
+ DEFINE_HANDLER(CMSG_AUCTION_LIST_OWNED_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnedItems);
DEFINE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid);
DEFINE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem);
DEFINE_HANDLER(CMSG_AUCTION_REPLICATE_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionReplicateItems);
DEFINE_HANDLER(CMSG_AUCTION_SELL_COMMODITY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellCommodity);
DEFINE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem);
DEFINE_HANDLER(CMSG_AUCTION_SET_FAVORITE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSetFavoriteItem);
- DEFINE_HANDLER(CMSG_AUCTION_START_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionStartCommoditiesPurchase);
DEFINE_HANDLER(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode);
@@ -190,7 +192,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequest);
- DEFINE_HANDLER(CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequestRealmListTicket);
DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -200,14 +201,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BATTLE_PAY_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_PRICE_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_START_VAS_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PET_CLEAR_FANFARE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlePetDeletePet);
DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
@@ -234,8 +231,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode);
DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode);
DEFINE_HANDLER(CMSG_BUY_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BUY_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CAGE_BATTLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCageBattlePet);
DEFINE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent);
DEFINE_HANDLER(CMSG_CALENDAR_COMMUNITY_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCommunityFilter);
@@ -264,13 +259,14 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode);
DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode);
DEFINE_HANDLER(CMSG_CAN_DUEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCanDuel);
- DEFINE_HANDLER(CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode);
DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CHANGE_REALM_TICKET, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetChangeRealmTicket);
DEFINE_HANDLER(CMSG_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSubGroupOpcode);
DEFINE_HANDLER(CMSG_CHARACTER_RENAME_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode);
DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode);
@@ -312,7 +308,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_CHAT_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHAT_REPORT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode);
DEFINE_HANDLER(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAllAddonPrefixesOpcode);
- DEFINE_HANDLER(CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHOICE_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandlePlayerChoiceResponse);
DEFINE_HANDLER(CMSG_CLEAR_NEW_APPEARANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CLEAR_RAID_MARKER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearRaidMarker);
@@ -338,14 +333,22 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_LOG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetLog);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetMarketPrice);
DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplaint);
DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic);
DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteMovie);
DEFINE_HANDLER(CMSG_CONFIRM_ARTIFACT_RESPEC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmArtifactRespec);
DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode);
DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONTRIBUTION_CONTRIBUTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_CONTRIBUTION_GET_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONVERSATION_LINE_STARTED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConvertRaidOpcode);
DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode);
@@ -374,10 +377,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelResponseOpcode);
DEFINE_HANDLER(CMSG_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger);
DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode);
- DEFINE_HANDLER(CMSG_ENABLE_ENCRYPTION_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_ENABLE_TAXI_NODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleEnableTaxiNodeOpcode);
DEFINE_HANDLER(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_ENTER_ENCRYPTED_MODE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode);
DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteEnumOpcode);
DEFINE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode);
@@ -420,6 +423,8 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGetUndeleteCooldownStatus);
+ DEFINE_HANDLER(CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode);
@@ -692,8 +697,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_READY_CHECK_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleReadyCheckResponseOpcode);
DEFINE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem);
DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpse);
- DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_REDEEM_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_REMOVE_NEW_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveNewItem);
DEFINE_HANDLER(CMSG_REMOVE_RAF_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharacters);
@@ -735,7 +738,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehiclePrevSeat);
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleSwitchSeat);
DEFINE_HANDLER(CMSG_REQUEST_WORLD_QUEST_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWorldQuestUpdate);
- DEFINE_HANDLER(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestWowTokenMarketPrice);
DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_RESET_CHALLENGE_MODE_CHEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode);
@@ -750,11 +752,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SCENE_TRIGGER_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSceneTriggerEvent);
DEFINE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode);
DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode);
- DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_SELL_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode);
DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail);
DEFINE_HANDLER(CMSG_SEND_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode);
+ DEFINE_HANDLER(CMSG_SERVER_TIME_OFFSET_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleServerTimeOffsetRequest);
DEFINE_HANDLER(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles);
DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode);
@@ -844,7 +845,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_TWITTER_CONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_TWITTER_DISCONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_TWITTER_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleUITimeRequest);
DEFINE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode);
DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharUndeleteOpcode);
DEFINE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode);
@@ -857,14 +857,15 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateRaidTargetOpcode);
DEFINE_HANDLER(CMSG_UPDATE_SPELL_VISUAL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateListedAuctionableTokens);
- DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_USE_CRITTER_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseCritterItem);
DEFINE_HANDLER(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseEquipmentSet);
DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode);
DEFINE_HANDLER(CMSG_USE_TOY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseToy);
+ DEFINE_HANDLER(CMSG_VAS_CHECK_TRANSFER_OK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_GET_QUEUE_MINUTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_GET_SERVICE_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel);
DEFINE_HANDLER(CMSG_VOICE_CHAT_JOIN_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VOICE_CHAT_LOGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -886,51 +887,63 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_HEIRLOOM_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TRANSMOG_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_ESSENCE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVE_GLYPHS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_LIST_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADJUST_SPLINE_DURATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADVENTURE_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALLIED_RACE_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_APPLY_MOUNT_EQUIPMENT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_POI_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_SET_VISUAL_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_UNATTACH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_TRAITS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_FORGE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_RESPEC_PROMPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARTIFACT_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKER_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMODITY_QUOTE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_FAVORITE_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BUCKETS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -938,17 +951,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_HOTFIXES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_CLOSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_FORGE_OPENED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_ESSENCE_SELECTION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAN_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AZERITE_RESPEC_NPC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BAG_CLEANUP_FINISHED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATCH_PRESENCE_SUBSCRIPTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_ACTIVE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -966,38 +975,27 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_REALM_LIST_TICKET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_SET_SESSION_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_UPDATE_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_NET_CONNECTION_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_ACK_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_MOUNT_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_CHECKOUT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_TOY_DELIVERED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_REALM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PETS_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1006,9 +1004,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_LICENSE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_MAX_COUNT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_SET_MAX_PETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1019,28 +1017,29 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_ACHIEVEMENT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BROADCAST_SUMMON_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMUNITY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_MODERATOR_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_NOTES_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_REMOVED_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_INVITE_STATUS_ALERT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1055,36 +1054,31 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAPTURE_POINT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_REALM_TICKET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CLASS_TRIAL_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_ITEM_FIXUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_CHECK_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_RENAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT,STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1099,30 +1093,44 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLAIM_RAF_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICANTS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_APPLICATIONS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_CLUBS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_ARTIFACT_FORGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLOSE_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_ERROR_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLUB_FINDER_UPDATE_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE,STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMERCE_TOKEN_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONFIRM_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_COLLECTOR_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED,STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1140,11 +1148,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DELETE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISCONNECT_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISENCHANT_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISMOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1154,31 +1164,33 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_PROMOTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_QUEST_POPUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_TOAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DROP_NEW_CONNECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_ARRANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_IN_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OPPONENT_SELECTED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUT_OF_BOUNDS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_ENCRYPTION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_END_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENTER_ENCRYPTED_MODE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_PLAYER_CONDITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_QUEST_TURN_IN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1189,16 +1201,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_OBJECT_RELINK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_INITIALIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_BASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_CUSTOM_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_DESPAWN, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_MULTI_TRANSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_ACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_SET_STATE_LOCAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_UI_LINK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1220,7 +1231,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_IS_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1251,12 +1261,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_SSO_TOKEN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_REMAINING_GAME_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SELECTED_TROPHY_ID_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1267,9 +1283,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_TEXT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_AUTO_KICK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_INVITE_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1327,10 +1343,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_CONNECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCOMING_SUMMON_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1345,10 +1359,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_TIMER_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1358,25 +1372,26 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_OPEN_QUEUE_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FIXUP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_FULL_OVERFLOW, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLANDS_MISSION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_AZERITE_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ISLAND_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_OPEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_INTERACTION_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENTS_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEGACY_LOOT_RULES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_LINKING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1385,7 +1400,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICANT_LIST_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_INIT_AUTO_DELIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1412,14 +1426,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIGHTNING_STORM_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_SELECTED_TROPHY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SET_TIME_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1427,7 +1438,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XP_GAIN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LEGACY_RULES_IN_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1442,8 +1452,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_ADD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVE_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1451,13 +1459,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_CHARGE_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_PARTY_RANGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_EQUIPMENT_APPLY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVEMENT_ENFORCEMENT_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_DOUBLE_JUMP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1542,6 +1547,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_CURRENT_AFFIXES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1552,19 +1562,20 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_ARTIFACT_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_HEART_FORGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_TRANSMOGRIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_FULL_STATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_PARTIAL_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1599,6 +1610,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NEWLY_TAMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1607,10 +1619,17 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PHASE_SHIFT_CHANGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_AZERITE_ITEM_GAINS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BONUS_ROLL_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_CONDITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SAVE_GUILD_EMBLEM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1623,17 +1642,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRELOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PREPOPULATE_NAME_CACHE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUSH_SPELL_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_END, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_INITIALIZE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_MATCH_STATISTICS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_COMMUNITY_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_CREATURE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1648,7 +1668,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PLAYER_NAME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUEST_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1661,15 +1680,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LINES_FOR_MAP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_MEMBER_START_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SESSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_SPAWN_TRACKING_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1678,34 +1697,33 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEUE_SUMMARY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACCOUNT_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_INFO_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_ACTIVITY_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_DIFFICULTY_SET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BATTLEFIELD_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_PVP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFORMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_LOOKUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REATTACH_RESURRECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_SPELL_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_PLAYER_AFK_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_ADDON_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1713,24 +1731,26 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_CLEAR_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_APPLICANT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RETURN_RECRUITING_CLUBS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SPELL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_SHOW_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_UI_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_VACATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1739,6 +1759,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEASON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_KNOWN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1749,11 +1770,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME_OFFSET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CHR_UPGRADE_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DF_FAST_LAUNCH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1773,20 +1796,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_ADVENTURE_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIALIZATION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_SUCCESS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPEC_INVOLUNTARILY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1813,10 +1834,12 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PERIODIC_AURA_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PREPARE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_VISUAL_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LIGHTNING_STORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1830,6 +1853,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SYNC_WOW_ENTITLEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXI_NODE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1849,28 +1873,33 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_COLLECTION_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOG_SET_COLLECTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSMOGRIFY_NPC, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TREASURE_PICKER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_HIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_UNHIGHLIGHT_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TWITTER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_HEALING_RANGE_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_ITEM_INTERACTION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLOAD_CHILD_MAP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_BNET_SESSION_KEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CAPTURE_POINT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CELESTIAL_BODY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_GAME_TIME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_PRIMARY_SPEC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1879,8 +1908,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_GET_SERVICE_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VAS_PURCHASE_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VENDOR_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VIGNETTE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHANNEL_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_LOGIN_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1888,31 +1924,20 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN3_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARFRONT_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO_IS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_INTERACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_MAP_OPEN_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_QUEST_UPDATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_AUCTION_SOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_REDEEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WOW_ENTITLEMENT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index d690d45febb..8f161e2989b 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -65,22 +65,24 @@ enum OpcodeClient : uint16
CMSG_ASSIGN_EQUIPMENT_SET_SPEC = 0x320B,
CMSG_ATTACK_STOP = 0x3259,
CMSG_ATTACK_SWING = 0x3258,
+ CMSG_AUCTIONABLE_TOKEN_SELL = 0x36E6,
+ CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE = 0x36E7,
CMSG_AUCTION_BROWSE_QUERY = 0x34D0,
CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE = 0x34D8,
CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE = 0x34D7,
+ CMSG_AUCTION_GET_COMMODITY_QUOTE = 0x34D6,
CMSG_AUCTION_HELLO_REQUEST = 0x34CB,
- CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x34D4,
+ CMSG_AUCTION_LIST_BIDDED_ITEMS = 0x34D4,
CMSG_AUCTION_LIST_BUCKETS_BY_BUCKET_KEYS = 0x34D5,
CMSG_AUCTION_LIST_ITEMS_BY_BUCKET_KEY = 0x34D1,
CMSG_AUCTION_LIST_ITEMS_BY_ITEM_ID = 0x34D2,
- CMSG_AUCTION_LIST_OWNER_ITEMS = 0x34D3,
+ CMSG_AUCTION_LIST_OWNED_ITEMS = 0x34D3,
CMSG_AUCTION_PLACE_BID = 0x34CF,
CMSG_AUCTION_REMOVE_ITEM = 0x34CD,
CMSG_AUCTION_REPLICATE_ITEMS = 0x34CE,
CMSG_AUCTION_SELL_COMMODITY = 0x34D9,
CMSG_AUCTION_SELL_ITEM = 0x34CC,
CMSG_AUCTION_SET_FAVORITE_ITEM = 0x3732,
- CMSG_AUCTION_START_COMMODITIES_PURCHASE = 0x34D6,
CMSG_AUTH_CONTINUED_SESSION = 0x3766,
CMSG_AUTH_SESSION = 0x3765,
CMSG_AUTOBANK_ITEM = 0x3996,
@@ -105,7 +107,6 @@ enum OpcodeClient : uint16
CMSG_BATTLEMASTER_JOIN_SKIRMISH = 0x352A,
CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x36D1,
CMSG_BATTLENET_REQUEST = 0x36F5,
- CMSG_BATTLENET_REQUEST_REALM_LIST_TICKET = 0x36FA,
CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x36CB,
CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT = 0x3712,
CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x36CA,
@@ -115,14 +116,10 @@ enum OpcodeClient : uint16
CMSG_BATTLE_PAY_OPEN_CHECKOUT = 0x370C,
CMSG_BATTLE_PAY_QUERY_CLASS_TRIAL_BOOST_RESULT = 0x36C4,
CMSG_BATTLE_PAY_REQUEST_CHARACTER_BOOST_UNREVOKE = 0x36C2,
- CMSG_BATTLE_PAY_REQUEST_CURRENT_VAS_TRANSFER_QUEUES = 0x3709,
CMSG_BATTLE_PAY_REQUEST_PRICE_INFO = 0x3708,
- CMSG_BATTLE_PAY_REQUEST_VAS_CHARACTER_QUEUE_TIME = 0x370A,
- CMSG_BATTLE_PAY_START_PURCHASE = 0x36F1,
+ CMSG_BATTLE_PAY_START_PURCHASE = 0x36C9,
CMSG_BATTLE_PAY_START_VAS_PURCHASE = 0x36F2,
CMSG_BATTLE_PAY_TRIAL_BOOST_CHARACTER = 0x36C3,
- CMSG_BATTLE_PAY_VALIDATE_BNET_VAS_TRANSFER = 0x370B,
- CMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x36F0,
CMSG_BATTLE_PET_CLEAR_FANFARE = 0x312C,
CMSG_BATTLE_PET_DELETE_PET = 0x3623,
CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0x3624,
@@ -146,8 +143,6 @@ enum OpcodeClient : uint16
CMSG_BUY_BANK_SLOT = 0x34B4,
CMSG_BUY_ITEM = 0x34A3,
CMSG_BUY_REAGENT_BANK = 0x34B5,
- CMSG_BUY_WOW_TOKEN_CONFIRM = 0x36EA,
- CMSG_BUY_WOW_TOKEN_START = 0x36E9,
CMSG_CAGE_BATTLE_PET = 0x31F2,
CMSG_CALENDAR_ADD_EVENT = 0x367D,
CMSG_CALENDAR_COMMUNITY_FILTER = 0x3671,
@@ -176,13 +171,14 @@ enum OpcodeClient : uint16
CMSG_CANCEL_TEMP_ENCHANTMENT = 0x34FA,
CMSG_CANCEL_TRADE = 0x315C,
CMSG_CAN_DUEL = 0x3662,
- CMSG_CAN_REDEEM_WOW_TOKEN_FOR_BALANCE = 0x3707,
+ CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE = 0x3707,
CMSG_CAST_SPELL = 0x329F,
CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x3090,
CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x308F,
CMSG_CHANGE_BAG_SLOT_FLAG = 0x3328,
CMSG_CHANGE_BANK_BAG_SLOT_FLAG = 0x3329,
CMSG_CHANGE_MONUMENT_APPEARANCE = 0x330A,
+ CMSG_CHANGE_REALM_TICKET = 0x36FA,
CMSG_CHANGE_SUB_GROUP = 0x364C,
CMSG_CHARACTER_RENAME_REQUEST = 0x36BF,
CMSG_CHAR_CUSTOMIZE = 0x3690,
@@ -224,7 +220,6 @@ enum OpcodeClient : uint16
CMSG_CHAT_REPORT_FILTERED = 0x37CC,
CMSG_CHAT_REPORT_IGNORED = 0x37CB,
CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES = 0x37CE,
- CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY = 0x36E8,
CMSG_CHOICE_RESPONSE = 0x32A4,
CMSG_CLEAR_NEW_APPEARANCE = 0x312F,
CMSG_CLEAR_RAID_MARKER = 0x31A5,
@@ -250,14 +245,22 @@ enum OpcodeClient : uint16
CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS = 0x35F3,
CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x35F2,
CMSG_COMMENTATOR_START_WARGAME = 0x35EF,
+ CMSG_COMMERCE_TOKEN_GET_COUNT = 0x36E4,
+ CMSG_COMMERCE_TOKEN_GET_LOG = 0x36EE,
+ CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE = 0x36E5,
CMSG_COMPLAINT = 0x366C,
CMSG_COMPLETE_CINEMATIC = 0x354F,
CMSG_COMPLETE_MOVIE = 0x34E5,
CMSG_CONFIRM_ARTIFACT_RESPEC = 0x31AA,
CMSG_CONFIRM_RESPEC_WIPE = 0x320D,
CMSG_CONNECT_TO_FAILED = 0x35D4,
+ CMSG_CONSUMABLE_TOKEN_BUY = 0x36E9,
+ CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE = 0x36EA,
+ CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY = 0x36E8,
+ CMSG_CONSUMABLE_TOKEN_REDEEM = 0x36EC,
+ CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION = 0x36ED,
CMSG_CONTRIBUTION_CONTRIBUTE = 0x355F,
- CMSG_CONTRIBUTION_GET_STATE = 0x3560,
+ CMSG_CONTRIBUTION_LAST_UPDATE_REQUEST = 0x3560,
CMSG_CONVERSATION_LINE_STARTED = 0x3550,
CMSG_CONVERT_RAID = 0x364E,
CMSG_CREATE_CHARACTER = 0x3643,
@@ -286,10 +289,10 @@ enum OpcodeClient : uint16
CMSG_DUEL_RESPONSE = 0x34EA,
CMSG_EJECT_PASSENGER = 0x323F,
CMSG_EMOTE = 0x354B,
- CMSG_ENABLE_ENCRYPTION_ACK = 0x3767,
CMSG_ENABLE_NAGLE = 0x376B,
CMSG_ENABLE_TAXI_NODE = 0x34A9,
CMSG_ENGINE_SURVEY = 0x36E2,
+ CMSG_ENTER_ENCRYPTED_MODE_ACK = 0x3767,
CMSG_ENUM_CHARACTERS = 0x35E8,
CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT = 0x36DC,
CMSG_FAR_SIGHT = 0x34F0,
@@ -332,6 +335,8 @@ enum OpcodeClient : uint16
CMSG_GET_REMAINING_GAME_TIME = 0x36EB,
CMSG_GET_TROPHY_LIST = 0x3307,
CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS = 0x36DE,
+ CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST = 0x36F0,
+ CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST = 0x36F1,
CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x3694,
CMSG_GM_TICKET_GET_CASE_STATUS = 0x3693,
CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x3692,
@@ -605,8 +610,6 @@ enum OpcodeClient : uint16
CMSG_READY_CHECK_RESPONSE = 0x3634,
CMSG_READ_ITEM = 0x3327,
CMSG_RECLAIM_CORPSE = 0x34E3,
- CMSG_REDEEM_WOW_TOKEN_CONFIRM = 0x36ED,
- CMSG_REDEEM_WOW_TOKEN_START = 0x36EC,
CMSG_REMOVE_NEW_ITEM = 0x334F,
CMSG_REMOVE_RAF_RECRUIT = 0x3724,
CMSG_REORDER_CHARACTERS = 0x35E9,
@@ -648,7 +651,6 @@ enum OpcodeClient : uint16
CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x323B,
CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x323D,
CMSG_REQUEST_WORLD_QUEST_UPDATE = 0x334D,
- CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE = 0x36E5,
CMSG_RESET_CHALLENGE_MODE = 0x3205,
CMSG_RESET_CHALLENGE_MODE_CHEAT = 0x3206,
CMSG_RESET_INSTANCES = 0x3668,
@@ -663,11 +665,10 @@ enum OpcodeClient : uint16
CMSG_SCENE_TRIGGER_EVENT = 0x3223,
CMSG_SELF_RES = 0x353B,
CMSG_SELL_ITEM = 0x34A2,
- CMSG_SELL_WOW_TOKEN_CONFIRM = 0x36E7,
- CMSG_SELL_WOW_TOKEN_START = 0x36E6,
CMSG_SEND_CONTACT_LIST = 0x36CD,
CMSG_SEND_MAIL = 0x35FA,
CMSG_SEND_TEXT_EMOTE = 0x3488,
+ CMSG_SERVER_TIME_OFFSET_REQUEST = 0x369C,
CMSG_SET_ACHIEVEMENTS_HIDDEN = 0x3228,
CMSG_SET_ACTION_BAR_TOGGLES = 0x353C,
CMSG_SET_ACTION_BUTTON = 0x3635,
@@ -757,7 +758,6 @@ enum OpcodeClient : uint16
CMSG_TWITTER_CONNECT = 0x3127,
CMSG_TWITTER_DISCONNECT = 0x312B,
CMSG_TWITTER_POST = 0x3332,
- CMSG_UI_TIME_REQUEST = 0x369C,
CMSG_UNACCEPT_TRADE = 0x315B,
CMSG_UNDELETE_CHARACTER = 0x36DD,
CMSG_UNLEARN_SKILL = 0x34ED,
@@ -770,14 +770,15 @@ enum OpcodeClient : uint16
CMSG_UPDATE_RAID_TARGET = 0x3650,
CMSG_UPDATE_SPELL_VISUAL = 0x32A0,
CMSG_UPDATE_VAS_PURCHASE_STATES = 0x36F3,
- CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST = 0x36EE,
- CMSG_UPDATE_WOW_TOKEN_COUNT = 0x36E4,
CMSG_UPGRADE_GARRISON = 0x32C0,
CMSG_USED_FOLLOW = 0x3186,
CMSG_USE_CRITTER_ITEM = 0x3244,
CMSG_USE_EQUIPMENT_SET = 0x3995,
CMSG_USE_ITEM = 0x329B,
CMSG_USE_TOY = 0x329D,
+ CMSG_VAS_CHECK_TRANSFER_OK = 0x370B,
+ CMSG_VAS_GET_QUEUE_MINUTES = 0x370A,
+ CMSG_VAS_GET_SERVICE_STATUS = 0x3709,
CMSG_VIOLENCE_LEVEL = 0x3184,
CMSG_VOICE_CHAT_JOIN_CHANNEL = 0x370F,
CMSG_VOICE_CHAT_LOGIN = 0x370E,
@@ -799,51 +800,63 @@ enum OpcodeServer : uint16
SMSG_ACCOUNT_CRITERIA_UPDATE = 0x28C5,
SMSG_ACCOUNT_DATA_TIMES = 0x274F,
SMSG_ACCOUNT_MOUNT_UPDATE = 0x25C4,
- SMSG_ACCOUNT_TOYS_UPDATE = 0x25C5,
+ SMSG_ACCOUNT_TOY_UPDATE = 0x25C5,
+ SMSG_ACCOUNT_TRANSMOG_SET_FAVORITES_UPDATE = 0x25C8,
+ SMSG_ACCOUNT_TRANSMOG_UPDATE = 0x25C7,
SMSG_ACHIEVEMENT_DELETED = 0x2727,
SMSG_ACHIEVEMENT_EARNED = 0x2663,
+ SMSG_ACTIVATE_ESSENCE_FAILED = 0x2872,
SMSG_ACTIVATE_TAXI_REPLY = 0x26AC,
SMSG_ACTIVE_GLYPHS = 0x2C53,
+ SMSG_ADDON_LIST_REQUEST = 0x2662,
SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0x265D,
SMSG_ADD_ITEM_PASSIVE = 0x25C0,
SMSG_ADD_LOSS_OF_CONTROL = 0x269C,
SMSG_ADD_RUNE_POWER = 0x26EB,
SMSG_ADJUST_SPLINE_DURATION = 0x25E9,
- SMSG_ADVENTURE_MAP_POI_QUERY_RESPONSE = 0x2842,
+ SMSG_ADVENTURE_MAP_OPEN_NPC = 0x2838,
SMSG_AE_LOOT_TARGETS = 0x262F,
SMSG_AE_LOOT_TARGET_ACK = 0x2630,
SMSG_AI_REACTION = 0x26E8,
+ SMSG_ALLIED_RACE_DETAILS = 0x283E,
SMSG_ALL_ACCOUNT_CRITERIA = 0x2571,
SMSG_ALL_ACHIEVEMENT_DATA = 0x2570,
SMSG_ALL_GUILD_ACHIEVEMENTS = 0x29B8,
+ SMSG_APPLY_MOUNT_EQUIPMENT_RESULT = 0x28B5,
SMSG_ARCHAEOLOGY_SURVERY_CAST = 0x2588,
- SMSG_AREA_POI_UPDATE = 0x284F,
+ SMSG_AREA_POI_UPDATE_RESPONSE = 0x284F,
SMSG_AREA_SPIRIT_HEALER_TIME = 0x2786,
SMSG_AREA_TRIGGER_DENIED = 0x26A3,
+ SMSG_AREA_TRIGGER_FORCE_SET_POSITION_AND_FACING = 0x2642,
SMSG_AREA_TRIGGER_NO_CORPSE = 0x275B,
- SMSG_AREA_TRIGGER_PLAY_VISUAL_EVENT = 0x2641,
+ SMSG_AREA_TRIGGER_PLAY_SPELL_VISUAL = 0x2641,
SMSG_AREA_TRIGGER_RE_PATH = 0x263F,
SMSG_AREA_TRIGGER_RE_SHAPE = 0x2644,
- SMSG_ARENA_CROWD_CONTROL_SPELLS = 0x2652,
+ SMSG_AREA_TRIGGER_SET_VISUAL_ANIM = 0x2640,
+ SMSG_AREA_TRIGGER_UNATTACH = 0x2643,
+ SMSG_ARENA_CROWD_CONTROL_SPELL_RESULT = 0x2652,
SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0x2668,
- SMSG_ARTIFACT_FORGE_OPENED = 0x27E8,
- SMSG_ARTIFACT_RESPEC_CONFIRM = 0x27EB,
- SMSG_ARTIFACT_TRAITS_REFUNDED = 0x27EC,
+ SMSG_ARTIFACT_ENDGAME_POWERS_REFUNDED = 0x27EC,
+ SMSG_ARTIFACT_FORGE_ERROR = 0x27EA,
+ SMSG_ARTIFACT_RESPEC_PROMPT = 0x27EB,
SMSG_ARTIFACT_XP_GAIN = 0x2830,
SMSG_ATTACKER_STATE_UPDATE = 0x27D5,
SMSG_ATTACK_START = 0x2670,
SMSG_ATTACK_STOP = 0x2671,
SMSG_ATTACK_SWING_ERROR = 0x2739,
SMSG_ATTACK_SWING_LANDED_LOG = 0x273A,
+ SMSG_AUCTIONABLE_TOKEN_AUCTION_SOLD = 0x281E,
+ SMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE_RESPONSE = 0x281D,
+ SMSG_AUCTIONABLE_TOKEN_SELL_CONFIRM_REQUIRED = 0x281C,
SMSG_AUCTION_CLOSED_NOTIFICATION = 0x2731,
SMSG_AUCTION_COMMAND_RESULT = 0x272E,
- SMSG_AUCTION_COMMODITY_QUOTE = 0x28C3,
- SMSG_AUCTION_FAVORITE_ITEMS = 0x28CC,
+ SMSG_AUCTION_FAVORITE_LIST = 0x28CC,
+ SMSG_AUCTION_GET_COMMODITY_QUOTE_RESULT = 0x28C3,
SMSG_AUCTION_HELLO_RESPONSE = 0x272C,
- SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x28C2,
+ SMSG_AUCTION_LIST_BIDDED_ITEMS_RESULT = 0x28C2,
SMSG_AUCTION_LIST_BUCKETS_RESULT = 0x28BF,
SMSG_AUCTION_LIST_ITEMS_RESULT = 0x28C0,
- SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x28C1,
+ SMSG_AUCTION_LIST_OWNED_ITEMS_RESULT = 0x28C1,
SMSG_AUCTION_OUTBID_NOTIFICATION = 0x2730,
SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x2732,
SMSG_AUCTION_REPLICATE_RESPONSE = 0x272D,
@@ -851,17 +864,13 @@ enum OpcodeServer : uint16
SMSG_AURA_POINTS_DEPLETED = 0x2C23,
SMSG_AURA_UPDATE = 0x2C22,
SMSG_AUTH_CHALLENGE = 0x3048,
- SMSG_AUTH_ERROR = 0x256C,
+ SMSG_AUTH_FAILED = 0x256C,
SMSG_AUTH_RESPONSE = 0x256D,
SMSG_AVAILABLE_HOTFIXES = 0x25A3,
- SMSG_AZERITE_EMPOWERED_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871,
- SMSG_AZERITE_EMPOWERED_ITEM_RESPEC_OPEN = 0x283B,
- SMSG_AZERITE_ESSENCE_FORGE_CLOSE = 0x2874,
- SMSG_AZERITE_ESSENCE_FORGE_OPENED = 0x2873,
- SMSG_AZERITE_ESSENCE_SELECTION_RESULT = 0x2872,
- SMSG_AZERITE_XP_GAIN = 0x2870,
- SMSG_BAN_REASON = 0x26B8,
+ SMSG_AZERITE_RESPEC_NPC = 0x283B,
+ SMSG_BAG_CLEANUP_FINISHED = 0x2826,
SMSG_BARBER_SHOP_RESULT = 0x26F1,
+ SMSG_BATCH_PRESENCE_SUBSCRIPTION = 0x28A4,
SMSG_BATTLEFIELD_LIST = 0x2596,
SMSG_BATTLEFIELD_PORT_DENIED = 0x259C,
SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x2592,
@@ -879,38 +888,27 @@ enum OpcodeServer : uint16
SMSG_BATTLENET_CHALLENGE_ABORT = 0x27D4,
SMSG_BATTLENET_CHALLENGE_START = 0x27D3,
SMSG_BATTLENET_NOTIFICATION = 0x284A,
- SMSG_BATTLENET_REALM_LIST_TICKET = 0x284C,
SMSG_BATTLENET_RESPONSE = 0x2849,
- SMSG_BATTLENET_SET_SESSION_STATE = 0x284B,
- SMSG_BATTLENET_UPDATE_SESSION_KEY = 0x286A,
+ SMSG_BATTLE_NET_CONNECTION_STATUS = 0x284B,
SMSG_BATTLE_PAY_ACK_FAILED = 0x27CE,
SMSG_BATTLE_PAY_BATTLE_PET_DELIVERED = 0x27C2,
- SMSG_BATTLE_PAY_BUNDLE_PRICE_UPDATE = 0x285D,
+ SMSG_BATTLE_PAY_COLLECTION_ITEM_DELIVERED = 0x27C3,
SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x27CD,
SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x27C0,
SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x27BF,
+ SMSG_BATTLE_PAY_DISTRIBUTION_UNREVOKED = 0x27BD,
SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0x27BE,
SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x27BC,
SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x27BA,
SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x27BB,
SMSG_BATTLE_PAY_MOUNT_DELIVERED = 0x27C1,
- SMSG_BATTLE_PAY_OPEN_CHECKOUT_RESULT = 0x2863,
SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x27CC,
+ SMSG_BATTLE_PAY_START_CHECKOUT = 0x2869,
SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x27CA,
SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x27C9,
- SMSG_BATTLE_PAY_SUBSCRIPTION_CHANGED = 0x286C,
- SMSG_BATTLE_PAY_TOY_DELIVERED = 0x27C3,
- SMSG_BATTLE_PAY_VAS_BNET_TRANSFER_VALIDATION_RESULT = 0x2861,
- SMSG_BATTLE_PAY_VAS_BOOST_CONSUMED = 0x27BD,
- SMSG_BATTLE_PAY_VAS_CHARACTER_LIST = 0x2833,
- SMSG_BATTLE_PAY_VAS_CHARACTER_QUEUE_STATUS = 0x285F,
+ SMSG_BATTLE_PAY_VALIDATE_PURCHASE_RESPONSE = 0x285D,
SMSG_BATTLE_PAY_VAS_GUILD_FOLLOW_INFO = 0x29E7,
SMSG_BATTLE_PAY_VAS_GUILD_MASTER_LIST = 0x29E6,
- SMSG_BATTLE_PAY_VAS_PURCHASE_COMPLETE = 0x2836,
- SMSG_BATTLE_PAY_VAS_PURCHASE_LIST = 0x2837,
- SMSG_BATTLE_PAY_VAS_PURCHASE_STARTED = 0x2835,
- SMSG_BATTLE_PAY_VAS_REALM_LIST = 0x2834,
- SMSG_BATTLE_PAY_VAS_TRANSFER_QUEUE_STATUS = 0x285E,
SMSG_BATTLE_PETS_HEALED = 0x260B,
SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x26A6,
SMSG_BATTLE_PET_DELETED = 0x2608,
@@ -919,9 +917,9 @@ enum OpcodeServer : uint16
SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x2605,
SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x2606,
SMSG_BATTLE_PET_LICENSE_CHANGED = 0x260C,
- SMSG_BATTLE_PET_MAX_COUNT_CHANGED = 0x2603,
SMSG_BATTLE_PET_RESTORED = 0x260A,
SMSG_BATTLE_PET_REVOKED = 0x2609,
+ SMSG_BATTLE_PET_SET_MAX_PETS = 0x2603,
SMSG_BATTLE_PET_TRAP_LEVEL = 0x2602,
SMSG_BATTLE_PET_UPDATES = 0x2601,
SMSG_BINDER_CONFIRM = 0x273F,
@@ -932,28 +930,29 @@ enum OpcodeServer : uint16
SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x2647,
SMSG_BLACK_MARKET_WON = 0x264A,
SMSG_BONUS_ROLL_EMPTY = 0x2665,
- SMSG_BONUS_ROLL_FAILED = 0x2877,
- SMSG_BOSS_KILL_CREDIT = 0x27C8,
+ SMSG_BOSS_KILL = 0x27C8,
SMSG_BREAK_TARGET = 0x266F,
SMSG_BROADCAST_ACHIEVEMENT = 0x2BBC,
+ SMSG_BROADCAST_SUMMON_CAST = 0x28A8,
+ SMSG_BROADCAST_SUMMON_RESPONSE = 0x28A9,
SMSG_BUY_FAILED = 0x26FA,
SMSG_BUY_SUCCEEDED = 0x26F9,
SMSG_CACHE_INFO = 0x2749,
SMSG_CACHE_VERSION = 0x2748,
SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x26CC,
SMSG_CALENDAR_COMMAND_RESULT = 0x26CD,
- SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x26BC,
- SMSG_CALENDAR_EVENT_INVITE = 0x26BD,
- SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x26C1,
- SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x26C0,
- SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x26C6,
- SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x26C7,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x26BE,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x26C3,
- SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x26BF,
- SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x26C2,
+ SMSG_CALENDAR_COMMUNITY_INVITE = 0x26BC,
SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x26C4,
SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x26C5,
+ SMSG_CALENDAR_INVITE_ADDED = 0x26BD,
+ SMSG_CALENDAR_INVITE_ALERT = 0x26C1,
+ SMSG_CALENDAR_INVITE_MODERATOR_STATUS = 0x26C0,
+ SMSG_CALENDAR_INVITE_NOTES = 0x26C6,
+ SMSG_CALENDAR_INVITE_NOTES_ALERT = 0x26C7,
+ SMSG_CALENDAR_INVITE_REMOVED = 0x26BE,
+ SMSG_CALENDAR_INVITE_REMOVED_ALERT = 0x26C3,
+ SMSG_CALENDAR_INVITE_STATUS = 0x26BF,
+ SMSG_CALENDAR_INVITE_STATUS_ALERT = 0x26C2,
SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x26C8,
SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x26C9,
SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x26CA,
@@ -968,36 +967,31 @@ enum OpcodeServer : uint16
SMSG_CANCEL_SPELL_VISUAL = 0x2C44,
SMSG_CANCEL_SPELL_VISUAL_KIT = 0x2C48,
SMSG_CAN_DUEL_RESULT = 0x267A,
+ SMSG_CAN_REDEEM_TOKEN_FOR_BALANCE_RESPONSE = 0x285C,
+ SMSG_CAPTURE_POINT_REMOVED = 0x2599,
SMSG_CAST_FAILED = 0x2C56,
SMSG_CATEGORY_COOLDOWN = 0x2C16,
- SMSG_CHALLENGE_MODE_AFFIXES = 0x2625,
- SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x2624,
SMSG_CHALLENGE_MODE_COMPLETE = 0x2622,
- SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x2628,
- SMSG_CHALLENGE_MODE_NEW_PLAYER_SEASON_RECORD = 0x2629,
SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x2626,
SMSG_CHALLENGE_MODE_RESET = 0x2621,
- SMSG_CHALLENGE_MODE_REWARDS = 0x2623,
SMSG_CHALLENGE_MODE_START = 0x261F,
SMSG_CHALLENGE_MODE_UPDATE_DEATH_COUNT = 0x2620,
SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x273B,
+ SMSG_CHANGE_REALM_TICKET_RESPONSE = 0x284C,
SMSG_CHANNEL_LIST = 0x2BC3,
SMSG_CHANNEL_NOTIFY = 0x2BC0,
SMSG_CHANNEL_NOTIFY_JOINED = 0x2BC1,
SMSG_CHANNEL_NOTIFY_LEFT = 0x2BC2,
- SMSG_CHARACTER_CLASS_TRIAL_CREATE = 0x2806,
- SMSG_CHARACTER_INVENTORY_OVERFLOW_WARNING = 0x286B,
- SMSG_CHARACTER_ITEM_FIXUP = 0x285A,
+ SMSG_CHARACTER_CHECK_UPGRADE_RESULT = 0x2806,
SMSG_CHARACTER_LOGIN_FAILED = 0x274A,
SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0x27D2,
SMSG_CHARACTER_RENAME_RESULT = 0x27AC,
- SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2805,
- SMSG_CHARACTER_UPGRADE_QUEUED = 0x2804,
- SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0x25F6,
+ SMSG_CHARACTER_UPGRADE_ABORTED = 0x2805,
+ SMSG_CHARACTER_UPGRADE_COMPLETE = 0x2804,
+ SMSG_CHARACTER_UPGRADE_MANUAL_UNREVOKE_RESULT = 0x2807,
SMSG_CHARACTER_UPGRADE_STARTED = 0x2803,
- SMSG_CHARACTER_UPGRADE_UNREVOKE_RESULT = 0x2807,
- SMSG_CHAR_CUSTOMIZE = 0x2722,
- SMSG_CHAR_CUSTOMIZE_FAILED = 0x2721,
+ SMSG_CHAR_CUSTOMIZE_FAILURE = 0x2721,
+ SMSG_CHAR_CUSTOMIZE_SUCCESS = 0x2722,
SMSG_CHAR_FACTION_CHANGE_RESULT = 0x27F0,
SMSG_CHAT = 0x2BAD,
SMSG_CHAT_AUTO_RESPONDED = 0x2BB8,
@@ -1012,31 +1006,45 @@ enum OpcodeServer : uint16
SMSG_CHAT_SERVER_MESSAGE = 0x2BC4,
SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0x2C12,
SMSG_CHECK_WARGAME_ENTRY = 0x25A0,
+ SMSG_CLAIM_RAF_REWARD_RESPONSE = 0x28B9,
SMSG_CLEAR_ALL_SPELL_CHARGES = 0x2C27,
SMSG_CLEAR_BOSS_EMOTES = 0x25CE,
SMSG_CLEAR_COOLDOWN = 0x26ED,
SMSG_CLEAR_COOLDOWNS = 0x2C26,
SMSG_CLEAR_LOSS_OF_CONTROL = 0x269E,
+ SMSG_CLEAR_RESURRECT = 0x2580,
SMSG_CLEAR_SPELL_CHARGES = 0x2C28,
SMSG_CLEAR_TARGET = 0x26E4,
- SMSG_CLUB_FINDER_APPLICANTS_LIST = 0x28AE,
- SMSG_CLUB_FINDER_APPLICATIONS = 0x28AF,
- SMSG_CLUB_FINDER_APPLICATIONS_CHANGED = 0x28B0,
- SMSG_CLUB_FINDER_CLUBS_DATA = 0x28B2,
- SMSG_CLUB_FINDER_CLUBS_LIST = 0x28AD,
- SMSG_CLUB_FINDER_COMMAND_RESULT = 0x28B1,
+ SMSG_CLOSE_ARTIFACT_FORGE = 0x27E9,
+ SMSG_CLOSE_HEART_FORGE = 0x2874,
+ SMSG_CLUB_FINDER_ERROR_MESSAGE = 0x28B1,
+ SMSG_CLUB_FINDER_GET_CLUB_POSTING_IDS_RESPONSE = 0x28B4,
+ SMSG_CLUB_FINDER_LOOKUP_CLUB_POSTINGS_LIST = 0x28B2,
+ SMSG_CLUB_FINDER_RESPONSE_CHARACTER_APPLICATION_LIST = 0x28AF,
+ SMSG_CLUB_FINDER_RESPONSE_POST_RECRUITMENT_MESSAGE = 0x28B3,
+ SMSG_CLUB_FINDER_UPDATE_APPLICATIONS = 0x28B0,
SMSG_COIN_REMOVED = 0x262E,
SMSG_COMBAT_EVENT_FAILED = 0x2672,
SMSG_COMMENTATOR_MAP_INFO = 0x274C,
SMSG_COMMENTATOR_PLAYER_INFO = 0x274D,
SMSG_COMMENTATOR_STATE_CHANGED = 0x274B,
+ SMSG_COMMERCE_TOKEN_GET_COUNT_RESPONSE = 0x2819,
+ SMSG_COMMERCE_TOKEN_GET_LOG_RESPONSE = 0x2825,
+ SMSG_COMMERCE_TOKEN_GET_MARKET_PRICE_RESPONSE = 0x281B,
+ SMSG_COMMERCE_TOKEN_UPDATE = 0x281A,
SMSG_COMPLAINT_RESULT = 0x26DB,
SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x27E4,
+ SMSG_CONFIRM_PARTY_INVITE = 0x285B,
SMSG_CONNECT_TO = 0x304D,
SMSG_CONQUEST_FORMULA_CONSTANTS = 0x27CF,
SMSG_CONSOLE_WRITE = 0x2655,
+ SMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE_RESPONSE = 0x2821,
+ SMSG_CONSUMABLE_TOKEN_BUY_CHOICE_REQUIRED = 0x2820,
+ SMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY_RESPONSE = 0x281F,
+ SMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRM_REQUIRED = 0x2823,
+ SMSG_CONSUMABLE_TOKEN_REDEEM_RESPONSE = 0x2824,
SMSG_CONTACT_LIST = 0x27D0,
- SMSG_CONTRIBUTION_COLLECTOR_STATE = 0x2862,
+ SMSG_CONTRIBUTION_LAST_UPDATE_RESPONSE = 0x2862,
SMSG_CONTROL_UPDATE = 0x2667,
SMSG_COOLDOWN_CHEAT = 0x277F,
SMSG_COOLDOWN_EVENT = 0x26EC,
@@ -1053,11 +1061,13 @@ enum OpcodeServer : uint16
SMSG_DAMAGE_CALC_LOG = 0x280E,
SMSG_DB_REPLY = 0x25A2,
SMSG_DEATH_RELEASE_LOC = 0x2710,
+ SMSG_DEBUG_MENU_MANAGER_FULL_UPDATE = 0x2680,
SMSG_DEFENSE_MESSAGE = 0x2BB6,
SMSG_DELETE_CHAR = 0x2745,
SMSG_DESTROY_ARENA_UNIT = 0x2788,
SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x2738,
SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x258C,
+ SMSG_DISCONNECT_REASON = 0x2832,
SMSG_DISENCHANT_CREDIT = 0x25BD,
SMSG_DISMOUNT = 0x26E3,
SMSG_DISMOUNT_RESULT = 0x257C,
@@ -1067,31 +1077,33 @@ enum OpcodeServer : uint16
SMSG_DISPLAY_PROMOTION = 0x266B,
SMSG_DISPLAY_QUEST_POPUP = 0x2A9D,
SMSG_DISPLAY_TOAST = 0x263B,
+ SMSG_DISPLAY_WORLD_TEXT = 0x2831,
SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0x25F8,
SMSG_DROP_NEW_CONNECTION = 0x304C,
+ SMSG_DUEL_ARRANGED = 0x2674,
SMSG_DUEL_COMPLETE = 0x2678,
SMSG_DUEL_COUNTDOWN = 0x2677,
SMSG_DUEL_IN_BOUNDS = 0x2676,
- SMSG_DUEL_OPPONENT_SELECTED = 0x2674,
SMSG_DUEL_OUT_OF_BOUNDS = 0x2675,
SMSG_DUEL_REQUESTED = 0x2673,
SMSG_DUEL_WINNER = 0x2679,
SMSG_DURABILITY_DAMAGE_DEATH = 0x278D,
SMSG_EMOTE = 0x280F,
SMSG_ENABLE_BARBER_SHOP = 0x26F0,
- SMSG_ENABLE_ENCRYPTION = 0x3049,
SMSG_ENCHANTMENT_LOG = 0x2758,
SMSG_ENCOUNTER_END = 0x27C7,
SMSG_ENCOUNTER_START = 0x27C6,
- SMSG_ENTITLEMENTS = 0x28C8,
- SMSG_ENTITLEMENT_NOTIFICATION = 0x28C9,
+ SMSG_END_LIGHTNING_STORM = 0x26D7,
+ SMSG_ENTER_ENCRYPTED_MODE = 0x3049,
SMSG_ENUM_CHARACTERS_RESULT = 0x2584,
+ SMSG_ENUM_VAS_PURCHASE_STATES_RESPONSE = 0x2837,
SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x2C21,
SMSG_EQUIPMENT_SET_ID = 0x26E5,
SMSG_EXPECTED_SPAM_RECORDS = 0x2BB1,
SMSG_EXPLORATION_EXPERIENCE = 0x27A9,
SMSG_FACTION_BONUS_INFO = 0x276A,
SMSG_FAILED_PLAYER_CONDITION = 0x25E3,
+ SMSG_FAILED_QUEST_TURN_IN = 0x2858,
SMSG_FEATURE_SYSTEM_STATUS = 0x25D2,
SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x25D3,
SMSG_FEIGN_DEATH_RESISTED = 0x278B,
@@ -1102,16 +1114,15 @@ enum OpcodeServer : uint16
SMSG_FORCE_ANIM = 0x2798,
SMSG_FORCE_OBJECT_RELINK = 0x266A,
SMSG_FRIEND_STATUS = 0x27D1,
- SMSG_GAME_EVENT_DEBUG_INITIALIZE = 0x2680,
SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x25D7,
+ SMSG_GAME_OBJECT_BASE = 0x2875,
SMSG_GAME_OBJECT_CUSTOM_ANIM = 0x25D8,
SMSG_GAME_OBJECT_DESPAWN = 0x25D9,
- SMSG_GAME_OBJECT_MULTI_TRANSITION = 0x2875,
SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL = 0x2C4B,
SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT = 0x2C4A,
SMSG_GAME_OBJECT_RESET_STATE = 0x2762,
- SMSG_GAME_OBJECT_SET_STATE = 0x2848,
- SMSG_GAME_OBJECT_UI_ACTION = 0x275F,
+ SMSG_GAME_OBJECT_SET_STATE_LOCAL = 0x2848,
+ SMSG_GAME_OBJECT_UI_LINK = 0x275F,
SMSG_GAME_SPEED_SET = 0x26B0,
SMSG_GAME_TIME_SET = 0x2751,
SMSG_GAME_TIME_UPDATE = 0x2750,
@@ -1133,7 +1144,6 @@ enum OpcodeServer : uint16
SMSG_GARRISON_FOLLOWER_CHANGED_STATUS = 0x2915,
SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x2912,
SMSG_GARRISON_IS_UPGRADEABLE_RESULT = 0x2929,
- SMSG_GARRISON_LANDING_PAGE_SHIPMENT_INFO = 0x27E6,
SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x28F7,
SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0x28F5,
SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x2905,
@@ -1164,12 +1174,18 @@ enum OpcodeServer : uint16
SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT = 0x28F8,
SMSG_GARRISON_UPGRADE_RESULT = 0x28FD,
SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT = 0x2585,
+ SMSG_GENERATE_SSO_TOKEN_RESPONSE = 0x2863,
SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AA,
SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE = 0x2928,
SMSG_GET_GARRISON_INFO_RESULT = 0x28F0,
+ SMSG_GET_LANDING_PAGE_SHIPMENTS_RESPONSE = 0x27E6,
+ SMSG_GET_REMAINING_GAME_TIME_RESPONSE = 0x2822,
+ SMSG_GET_SELECTED_TROPHY_ID_RESPONSE = 0x280B,
SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x27E5,
SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x27E1,
SMSG_GET_TROPHY_LIST_RESPONSE = 0x280A,
+ SMSG_GET_VAS_ACCOUNT_CHARACTER_LIST_RESULT = 0x2833,
+ SMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST_RESULT = 0x2834,
SMSG_GM_PLAYER_INFO = 0x277E,
SMSG_GM_REQUEST_PLAYER_INFO = 0x25EF,
SMSG_GM_TICKET_CASE_STATUS = 0x26D2,
@@ -1180,9 +1196,9 @@ enum OpcodeServer : uint16
SMSG_GOSSIP_POI = 0x27DE,
SMSG_GOSSIP_TEXT_UPDATE = 0x2A98,
SMSG_GROUP_ACTION_THROTTLED = 0x259E,
+ SMSG_GROUP_AUTO_KICK = 0x27DC,
SMSG_GROUP_DECLINE = 0x27D9,
SMSG_GROUP_DESTROYED = 0x27DB,
- SMSG_GROUP_INVITE_CONFIRMATION = 0x285B,
SMSG_GROUP_NEW_LEADER = 0x264D,
SMSG_GROUP_UNINVITE = 0x27DA,
SMSG_GUILD_ACHIEVEMENT_DELETED = 0x29C5,
@@ -1240,10 +1256,8 @@ enum OpcodeServer : uint16
SMSG_GUILD_SEND_RANK_CHANGE = 0x29B9,
SMSG_HEALTH_UPDATE = 0x2706,
SMSG_HIGHEST_THREAT_UPDATE = 0x2717,
+ SMSG_HOTFIX_CONNECT = 0x25A5,
SMSG_HOTFIX_MESSAGE = 0x25A4,
- SMSG_HOTFIX_RESPONSE = 0x25A5,
- SMSG_INCOMING_SUMMON_COMPLETED = 0x28A9,
- SMSG_INCOMING_SUMMON_PENDING = 0x28A8,
SMSG_INITIALIZE_FACTIONS = 0x2769,
SMSG_INITIAL_SETUP = 0x2581,
SMSG_INIT_WORLD_STATES = 0x278E,
@@ -1258,10 +1272,10 @@ enum OpcodeServer : uint16
SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x27F8,
SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x27FD,
SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x2801,
- SMSG_INSTANCE_ENCOUNTER_SET_ALLOWING_RELEASE = 0x27FC,
- SMSG_INSTANCE_ENCOUNTER_SET_SUPPRESSING_RELEASE = 0x27FB,
SMSG_INSTANCE_ENCOUNTER_START = 0x27FA,
SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x27F7,
+ SMSG_INSTANCE_ENCOUNTER_UPDATE_ALLOW_RELEASE_IN_PROGRESS = 0x27FC,
+ SMSG_INSTANCE_ENCOUNTER_UPDATE_SUPPRESS_RELEASE = 0x27FB,
SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x273C,
SMSG_INSTANCE_INFO = 0x2654,
SMSG_INSTANCE_RESET = 0x26B5,
@@ -1271,25 +1285,26 @@ enum OpcodeServer : uint16
SMSG_INVALIDATE_PLAYER = 0x26DA,
SMSG_INVALID_PROMOTION_CODE = 0x2799,
SMSG_INVENTORY_CHANGE_FAILURE = 0x2767,
- SMSG_ISLAND_AZERITE_XP_GAIN = 0x27A6,
- SMSG_ISLAND_COMPLETED = 0x27A7,
- SMSG_ISLAND_OPEN_QUEUE_NPC = 0x283D,
+ SMSG_INVENTORY_FIXUP_COMPLETE = 0x285A,
+ SMSG_INVENTORY_FULL_OVERFLOW = 0x286B,
+ SMSG_ISLANDS_MISSION_NPC = 0x283D,
+ SMSG_ISLAND_AZERITE_GAIN = 0x27A6,
+ SMSG_ISLAND_COMPLETE = 0x27A7,
SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x2A83,
SMSG_ITEM_CHANGED = 0x2729,
SMSG_ITEM_COOLDOWN = 0x280D,
SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x279B,
SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x25B3,
- SMSG_ITEM_INTERACTION_OPEN = 0x283C,
- SMSG_ITEM_INTERACTION_RESULT = 0x28CE,
+ SMSG_ITEM_INTERACTION_COMPLETE = 0x28CE,
SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x25B1,
SMSG_ITEM_PUSH_RESULT = 0x263A,
SMSG_ITEM_TIME_UPDATE = 0x279A,
- SMSG_KICK_REASON = 0x2832,
+ SMSG_KICK_REASON = 0x26B8,
SMSG_LEARNED_SPELLS = 0x2C4D,
- SMSG_LEARN_PVP_TALENTS_FAILED = 0x25EB,
- SMSG_LEARN_TALENTS_FAILED = 0x25EA,
+ SMSG_LEARN_PVP_TALENT_FAILED = 0x25EB,
+ SMSG_LEARN_TALENT_FAILED = 0x25EA,
+ SMSG_LEGACY_LOOT_RULES = 0x2876,
SMSG_LEVEL_LINKING_RESULT = 0x28B7,
- SMSG_LEVEL_UPDATE = 0x2589,
SMSG_LEVEL_UP_INFO = 0x2728,
SMSG_LFG_BOOT_PLAYER = 0x2A35,
SMSG_LFG_DISABLED = 0x2A33,
@@ -1298,7 +1313,6 @@ enum OpcodeServer : uint16
SMSG_LFG_LIST_APPLICANT_LIST_UPDATE = 0x2A2B,
SMSG_LFG_LIST_APPLICATION_STATUS_UPDATE = 0x2A28,
SMSG_LFG_LIST_APPLY_TO_GROUP_RESULT = 0x2A29,
- SMSG_LFG_LIST_INIT_AUTO_DELIST = 0x28CF,
SMSG_LFG_LIST_JOIN_RESULT = 0x2A1D,
SMSG_LFG_LIST_SEARCH_RESULTS = 0x2A1E,
SMSG_LFG_LIST_SEARCH_RESULTS_UPDATE = 0x2A2C,
@@ -1325,14 +1339,11 @@ enum OpcodeServer : uint16
SMSG_LF_GUILD_COMMAND_RESULT = 0x29D0,
SMSG_LF_GUILD_POST = 0x29CD,
SMSG_LF_GUILD_RECRUITS = 0x29CF,
- SMSG_LIGHTNING_STORM_END = 0x26D7,
- SMSG_LIGHTNING_STORM_START = 0x26D6,
SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0x27B8,
SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0x27B6,
SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x27AB,
SMSG_LOAD_CUF_PROFILES = 0x25CF,
SMSG_LOAD_EQUIPMENT_SET = 0x2753,
- SMSG_LOAD_SELECTED_TROPHY_RESULT = 0x280B,
SMSG_LOGIN_SET_TIME_SPEED = 0x2752,
SMSG_LOGIN_VERIFY_WORLD = 0x25AE,
SMSG_LOGOUT_CANCEL_ACK = 0x26B4,
@@ -1340,7 +1351,6 @@ enum OpcodeServer : uint16
SMSG_LOGOUT_RESPONSE = 0x26B2,
SMSG_LOG_XP_GAIN = 0x2724,
SMSG_LOOT_ALL_PASSED = 0x2638,
- SMSG_LOOT_LEGACY_RULES_IN_EFFECT = 0x2876,
SMSG_LOOT_LIST = 0x2787,
SMSG_LOOT_MONEY_NOTIFY = 0x2633,
SMSG_LOOT_RELEASE = 0x2632,
@@ -1355,8 +1365,6 @@ enum OpcodeServer : uint16
SMSG_MAIL_LIST_RESULT = 0x279C,
SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x279D,
SMSG_MAP_OBJECTIVES_INIT = 0x27A5,
- SMSG_MAP_OBJECTIVE_ADD = 0x2598,
- SMSG_MAP_OBJECTIVE_REMOVE = 0x2599,
SMSG_MAP_OBJ_EVENTS = 0x25DA,
SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x2636,
SMSG_MESSAGE_BOX = 0x2576,
@@ -1364,13 +1372,10 @@ enum OpcodeServer : uint16
SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x2C14,
SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x2C13,
SMSG_MISSILE_CANCEL = 0x25DB,
- SMSG_MODIFY_CHARGE_RECOVERY_SPEED = 0x27AF,
SMSG_MODIFY_COOLDOWN = 0x27AD,
- SMSG_MODIFY_COOLDOWN_RECOVERY_SPEED = 0x27AE,
- SMSG_MODIFY_PARTY_RANGE = 0x278A,
SMSG_MOTD = 0x2BAF,
- SMSG_MOUNT_EQUIPMENT_APPLY_RESULT = 0x28B5,
SMSG_MOUNT_RESULT = 0x257B,
+ SMSG_MOVEMENT_ENFORCEMENT_ALERT = 0x28A5,
SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x2DE1,
SMSG_MOVE_DISABLE_COLLISION = 0x2DDD,
SMSG_MOVE_DISABLE_DOUBLE_JUMP = 0x2DCB,
@@ -1455,6 +1460,11 @@ enum OpcodeServer : uint16
SMSG_MOVE_UPDATE_TELEPORT = 0x2DAF,
SMSG_MOVE_UPDATE_TURN_RATE = 0x2DAB,
SMSG_MOVE_UPDATE_WALK_SPEED = 0x2DA6,
+ SMSG_MYTHIC_PLUS_ALL_MAP_STATS = 0x2624,
+ SMSG_MYTHIC_PLUS_CURRENT_AFFIXES = 0x2625,
+ SMSG_MYTHIC_PLUS_NEW_SEASON_RECORD = 0x2629,
+ SMSG_MYTHIC_PLUS_NEW_WEEK_RECORD = 0x2628,
+ SMSG_MYTHIC_PLUS_WEEKLY_REWARD_RESPONSE = 0x2623,
SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x25F3,
SMSG_NEW_TAXI_PATH = 0x26AD,
SMSG_NEW_WORLD = 0x25AD,
@@ -1465,19 +1475,20 @@ enum OpcodeServer : uint16
SMSG_OFFER_PETITION_ERROR = 0x26E9,
SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x2725,
SMSG_ON_MONSTER_MOVE = 0x2DA2,
- SMSG_OPEN_ALLIED_RACE_DETAILS_GIVER = 0x283E,
+ SMSG_OPEN_ARTIFACT_FORGE = 0x27E8,
SMSG_OPEN_CONTAINER = 0x2768,
+ SMSG_OPEN_HEART_FORGE = 0x2873,
SMSG_OPEN_LFG_DUNGEON_FINDER = 0x2A31,
SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x27E0,
SMSG_OPEN_SHIPMENT_NPC_RESULT = 0x27E2,
- SMSG_OPEN_TRANSMOGRIFIER = 0x283A,
SMSG_OVERRIDE_LIGHT = 0x26EF,
SMSG_PAGE_TEXT = 0x275E,
SMSG_PARTY_COMMAND_RESULT = 0x27DD,
SMSG_PARTY_INVITE = 0x25D0,
SMSG_PARTY_KILL_LOG = 0x27A1,
- SMSG_PARTY_MEMBER_STATE = 0x279F,
- SMSG_PARTY_MEMBER_STATE_UPDATE = 0x279E,
+ SMSG_PARTY_MEMBER_FULL_STATE = 0x279F,
+ SMSG_PARTY_MEMBER_PARTIAL_STATE = 0x279E,
+ SMSG_PARTY_NOTIFY_LFG_LEADER_CHANGE = 0x28CF,
SMSG_PARTY_UPDATE = 0x260D,
SMSG_PAUSE_MIRROR_TIMER = 0x2755,
SMSG_PENDING_RAID_LOCK = 0x2736,
@@ -1512,6 +1523,7 @@ enum OpcodeServer : uint16
SMSG_PET_LEARNED_SPELLS = 0x2C4F,
SMSG_PET_MODE = 0x258B,
SMSG_PET_NAME_INVALID = 0x26F7,
+ SMSG_PET_NEWLY_TAMED = 0x2589,
SMSG_PET_SLOT_UPDATED = 0x258A,
SMSG_PET_SPELLS_MESSAGE = 0x2C25,
SMSG_PET_STABLE_LIST = 0x25AB,
@@ -1520,10 +1532,17 @@ enum OpcodeServer : uint16
SMSG_PET_UNLEARNED_SPELLS = 0x2C50,
SMSG_PHASE_SHIFT_CHANGE = 0x2578,
SMSG_PLAYED_TIME = 0x2713,
+ SMSG_PLAYER_AZERITE_ITEM_EQUIPPED_STATUS_CHANGED = 0x2871,
+ SMSG_PLAYER_AZERITE_ITEM_GAINS = 0x2870,
+ SMSG_PLAYER_BONUS_ROLL_FAILED = 0x2877,
SMSG_PLAYER_BOUND = 0x257E,
+ SMSG_PLAYER_CONDITION_RESULT = 0x2843,
+ SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID = 0x2842,
SMSG_PLAYER_SAVE_GUILD_EMBLEM = 0x29F9,
SMSG_PLAYER_SKINNED = 0x278C,
SMSG_PLAYER_TABARD_VENDOR_ACTIVATE = 0x27A0,
+ SMSG_PLAYER_TUTORIAL_HIGHLIGHT_SPELL = 0x2847,
+ SMSG_PLAYER_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846,
SMSG_PLAY_MUSIC = 0x27B2,
SMSG_PLAY_OBJECT_SOUND = 0x27B3,
SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x2776,
@@ -1536,17 +1555,18 @@ enum OpcodeServer : uint16
SMSG_PLAY_TIME_WARNING = 0x2740,
SMSG_PONG = 0x304E,
SMSG_POWER_UPDATE = 0x2707,
+ SMSG_PRELOAD_CHILD_MAP = 0x2579,
+ SMSG_PREPOPULATE_NAME_CACHE = 0x28AA,
SMSG_PRE_RESSURECT = 0x27B0,
SMSG_PRINT_NOTIFICATION = 0x25E2,
SMSG_PROC_RESIST = 0x27A2,
SMSG_PUSH_SPELL_TO_ACTION_BAR = 0x2C51,
SMSG_PVP_CREDIT = 0x271F,
- SMSG_PVP_LOG_DATA = 0x25B4,
- SMSG_PVP_MATCH_END = 0x28A7,
- SMSG_PVP_MATCH_INIT = 0x28AC,
+ SMSG_PVP_MATCH_COMPLETE = 0x28A7,
+ SMSG_PVP_MATCH_INITIALIZE = 0x28AC,
SMSG_PVP_MATCH_START = 0x28A6,
+ SMSG_PVP_MATCH_STATISTICS = 0x25B4,
SMSG_PVP_OPTIONS_ENABLED = 0x25B7,
- SMSG_PVP_SEASON = 0x25D4,
SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x270E,
SMSG_QUERY_COMMUNITY_NAME_RESPONSE = 0x270A,
SMSG_QUERY_CREATURE_RESPONSE = 0x2704,
@@ -1561,7 +1581,6 @@ enum OpcodeServer : uint16
SMSG_QUERY_PLAYER_NAME_RESPONSE = 0x2709,
SMSG_QUERY_QUEST_INFO_RESPONSE = 0x2A95,
SMSG_QUERY_TIME_RESPONSE = 0x2723,
- SMSG_QUERY_TREASURE_PICKER_RESPONSE = 0x284D,
SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x2A81,
SMSG_QUEST_CONFIRM_ACCEPT = 0x2A8E,
SMSG_QUEST_FORCE_REMOVED = 0x2A9B,
@@ -1571,7 +1590,6 @@ enum OpcodeServer : uint16
SMSG_QUEST_GIVER_QUEST_DETAILS = 0x2A91,
SMSG_QUEST_GIVER_QUEST_FAILED = 0x2A85,
SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE = 0x2A99,
- SMSG_QUEST_GIVER_QUEST_TURN_IN_FAILURE = 0x2858,
SMSG_QUEST_GIVER_REQUEST_ITEMS = 0x2A92,
SMSG_QUEST_GIVER_STATUS = 0x2A9A,
SMSG_QUEST_GIVER_STATUS_MULTIPLE = 0x2A90,
@@ -1580,9 +1598,10 @@ enum OpcodeServer : uint16
SMSG_QUEST_POI_CHANGED = 0x2A9F,
SMSG_QUEST_POI_QUERY_RESPONSE = 0x2A9C,
SMSG_QUEST_PUSH_RESULT = 0x2A8F,
- SMSG_QUEST_SESSION_MEMBER_CONFIRM = 0x28BB,
- SMSG_QUEST_SESSION_MEMBER_START_RESPONSE = 0x28BC,
- SMSG_QUEST_SESSION_NOTIFICATION = 0x28BA,
+ SMSG_QUEST_SESSION_INFO_RESPONSE = 0x28CA,
+ SMSG_QUEST_SESSION_READY_CHECK = 0x28BB,
+ SMSG_QUEST_SESSION_READY_CHECK_RESPONSE = 0x28BC,
+ SMSG_QUEST_SESSION_RESULT = 0x28BA,
SMSG_QUEST_SPAWN_TRACKING_UPDATE = 0x2A9E,
SMSG_QUEST_UPDATE_ADD_CREDIT = 0x2A8B,
SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x2A8C,
@@ -1591,34 +1610,33 @@ enum OpcodeServer : uint16
SMSG_QUEST_UPDATE_COMPLETE_BY_SPELL = 0x2A87,
SMSG_QUEST_UPDATE_FAILED = 0x2A89,
SMSG_QUEST_UPDATE_FAILED_TIMER = 0x2A8A,
- SMSG_QUICK_JOIN_CONFIRM_REQUEST_INVITE = 0x28CA,
+ SMSG_QUEUE_SUMMARY_UPDATE = 0x2859,
SMSG_RAF_ACCOUNT_INFO = 0x28B8,
- SMSG_RAF_ACTIVITY = 0x28C6,
- SMSG_RAF_INFO_UPDATE = 0x28B9,
+ SMSG_RAF_ACTIVITY_STATE_CHANGED = 0x28C6,
SMSG_RAID_DIFFICULTY_SET = 0x27F1,
SMSG_RAID_GROUP_ONLY = 0x27F3,
SMSG_RAID_INSTANCE_MESSAGE = 0x2BB4,
SMSG_RAID_MARKERS_CHANGED = 0x25BA,
SMSG_RANDOM_ROLL = 0x2650,
- SMSG_RATED_BATTLEFIELD_INFO = 0x25A8,
+ SMSG_RATED_PVP_INFO = 0x25A8,
SMSG_READY_CHECK_COMPLETED = 0x2610,
SMSG_READY_CHECK_RESPONSE = 0x260F,
SMSG_READY_CHECK_STARTED = 0x260E,
SMSG_READ_ITEM_RESULT_FAILED = 0x27ED,
SMSG_READ_ITEM_RESULT_OK = 0x27E7,
- SMSG_REALM_LOOKUP_INFORMATION = 0x2812,
+ SMSG_REALM_LOOKUP_INFO = 0x2812,
SMSG_REALM_QUERY_RESPONSE = 0x26EE,
- SMSG_REFER_A_FRIEND_FAILURE = 0x26F4,
+ SMSG_REATTACH_RESURRECT = 0x2792,
+ SMSG_RECRUIT_A_FRIEND_FAILURE = 0x26F4,
SMSG_REFRESH_COMPONENT = 0x267C,
SMSG_REFRESH_SPELL_HISTORY = 0x2C2C,
SMSG_REMOVE_ITEM_PASSIVE = 0x25C1,
SMSG_REMOVE_LOSS_OF_CONTROL = 0x269D,
SMSG_REPLACE_TROPHY_RESPONSE = 0x2809,
SMSG_REPORT_PVP_PLAYER_AFK_RESULT = 0x26E2,
- SMSG_REQUEST_ADDON_LIST = 0x2662,
SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x259F,
- SMSG_REQUEST_PVP_BRAWL_INFO_RESPONSE = 0x25D6,
SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x25D5,
+ SMSG_REQUEST_SCHEDULED_PVP_INFO_RESPONSE = 0x25D6,
SMSG_RESEARCH_COMPLETE = 0x2587,
SMSG_RESET_COMPRESSION_CONTEXT = 0x304F,
SMSG_RESET_FAILED_NOTIFY = 0x26EA,
@@ -1626,24 +1644,26 @@ enum OpcodeServer : uint16
SMSG_RESET_WEEKLY_CURRENCY = 0x2575,
SMSG_RESPEC_WIPE_CONFIRM = 0x262A,
SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x2572,
+ SMSG_RESTRICTED_ACCOUNT_WARNING = 0x25CC,
SMSG_RESUME_CAST = 0x2C3B,
SMSG_RESUME_CAST_BAR = 0x2C3E,
SMSG_RESUME_COMMS = 0x304B,
SMSG_RESUME_TOKEN = 0x25BF,
- SMSG_RESURRECT_CLEAR_DATA = 0x2580,
SMSG_RESURRECT_REQUEST = 0x257F,
SMSG_RESYNC_RUNES = 0x2743,
+ SMSG_RETURN_APPLICANT_LIST = 0x28AE,
+ SMSG_RETURN_RECRUITING_CLUBS = 0x28AD,
SMSG_ROLE_CHANGED_INFORM = 0x258E,
SMSG_ROLE_CHOSEN = 0x2A39,
SMSG_ROLE_POLL_INFORM = 0x258F,
SMSG_RUNE_REGEN_DEBUG = 0x25C9,
- SMSG_SCENARIO_BOOT = 0x27EE,
SMSG_SCENARIO_COMPLETED = 0x282F,
SMSG_SCENARIO_POIS = 0x2653,
SMSG_SCENARIO_PROGRESS_UPDATE = 0x264C,
- SMSG_SCENARIO_SET_SHOULD_SHOW_CRITERIA = 0x2841,
- SMSG_SCENARIO_SPELL_UPDATE = 0x2840,
+ SMSG_SCENARIO_SHOW_CRITERIA = 0x2841,
SMSG_SCENARIO_STATE = 0x264B,
+ SMSG_SCENARIO_UI_UPDATE = 0x2840,
+ SMSG_SCENARIO_VACATE = 0x27EE,
SMSG_SCENE_OBJECT_EVENT = 0x25F9,
SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x25FE,
SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x25FF,
@@ -1652,6 +1672,7 @@ enum OpcodeServer : uint16
SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x25FD,
SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x25FC,
SMSG_SCRIPT_CAST = 0x2C55,
+ SMSG_SEASON_INFO = 0x25D4,
SMSG_SELL_RESPONSE = 0x26F8,
SMSG_SEND_ITEM_PASSIVES = 0x25C2,
SMSG_SEND_KNOWN_SPELLS = 0x2C2A,
@@ -1662,11 +1683,13 @@ enum OpcodeServer : uint16
SMSG_SEND_UNLEARN_SPELLS = 0x2C2E,
SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x266D,
SMSG_SERVER_TIME = 0x26B1,
+ SMSG_SERVER_TIME_OFFSET = 0x2759,
SMSG_SETUP_CURRENCY = 0x2573,
SMSG_SETUP_RESEARCH_HISTORY = 0x2586,
SMSG_SET_AI_ANIM_KIT = 0x2775,
SMSG_SET_ALL_TASK_PROGRESS = 0x27D7,
SMSG_SET_ANIM_TIER = 0x2779,
+ SMSG_SET_CHR_UPGRADE_TIER = 0x25F6,
SMSG_SET_CURRENCY = 0x2574,
SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x2A2E,
SMSG_SET_DUNGEON_DIFFICULTY = 0x26D3,
@@ -1686,20 +1709,18 @@ enum OpcodeServer : uint16
SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x2712,
SMSG_SET_PLAY_HOVER_ANIM = 0x25CD,
SMSG_SET_PROFICIENCY = 0x277A,
+ SMSG_SET_QUEST_REPLAY_COOLDOWN_OVERRIDE = 0x28BE,
SMSG_SET_SPELL_CHARGES = 0x2C29,
SMSG_SET_TASK_COMPLETE = 0x27D8,
SMSG_SET_TIME_ZONE_INFORMATION = 0x26A5,
SMSG_SET_VEHICLE_REC_ID = 0x2735,
- SMSG_SHOW_ADVENTURE_MAP = 0x2838,
SMSG_SHOW_BANK = 0x26AE,
SMSG_SHOW_MAILBOX = 0x27EF,
SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x25F2,
SMSG_SHOW_TAXI_NODES = 0x2700,
SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x27B9,
- SMSG_SOCKET_GEMS = 0x276C,
SMSG_SOCKET_GEMS_FAILURE = 0x276D,
- SMSG_SORT_BAGS_RESULT = 0x2826,
- SMSG_SPECIALIZATION_CHANGED = 0x25EE,
+ SMSG_SOCKET_GEMS_SUCCESS = 0x276C,
SMSG_SPECIAL_MOUNT_ANIM = 0x26CE,
SMSG_SPEC_INVOLUNTARILY_CHANGED = 0x275D,
SMSG_SPELL_ABSORB_LOG = 0x2C1F,
@@ -1726,10 +1747,12 @@ enum OpcodeServer : uint16
SMSG_SPELL_PERIODIC_AURA_LOG = 0x2C1B,
SMSG_SPELL_PREPARE = 0x2C38,
SMSG_SPELL_START = 0x2C3A,
+ SMSG_SPELL_VISUAL_LOAD_SCREEN = 0x25E5,
SMSG_SPIRIT_HEALER_CONFIRM = 0x275A,
SMSG_STAND_STATE_UPDATE = 0x2760,
SMSG_START_ELAPSED_TIMER = 0x261C,
SMSG_START_ELAPSED_TIMERS = 0x261E,
+ SMSG_START_LIGHTNING_STORM = 0x26D6,
SMSG_START_LOOT_ROLL = 0x2634,
SMSG_START_MIRROR_TIMER = 0x2754,
SMSG_START_TIMER = 0x25BC,
@@ -1743,6 +1766,7 @@ enum OpcodeServer : uint16
SMSG_SUPERCEDED_SPELLS = 0x2C4C,
SMSG_SUSPEND_COMMS = 0x304A,
SMSG_SUSPEND_TOKEN = 0x25BE,
+ SMSG_SYNC_WOW_ENTITLEMENTS = 0x28C8,
SMSG_TALENTS_INVOLUNTARILY_RESET = 0x275C,
SMSG_TAXI_NODE_STATUS = 0x26AB,
SMSG_TEXT_EMOTE = 0x26A9,
@@ -1762,28 +1786,33 @@ enum OpcodeServer : uint16
SMSG_TRAINER_LIST = 0x271D,
SMSG_TRANSFER_ABORTED = 0x2746,
SMSG_TRANSFER_PENDING = 0x25E6,
- SMSG_TRANSMOG_COLLECTION_UPDATE = 0x25C7,
- SMSG_TRANSMOG_SET_COLLECTION_UPDATE = 0x25C8,
+ SMSG_TRANSMOGRIFY_NPC = 0x283A,
+ SMSG_TREASURE_PICKER_RESPONSE = 0x284D,
SMSG_TRIGGER_CINEMATIC = 0x2810,
SMSG_TRIGGER_MOVIE = 0x26FE,
SMSG_TURN_IN_PETITION_RESULT = 0x2795,
SMSG_TUTORIAL_FLAGS = 0x2802,
- SMSG_TUTORIAL_HIGHLIGHT_SPELL = 0x2847,
- SMSG_TUTORIAL_UNHIGHLIGHT_SPELL = 0x2846,
SMSG_TWITTER_STATUS = 0x2FFD,
- SMSG_UI_TIME = 0x2759,
+ SMSG_UI_HEALING_RANGE_MODIFIED = 0x278A,
+ SMSG_UI_ITEM_INTERACTION_NPC = 0x283C,
SMSG_UNDELETE_CHARACTER_RESPONSE = 0x2813,
SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x2814,
SMSG_UNLEARNED_SPELLS = 0x2C4E,
+ SMSG_UNLOAD_CHILD_MAP = 0x257A,
SMSG_UPDATE_ACCOUNT_DATA = 0x274E,
SMSG_UPDATE_ACTION_BUTTONS = 0x25F7,
+ SMSG_UPDATE_BNET_SESSION_KEY = 0x286A,
+ SMSG_UPDATE_CAPTURE_POINT = 0x2598,
SMSG_UPDATE_CELESTIAL_BODY = 0x2866,
SMSG_UPDATE_CHARACTER_FLAGS = 0x2808,
+ SMSG_UPDATE_CHARGE_CATEGORY_COOLDOWN = 0x27AF,
+ SMSG_UPDATE_COOLDOWN = 0x27AE,
SMSG_UPDATE_EXPANSION_LEVEL = 0x2666,
SMSG_UPDATE_GAME_TIME_STATE = 0x286D,
SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x26D8,
SMSG_UPDATE_LAST_INSTANCE = 0x26B7,
SMSG_UPDATE_OBJECT = 0x2811,
+ SMSG_UPDATE_PRIMARY_SPEC = 0x25EE,
SMSG_UPDATE_TALENT_DATA = 0x25ED,
SMSG_UPDATE_TASK_PROGRESS = 0x27D6,
SMSG_UPDATE_WEEKLY_SPELL_USAGE = 0x2C19,
@@ -1792,8 +1821,15 @@ enum OpcodeServer : uint16
SMSG_USERLIST_REMOVE = 0x2BBA,
SMSG_USERLIST_UPDATE = 0x2BBB,
SMSG_USE_EQUIPMENT_SET_RESULT = 0x2796,
+ SMSG_VAS_CHECK_TRANSFER_OK_RESPONSE = 0x2861,
+ SMSG_VAS_GET_QUEUE_MINUTES_RESPONSE = 0x285F,
+ SMSG_VAS_GET_SERVICE_STATUS_RESPONSE = 0x285E,
+ SMSG_VAS_PURCHASE_COMPLETE = 0x2836,
+ SMSG_VAS_PURCHASE_STATE_UPDATE = 0x2835,
SMSG_VENDOR_INVENTORY = 0x25CB,
SMSG_VIGNETTE_UPDATE = 0x27B7,
+ SMSG_VOICE_CHANNEL_INFO_RESPONSE = 0x2865,
+ SMSG_VOICE_LOGIN_RESPONSE = 0x2864,
SMSG_VOID_ITEM_SWAP_RESPONSE = 0x25E0,
SMSG_VOID_STORAGE_CONTENTS = 0x25DD,
SMSG_VOID_STORAGE_FAILED = 0x25DC,
@@ -1801,31 +1837,20 @@ enum OpcodeServer : uint16
SMSG_VOID_TRANSFER_RESULT = 0x25DF,
SMSG_WAIT_QUEUE_FINISH = 0x256F,
SMSG_WAIT_QUEUE_UPDATE = 0x256E,
- SMSG_WARDEN_DATA = 0x2577,
- SMSG_WARFRONT_COMPLETED = 0x27A8,
+ SMSG_WARDEN3_DATA = 0x2577,
+ SMSG_WARDEN3_DISABLED = 0x2868,
+ SMSG_WARDEN3_ENABLED = 0x2867,
+ SMSG_WARFRONT_COMPLETE = 0x27A8,
SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0x25B5,
SMSG_WEATHER = 0x26D5,
SMSG_WEEKLY_SPELL_USAGE = 0x2C18,
SMSG_WHO = 0x2BAE,
SMSG_WHO_IS = 0x26D4,
- SMSG_WORLD_MAP_INTERACTION = 0x2839,
- SMSG_WORLD_QUEST_UPDATE = 0x284E,
+ SMSG_WILL_BE_KICKED_FOR_ADDED_SUBSCRIPTION_TIME = 0x286C,
+ SMSG_WORLD_MAP_OPEN_NPC = 0x2839,
+ SMSG_WORLD_QUEST_UPDATE_RESPONSE = 0x284E,
SMSG_WORLD_SERVER_INFO = 0x25C3,
- SMSG_WORLD_TEXT = 0x2831,
- SMSG_WOW_TOKEN_AUCTION_SOLD = 0x281E,
- SMSG_WOW_TOKEN_BUY_REQUEST_CONFIRMATION = 0x2820,
- SMSG_WOW_TOKEN_BUY_RESULT_CONFIRMATION = 0x2821,
- SMSG_WOW_TOKEN_CAN_REDEEM_FOR_BALANCE_RESULT = 0x285C,
- SMSG_WOW_TOKEN_CAN_VETERAN_BUY_RESULT = 0x281F,
- SMSG_WOW_TOKEN_DISTRIBUTION_GLUE_UPDATE = 0x2819,
- SMSG_WOW_TOKEN_DISTRIBUTION_UPDATE = 0x281A,
- SMSG_WOW_TOKEN_MARKET_PRICE_RESPONSE = 0x281B,
- SMSG_WOW_TOKEN_REDEEM_GAME_TIME_UPDATED = 0x2822,
- SMSG_WOW_TOKEN_REDEEM_REQUEST_CONFIRMATION = 0x2823,
- SMSG_WOW_TOKEN_REDEEM_RESULT = 0x2824,
- SMSG_WOW_TOKEN_SELL_REQUEST_CONFIRMATION = 0x281C,
- SMSG_WOW_TOKEN_SELL_RESULT_CONFIRMATION = 0x281D,
- SMSG_WOW_TOKEN_UPDATE_AUCTIONABLE_LIST_RESPONSE = 0x2825,
+ SMSG_WOW_ENTITLEMENT_NOTIFICATION = 0x28C9,
SMSG_XP_GAIN_ABORTED = 0x25E1,
SMSG_XP_GAIN_ENABLED = 0x27F2,
SMSG_ZONE_UNDER_ATTACK = 0x2BB5,