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authorclick <none@none>2010-07-12 00:30:17 +0200
committerclick <none@none>2010-07-12 00:30:17 +0200
commit673c652ba6e540d874e929dcc50f6c04ceae50c8 (patch)
treeeb17c6b66b383c48d978dfbe18e2e945b427e760 /src/server/game/Server
parent07c1d011d436abac8703d3efabff864076b41d68 (diff)
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Protocol/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
index 56a8c9cd6da..a31361e9275 100644
--- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
@@ -198,7 +198,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
uint32 flags, time;
recv_data >> flags >> time;
DEBUG_LOG("Guid " UI64FMTD, guid);
- DEBUG_LOG("Flags %u, time %u", flags, time/IN_MILISECONDS);
+ DEBUG_LOG("Flags %u, time %u", flags, time/IN_MILLISECONDS);
Unit *mover = _player->m_mover;
Player *plMover = mover->GetTypeId() == TYPEID_PLAYER ? (Player*)mover : NULL;