diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-03-02 22:26:12 -0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-08-17 20:04:14 +0200 |
commit | 378de1fde0e35efc61ef0834184e69db8e0cbd6c (patch) | |
tree | 2e8fab15fb066c845edeb10cc56afacd4a480bd1 /src/server/game/Time/GameTime.h | |
parent | c8f4e59921aa84b740a11085532b4781b35f97c9 (diff) |
Core/Game: fix dynamic linking
(cherrypicked from 2a6fe27cade65482e2479629661b5208c37ef884)
Diffstat (limited to 'src/server/game/Time/GameTime.h')
-rw-r--r-- | src/server/game/Time/GameTime.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Time/GameTime.h b/src/server/game/Time/GameTime.h index b65f386b5d6..efe73a6a0b7 100644 --- a/src/server/game/Time/GameTime.h +++ b/src/server/game/Time/GameTime.h @@ -25,22 +25,22 @@ namespace GameTime { // Server start time - time_t GetStartTime(); + TC_GAME_API time_t GetStartTime(); // Current server time (unix) in seconds - time_t GetGameTime(); + TC_GAME_API time_t GetGameTime(); // Milliseconds since server start - uint32 GetGameTimeMS(); + TC_GAME_API uint32 GetGameTimeMS(); /// Current chrono system_clock time point - std::chrono::system_clock::time_point GetGameTimeSystemPoint(); + TC_GAME_API std::chrono::system_clock::time_point GetGameTimeSystemPoint(); /// Current chrono steady_clock time point - std::chrono::steady_clock::time_point GetGameTimeSteadyPoint(); + TC_GAME_API std::chrono::steady_clock::time_point GetGameTimeSteadyPoint(); /// Uptime (in secs) - uint32 GetUptime(); + TC_GAME_API uint32 GetUptime(); void UpdateGameTimers(); } |