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authorSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
committerSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
commitb16d2245bbd374805d15cdca585e8b42bf139605 (patch)
treeb7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/EasternKingdoms/ScarletEnclave
parent8b820baa7324d41df264f48e344d62584bff70f8 (diff)
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '(' - Added missing space after a comma and remove space before comma (with some exceptions) - Remove trailing spaces - Convert tab to spaces Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
4 files changed, 22 insertions, 22 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index d2982900be1..e255cc52871 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -173,7 +173,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(phase)
+ switch (phase)
{
case PHASE_CHAINED:
if (!anchorGUID)
@@ -247,7 +247,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_ICY_TOUCH:
DoCast(me->getVictim(), SPELL_ICY_TOUCH);
@@ -553,7 +553,7 @@ public:
if (PhaseTimer <= diff)
{
- switch(Phase)
+ switch (Phase)
{
case 0:
me->MonsterSay(SAY_DARK_RIDER, LANG_UNIVERSAL, 0);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 532ede1d3c6..481c8647c82 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -109,7 +109,7 @@ public:
return;
}
- switch(uiSpeech_counter)
+ switch (uiSpeech_counter)
{
case 1: DoScriptText(SAY_PERSUADED1, me); uiSpeech_timer = 8000; break;
case 2: DoScriptText(SAY_PERSUADED2, me); uiSpeech_timer = 8000; break;
@@ -220,7 +220,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_BREAKOUT1, me);
@@ -281,7 +281,7 @@ public:
{
if (m_uiWave_Timer <= uiDiff)
{
- switch(m_uiWave)
+ switch (m_uiWave)
{
case 0:
DoScriptText(SAY_BREAKOUT3, me);
@@ -397,7 +397,7 @@ public:
{
if (uiStage_timer <= diff)
{
- switch(uiStage)
+ switch (uiStage)
{
case 1:
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -610,7 +610,7 @@ public:
bool MeetQuestCondition(Unit* player)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case 29061: // Ellen Stanbridge
if (CAST_PLR(player)->GetQuestStatus(12742) == QUEST_STATUS_INCOMPLETE)
@@ -682,10 +682,10 @@ public:
//TODO: simplify text's selection
- switch(player->getRace())
+ switch (player->getRace())
{
case RACE_HUMAN:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -713,7 +713,7 @@ public:
}
break;
case RACE_ORC:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -741,7 +741,7 @@ public:
}
break;
case RACE_DWARF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_2, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -769,7 +769,7 @@ public:
}
break;
case RACE_NIGHTELF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -797,7 +797,7 @@ public:
}
break;
case RACE_UNDEAD_PLAYER:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -825,7 +825,7 @@ public:
}
break;
case RACE_TAUREN:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -853,7 +853,7 @@ public:
}
break;
case RACE_GNOME:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -881,7 +881,7 @@ public:
}
break;
case RACE_TROLL:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_3, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -909,7 +909,7 @@ public:
}
break;
case RACE_BLOODELF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -937,7 +937,7 @@ public:
}
break;
case RACE_DRAENEI:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 2f7fde7ec60..2dc4553c3fa 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -23,7 +23,7 @@
enum mograine
{
#ifdef LESS_MOB
- ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest , or -
+ ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest, or -
ENCOUNTER_DK_TIMER = 10, // *every 5 minutes. These have to be done in instance data
ENCOUNTER_DEFENDER_NUMBER = 10, // how many of defender
ENCOUNTER_EARTHSHATTER_NUMBER = 1, // how many of earthshatter
@@ -32,7 +32,7 @@ enum mograine
ENCOUNTER_GHOUL_NUMBER = 5, // how many of ghoul
ENCOUNTER_WARRIOR_NUMBER = 1, // how many of warrior
#else
- ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest , or -
+ ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest, or -
ENCOUNTER_DK_TIMER = 10, // *every 5 minutes. These have to be done in instance data
ENCOUNTER_DEFENDER_NUMBER = 20, // how many of defender
ENCOUNTER_EARTHSHATTER_NUMBER = 20, // how many of earthshatter
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index a948ffa53cd..e6610294071 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -69,7 +69,7 @@ public:
if (!player)
phase = 3;
- switch(phase)
+ switch (phase)
{
case 0:
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);