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authorDuarte Duarte <dnpd.dd@gmail.com>2016-12-01 01:51:07 +0000
committerGitHub <noreply@github.com>2016-12-01 01:51:07 +0000
commit7eb4512eee5fc04994e2aa55126ccc97a8393506 (patch)
tree7adf78e39761658ce34224dca58b0b09b84dfdd5 /src/server/scripts/EasternKingdoms/ScarletMonastery
parentc6bc131b36dea28e3a134fdb08052f4b48891792 (diff)
Scripts: Minimize duplicated enum names in header files (#18346)
This reduces the number of cache resets with the Zapcc compiler Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
index aa1bcebacfc..12ecb6cf76f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
@@ -23,7 +23,7 @@
uint32 const EncounterCount = 10;
-enum DataTypes
+enum SMDataTypes
{
DATA_MOGRAINE_AND_WHITE_EVENT = 1,
DATA_MOGRAINE = 2,
@@ -43,7 +43,7 @@ enum DataTypes
DATA_SCORN = 14
};
-enum CreatureIds
+enum SMCreatureIds
{
NPC_MOGRAINE = 3976,
NPC_WHITEMANE = 3977,
@@ -54,7 +54,7 @@ enum CreatureIds
NPC_PUMPKIN = 23694
};
-enum GameObjectIds
+enum SMGameObjectIds
{
GO_HIGH_INQUISITORS_DOOR = 104600,
GO_PUMPKIN_SHRINE = 186267