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authorSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
committerSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
commitb16d2245bbd374805d15cdca585e8b42bf139605 (patch)
treeb7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/EasternKingdoms/Scholomance
parent8b820baa7324d41df264f48e344d62584bff70f8 (diff)
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '(' - Added missing space after a comma and remove space before comma (with some exceptions) - Remove trailing spaces - Convert tab to spaces Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Scholomance')
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 52d8b2b926d..4e935280a6e 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -132,7 +132,7 @@ public:
DoModifyThreatPercent(target, -100);
Creature* Summoned = NULL;
- switch(rand()%6)
+ switch (rand()%6)
{
case 0:
DoTeleportPlayer(target, 250.0696f, 0.3921f, 84.8408f, 3.149f);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
index 8945728e45d..ccbe8336097 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
@@ -83,7 +83,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break;
case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break;
@@ -98,7 +98,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_LORDALEXEIBAROV_DEATH:
IsBossDied[0] = true;