diff options
| author | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
| commit | b16d2245bbd374805d15cdca585e8b42bf139605 (patch) | |
| tree | b7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/EasternKingdoms/Scholomance | |
| parent | 8b820baa7324d41df264f48e344d62584bff70f8 (diff) | |
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Scholomance')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index 52d8b2b926d..4e935280a6e 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -132,7 +132,7 @@ public: DoModifyThreatPercent(target, -100); Creature* Summoned = NULL; - switch(rand()%6) + switch (rand()%6) { case 0: DoTeleportPlayer(target, 250.0696f, 0.3921f, 84.8408f, 3.149f); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp index 8945728e45d..ccbe8336097 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp @@ -83,7 +83,7 @@ public: void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break; case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break; @@ -98,7 +98,7 @@ public: void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_LORDALEXEIBAROV_DEATH: IsBossDied[0] = true; |
