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authorDuarte Duarte <dnpd.dd@gmail.com>2016-12-01 01:51:07 +0000
committerGitHub <noreply@github.com>2016-12-01 01:51:07 +0000
commit7eb4512eee5fc04994e2aa55126ccc97a8393506 (patch)
tree7adf78e39761658ce34224dca58b0b09b84dfdd5 /src/server/scripts/EasternKingdoms/ShadowfangKeep
parentc6bc131b36dea28e3a134fdb08052f4b48891792 (diff)
Scripts: Minimize duplicated enum names in header files (#18346)
This reduces the number of cache resets with the Zapcc compiler Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
index 88edc3f1ee1..581205a1d63 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
@@ -21,7 +21,7 @@
#define DataHeader "SK"
-enum DataTypes
+enum SKDataTypes
{
TYPE_FREE_NPC = 1,
TYPE_RETHILGORE = 2,