diff options
| author | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
| commit | f91ee24184dffcd686d60dd07a1d19da3f5da818 (patch) | |
| tree | 83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 /src/server/scripts/EasternKingdoms/ShadowfangKeep | |
| parent | 3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff) | |
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 0a003e39fdb..5cd30dea384 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -58,32 +58,32 @@ class npc_shadowfang_prisoner : public CreatureScript public: npc_shadowfang_prisoner() : CreatureScript("npc_shadowfang_prisoner") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_shadowfang_prisonerAI(pCreature); + return new npc_shadowfang_prisonerAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - if (npc_escortAI* pEscortAI = CAST_AI(npc_shadowfang_prisoner::npc_shadowfang_prisonerAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_shadowfang_prisoner::npc_shadowfang_prisonerAI, creature->AI())) pEscortAI->Start(false, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_FREE_NPC) != DONE && pInstance->GetData(TYPE_RETHILGORE) == DONE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DOOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -146,16 +146,16 @@ class npc_arugal_voidwalker : public CreatureScript public: npc_arugal_voidwalker() : CreatureScript("npc_arugal_voidwalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_arugal_voidwalkerAI(pCreature); + return new npc_arugal_voidwalkerAI(creature); } struct npc_arugal_voidwalkerAI : public ScriptedAI { - npc_arugal_voidwalkerAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_arugal_voidwalkerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; |
