diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 22:09:24 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 22:11:47 +0200 |
| commit | b4d4e04f53b447a7b6cfba1c7161d9c987260265 (patch) | |
| tree | 7a0663903f4394731795433cc0d2814634f3d8ef /src/server/scripts/EasternKingdoms/Uldaman | |
| parent | 85db1fc9434e7eca4ee53ca8c645e14c187911cb (diff) | |
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Note: Have fun :P
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Uldaman')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp | 32 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp | 18 |
2 files changed, 25 insertions, 25 deletions
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index f7f2dbfa6f7..ed7332510fc 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -211,24 +211,24 @@ class boss_archaedas : public CreatureScript }; /* ScriptData -SDName: mob_archaedas_minions +SDName: npc_archaedas_minions SD%Complete: 100 SDComment: These mobs are initially frozen until Archaedas awakens them one at a time. EndScriptData */ -class mob_archaedas_minions : public CreatureScript +class npc_archaedas_minions : public CreatureScript { public: - mob_archaedas_minions() - : CreatureScript("mob_archaedas_minions") + npc_archaedas_minions() + : CreatureScript("npc_archaedas_minions") { } - struct mob_archaedas_minionsAI : public ScriptedAI + struct npc_archaedas_minionsAI : public ScriptedAI { - mob_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature) + npc_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -303,29 +303,29 @@ class mob_archaedas_minions : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_archaedas_minionsAI(creature); + return new npc_archaedas_minionsAI(creature); } }; /* ScriptData -SDName: mob_stonekeepers +SDName: npc_stonekeepers SD%Complete: 100 SDComment: After activating the altar of the keepers, the stone keepers will wake up one by one. EndScriptData */ -class mob_stonekeepers : public CreatureScript +class npc_stonekeepers : public CreatureScript { public: - mob_stonekeepers() - : CreatureScript("mob_stonekeepers") + npc_stonekeepers() + : CreatureScript("npc_stonekeepers") { } - struct mob_stonekeepersAI : public ScriptedAI + struct npc_stonekeepersAI : public ScriptedAI { - mob_stonekeepersAI(Creature* creature) : ScriptedAI(creature) + npc_stonekeepersAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -366,7 +366,7 @@ class mob_stonekeepers : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_stonekeepersAI(creature); + return new npc_stonekeepersAI(creature); } }; @@ -404,8 +404,8 @@ class go_altar_of_archaedas : public GameObjectScript void AddSC_boss_archaedas() { new boss_archaedas(); - new mob_archaedas_minions(); - new mob_stonekeepers(); + new npc_archaedas_minions(); + new npc_stonekeepers(); new go_altar_of_archaedas(); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 3a84c79afdc..5f9577e12fa 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -24,7 +24,7 @@ SDCategory: Uldaman EndScriptData */ /* ContentData -mob_jadespine_basilisk +npc_jadespine_basilisk go_keystone_chamber at_map_chamber EndContentData */ @@ -35,7 +35,7 @@ EndContentData */ #include "Player.h" /*###### -## mob_jadespine_basilisk +## npc_jadespine_basilisk ######*/ enum eSpells @@ -43,18 +43,18 @@ enum eSpells SPELL_CRYSTALLINE_SLUMBER = 3636, }; -class mob_jadespine_basilisk : public CreatureScript +class npc_jadespine_basilisk : public CreatureScript { public: - mob_jadespine_basilisk() - : CreatureScript("mob_jadespine_basilisk") + npc_jadespine_basilisk() + : CreatureScript("npc_jadespine_basilisk") { } - struct mob_jadespine_basiliskAI : public ScriptedAI + struct npc_jadespine_basiliskAI : public ScriptedAI { - mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} + npc_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiCslumberTimer; @@ -98,7 +98,7 @@ class mob_jadespine_basilisk : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_jadespine_basiliskAI(creature); + return new npc_jadespine_basiliskAI(creature); } }; @@ -146,7 +146,7 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript void AddSC_uldaman() { - new mob_jadespine_basilisk(); + new npc_jadespine_basilisk(); new go_keystone_chamber(); new AreaTrigger_at_map_chamber(); } |
