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authorVincent-Michael <Vincent_Michael@gmx.de>2013-07-04 22:09:24 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-07-04 22:11:47 +0200
commitb4d4e04f53b447a7b6cfba1c7161d9c987260265 (patch)
tree7a0663903f4394731795433cc0d2814634f3d8ef /src/server/scripts/EasternKingdoms
parent85db1fc9434e7eca4ee53ca8c645e14c187911cb (diff)
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Note: Have fun :P
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp52
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp48
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp52
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp48
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp44
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp88
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h24
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp76
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp16
41 files changed, 462 insertions, 462 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
index 5f05f21b1de..081e717254d 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
@@ -77,14 +77,14 @@ SpellPair const _auraPairs[MAX_SPELL_PAIRS] =
{ NPC_ICEBLOOD_WARMASTER, SPELL_ICEBLOOD_WARMASTER }
};
-class mob_av_marshal_or_warmaster : public CreatureScript
+class npc_av_marshal_or_warmaster : public CreatureScript
{
public:
- mob_av_marshal_or_warmaster() : CreatureScript("mob_av_marshal_or_warmaster") { }
+ npc_av_marshal_or_warmaster() : CreatureScript("npc_av_marshal_or_warmaster") { }
- struct mob_av_marshal_or_warmasterAI : public ScriptedAI
+ struct npc_av_marshal_or_warmasterAI : public ScriptedAI
{
- mob_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { }
void Reset()
{
@@ -172,11 +172,11 @@ class mob_av_marshal_or_warmaster : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_av_marshal_or_warmasterAI(creature);
+ return new npc_av_marshal_or_warmasterAI(creature);
}
};
void AddSC_alterac_valley()
{
- new mob_av_marshal_or_warmaster();
+ new npc_av_marshal_or_warmaster();
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
index d5eafbb17a6..c8de8e163d8 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
@@ -43,14 +43,14 @@ enum WaterElementalSpells
SPELL_WATERBOLT = 46983
};
-class mob_water_elemental : public CreatureScript
+class npc_water_elemental : public CreatureScript
{
public:
- mob_water_elemental() : CreatureScript("mob_water_elemental") { }
+ npc_water_elemental() : CreatureScript("npc_water_elemental") { }
- struct mob_water_elementalAI : public ScriptedAI
+ struct npc_water_elementalAI : public ScriptedAI
{
- mob_water_elementalAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_water_elementalAI(Creature* creature) : ScriptedAI(creature) {}
uint32 waterBoltTimer;
uint64 balindaGUID;
@@ -88,7 +88,7 @@ public:
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_water_elementalAI(creature);
+ return new npc_water_elementalAI(creature);
}
};
@@ -134,7 +134,7 @@ public:
void JustSummoned(Creature* summoned)
{
- CAST_AI(mob_water_elemental::mob_water_elementalAI, summoned->AI())->balindaGUID = me->GetGUID();
+ CAST_AI(npc_water_elemental::npc_water_elementalAI, summoned->AI())->balindaGUID = me->GetGUID();
summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true));
summoned->setFaction(me->getFaction());
summons.Summon(summoned);
@@ -205,5 +205,5 @@ public:
void AddSC_boss_balinda()
{
new boss_balinda;
- new mob_water_elemental;
+ new npc_water_elemental;
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index cded76874c7..8fe2778451b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -54,7 +54,7 @@ enum eGrimstone
NPC_THELDREN = 16059,
//4 or 6 in total? 1+2+1 / 2+2+2 / 3+3. Depending on this, code should be changed.
- MAX_MOB_AMOUNT = 4
+ MAX_NPC_AMOUNT = 4
};
uint32 RingMob[]=
@@ -152,7 +152,7 @@ public:
MobCount = 0;
MobDeath_Timer = 0;
- for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i)
+ for (uint8 i = 0; i < MAX_NPC_AMOUNT; ++i)
RingMobGUID[i] = 0;
RingBossGUID = 0;
@@ -168,7 +168,7 @@ public:
++MobCount;
- if (MobCount == MAX_MOB_AMOUNT)
+ if (MobCount == MAX_NPC_AMOUNT)
MobDeath_Timer = 2500;
}
@@ -246,7 +246,7 @@ public:
return;
}
- for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i)
+ for (uint8 i = 0; i < MAX_NPC_AMOUNT; ++i)
{
Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]);
if (mob && !mob->IsAlive() && mob->isDead())
@@ -339,7 +339,7 @@ public:
};
};
-// mob_phalanx
+// npc_phalanx
enum PhalanxSpells
{
SPELL_THUNDERCLAP = 8732,
@@ -347,19 +347,19 @@ enum PhalanxSpells
SPELL_MIGHTYBLOW = 14099
};
-class mob_phalanx : public CreatureScript
+class npc_phalanx : public CreatureScript
{
public:
- mob_phalanx() : CreatureScript("mob_phalanx") { }
+ npc_phalanx() : CreatureScript("npc_phalanx") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phalanxAI (creature);
+ return new npc_phalanxAI (creature);
}
- struct mob_phalanxAI : public ScriptedAI
+ struct npc_phalanxAI : public ScriptedAI
{
- mob_phalanxAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_phalanxAI(Creature* creature) : ScriptedAI(creature) {}
uint32 ThunderClap_Timer;
uint32 FireballVolley_Timer;
@@ -680,7 +680,7 @@ public:
#define SAY_WINDSOR_4_3 "Good work! We're almost there, $N. This way."
#define SAY_WINDSOR_6 "This is it, $N. My stuff should be in that room. Cover me, I'm going in!"
#define SAY_WINDSOR_9 "Ah, there it is!"
-#define MOB_ENTRY_REGINALD_WINDSOR 9682
+#define NPC_REGINALD_WINDSOR 9682
/*
Player* playerStart;
@@ -778,7 +778,7 @@ public:
me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ me->SummonCreature(NPC_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED);
break;
}
@@ -859,8 +859,8 @@ public:
#define SAY_REGINALD_WINDSOR_14_2 "Excellent work, $N. Let's find the exit. I think I know the way. Follow me!"
#define SAY_REGINALD_WINDSOR_20_1 "We made it!"
#define SAY_REGINALD_WINDSOR_20_2 "Meet me at Maxwell's encampment. We'll go over the next stages of the plan there and figure out a way to decode my tablets without the decryption ring."
-#define MOB_ENTRY_SHILL_DINGER 9678
-#define MOB_ENTRY_CREST_KILLER 9680
+#define NPC_SHILL_DINGER 9678
+#define NPC_CREST_KILLER 9680
/*
int wp = 0;
@@ -1328,7 +1328,7 @@ void AddSC_blackrock_depths()
new go_shadowforge_brazier();
new at_ring_of_law();
new npc_grimstone();
- new mob_phalanx();
+ new npc_phalanx();
new npc_kharan_mighthammer();
new npc_lokhtos_darkbargainer();
new npc_rocknot();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 998406e6d8c..c4cded87665 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -508,10 +508,10 @@ public:
};
};
-class mob_aran_elemental : public CreatureScript
+class npc_aran_elemental : public CreatureScript
{
public:
- mob_aran_elemental() : CreatureScript("mob_aran_elemental") { }
+ npc_aran_elemental() : CreatureScript("npc_aran_elemental") { }
CreatureAI* GetAI(Creature* creature) const
{
@@ -548,5 +548,5 @@ public:
void AddSC_boss_shade_of_aran()
{
new boss_shade_of_aran();
- new mob_aran_elemental();
+ new npc_aran_elemental();
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index ea2793a1463..df291c161b2 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -59,19 +59,19 @@ enum TerestianIllhoof
};
-class mob_kilrek : public CreatureScript
+class npc_kilrek : public CreatureScript
{
public:
- mob_kilrek() : CreatureScript("mob_kilrek") { }
+ npc_kilrek() : CreatureScript("npc_kilrek") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_kilrekAI (creature);
+ return new npc_kilrekAI (creature);
}
- struct mob_kilrekAI : public ScriptedAI
+ struct npc_kilrekAI : public ScriptedAI
{
- mob_kilrekAI(Creature* creature) : ScriptedAI(creature)
+ npc_kilrekAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -130,19 +130,19 @@ public:
};
};
-class mob_demon_chain : public CreatureScript
+class npc_demon_chain : public CreatureScript
{
public:
- mob_demon_chain() : CreatureScript("mob_demon_chain") { }
+ npc_demon_chain() : CreatureScript("npc_demon_chain") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_demon_chainAI(creature);
+ return new npc_demon_chainAI(creature);
}
- struct mob_demon_chainAI : public ScriptedAI
+ struct npc_demon_chainAI : public ScriptedAI
{
- mob_demon_chainAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_demon_chainAI(Creature* creature) : ScriptedAI(creature) {}
uint64 SacrificeGUID;
@@ -167,19 +167,19 @@ public:
};
};
-class mob_fiendish_portal : public CreatureScript
+class npc_fiendish_portal : public CreatureScript
{
public:
- mob_fiendish_portal() : CreatureScript("mob_fiendish_portal") { }
+ npc_fiendish_portal() : CreatureScript("npc_fiendish_portal") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fiendish_portalAI (creature);
+ return new npc_fiendish_portalAI (creature);
}
- struct mob_fiendish_portalAI : public PassiveAI
+ struct npc_fiendish_portalAI : public PassiveAI
{
- mob_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
+ npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
SummonList summons;
@@ -203,19 +203,19 @@ public:
#define SPELL_FIREBOLT 30050 // Blasts a target for 181-209 Fire damage.
-class mob_fiendish_imp : public CreatureScript
+class npc_fiendish_imp : public CreatureScript
{
public:
- mob_fiendish_imp() : CreatureScript("mob_fiendish_imp") { }
+ npc_fiendish_imp() : CreatureScript("npc_fiendish_imp") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fiendish_impAI (creature);
+ return new npc_fiendish_impAI (creature);
}
- struct mob_fiendish_impAI : public ScriptedAI
+ struct npc_fiendish_impAI : public ScriptedAI
{
- mob_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {}
uint32 FireboltTimer;
@@ -285,7 +285,7 @@ public:
{
if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[i]))
{
- CAST_AI(mob_fiendish_portal::mob_fiendish_portalAI, pPortal->AI())->DespawnAllImp();
+ CAST_AI(npc_fiendish_portal::npc_fiendish_portalAI, pPortal->AI())->DespawnAllImp();
pPortal->DespawnOrUnsummon();
}
@@ -377,7 +377,7 @@ public:
if (Creature* Chains = me->FindNearestCreature(CREATURE_DEMONCHAINS, 5000))
{
- CAST_AI(mob_demon_chain::mob_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID();
+ CAST_AI(npc_demon_chain::npc_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID();
Chains->CastSpell(Chains, SPELL_DEMON_CHAINS, true);
Talk(SAY_SACRIFICE);
SacrificeTimer = 30000;
@@ -424,8 +424,8 @@ public:
void AddSC_boss_terestian_illhoof()
{
new boss_terestian_illhoof();
- new mob_fiendish_imp();
- new mob_fiendish_portal();
- new mob_kilrek();
- new mob_demon_chain();
+ new npc_fiendish_imp();
+ new npc_fiendish_portal();
+ new npc_kilrek();
+ new npc_demon_chain();
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index c23c282f7e6..17546c66e26 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -225,19 +225,19 @@ public:
};
};
-class mob_tito : public CreatureScript
+class npc_tito : public CreatureScript
{
public:
- mob_tito() : CreatureScript("mob_tito") { }
+ npc_tito() : CreatureScript("npc_tito") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_titoAI(creature);
+ return new npc_titoAI(creature);
}
- struct mob_titoAI : public ScriptedAI
+ struct npc_titoAI : public ScriptedAI
{
- mob_titoAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_titoAI(Creature* creature) : ScriptedAI(creature) {}
uint64 DorotheeGUID;
uint32 YipTimer;
@@ -284,7 +284,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito()
if (Creature* pTito = me->SummonCreature(CREATURE_TITO, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
{
Talk(SAY_DOROTHEE_SUMMON);
- CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID();
+ CAST_AI(npc_tito::npc_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID();
pTito->AI()->AttackStart(me->GetVictim());
SummonedTito = true;
TitoDied = false;
@@ -708,19 +708,19 @@ public:
};
};
-class mob_cyclone : public CreatureScript
+class npc_cyclone : public CreatureScript
{
public:
- mob_cyclone() : CreatureScript("mob_cyclone") { }
+ npc_cyclone() : CreatureScript("npc_cyclone") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_cycloneAI(creature);
+ return new npc_cycloneAI(creature);
}
- struct mob_cycloneAI : public ScriptedAI
+ struct npc_cycloneAI : public ScriptedAI
{
- mob_cycloneAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_cycloneAI(Creature* creature) : ScriptedAI(creature) {}
uint32 MoveTimer;
@@ -1520,8 +1520,8 @@ void AddSC_bosses_opera()
new boss_tinhead();
new boss_roar();
new boss_crone();
- new mob_tito();
- new mob_cyclone();
+ new npc_tito();
+ new npc_cyclone();
new npc_grandmother();
new boss_bigbadwolf();
new boss_julianne();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 796eb22ae67..3c78c2daa7c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -453,7 +453,7 @@ public:
#define SAY_DIALOG_ARCANAGOS_8 "What have you done, wizard? This cannot be! I'm burning from... within!"
#define SAY_DIALOG_MEDIVH_9 "He should not have angered me. I must go... recover my strength now..."
-#define MOB_ARCANAGOS 17652
+#define NPC_ARCANAGOS 17652
#define SPELL_FIRE_BALL 30967
#define SPELL_UBER_FIREBALL 30971
#define SPELL_CONFLAGRATION_BLAST 30977
@@ -523,7 +523,7 @@ public:
{
Step = 1;
EventStarted = true;
- Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ Creature* Arcanagos = me->SummonCreature(NPC_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
if (!Arcanagos)
return;
ArcanagosGUID = Arcanagos->GetGUID();
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index dcb7acac7d6..619bc4e921c 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -432,19 +432,19 @@ public:
};
};
-class mob_felkael_flamestrike : public CreatureScript
+class npc_felkael_flamestrike : public CreatureScript
{
public:
- mob_felkael_flamestrike() : CreatureScript("mob_felkael_flamestrike") { }
+ npc_felkael_flamestrike() : CreatureScript("npc_felkael_flamestrike") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_felkael_flamestrikeAI(c);
+ return new npc_felkael_flamestrikeAI(c);
}
- struct mob_felkael_flamestrikeAI : public ScriptedAI
+ struct npc_felkael_flamestrikeAI : public ScriptedAI
{
- mob_felkael_flamestrikeAI(Creature* creature) : ScriptedAI(creature)
+ npc_felkael_flamestrikeAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -473,19 +473,19 @@ public:
};
};
-class mob_felkael_phoenix : public CreatureScript
+class npc_felkael_phoenix : public CreatureScript
{
public:
- mob_felkael_phoenix() : CreatureScript("mob_felkael_phoenix") { }
+ npc_felkael_phoenix() : CreatureScript("npc_felkael_phoenix") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_felkael_phoenixAI(c);
+ return new npc_felkael_phoenixAI(c);
}
- struct mob_felkael_phoenixAI : public ScriptedAI
+ struct npc_felkael_phoenixAI : public ScriptedAI
{
- mob_felkael_phoenixAI(Creature* creature) : ScriptedAI(creature)
+ npc_felkael_phoenixAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -586,19 +586,19 @@ public:
};
};
-class mob_felkael_phoenix_egg : public CreatureScript
+class npc_felkael_phoenix_egg : public CreatureScript
{
public:
- mob_felkael_phoenix_egg() : CreatureScript("mob_felkael_phoenix_egg") { }
+ npc_felkael_phoenix_egg() : CreatureScript("npc_felkael_phoenix_egg") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_felkael_phoenix_eggAI(c);
+ return new npc_felkael_phoenix_eggAI(c);
}
- struct mob_felkael_phoenix_eggAI : public ScriptedAI
+ struct npc_felkael_phoenix_eggAI : public ScriptedAI
{
- mob_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {}
uint32 HatchTimer;
@@ -621,19 +621,19 @@ public:
};
};
-class mob_arcane_sphere : public CreatureScript
+class npc_arcane_sphere : public CreatureScript
{
public:
- mob_arcane_sphere() : CreatureScript("mob_arcane_sphere") { }
+ npc_arcane_sphere() : CreatureScript("npc_arcane_sphere") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_arcane_sphereAI(c);
+ return new npc_arcane_sphereAI(c);
}
- struct mob_arcane_sphereAI : public ScriptedAI
+ struct npc_arcane_sphereAI : public ScriptedAI
{
- mob_arcane_sphereAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
+ npc_arcane_sphereAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
uint32 DespawnTimer;
uint32 ChangeTargetTimer;
@@ -680,8 +680,8 @@ public:
void AddSC_boss_felblood_kaelthas()
{
new boss_felblood_kaelthas();
- new mob_arcane_sphere();
- new mob_felkael_phoenix();
- new mob_felkael_phoenix_egg();
- new mob_felkael_flamestrike();
+ new npc_arcane_sphere();
+ new npc_felkael_phoenix();
+ new npc_felkael_phoenix_egg();
+ new npc_felkael_flamestrike();
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 56361e2fd54..687cc9d393c 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -1293,14 +1293,14 @@ public:
};
/*
-class mob_high_explosive_sheep : public CreatureScript
+class npc_high_explosive_sheep : public CreatureScript
{
public:
- mob_high_explosive_sheep() : CreatureScript("mob_high_explosive_sheep") { }
+ npc_high_explosive_sheep() : CreatureScript("npc_high_explosive_sheep") { }
//CreatureAI* GetAI(Creature* creature) const
//{
- // return new mob_high_explosive_sheepAI (creature);
+ // return new npc_high_explosive_sheepAI (creature);
//};
};
*/
@@ -1316,5 +1316,5 @@ void AddSC_boss_priestess_delrissa()
new boss_garaxxas();
new boss_apoko();
new boss_zelfan();
- // new mob_high_explosive_sheep();
+ // new npc_high_explosive_sheep();
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index e42582814fd..969a9abcbbf 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -320,19 +320,19 @@ public:
};
};
-class mob_fel_crystal : public CreatureScript
+class npc_fel_crystal : public CreatureScript
{
public:
- mob_fel_crystal() : CreatureScript("mob_fel_crystal") { }
+ npc_fel_crystal() : CreatureScript("npc_fel_crystal") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_crystalAI (creature);
+ return new npc_fel_crystalAI (creature);
};
- struct mob_fel_crystalAI : public ScriptedAI
+ struct npc_fel_crystalAI : public ScriptedAI
{
- mob_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
@@ -368,5 +368,5 @@ public:
void AddSC_boss_selin_fireheart()
{
new boss_selin_fireheart();
- new mob_fel_crystal();
+ new npc_fel_crystal();
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 0872e5b9935..d9de112992b 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -196,19 +196,19 @@ public:
};
};
-class mob_pure_energy : public CreatureScript
+class npc_pure_energy : public CreatureScript
{
public:
- mob_pure_energy() : CreatureScript("mob_pure_energy") { }
+ npc_pure_energy() : CreatureScript("npc_pure_energy") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_pure_energyAI (creature);
+ return new npc_pure_energyAI (creature);
};
- struct mob_pure_energyAI : public ScriptedAI
+ struct npc_pure_energyAI : public ScriptedAI
{
- mob_pure_energyAI(Creature* creature) : ScriptedAI(creature)
+ npc_pure_energyAI(Creature* creature) : ScriptedAI(creature)
{
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
}
@@ -233,5 +233,5 @@ public:
void AddSC_boss_vexallus()
{
new boss_vexallus();
- new mob_pure_energy();
+ new npc_pure_energy();
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp
index aa563bf3180..562af075b98 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp
@@ -101,14 +101,14 @@ class boss_garr : public CreatureScript
}
};
-class mob_firesworn : public CreatureScript
+class npc_firesworn : public CreatureScript
{
public:
- mob_firesworn() : CreatureScript("mob_firesworn") { }
+ npc_firesworn() : CreatureScript("npc_firesworn") { }
- struct mob_fireswornAI : public ScriptedAI
+ struct npc_fireswornAI : public ScriptedAI
{
- mob_fireswornAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_fireswornAI(Creature* creature) : ScriptedAI(creature) {}
uint32 immolateTimer;
@@ -149,12 +149,12 @@ class mob_firesworn : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fireswornAI(creature);
+ return new npc_fireswornAI(creature);
}
};
void AddSC_boss_garr()
{
new boss_garr();
- new mob_firesworn();
+ new npc_firesworn();
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp
index 8ddc7dc01bd..7e798aa815e 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp
@@ -122,14 +122,14 @@ class boss_golemagg : public CreatureScript
}
};
-class mob_core_rager : public CreatureScript
+class npc_core_rager : public CreatureScript
{
public:
- mob_core_rager() : CreatureScript("mob_core_rager") { }
+ npc_core_rager() : CreatureScript("npc_core_rager") { }
- struct mob_core_ragerAI : public ScriptedAI
+ struct npc_core_ragerAI : public ScriptedAI
{
- mob_core_ragerAI(Creature* creature) : ScriptedAI(creature)
+ npc_core_ragerAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -179,12 +179,12 @@ class mob_core_rager : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_core_ragerAI(creature);
+ return new npc_core_ragerAI(creature);
}
};
void AddSC_boss_golemagg()
{
new boss_golemagg();
- new mob_core_rager();
+ new npc_core_rager();
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
index 5e3ff1d4921..c67272ac068 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
@@ -310,14 +310,14 @@ class boss_ragnaros : public CreatureScript
}
};
-class mob_son_of_flame : public CreatureScript
+class npc_son_of_flame : public CreatureScript
{
public:
- mob_son_of_flame() : CreatureScript("mob_SonOfFlame") { }
+ npc_son_of_flame() : CreatureScript("npc_SonOfFlame") { }
- struct mob_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me...
+ struct npc_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me...
{
- mob_son_of_flameAI(Creature* creature) : ScriptedAI(creature)
+ npc_son_of_flameAI(Creature* creature) : ScriptedAI(creature)
{
instance = me->GetInstanceScript();
}
@@ -342,12 +342,12 @@ class mob_son_of_flame : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_son_of_flameAI(creature);
+ return new npc_son_of_flameAI(creature);
}
};
void AddSC_boss_ragnaros()
{
new boss_ragnaros();
- new mob_son_of_flame();
+ new npc_son_of_flame();
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp
index b4c2372a015..0a2ddb9c43d 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp
@@ -133,14 +133,14 @@ class boss_sulfuron : public CreatureScript
}
};
-class mob_flamewaker_priest : public CreatureScript
+class npc_flamewaker_priest : public CreatureScript
{
public:
- mob_flamewaker_priest() : CreatureScript("mob_flamewaker_priest") { }
+ npc_flamewaker_priest() : CreatureScript("npc_flamewaker_priest") { }
- struct mob_flamewaker_priestAI : public ScriptedAI
+ struct npc_flamewaker_priestAI : public ScriptedAI
{
- mob_flamewaker_priestAI(Creature* creature) : ScriptedAI(creature)
+ npc_flamewaker_priestAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -205,12 +205,12 @@ class mob_flamewaker_priest : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_flamewaker_priestAI(creature);
+ return new npc_flamewaker_priestAI(creature);
}
};
void AddSC_boss_sulfuron()
{
new boss_sulfuron();
- new mob_flamewaker_priest();
+ new npc_flamewaker_priest();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index a9374481b77..024ef01ce6d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -363,19 +363,19 @@ enum ScarletCourierEnum
NPC_SCARLET_COURIER = 29076
};
-class mob_scarlet_courier : public CreatureScript
+class npc_scarlet_courier : public CreatureScript
{
public:
- mob_scarlet_courier() : CreatureScript("mob_scarlet_courier") { }
+ npc_scarlet_courier() : CreatureScript("npc_scarlet_courier") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_scarlet_courierAI (creature);
+ return new npc_scarlet_courierAI (creature);
}
- struct mob_scarlet_courierAI : public ScriptedAI
+ struct npc_scarlet_courierAI : public ScriptedAI
{
- mob_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiStage;
uint32 uiStage_timer;
@@ -455,19 +455,19 @@ enum valroth
SPELL_SUMMON_VALROTH_REMAINS = 52929
};
-class mob_high_inquisitor_valroth : public CreatureScript
+class npc_high_inquisitor_valroth : public CreatureScript
{
public:
- mob_high_inquisitor_valroth() : CreatureScript("mob_high_inquisitor_valroth") { }
+ npc_high_inquisitor_valroth() : CreatureScript("npc_high_inquisitor_valroth") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_high_inquisitor_valrothAI (creature);
+ return new npc_high_inquisitor_valrothAI (creature);
}
- struct mob_high_inquisitor_valrothAI : public ScriptedAI
+ struct npc_high_inquisitor_valrothAI : public ScriptedAI
{
- mob_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiRenew_timer;
uint32 uiInquisitor_Penance_timer;
@@ -1013,8 +1013,8 @@ public:
void AddSC_the_scarlet_enclave_c2()
{
new npc_crusade_persuaded();
- new mob_scarlet_courier();
+ new npc_scarlet_courier();
new npc_koltira_deathweaver();
- new mob_high_inquisitor_valroth();
+ new npc_high_inquisitor_valroth();
new npc_a_special_surprise();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index fd382e1933f..4334242641c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -141,19 +141,19 @@ static char const* Text[]=
#define EMOTE_LAUGHS "Headless Horseman laughs" // needs assigned to db.
-class mob_wisp_invis : public CreatureScript
+class npc_wisp_invis : public CreatureScript
{
public:
- mob_wisp_invis() : CreatureScript("mob_wisp_invis") { }
+ npc_wisp_invis() : CreatureScript("npc_wisp_invis") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_wisp_invisAI (creature);
+ return new npc_wisp_invisAI (creature);
}
- struct mob_wisp_invisAI : public ScriptedAI
+ struct npc_wisp_invisAI : public ScriptedAI
{
- mob_wisp_invisAI(Creature* creature) : ScriptedAI(creature)
+ npc_wisp_invisAI(Creature* creature) : ScriptedAI(creature)
{
Creaturetype = delay = spell = spell2 = 0;
}
@@ -220,19 +220,19 @@ public:
};
};
-class mob_head : public CreatureScript
+class npc_head : public CreatureScript
{
public:
- mob_head() : CreatureScript("mob_head") { }
+ npc_head() : CreatureScript("npc_head") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_headAI (creature);
+ return new npc_headAI (creature);
}
- struct mob_headAI : public ScriptedAI
+ struct npc_headAI : public ScriptedAI
{
- mob_headAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_headAI(Creature* creature) : ScriptedAI(creature) {}
uint64 bodyGUID;
@@ -468,7 +468,7 @@ public:
case 1:
{
if (Creature* smoke = me->SummonCreature(HELPER, Spawn[1].x, Spawn[1].y, Spawn[1].z, 0, TEMPSUMMON_TIMED_DESPAWN, 20000))
- CAST_AI(mob_wisp_invis::mob_wisp_invisAI, smoke->AI())->SetType(3);
+ CAST_AI(npc_wisp_invis::npc_wisp_invisAI, smoke->AI())->SetType(3);
DoCast(me, SPELL_RHYME_BIG);
break;
}
@@ -520,7 +520,7 @@ public:
SaySound(SAY_PLAYER_DEATH);
//maybe possible when player dies from conflagration
else if (Creature* Head = Unit::GetCreature((*me), headGUID))
- CAST_AI(mob_head::mob_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH);
+ CAST_AI(npc_head::npc_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH);
}
}
@@ -572,7 +572,7 @@ public:
if (Creature* flame = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
flame->CastSpell(flame, SPELL_BODY_FLAME, false);
if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
- CAST_AI(mob_wisp_invis::mob_wisp_invisAI, wisp->AI())->SetType(4);
+ CAST_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4);
if (instance)
instance->SetData(DATA_HORSEMAN_EVENT, DONE);
@@ -693,7 +693,7 @@ public:
if (burn <= diff)
{
if (Creature* flame = me->SummonCreature(HELPER, Spawn[0].x, Spawn[0].y, Spawn[0].z, 0, TEMPSUMMON_TIMED_DESPAWN, 17000))
- CAST_AI(mob_wisp_invis::mob_wisp_invisAI, flame->AI())->SetType(2);
+ CAST_AI(npc_wisp_invis::npc_wisp_invisAI, flame->AI())->SetType(2);
burned = true;
}
else burn -= diff;
@@ -752,8 +752,8 @@ public:
Creature* Head = Unit::GetCreature((*me), headGUID);
if (Head && Head->IsAlive())
{
- CAST_AI(mob_head::mob_headAI, Head->AI())->Phase = Phase;
- CAST_AI(mob_head::mob_headAI, Head->AI())->Disappear();
+ CAST_AI(npc_head::npc_headAI, Head->AI())->Phase = Phase;
+ CAST_AI(npc_head::npc_headAI, Head->AI())->Disappear();
}
return;
}
@@ -778,19 +778,19 @@ public:
};
};
-class mob_pulsing_pumpkin : public CreatureScript
+class npc_pulsing_pumpkin : public CreatureScript
{
public:
- mob_pulsing_pumpkin() : CreatureScript("mob_pulsing_pumpkin") { }
+ npc_pulsing_pumpkin() : CreatureScript("npc_pulsing_pumpkin") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_pulsing_pumpkinAI (creature);
+ return new npc_pulsing_pumpkinAI (creature);
}
- struct mob_pulsing_pumpkinAI : public ScriptedAI
+ struct npc_pulsing_pumpkinAI : public ScriptedAI
{
- mob_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {}
bool sprouted;
uint64 debuffGUID;
@@ -806,7 +806,7 @@ public:
{
debuff->SetDisplayId(me->GetDisplayId());
debuff->CastSpell(debuff, SPELL_PUMPKIN_AURA_GREEN, false);
- CAST_AI(mob_wisp_invis::mob_wisp_invisAI, debuff->AI())->SetType(1);
+ CAST_AI(npc_wisp_invis::npc_wisp_invisAI, debuff->AI())->SetType(1);
debuffGUID = debuff->GetGUID();
}
sprouted = false;
@@ -899,7 +899,7 @@ public:
}
};
-void mob_head::mob_headAI::Disappear()
+void npc_head::npc_headAI::Disappear()
{
if (withbody)
return;
@@ -925,8 +925,8 @@ void mob_head::mob_headAI::Disappear()
void AddSC_boss_headless_horseman()
{
new boss_headless_horseman();
- new mob_head();
- new mob_pulsing_pumpkin();
- new mob_wisp_invis();
+ new npc_head();
+ new npc_pulsing_pumpkin();
+ new npc_wisp_invis();
new go_loosely_turned_soil();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 491cbf6ea11..ff0bc877686 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -129,19 +129,19 @@ public:
};
};
-class mob_scarlet_trainee : public CreatureScript
+class npc_scarlet_trainee : public CreatureScript
{
public:
- mob_scarlet_trainee() : CreatureScript("mob_scarlet_trainee") { }
+ npc_scarlet_trainee() : CreatureScript("npc_scarlet_trainee") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_scarlet_traineeAI(creature);
+ return new npc_scarlet_traineeAI(creature);
}
- struct mob_scarlet_traineeAI : public npc_escortAI
+ struct npc_scarlet_traineeAI : public npc_escortAI
{
- mob_scarlet_traineeAI(Creature* creature) : npc_escortAI(creature)
+ npc_scarlet_traineeAI(Creature* creature) : npc_escortAI(creature)
{
Start_Timer = urand(1000, 6000);
}
@@ -171,5 +171,5 @@ public:
void AddSC_boss_herod()
{
new boss_herod();
- new mob_scarlet_trainee();
+ new npc_scarlet_trainee();
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index 7a46483a897..d233b09bed2 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -154,19 +154,19 @@ public:
// Illusion of Jandice Barov Script
-class mob_illusionofjandicebarov : public CreatureScript
+class npc_illusionofjandicebarov : public CreatureScript
{
public:
- mob_illusionofjandicebarov() : CreatureScript("mob_illusionofjandicebarov") { }
+ npc_illusionofjandicebarov() : CreatureScript("npc_illusionofjandicebarov") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_illusionofjandicebarovAI (creature);
+ return new npc_illusionofjandicebarovAI (creature);
}
- struct mob_illusionofjandicebarovAI : public ScriptedAI
+ struct npc_illusionofjandicebarovAI : public ScriptedAI
{
- mob_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Cleave_Timer;
@@ -205,5 +205,5 @@ public:
void AddSC_boss_jandicebarov()
{
new boss_jandice_barov();
- new mob_illusionofjandicebarov();
+ new npc_illusionofjandicebarov();
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 396efc4bc7e..a8b981dc44f 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -25,9 +25,9 @@ EndScriptData */
/* ContentData
go_gauntlet_gate
-mob_freed_soul
-mob_restless_soul
-mobs_spectral_ghostly_citizen
+npc_freed_soul
+npc_restless_soul
+npc_spectral_ghostly_citizen
EndContentData */
#include "ScriptMgr.h"
@@ -81,26 +81,26 @@ public:
};
/*######
-## mob_freed_soul
+## npc_freed_soul
######*/
enum FreedSoul
{
SAY_ZAPPED = 0
};
-class mob_freed_soul : public CreatureScript
+class npc_freed_soul : public CreatureScript
{
public:
- mob_freed_soul() : CreatureScript("mob_freed_soul") { }
+ npc_freed_soul() : CreatureScript("npc_freed_soul") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_freed_soulAI (creature);
+ return new npc_freed_soulAI (creature);
}
- struct mob_freed_soulAI : public ScriptedAI
+ struct npc_freed_soulAI : public ScriptedAI
{
- mob_freed_soulAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_freed_soulAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
@@ -113,7 +113,7 @@ public:
};
/*######
-## mob_restless_soul
+## npc_restless_soul
######*/
#define SPELL_EGAN_BLASTER 17368
@@ -122,19 +122,19 @@ public:
#define ENTRY_RESTLESS 11122
#define ENTRY_FREED 11136
-class mob_restless_soul : public CreatureScript
+class npc_restless_soul : public CreatureScript
{
public:
- mob_restless_soul() : CreatureScript("mob_restless_soul") { }
+ npc_restless_soul() : CreatureScript("npc_restless_soul") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_restless_soulAI (creature);
+ return new npc_restless_soulAI (creature);
}
- struct mob_restless_soulAI : public ScriptedAI
+ struct npc_restless_soulAI : public ScriptedAI
{
- mob_restless_soulAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_restless_soulAI(Creature* creature) : ScriptedAI(creature) {}
uint64 Tagger;
uint32 Die_Timer;
@@ -195,7 +195,7 @@ public:
};
/*######
-## mobs_spectral_ghostly_citizen
+## npc_spectral_ghostly_citizen
######*/
enum eGhostlyCitizenSpells
@@ -204,19 +204,19 @@ enum eGhostlyCitizenSpells
SPELL_SLAP = 6754
};
-class mobs_spectral_ghostly_citizen : public CreatureScript
+class npc_spectral_ghostly_citizen : public CreatureScript
{
public:
- mobs_spectral_ghostly_citizen() : CreatureScript("mobs_spectral_ghostly_citizen") { }
+ npc_spectral_ghostly_citizen() : CreatureScript("npc_spectral_ghostly_citizen") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_spectral_ghostly_citizenAI (creature);
+ return new npc_spectral_ghostly_citizenAI (creature);
}
- struct mobs_spectral_ghostly_citizenAI : public ScriptedAI
+ struct npc_spectral_ghostly_citizenAI : public ScriptedAI
{
- mobs_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Die_Timer;
bool Tagged;
@@ -294,7 +294,7 @@ public:
void AddSC_stratholme()
{
new go_gauntlet_gate();
- new mob_freed_soul();
- new mob_restless_soul();
- new mobs_spectral_ghostly_citizen();
+ new npc_freed_soul();
+ new npc_restless_soul();
+ new npc_spectral_ghostly_citizen();
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index b9aef826738..31f93d70e00 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -294,7 +294,7 @@ public:
for (uint8 i = 0; i<3; ++i)
{
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- temp = DoSpawnCreature(MOB_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000);
+ temp = DoSpawnCreature(NPC_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000);
if (temp && target)
{
temp->AddThreat(target, 1000000);//don't change target(healers)
@@ -661,19 +661,19 @@ public:
};
};
-class mob_shadow_image : public CreatureScript
+class npc_shadow_image : public CreatureScript
{
public:
- mob_shadow_image() : CreatureScript("mob_shadow_image") { }
+ npc_shadow_image() : CreatureScript("npc_shadow_image") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadow_imageAI (creature);
+ return new npc_shadow_imageAI (creature);
};
- struct mob_shadow_imageAI : public ScriptedAI
+ struct npc_shadow_imageAI : public ScriptedAI
{
- mob_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {}
uint32 ShadowfuryTimer;
uint32 KillTimer;
@@ -745,5 +745,5 @@ void AddSC_boss_eredar_twins()
{
new boss_sacrolash();
new boss_alythess();
- new mob_shadow_image();
+ new npc_shadow_image();
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 7db85b79d20..e7bc4d18a95 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -145,7 +145,7 @@ public:
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
- DespawnSummons(MOB_VAPOR_TRAIL);
+ DespawnSummons(NPC_VAPOR_TRAIL);
me->setActive(false);
if (instance)
@@ -208,7 +208,7 @@ public:
{
float x, y, z;
caster->GetPosition(x, y, z);
- if (Unit* summon = me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
+ if (Unit* summon = me->SummonCreature(NPC_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
{
summon->SetMaxHealth(caster->GetMaxHealth());
summon->SetHealth(caster->GetMaxHealth());
@@ -221,7 +221,7 @@ public:
void JustSummoned(Creature* summon)
{
- if (summon->GetEntry() == MOB_DEAD)
+ if (summon->GetEntry() == NPC_DEAD)
{
summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM));
DoZoneInCombat(summon);
@@ -296,7 +296,7 @@ public:
return;
}
- Creature* Vapor = me->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
+ Creature* Vapor = me->SummonCreature(NPC_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
if (Vapor)
{
Vapor->AI()->AttackStart(target);
@@ -310,7 +310,7 @@ public:
}
case 3:
{
- DespawnSummons(MOB_VAPOR_TRAIL);
+ DespawnSummons(NPC_VAPOR_TRAIL);
//DoCast(me, SPELL_VAPOR_SELECT); need core support
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
@@ -324,7 +324,7 @@ public:
}
//target->CastSpell(target, SPELL_VAPOR_SUMMON, true); need core support
- Creature* pVapor = me->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
+ Creature* pVapor = me->SummonCreature(NPC_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
if (pVapor)
{
if (pVapor->AI())
@@ -338,7 +338,7 @@ public:
break;
}
case 4:
- DespawnSummons(MOB_VAPOR_TRAIL);
+ DespawnSummons(NPC_VAPOR_TRAIL);
events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 1);
break;
case 5:
@@ -469,7 +469,7 @@ public:
float x, y, z;
me->GetPosition(x, y, z);
me->UpdateGroundPositionZ(x, y, z);
- if (Creature* Fog = me->SummonCreature(MOB_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000))
+ if (Creature* Fog = me->SummonCreature(NPC_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000))
{
Fog->RemoveAurasDueToSpell(SPELL_TRAIL_TRIGGER);
Fog->CastSpell(Fog, SPELL_FOG_TRIGGER, true);
@@ -499,10 +499,10 @@ public:
for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i)
{
- if (entry == MOB_VAPOR_TRAIL && phase == PHASE_FLIGHT)
+ if (entry == NPC_VAPOR_TRAIL && phase == PHASE_FLIGHT)
{
(*i)->GetPosition(x, y, z);
- me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(NPC_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
}
(*i)->SetVisible(false);
(*i)->setDeathState(JUST_DIED);
@@ -513,19 +513,19 @@ public:
};
};
-class mob_felmyst_vapor : public CreatureScript
+class npc_felmyst_vapor : public CreatureScript
{
public:
- mob_felmyst_vapor() : CreatureScript("mob_felmyst_vapor") { }
+ npc_felmyst_vapor() : CreatureScript("npc_felmyst_vapor") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_felmyst_vaporAI(creature);
+ return new npc_felmyst_vaporAI(creature);
}
- struct mob_felmyst_vaporAI : public ScriptedAI
+ struct npc_felmyst_vaporAI : public ScriptedAI
{
- mob_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature)
+ npc_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetSpeed(MOVE_RUN, 0.8f);
@@ -545,19 +545,19 @@ public:
};
};
-class mob_felmyst_trail : public CreatureScript
+class npc_felmyst_trail : public CreatureScript
{
public:
- mob_felmyst_trail() : CreatureScript("mob_felmyst_trail") { }
+ npc_felmyst_trail() : CreatureScript("npc_felmyst_trail") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_felmyst_trailAI(creature);
+ return new npc_felmyst_trailAI(creature);
}
- struct mob_felmyst_trailAI : public ScriptedAI
+ struct npc_felmyst_trailAI : public ScriptedAI
{
- mob_felmyst_trailAI(Creature* creature) : ScriptedAI(creature)
+ npc_felmyst_trailAI(Creature* creature) : ScriptedAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_TRAIL_TRIGGER, true);
@@ -575,6 +575,6 @@ public:
void AddSC_boss_felmyst()
{
new boss_felmyst();
- new mob_felmyst_vapor();
- new mob_felmyst_trail();
+ new npc_felmyst_vapor();
+ new npc_felmyst_trail();
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index c24e5864fae..cce84e3714a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -627,7 +627,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (Creature* Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
+ if (Creature* Kalec = me->SummonCreature(NPC_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
{
KalecGUID = Kalec->GetGUID();
me->CombatStart(Kalec);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index c0d7bb19b9d..9f4e8edc8cc 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -382,19 +382,19 @@ public:
};
//AI for Kil'jaeden Event Controller
-class mob_kiljaeden_controller : public CreatureScript
+class npc_kiljaeden_controller : public CreatureScript
{
public:
- mob_kiljaeden_controller() : CreatureScript("mob_kiljaeden_controller") { }
+ npc_kiljaeden_controller() : CreatureScript("npc_kiljaeden_controller") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_kiljaeden_controllerAI (creature);
+ return new npc_kiljaeden_controllerAI (creature);
}
- struct mob_kiljaeden_controllerAI : public ScriptedAI
+ struct npc_kiljaeden_controllerAI : public ScriptedAI
{
- mob_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me)
+ npc_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
instance = creature->GetInstanceScript();
@@ -627,7 +627,7 @@ public:
if (instance)
{
if (Creature* pControl = Unit::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER)))
- CAST_AI(mob_kiljaeden_controller::mob_kiljaeden_controllerAI, pControl->AI())->Reset();
+ CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->Reset();
}
}
@@ -894,19 +894,19 @@ public:
};
//AI for Hand of the Deceiver
-class mob_hand_of_the_deceiver : public CreatureScript
+class npc_hand_of_the_deceiver : public CreatureScript
{
public:
- mob_hand_of_the_deceiver() : CreatureScript("mob_hand_of_the_deceiver") { }
+ npc_hand_of_the_deceiver() : CreatureScript("npc_hand_of_the_deceiver") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_hand_of_the_deceiverAI (creature);
+ return new npc_hand_of_the_deceiverAI (creature);
}
- struct mob_hand_of_the_deceiverAI : public ScriptedAI
+ struct npc_hand_of_the_deceiverAI : public ScriptedAI
{
- mob_hand_of_the_deceiverAI(Creature* creature) : ScriptedAI(creature)
+ npc_hand_of_the_deceiverAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -948,7 +948,7 @@ public:
return;
if (Creature* pControl = Unit::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER)))
- ++(CAST_AI(mob_kiljaeden_controller::mob_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount);
+ ++(CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount);
}
void UpdateAI(uint32 diff)
@@ -994,19 +994,19 @@ public:
};
//AI for Felfire Portal
-class mob_felfire_portal : public CreatureScript
+class npc_felfire_portal : public CreatureScript
{
public:
- mob_felfire_portal() : CreatureScript("mob_felfire_portal") { }
+ npc_felfire_portal() : CreatureScript("npc_felfire_portal") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_felfire_portalAI (creature);
+ return new npc_felfire_portalAI (creature);
}
- struct mob_felfire_portalAI : public ScriptedAI
+ struct npc_felfire_portalAI : public ScriptedAI
{
- mob_felfire_portalAI(Creature* creature) : ScriptedAI(creature)
+ npc_felfire_portalAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
@@ -1041,19 +1041,19 @@ public:
};
//AI for Felfire Fiend
-class mob_volatile_felfire_fiend : public CreatureScript
+class npc_volatile_felfire_fiend : public CreatureScript
{
public:
- mob_volatile_felfire_fiend() : CreatureScript("mob_volatile_felfire_fiend") { }
+ npc_volatile_felfire_fiend() : CreatureScript("npc_volatile_felfire_fiend") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_volatile_felfire_fiendAI (creature);
+ return new npc_volatile_felfire_fiendAI (creature);
}
- struct mob_volatile_felfire_fiendAI : public ScriptedAI
+ struct npc_volatile_felfire_fiendAI : public ScriptedAI
{
- mob_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiExplodeTimer;
@@ -1098,19 +1098,19 @@ public:
};
//AI for Armageddon target
-class mob_armageddon : public CreatureScript
+class npc_armageddon : public CreatureScript
{
public:
- mob_armageddon() : CreatureScript("mob_armageddon") { }
+ npc_armageddon() : CreatureScript("npc_armageddon") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_armageddonAI (creature);
+ return new npc_armageddonAI (creature);
}
- struct mob_armageddonAI : public ScriptedAI
+ struct npc_armageddonAI : public ScriptedAI
{
- mob_armageddonAI(Creature* creature) : ScriptedAI(creature)
+ npc_armageddonAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
@@ -1155,19 +1155,19 @@ public:
};
//AI for Shield Orbs
-class mob_shield_orb : public CreatureScript
+class npc_shield_orb : public CreatureScript
{
public:
- mob_shield_orb() : CreatureScript("mob_shield_orb") { }
+ npc_shield_orb() : CreatureScript("npc_shield_orb") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shield_orbAI (creature);
+ return new npc_shield_orbAI (creature);
}
- struct mob_shield_orbAI : public ScriptedAI
+ struct npc_shield_orbAI : public ScriptedAI
{
- mob_shield_orbAI(Creature* creature) : ScriptedAI(creature)
+ npc_shield_orbAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -1242,19 +1242,19 @@ public:
};
//AI for Sinister Reflection
-class mob_sinster_reflection : public CreatureScript
+class npc_sinster_reflection : public CreatureScript
{
public:
- mob_sinster_reflection() : CreatureScript("mob_sinster_reflection") { }
+ npc_sinster_reflection() : CreatureScript("npc_sinster_reflection") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_sinster_reflectionAI (creature);
+ return new npc_sinster_reflectionAI (creature);
}
- struct mob_sinster_reflectionAI : public ScriptedAI
+ struct npc_sinster_reflectionAI : public ScriptedAI
{
- mob_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {}
uint8 victimClass;
uint32 uiTimer[3];
@@ -1416,11 +1416,11 @@ void AddSC_boss_kiljaeden()
new go_orb_of_the_blue_flight();
new boss_kalecgos_kj();
new boss_kiljaeden();
- new mob_kiljaeden_controller();
- new mob_hand_of_the_deceiver();
- new mob_felfire_portal();
- new mob_volatile_felfire_fiend();
- new mob_armageddon();
- new mob_shield_orb();
- new mob_sinster_reflection();
+ new npc_kiljaeden_controller();
+ new npc_hand_of_the_deceiver();
+ new npc_felfire_portal();
+ new npc_volatile_felfire_fiend();
+ new npc_armageddon();
+ new npc_shield_orb();
+ new npc_sinster_reflection();
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
index 2efffc816c0..343720dbdb1 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
@@ -62,20 +62,20 @@ enum Creatures
{
BOSS_MURU = 25741,
BOSS_ENTROPIUS = 25840,
- MOB_KALECGOS = 24850,
- MOB_KALEC = 24891,
- MOB_SATHROVARR = 24892,
+ NPC_KALECGOS = 24850,
+ NPC_KALEC = 24891,
+ NPC_SATHROVARR = 24892,
- MOB_DEAD = 25268,
- MOB_FLIGHT_LEFT = 25357,
- MOB_FLIGHT_RIGHT = 25358,
- MOB_DEATH_CLOUD = 25703,
- MOB_VAPOR = 25265,
- MOB_VAPOR_TRAIL = 25267,
+ NPC_DEAD = 25268,
+ NPC_FLIGHT_LEFT = 25357,
+ NPC_FLIGHT_RIGHT = 25358,
+ NPC_DEATH_CLOUD = 25703,
+ NPC_VAPOR = 25265,
+ NPC_VAPOR_TRAIL = 25267,
- MOB_GRAND_WARLOCK_ALYTHESS = 25166,
- MOB_SHADOW_IMAGE = 25214,
- MOB_LADY_SACROLASH = 25165,
+ NPC_GRAND_WARLOCK_ALYTHESS = 25166,
+ NPC_SHADOW_IMAGE = 25214,
+ NPC_LADY_SACROLASH = 25165,
CREATURE_ANVEENA = 26046, // Embodiment of the Sunwell
CREATURE_KALECGOS = 25319, // Helps the raid throughout the fight
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index f7f2dbfa6f7..ed7332510fc 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -211,24 +211,24 @@ class boss_archaedas : public CreatureScript
};
/* ScriptData
-SDName: mob_archaedas_minions
+SDName: npc_archaedas_minions
SD%Complete: 100
SDComment: These mobs are initially frozen until Archaedas awakens them
one at a time.
EndScriptData */
-class mob_archaedas_minions : public CreatureScript
+class npc_archaedas_minions : public CreatureScript
{
public:
- mob_archaedas_minions()
- : CreatureScript("mob_archaedas_minions")
+ npc_archaedas_minions()
+ : CreatureScript("npc_archaedas_minions")
{
}
- struct mob_archaedas_minionsAI : public ScriptedAI
+ struct npc_archaedas_minionsAI : public ScriptedAI
{
- mob_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature)
+ npc_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature)
{
instance = me->GetInstanceScript();
}
@@ -303,29 +303,29 @@ class mob_archaedas_minions : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_archaedas_minionsAI(creature);
+ return new npc_archaedas_minionsAI(creature);
}
};
/* ScriptData
-SDName: mob_stonekeepers
+SDName: npc_stonekeepers
SD%Complete: 100
SDComment: After activating the altar of the keepers, the stone keepers will
wake up one by one.
EndScriptData */
-class mob_stonekeepers : public CreatureScript
+class npc_stonekeepers : public CreatureScript
{
public:
- mob_stonekeepers()
- : CreatureScript("mob_stonekeepers")
+ npc_stonekeepers()
+ : CreatureScript("npc_stonekeepers")
{
}
- struct mob_stonekeepersAI : public ScriptedAI
+ struct npc_stonekeepersAI : public ScriptedAI
{
- mob_stonekeepersAI(Creature* creature) : ScriptedAI(creature)
+ npc_stonekeepersAI(Creature* creature) : ScriptedAI(creature)
{
instance = me->GetInstanceScript();
}
@@ -366,7 +366,7 @@ class mob_stonekeepers : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stonekeepersAI(creature);
+ return new npc_stonekeepersAI(creature);
}
};
@@ -404,8 +404,8 @@ class go_altar_of_archaedas : public GameObjectScript
void AddSC_boss_archaedas()
{
new boss_archaedas();
- new mob_archaedas_minions();
- new mob_stonekeepers();
+ new npc_archaedas_minions();
+ new npc_stonekeepers();
new go_altar_of_archaedas();
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
index 3a84c79afdc..5f9577e12fa 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
@@ -24,7 +24,7 @@ SDCategory: Uldaman
EndScriptData */
/* ContentData
-mob_jadespine_basilisk
+npc_jadespine_basilisk
go_keystone_chamber
at_map_chamber
EndContentData */
@@ -35,7 +35,7 @@ EndContentData */
#include "Player.h"
/*######
-## mob_jadespine_basilisk
+## npc_jadespine_basilisk
######*/
enum eSpells
@@ -43,18 +43,18 @@ enum eSpells
SPELL_CRYSTALLINE_SLUMBER = 3636,
};
-class mob_jadespine_basilisk : public CreatureScript
+class npc_jadespine_basilisk : public CreatureScript
{
public:
- mob_jadespine_basilisk()
- : CreatureScript("mob_jadespine_basilisk")
+ npc_jadespine_basilisk()
+ : CreatureScript("npc_jadespine_basilisk")
{
}
- struct mob_jadespine_basiliskAI : public ScriptedAI
+ struct npc_jadespine_basiliskAI : public ScriptedAI
{
- mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiCslumberTimer;
@@ -98,7 +98,7 @@ class mob_jadespine_basilisk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_jadespine_basiliskAI(creature);
+ return new npc_jadespine_basiliskAI(creature);
}
};
@@ -146,7 +146,7 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript
void AddSC_uldaman()
{
- new mob_jadespine_basilisk();
+ new npc_jadespine_basilisk();
new go_keystone_chamber();
new AreaTrigger_at_map_chamber();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 1edc669e548..d4769d48efe 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -60,7 +60,7 @@ enum Says
enum Misc
{
- MOB_SOARING_EAGLE = 24858,
+ NPC_SOARING_EAGLE = 24858,
SE_LOC_X_MAX = 400,
SE_LOC_X_MIN = 335,
SE_LOC_Y_MAX = 1435,
@@ -325,7 +325,7 @@ class boss_akilzon : public CreatureScript
if (z > 95)
z = 95.0f - urand(0, 5);
}
- Creature* creature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Creature* creature = me->SummonCreature(NPC_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (creature)
{
creature->AddThreat(me->GetVictim(), 1.0f);
@@ -363,14 +363,14 @@ class boss_akilzon : public CreatureScript
}
};
-class mob_akilzon_eagle : public CreatureScript
+class npc_akilzon_eagle : public CreatureScript
{
public:
- mob_akilzon_eagle() : CreatureScript("mob_akilzon_eagle") { }
+ npc_akilzon_eagle() : CreatureScript("npc_akilzon_eagle") { }
- struct mob_akilzon_eagleAI : public ScriptedAI
+ struct npc_akilzon_eagleAI : public ScriptedAI
{
- mob_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) { }
uint32 EagleSwoop_Timer;
bool arrived;
@@ -440,13 +440,13 @@ class mob_akilzon_eagle : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_akilzon_eagleAI(creature);
+ return new npc_akilzon_eagleAI(creature);
}
};
void AddSC_boss_akilzon()
{
new boss_akilzon();
- new mob_akilzon_eagle();
+ new npc_akilzon_eagle();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index 142bc46a1f1..dd75b80488b 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -348,18 +348,18 @@ class boss_halazzi : public CreatureScript
};
// Spirits Lynx AI
-class mob_halazzi_lynx : public CreatureScript
+class npc_halazzi_lynx : public CreatureScript
{
public:
- mob_halazzi_lynx()
- : CreatureScript("mob_halazzi_lynx")
+ npc_halazzi_lynx()
+ : CreatureScript("npc_halazzi_lynx")
{
}
- struct mob_halazzi_lynxAI : public ScriptedAI
+ struct npc_halazzi_lynxAI : public ScriptedAI
{
- mob_halazzi_lynxAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_halazzi_lynxAI(Creature* creature) : ScriptedAI(creature) {}
uint32 FrenzyTimer;
uint32 shredder_timer;
@@ -408,14 +408,14 @@ class mob_halazzi_lynx : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_halazzi_lynxAI(creature);
+ return new npc_halazzi_lynxAI(creature);
}
};
void AddSC_boss_halazzi()
{
new boss_halazzi();
- new mob_halazzi_lynx();
+ new npc_halazzi_lynx();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 5b5d1ce4bb1..5965cadf814 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -46,7 +46,7 @@ EndScriptData */
#define SPELL_DRAIN_POWER 44131
#define SPELL_SIPHON_SOUL 43501
-#define MOB_TEMP_TRIGGER 23920
+#define NPC_TEMP_TRIGGER 23920
//Defines for various powers he uses after using soul drain
@@ -402,7 +402,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (SiphonSoul_Timer <= diff)
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 70, true);
- Unit* trigger = DoSpawnCreature(MOB_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
+ Unit* trigger = DoSpawnCreature(NPC_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
if (!target || !trigger)
{
EnterEvadeMode();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 267e58e9d4c..3b8e3d5fdb2 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -57,10 +57,10 @@ enum eEnums
SPELL_FIRE_BOMB_DAMAGE = 42630,
// --Summons
- MOB_AMANI_HATCHER = 23818,
- MOB_HATCHLING = 23598, // 42493
- MOB_EGG = 23817,
- MOB_FIRE_BOMB = 23920,
+ NPC_AMANI_HATCHER = 23818,
+ NPC_HATCHLING = 23598, // 42493
+ NPC_EGG = 23817,
+ NPC_FIRE_BOMB = 23920,
// -- Hatcher Spells
SPELL_HATCH_EGG = 42471, // 43734
@@ -205,9 +205,9 @@ class boss_janalai : public CreatureScript
for (uint8 j = 0; j < WallNum; j++)
{
if (WallNum == 3)
- wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0], FireWallCoords[i][1]+5*(j-1), FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000);
+ wall = me->SummonCreature(NPC_FIRE_BOMB, FireWallCoords[i][0], FireWallCoords[i][1]+5*(j-1), FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000);
else
- wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0]-2+4*j, FireWallCoords[i][1], FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000);
+ wall = me->SummonCreature(NPC_FIRE_BOMB, FireWallCoords[i][0]-2+4*j, FireWallCoords[i][1], FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000);
if (wall) wall->CastSpell(wall, SPELL_FIRE_WALL, true);
}
}
@@ -221,7 +221,7 @@ class boss_janalai : public CreatureScript
dx = float(irand(-area_dx/2, area_dx/2));
dy = float(irand(-area_dy/2, area_dy/2));
- Creature* bomb = DoSpawnCreature(MOB_FIRE_BOMB, dx, dy, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000);
+ Creature* bomb = DoSpawnCreature(NPC_FIRE_BOMB, dx, dy, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000);
if (bomb)
FireBombGUIDs[i] = bomb->GetGUID();
}
@@ -239,7 +239,7 @@ class boss_janalai : public CreatureScript
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(me, MOB_EGG, 100);
+ Trinity::AllCreaturesOfEntryInRange check(me, NPC_EGG, 100);
Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check);
TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
@@ -272,7 +272,7 @@ class boss_janalai : public CreatureScript
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(me, MOB_FIRE_BOMB, 100);
+ Trinity::AllCreaturesOfEntryInRange check(me, NPC_FIRE_BOMB, 100);
Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check);
TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
@@ -407,8 +407,8 @@ class boss_janalai : public CreatureScript
if (HatchAllEggs(0))
{
Talk(SAY_SUMMON_HATCHER);
- me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
HatcherTimer = 90000;
}
else
@@ -441,18 +441,18 @@ class boss_janalai : public CreatureScript
}
};
-class mob_janalai_firebomb : public CreatureScript
+class npc_janalai_firebomb : public CreatureScript
{
public:
- mob_janalai_firebomb()
- : CreatureScript("mob_janalai_firebomb")
+ npc_janalai_firebomb()
+ : CreatureScript("npc_janalai_firebomb")
{
}
- struct mob_janalai_firebombAI : public ScriptedAI
+ struct npc_janalai_firebombAI : public ScriptedAI
{
- mob_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){}
+ npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){}
void Reset() {}
@@ -473,22 +473,22 @@ class mob_janalai_firebomb : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_janalai_firebombAI(creature);
+ return new npc_janalai_firebombAI(creature);
}
};
-class mob_janalai_hatcher : public CreatureScript
+class npc_janalai_hatcher : public CreatureScript
{
public:
- mob_janalai_hatcher()
- : CreatureScript("mob_janalai_hatcher")
+ npc_janalai_hatcher()
+ : CreatureScript("npc_janalai_hatcher")
{
}
- struct mob_janalai_hatcherAI : public ScriptedAI
+ struct npc_janalai_hatcherAI : public ScriptedAI
{
- mob_janalai_hatcherAI(Creature* creature) : ScriptedAI(creature)
+ npc_janalai_hatcherAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -605,22 +605,22 @@ class mob_janalai_hatcher : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_janalai_hatcherAI(creature);
+ return new npc_janalai_hatcherAI(creature);
}
};
-class mob_janalai_hatchling : public CreatureScript
+class npc_janalai_hatchling : public CreatureScript
{
public:
- mob_janalai_hatchling()
- : CreatureScript("mob_janalai_hatchling")
+ npc_janalai_hatchling()
+ : CreatureScript("npc_janalai_hatchling")
{
}
- struct mob_janalai_hatchlingAI : public ScriptedAI
+ struct npc_janalai_hatchlingAI : public ScriptedAI
{
- mob_janalai_hatchlingAI(Creature* creature) : ScriptedAI(creature)
+ npc_janalai_hatchlingAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -664,23 +664,23 @@ class mob_janalai_hatchling : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_janalai_hatchlingAI(creature);
+ return new npc_janalai_hatchlingAI(creature);
}
};
-class mob_janalai_egg : public CreatureScript
+class npc_janalai_egg : public CreatureScript
{
public:
- mob_janalai_egg(): CreatureScript("mob_janalai_egg") {}
+ npc_janalai_egg(): CreatureScript("npc_janalai_egg") {}
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_janalai_eggAI(creature);
+ return new npc_janalai_eggAI(creature);
}
- struct mob_janalai_eggAI : public ScriptedAI
+ struct npc_janalai_eggAI : public ScriptedAI
{
- mob_janalai_eggAI(Creature* creature) : ScriptedAI(creature){}
+ npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){}
void Reset() {}
@@ -700,9 +700,9 @@ public:
void AddSC_boss_janalai()
{
new boss_janalai();
- new mob_janalai_firebomb();
- new mob_janalai_hatcher();
- new mob_janalai_hatchling();
- new mob_janalai_egg();
+ new npc_janalai_firebomb();
+ new npc_janalai_hatcher();
+ new npc_janalai_hatchling();
+ new npc_janalai_egg();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 77f45754745..49df46df95c 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -559,18 +559,18 @@ class boss_zuljin : public CreatureScript
}
};
-class mob_zuljin_vortex : public CreatureScript
+class npc_zuljin_vortex : public CreatureScript
{
public:
- mob_zuljin_vortex()
- : CreatureScript("mob_zuljin_vortex")
+ npc_zuljin_vortex()
+ : CreatureScript("npc_zuljin_vortex")
{
}
- struct mob_zuljin_vortexAI : public ScriptedAI
+ struct npc_zuljin_vortexAI : public ScriptedAI
{
- mob_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() {}
@@ -592,13 +592,13 @@ class mob_zuljin_vortex : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_zuljin_vortexAI(creature);
+ return new npc_zuljin_vortexAI(creature);
}
};
void AddSC_boss_zuljin()
{
new boss_zuljin();
- new mob_zuljin_vortex();
+ new npc_zuljin_vortex();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index c52157b5303..2fb4e9eb4b3 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -218,18 +218,18 @@ class boss_jeklik : public CreatureScript //jeklik
};
//Flying Bat
-class mob_batrider : public CreatureScript
+class npc_batrider : public CreatureScript
{
public:
- mob_batrider()
- : CreatureScript("mob_batrider")
+ npc_batrider()
+ : CreatureScript("npc_batrider")
{
}
- struct mob_batriderAI : public ScriptedAI
+ struct npc_batriderAI : public ScriptedAI
{
- mob_batriderAI(Creature* creature) : ScriptedAI(creature)
+ npc_batriderAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -286,13 +286,13 @@ class mob_batrider : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_batriderAI(creature);
+ return new npc_batriderAI(creature);
}
};
void AddSC_boss_jeklik()
{
new boss_jeklik();
- new mob_batrider();
+ new npc_batrider();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index 0a61d20577f..9f22bfdcbd8 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -183,18 +183,18 @@ class boss_jindo : public CreatureScript
};
//Healing Ward
-class mob_healing_ward : public CreatureScript
+class npc_healing_ward : public CreatureScript
{
public:
- mob_healing_ward()
- : CreatureScript("mob_healing_ward")
+ npc_healing_ward()
+ : CreatureScript("npc_healing_ward")
{
}
- struct mob_healing_wardAI : public ScriptedAI
+ struct npc_healing_wardAI : public ScriptedAI
{
- mob_healing_wardAI(Creature* creature) : ScriptedAI(creature)
+ npc_healing_wardAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -232,23 +232,23 @@ class mob_healing_ward : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_healing_wardAI(creature);
+ return new npc_healing_wardAI(creature);
}
};
//Shade of Jindo
-class mob_shade_of_jindo : public CreatureScript
+class npc_shade_of_jindo : public CreatureScript
{
public:
- mob_shade_of_jindo()
- : CreatureScript("mob_shade_of_jindo")
+ npc_shade_of_jindo()
+ : CreatureScript("npc_shade_of_jindo")
{
}
- struct mob_shade_of_jindoAI : public ScriptedAI
+ struct npc_shade_of_jindoAI : public ScriptedAI
{
- mob_shade_of_jindoAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_shade_of_jindoAI(Creature* creature) : ScriptedAI(creature) {}
uint32 ShadowShock_Timer;
@@ -276,13 +276,13 @@ class mob_shade_of_jindo : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shade_of_jindoAI(creature);
+ return new npc_shade_of_jindoAI(creature);
}
};
void AddSC_boss_jindo()
{
new boss_jindo();
- new mob_healing_ward();
- new mob_shade_of_jindo();
+ new npc_healing_ward();
+ new npc_shade_of_jindo();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 0d96787166c..bb27c6f7630 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -291,13 +291,13 @@ enum OhganSpells
SPELL_SUNDERARMOR = 24317
};
-class mob_ohgan : public CreatureScript
+class npc_ohgan : public CreatureScript
{
- public: mob_ohgan() : CreatureScript("mob_ohgan") {}
+ public: npc_ohgan() : CreatureScript("npc_ohgan") {}
- struct mob_ohganAI : public ScriptedAI
+ struct npc_ohganAI : public ScriptedAI
{
- mob_ohganAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { }
+ npc_ohganAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { }
void Reset()
{
@@ -333,7 +333,7 @@ class mob_ohgan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return GetZulGurubAI<mob_ohganAI>(creature);
+ return GetZulGurubAI<npc_ohganAI>(creature);
}
};
@@ -343,13 +343,13 @@ enum VilebranchSpells
SPELL_CLEAVE = 15284
};
-class mob_vilebranch_speaker : public CreatureScript
+class npc_vilebranch_speaker : public CreatureScript
{
- public: mob_vilebranch_speaker() : CreatureScript("mob_vilebranch_speaker") {}
+ public: npc_vilebranch_speaker() : CreatureScript("npc_vilebranch_speaker") {}
- struct mob_vilebranch_speakerAI : public ScriptedAI
+ struct npc_vilebranch_speakerAI : public ScriptedAI
{
- mob_vilebranch_speakerAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { }
+ npc_vilebranch_speakerAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { }
void Reset()
{
@@ -393,7 +393,7 @@ class mob_vilebranch_speaker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_vilebranch_speakerAI(creature);
+ return new npc_vilebranch_speakerAI(creature);
}
};
@@ -429,7 +429,7 @@ class spell_threatening_gaze : public SpellScriptLoader
void AddSC_boss_mandokir()
{
new boss_mandokir();
- new mob_ohgan();
- new mob_vilebranch_speaker();
+ new npc_ohgan();
+ new npc_vilebranch_speaker();
new spell_threatening_gaze();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
index 7f9f681eea3..3fd46bd644e 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
@@ -217,13 +217,13 @@ class boss_marli : public CreatureScript
};
// Spawn of Marli
-class mob_spawn_of_marli : public CreatureScript
+class npc_spawn_of_marli : public CreatureScript
{
- public: mob_spawn_of_marli() : CreatureScript("mob_spawn_of_marli") {}
+ public: npc_spawn_of_marli() : CreatureScript("npc_spawn_of_marli") {}
- struct mob_spawn_of_marliAI : public ScriptedAI
+ struct npc_spawn_of_marliAI : public ScriptedAI
{
- mob_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) {}
uint32 LevelUp_Timer;
@@ -255,12 +255,12 @@ class mob_spawn_of_marli : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_spawn_of_marliAI(creature);
+ return new npc_spawn_of_marliAI(creature);
}
};
void AddSC_boss_marli()
{
new boss_marli();
- new mob_spawn_of_marli();
+ new npc_spawn_of_marli();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index 592c53d7025..60d553d4a8e 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -256,13 +256,13 @@ class boss_thekal : public CreatureScript
};
//Zealot Lor'Khan
-class mob_zealot_lorkhan : public CreatureScript
+class npc_zealot_lorkhan : public CreatureScript
{
- public: mob_zealot_lorkhan() : CreatureScript("mob_zealot_lorkhan") {}
+ public: npc_zealot_lorkhan() : CreatureScript("npc_zealot_lorkhan") {}
- struct mob_zealot_lorkhanAI : public ScriptedAI
+ struct npc_zealot_lorkhanAI : public ScriptedAI
{
- mob_zealot_lorkhanAI(Creature* creature) : ScriptedAI(creature)
+ npc_zealot_lorkhanAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -406,23 +406,23 @@ class mob_zealot_lorkhan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_zealot_lorkhanAI(creature);
+ return new npc_zealot_lorkhanAI(creature);
}
};
//Zealot Zath
-class mob_zealot_zath : public CreatureScript
+class npc_zealot_zath : public CreatureScript
{
public:
- mob_zealot_zath()
- : CreatureScript("mob_zealot_zath")
+ npc_zealot_zath()
+ : CreatureScript("npc_zealot_zath")
{
}
- struct mob_zealot_zathAI : public ScriptedAI
+ struct npc_zealot_zathAI : public ScriptedAI
{
- mob_zealot_zathAI(Creature* creature) : ScriptedAI(creature)
+ npc_zealot_zathAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -559,13 +559,13 @@ class mob_zealot_zath : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_zealot_zathAI(creature);
+ return new npc_zealot_zathAI(creature);
}
};
void AddSC_boss_thekal()
{
new boss_thekal();
- new mob_zealot_lorkhan();
- new mob_zealot_zath();
+ new npc_zealot_lorkhan();
+ new npc_zealot_zath();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
index 74344f28a9b..872ea60ddf0 100644
--- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
@@ -50,7 +50,7 @@ enum eEnums
SAY_PROGRESS_9 = 9,
QUEST_SUNKEN_TREASURE = 665,
- MOB_VENGEFUL_SURGE = 2776
+ NPC_VENGEFUL_SURGE = 2776
};
class npc_professor_phizzlethorpe : public CreatureScript
@@ -84,8 +84,8 @@ class npc_professor_phizzlethorpe : public CreatureScript
Talk(EMOTE_PROGRESS_4);
break;
case 9:
- me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
- me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
break;
case 10:
Talk(SAY_PROGRESS_5, player->GetGUID());
diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
index 4e04307d154..0a68ade7e6b 100644
--- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
@@ -24,7 +24,7 @@ SDCategory: Eastern Plaguelands
EndScriptData */
/* ContentData
-mobs_ghoul_flayer
+npc_ghoul_flayer
npc_augustus_the_touched
npc_darrowshire_spirit
npc_tirion_fordring
@@ -36,14 +36,14 @@ EndContentData */
#include "Player.h"
#include "WorldSession.h"
-class mobs_ghoul_flayer : public CreatureScript
+class npc_ghoul_flayer : public CreatureScript
{
public:
- mobs_ghoul_flayer() : CreatureScript("mobs_ghoul_flayer") { }
+ npc_ghoul_flayer() : CreatureScript("npc_ghoul_flayer") { }
- struct mobs_ghoul_flayerAI : public ScriptedAI
+ struct npc_ghoul_flayerAI : public ScriptedAI
{
- mobs_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { }
void Reset() {}
@@ -58,7 +58,7 @@ public:
CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_ghoul_flayerAI (creature);
+ return new npc_ghoul_flayerAI (creature);
}
};
@@ -185,7 +185,7 @@ public:
void AddSC_eastern_plaguelands()
{
- new mobs_ghoul_flayer();
+ new npc_ghoul_flayer();
new npc_augustus_the_touched();
new npc_darrowshire_spirit();
new npc_tirion_fordring();
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
index c148d485e1a..be0f4b47fed 100644
--- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
@@ -435,8 +435,8 @@ public:
######*/
#define QUEST_UNEXPECTED_RESULT 8488
-#define MOB_GHARZUL 15958
-#define MOB_ANGERSHADE 15656
+#define NPC_GHARZUL 15958
+#define NPC_ANGERSHADE 15656
class npc_apprentice_mirveda : public CreatureScript
{
@@ -504,9 +504,9 @@ public:
if (Summon)
{
- me->SummonCreature(MOB_GHARZUL, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000);
- me->SummonCreature(MOB_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000);
- me->SummonCreature(MOB_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000);
+ me->SummonCreature(NPC_GHARZUL, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000);
+ me->SummonCreature(NPC_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000);
+ me->SummonCreature(NPC_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000);
Summon = false;
}
}
@@ -519,7 +519,7 @@ public:
enum InfusedCrystal
{
- MOB_ENRAGED_WRAITH = 17086,
+ NPC_ENRAGED_WRAITH = 17086,
EMOTE = 0,
QUEST_POWERING_OUR_DEFENSES = 8490
};
@@ -618,9 +618,9 @@ public:
uint32 ran1 = rand()%8;
uint32 ran2 = rand()%8;
uint32 ran3 = rand()%8;
- me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
+ me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
+ me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
+ me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
WaveTimer = 30000;
} else WaveTimer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
index 5a67f0d053a..45b651872ac 100644
--- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
@@ -24,7 +24,7 @@ SDCategory: Stranglethorn Vale
EndScriptData */
/* ContentData
-mob_yenniku
+npc_yenniku
EndContentData */
#include "ScriptMgr.h"
@@ -33,22 +33,22 @@ EndContentData */
#include "SpellInfo.h"
/*######
-## mob_yenniku
+## npc_yenniku
######*/
-class mob_yenniku : public CreatureScript
+class npc_yenniku : public CreatureScript
{
public:
- mob_yenniku() : CreatureScript("mob_yenniku") { }
+ npc_yenniku() : CreatureScript("npc_yenniku") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_yennikuAI (creature);
+ return new npc_yennikuAI (creature);
}
- struct mob_yennikuAI : public ScriptedAI
+ struct npc_yennikuAI : public ScriptedAI
{
- mob_yennikuAI(Creature* creature) : ScriptedAI(creature)
+ npc_yennikuAI(Creature* creature) : ScriptedAI(creature)
{
bReset = false;
}
@@ -126,5 +126,5 @@ public:
void AddSC_stranglethorn_vale()
{
- new mob_yenniku();
+ new npc_yenniku();
}